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Merge pull request #5708 from leoetlino/once
Initialise WiiRoot once per emulation session
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commit
ffe4135d77
@ -8,6 +8,7 @@
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#include "Common/CommonTypes.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/CoreTiming.h"
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#include "Core/HW/AudioInterface.h"
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#include "Core/HW/CPU.h"
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@ -23,6 +24,7 @@
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#include "Core/HW/WII_IPC.h"
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#include "Core/IOS/IOS.h"
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#include "Core/State.h"
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#include "Core/WiiRoot.h"
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namespace HW
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{
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@ -48,6 +50,8 @@ void Init()
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if (SConfig::GetInstance().bWii)
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{
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// The NAND should only be initialised once per emulation session.
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Core::InitializeWiiRoot(Core::WantsDeterminism());
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IOS::Init();
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IOS::HLE::Init(); // Depends on Memory
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}
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@ -58,6 +62,7 @@ void Shutdown()
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// IOS should always be shut down regardless of bWii because it can be running in GC mode (MIOS).
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IOS::HLE::Shutdown(); // Depends on Memory
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IOS::Shutdown();
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Core::ShutdownWiiRoot();
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SystemTimers::Shutdown();
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CPU::Shutdown();
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@ -212,8 +212,6 @@ EmulationKernel::EmulationKernel(u64 title_id) : Kernel(title_id)
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if (!SetupMemory(title_id, MemorySetupType::IOSReload))
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WARN_LOG(IOS, "No information about this IOS -- cannot set up memory values");
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Core::InitializeWiiRoot(Core::WantsDeterminism());
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if (title_id == Titles::MIOS)
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{
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MIOS::Load();
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