mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Move VideoBackendBase from Common to VideoCommon
This commit is contained in:
185
Source/Core/VideoCommon/Src/VideoBackendBase.h
Normal file
185
Source/Core/VideoCommon/Src/VideoBackendBase.h
Normal file
@ -0,0 +1,185 @@
|
||||
// Copyright 2013 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef VIDEO_BACKEND_H_
|
||||
#define VIDEO_BACKEND_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "ChunkFile.h"
|
||||
#include "../../VideoCommon/Src/PerfQueryBase.h"
|
||||
|
||||
typedef void (*writeFn16)(const u16,const u32);
|
||||
typedef void (*writeFn32)(const u32,const u32);
|
||||
typedef void (*readFn16)(u16&, const u32);
|
||||
|
||||
|
||||
enum FieldType
|
||||
{
|
||||
FIELD_PROGRESSIVE = 0,
|
||||
FIELD_UPPER,
|
||||
FIELD_LOWER
|
||||
};
|
||||
|
||||
enum EFBAccessType
|
||||
{
|
||||
PEEK_Z = 0,
|
||||
POKE_Z,
|
||||
PEEK_COLOR,
|
||||
POKE_COLOR
|
||||
};
|
||||
|
||||
struct SCPFifoStruct
|
||||
{
|
||||
// fifo registers
|
||||
volatile u32 CPBase;
|
||||
volatile u32 CPEnd;
|
||||
u32 CPHiWatermark;
|
||||
u32 CPLoWatermark;
|
||||
volatile u32 CPReadWriteDistance;
|
||||
volatile u32 CPWritePointer;
|
||||
volatile u32 CPReadPointer;
|
||||
volatile u32 CPBreakpoint;
|
||||
volatile u32 SafeCPReadPointer;
|
||||
// Super Monkey Ball Adventure require this.
|
||||
// Because the read&check-PEToken-loop stays in its JITed block I suppose.
|
||||
// So no possiblity to ack the Token irq by the scheduler until some sort of PPC watchdog do its mess.
|
||||
volatile u16 PEToken;
|
||||
|
||||
volatile u32 bFF_GPLinkEnable;
|
||||
volatile u32 bFF_GPReadEnable;
|
||||
volatile u32 bFF_BPEnable;
|
||||
volatile u32 bFF_BPInt;
|
||||
volatile u32 bFF_Breakpoint;
|
||||
|
||||
volatile u32 CPCmdIdle;
|
||||
volatile u32 CPReadIdle;
|
||||
|
||||
volatile u32 bFF_LoWatermarkInt;
|
||||
volatile u32 bFF_HiWatermarkInt;
|
||||
|
||||
volatile u32 bFF_LoWatermark;
|
||||
volatile u32 bFF_HiWatermark;
|
||||
|
||||
// for GP watchdog hack
|
||||
volatile u32 Fake_GPWDToken; // cicular incrementer
|
||||
volatile u32 isGpuReadingData;
|
||||
};
|
||||
|
||||
class VideoBackend
|
||||
{
|
||||
public:
|
||||
virtual ~VideoBackend() {}
|
||||
|
||||
virtual void EmuStateChange(EMUSTATE_CHANGE) = 0;
|
||||
|
||||
virtual void UpdateFPSDisplay(const char*) = 0;
|
||||
|
||||
virtual unsigned int PeekMessages() = 0;
|
||||
|
||||
virtual bool Initialize(void *&) = 0;
|
||||
virtual void Shutdown() = 0;
|
||||
virtual void RunLoop(bool enable) = 0;
|
||||
|
||||
virtual std::string GetName() = 0;
|
||||
virtual std::string GetDisplayName() { return GetName(); }
|
||||
|
||||
virtual void ShowConfig(void*) {}
|
||||
|
||||
virtual void Video_Prepare() = 0;
|
||||
virtual void Video_EnterLoop() = 0;
|
||||
virtual void Video_ExitLoop() = 0;
|
||||
virtual void Video_Cleanup() = 0; // called from gl/d3d thread
|
||||
|
||||
virtual void Video_BeginField(u32, FieldType, u32, u32) = 0;
|
||||
virtual void Video_EndField() = 0;
|
||||
|
||||
virtual u32 Video_AccessEFB(EFBAccessType, u32, u32, u32) = 0;
|
||||
virtual u32 Video_GetQueryResult(PerfQueryType type) = 0;
|
||||
|
||||
virtual void Video_AddMessage(const char* pstr, unsigned int milliseconds) = 0;
|
||||
virtual void Video_ClearMessages() = 0;
|
||||
virtual bool Video_Screenshot(const char* filename) = 0;
|
||||
|
||||
virtual void Video_SetRendering(bool bEnabled) = 0;
|
||||
|
||||
virtual void Video_GatherPipeBursted() = 0;
|
||||
|
||||
virtual bool Video_IsPossibleWaitingSetDrawDone() = 0;
|
||||
virtual bool Video_IsHiWatermarkActive() = 0;
|
||||
virtual void Video_AbortFrame() = 0;
|
||||
|
||||
virtual readFn16 Video_CPRead16() = 0;
|
||||
virtual writeFn16 Video_CPWrite16() = 0;
|
||||
virtual readFn16 Video_PERead16() = 0;
|
||||
virtual writeFn16 Video_PEWrite16() = 0;
|
||||
virtual writeFn32 Video_PEWrite32() = 0;
|
||||
|
||||
static void PopulateList();
|
||||
static void ClearList();
|
||||
static void ActivateBackend(const std::string& name);
|
||||
|
||||
// waits until is paused and fully idle, and acquires a lock on that state.
|
||||
// or, if doLock is false, releases a lock on that state and optionally unpauses.
|
||||
// calls must be balanced and non-recursive (once with doLock true, then once with doLock false).
|
||||
virtual void PauseAndLock(bool doLock, bool unpauseOnUnlock=true) = 0;
|
||||
|
||||
// the implementation needs not do synchronization logic, because calls to it are surrounded by PauseAndLock now
|
||||
virtual void DoState(PointerWrap &p) = 0;
|
||||
|
||||
virtual void CheckInvalidState() = 0;
|
||||
};
|
||||
|
||||
extern std::vector<VideoBackend*> g_available_video_backends;
|
||||
extern VideoBackend* g_video_backend;
|
||||
|
||||
// inherited by dx9/dx11/ogl backends
|
||||
class VideoBackendHardware : public VideoBackend
|
||||
{
|
||||
void RunLoop(bool enable);
|
||||
bool Initialize(void *&) { InitializeShared(); return true; }
|
||||
|
||||
void EmuStateChange(EMUSTATE_CHANGE);
|
||||
|
||||
void Video_EnterLoop();
|
||||
void Video_ExitLoop();
|
||||
void Video_BeginField(u32, FieldType, u32, u32);
|
||||
void Video_EndField();
|
||||
|
||||
u32 Video_AccessEFB(EFBAccessType, u32, u32, u32);
|
||||
u32 Video_GetQueryResult(PerfQueryType type);
|
||||
|
||||
void Video_AddMessage(const char* pstr, unsigned int milliseconds);
|
||||
void Video_ClearMessages();
|
||||
bool Video_Screenshot(const char* filename);
|
||||
|
||||
void Video_SetRendering(bool bEnabled);
|
||||
|
||||
void Video_GatherPipeBursted();
|
||||
|
||||
bool Video_IsPossibleWaitingSetDrawDone();
|
||||
bool Video_IsHiWatermarkActive();
|
||||
void Video_AbortFrame();
|
||||
|
||||
readFn16 Video_CPRead16();
|
||||
writeFn16 Video_CPWrite16();
|
||||
readFn16 Video_PERead16();
|
||||
writeFn16 Video_PEWrite16();
|
||||
writeFn32 Video_PEWrite32();
|
||||
|
||||
void PauseAndLock(bool doLock, bool unpauseOnUnlock=true);
|
||||
void DoState(PointerWrap &p);
|
||||
|
||||
bool m_invalid;
|
||||
|
||||
public:
|
||||
void CheckInvalidState();
|
||||
|
||||
protected:
|
||||
void InitializeShared();
|
||||
void InvalidState();
|
||||
};
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user