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GameListCtrl: fixes progress bar for extracting multiple files (cant mix ascii with unicode wxstring:format)
use appropriate extensions extracting compressed wii discs check for tmd+tik for each title and list titles correctly for sysmenu versions <=0xE0 this will allow viewing of installed channels but they will not launch until ES_Launch is emulated so far I have not been able to determine why later sysmenu versions do not display channels correctly switching between system menu versions is as simple as rightclicking a system menu wad in the gamelist and installing to wiimenu than restarting git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5524 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -132,7 +132,8 @@ public:
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u32 GetUIDFromTitle(u64 _Title);
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bool AddTitle(u64 _Title);
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bool CheckValidTitle(u64 _TitleID);
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bool cUIDsys::CheckTitleTMD(u64 _TitleID);
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bool cUIDsys::CheckTitleTIK(u64 _TitleID);
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void GetTitleIDs(std::vector<u64>& _TitleIDs);
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private:
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