Frontends: Migrate logs over to fmt

This commit is contained in:
Lioncash
2020-11-25 21:13:50 -05:00
parent 4c9ffb58fa
commit ffbf3d71f0
6 changed files with 25 additions and 25 deletions

View File

@ -427,7 +427,7 @@ void NetPlayDialog::OnStart()
const auto game = FindGameFile(m_current_game_identifier);
if (!game)
{
PanicAlertT("Selected game doesn't exist in game list!");
PanicAlertFmtT("Selected game doesn't exist in game list!");
return;
}
@ -876,7 +876,7 @@ void NetPlayDialog::OnMsgStartGame()
if (auto game = FindGameFile(m_current_game_identifier))
client->StartGame(game->GetFilePath());
else
PanicAlertT("Selected game doesn't exist in game list!");
PanicAlertFmtT("Selected game doesn't exist in game list!");
}
UpdateDiscordPresence();
});
@ -1099,7 +1099,7 @@ void NetPlayDialog::LoadSettings()
}
else
{
WARN_LOG(NETPLAY, "Unknown network mode '%s', using 'fixeddelay'", network_mode.c_str());
WARN_LOG_FMT(NETPLAY, "Unknown network mode '{}', using 'fixeddelay'", network_mode);
m_fixed_delay_action->setChecked(true);
}
}