diff --git a/Source/Core/DolphinQt2/CMakeLists.txt b/Source/Core/DolphinQt2/CMakeLists.txt
index e85ddda9d0..9f8e2467be 100644
--- a/Source/Core/DolphinQt2/CMakeLists.txt
+++ b/Source/Core/DolphinQt2/CMakeLists.txt
@@ -95,6 +95,7 @@ set(SRCS
QtUtils/WindowActivationEventFilter.cpp
Settings/AdvancedPane.cpp
Settings/AudioPane.cpp
+ Settings/GameCubePane.cpp
Settings/GeneralPane.cpp
Settings/InterfacePane.cpp
Settings/PathPane.cpp
diff --git a/Source/Core/DolphinQt2/Config/SettingsWindow.cpp b/Source/Core/DolphinQt2/Config/SettingsWindow.cpp
index 59c9d33fd3..80bc7a574b 100644
--- a/Source/Core/DolphinQt2/Config/SettingsWindow.cpp
+++ b/Source/Core/DolphinQt2/Config/SettingsWindow.cpp
@@ -12,6 +12,7 @@
#include "DolphinQt2/Settings.h"
#include "DolphinQt2/Settings/AdvancedPane.h"
#include "DolphinQt2/Settings/AudioPane.h"
+#include "DolphinQt2/Settings/GameCubePane.h"
#include "DolphinQt2/Settings/GeneralPane.h"
#include "DolphinQt2/Settings/InterfacePane.h"
#include "DolphinQt2/Settings/PathPane.h"
@@ -42,6 +43,7 @@ SettingsWindow::SettingsWindow(QWidget* parent) : QDialog(parent)
m_general_pane_index = AddTab(m_tabs, tr("General"), new GeneralPane(), "config");
AddTab(m_tabs, tr("Interface"), new InterfacePane(), "browse");
m_audio_pane_index = AddTab(m_tabs, tr("Audio"), new AudioPane(), "play");
+ AddTab(m_tabs, tr("GameCube"), new GameCubePane(), "gcpad");
AddTab(m_tabs, tr("Paths"), new PathPane(), "browse");
AddTab(m_tabs, tr("Advanced"), new AdvancedPane(), "config");
diff --git a/Source/Core/DolphinQt2/DolphinQt2.vcxproj b/Source/Core/DolphinQt2/DolphinQt2.vcxproj
index 800825824b..06e4c27293 100644
--- a/Source/Core/DolphinQt2/DolphinQt2.vcxproj
+++ b/Source/Core/DolphinQt2/DolphinQt2.vcxproj
@@ -186,6 +186,7 @@
+
@@ -242,6 +243,7 @@
+
@@ -254,6 +256,7 @@
+
@@ -275,6 +278,7 @@
+
diff --git a/Source/Core/DolphinQt2/Settings/GameCubePane.cpp b/Source/Core/DolphinQt2/Settings/GameCubePane.cpp
new file mode 100644
index 0000000000..2b941663ac
--- /dev/null
+++ b/Source/Core/DolphinQt2/Settings/GameCubePane.cpp
@@ -0,0 +1,339 @@
+// Copyright 2018 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include "DolphinQt2/Settings/GameCubePane.h"
+
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+
+#include "Common/CommonPaths.h"
+#include "Common/FileUtil.h"
+#include "Core/ConfigManager.h"
+#include "Core/Core.h"
+#include "Core/HW/EXI/EXI.h"
+#include "Core/HW/GCMemcard/GCMemcard.h"
+#include "DolphinQt2/Config/Mapping/MappingWindow.h"
+
+constexpr int SLOT_A_INDEX = 0;
+constexpr int SLOT_B_INDEX = 1;
+constexpr int SLOT_COUNT = 3;
+
+constexpr int EXP_MEMORYCARD_INDEX = 2;
+constexpr int EXP_GECKO_INDEX = 4;
+
+GameCubePane::GameCubePane()
+{
+ CreateWidgets();
+ ConnectWidgets();
+
+ LoadSettings();
+}
+
+void GameCubePane::CreateWidgets()
+{
+ QVBoxLayout* layout = new QVBoxLayout;
+
+ // IPL Settings
+ QGroupBox* ipl_box = new QGroupBox(tr("IPL Settings"));
+ QGridLayout* ipl_layout = new QGridLayout;
+ ipl_box->setLayout(ipl_layout);
+
+ m_skip_main_menu = new QCheckBox(tr("Skip Main Menu"));
+ m_override_language_ntsc = new QCheckBox(tr("Override Language on NTSC Games"));
+ m_language_combo = new QComboBox;
+
+ // Add languages
+ for (const auto& language :
+ {tr("English"), tr("German"), tr("French"), tr("Spanish"), tr("Italian"), tr("Dutch")})
+ m_language_combo->addItem(language);
+
+ ipl_layout->addWidget(m_skip_main_menu, 0, 0);
+ ipl_layout->addWidget(new QLabel(tr("System Language:")), 1, 0);
+ ipl_layout->addWidget(m_language_combo, 1, 1);
+ ipl_layout->addWidget(m_override_language_ntsc, 2, 0);
+
+ // Device Settings
+ QGroupBox* device_box = new QGroupBox(tr("Device Settings"));
+ QGridLayout* device_layout = new QGridLayout;
+ device_box->setLayout(device_layout);
+
+ m_slot_combos[0] = new QComboBox;
+ m_slot_combos[1] = new QComboBox;
+ m_slot_combos[2] = new QComboBox;
+
+ m_slot_buttons[0] = new QPushButton(tr("..."));
+ m_slot_buttons[1] = new QPushButton(tr("..."));
+
+ m_slot_buttons[0]->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
+ m_slot_buttons[1]->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
+
+ const QString i10n_nothing = tr("");
+ const QString i10n_dummy = tr("Dummy");
+
+ // Add slot devices
+
+ for (const auto& device : {i10n_nothing, i10n_dummy, tr("Memory Card"), tr("GCI Folder"),
+ tr("USB Gecko"), tr("Advance Game Port"), tr("Microphone")})
+ {
+ m_slot_combos[0]->addItem(device);
+ m_slot_combos[1]->addItem(device);
+ }
+
+ // Add SP1 devices
+
+ for (const auto& device : {i10n_nothing, i10n_dummy, tr("Broadband Adapter")})
+ {
+ m_slot_combos[2]->addItem(device);
+ }
+
+ device_layout->addWidget(new QLabel(tr("Slot A:")), 0, 0);
+ device_layout->addWidget(m_slot_combos[0], 0, 1);
+ device_layout->addWidget(m_slot_buttons[0], 0, 2);
+ device_layout->addWidget(new QLabel(tr("Slot B:")), 1, 0);
+ device_layout->addWidget(m_slot_combos[1], 1, 1);
+ device_layout->addWidget(m_slot_buttons[1], 1, 2);
+ device_layout->addWidget(new QLabel(tr("SP1:")), 2, 0);
+ device_layout->addWidget(m_slot_combos[2], 2, 1);
+
+ layout->addWidget(ipl_box);
+ layout->addWidget(device_box);
+
+ setLayout(layout);
+}
+
+void GameCubePane::ConnectWidgets()
+{
+ // IPL Settings
+ connect(m_skip_main_menu, &QCheckBox::stateChanged, this, &GameCubePane::SaveSettings);
+ connect(m_language_combo, static_cast(&QComboBox::currentIndexChanged),
+ this, &GameCubePane::SaveSettings);
+ connect(m_override_language_ntsc, &QCheckBox::stateChanged, this, &GameCubePane::SaveSettings);
+
+ // Device Settings
+ for (int i = 0; i < SLOT_COUNT; i++)
+ {
+ connect(m_slot_combos[i],
+ static_cast(&QComboBox::currentIndexChanged), this,
+ &GameCubePane::SaveSettings);
+ if (i <= SLOT_B_INDEX)
+ {
+ connect(m_slot_buttons[i], &QPushButton::pressed, this, [this, i] { OnConfigPressed(i); });
+ }
+ }
+}
+
+void GameCubePane::OnConfigPressed(int slot)
+{
+ QString filter;
+ bool memcard = false;
+
+ switch (m_slot_combos[slot]->currentIndex())
+ {
+ // Memory card
+ case 2:
+ filter = tr("GameCube Memory Cards (*.raw,*.gcp)");
+ memcard = true;
+ break;
+ // Advance Game Port
+ case 5:
+ filter = tr("Game Boy Advance Carts (*.gba)");
+ memcard = false;
+ break;
+ // Microphone
+ case 6:
+ MappingWindow(this, MappingWindow::Type::MAPPING_GC_MICROPHONE, slot).exec();
+ return;
+ }
+
+ QString filename =
+ QFileDialog::getOpenFileName(this, tr("Choose a file to open"), QStringLiteral(""), filter);
+
+ if (filename.isEmpty() || !File::Exists(filename.toStdString()))
+ return;
+
+ QString path_abs = QFileInfo(filename).absolutePath();
+
+ // Memcard validity checks
+ if (memcard)
+ {
+ GCMemcard mc(filename.toStdString());
+
+ if (!mc.IsValid())
+ {
+ QMessageBox::critical(this, tr("Error"), tr("Cannot use that file as a memory card.\n%s\n"
+ "is not a valid GameCube memory card file")
+ .arg(filename));
+ return;
+ }
+
+ QString path_b =
+ QFileInfo(QString::fromStdString(slot == 0 ? SConfig::GetInstance().m_strMemoryCardB :
+ SConfig::GetInstance().m_strMemoryCardA))
+ .absolutePath();
+
+ if (path_abs == path_b)
+ {
+ QMessageBox::critical(this, tr("Error"), tr("The same file can't be used in both slots."));
+ return;
+ }
+ }
+
+ if (memcard)
+ {
+ if (slot == SLOT_A_INDEX)
+ {
+ SConfig::GetInstance().m_strMemoryCardA = path_abs.toStdString();
+ }
+ else
+ {
+ SConfig::GetInstance().m_strMemoryCardB = path_abs.toStdString();
+ }
+ }
+ else
+ {
+ if (slot == SLOT_A_INDEX)
+ {
+ SConfig::GetInstance().m_strGbaCartA = path_abs.toStdString();
+ }
+ else
+ {
+ SConfig::GetInstance().m_strGbaCartB = path_abs.toStdString();
+ }
+ }
+}
+
+void GameCubePane::LoadSettings()
+{
+ const SConfig& params = SConfig::GetInstance();
+
+ // IPL Settings
+ m_skip_main_menu->setChecked(params.bHLE_BS2);
+ m_language_combo->setCurrentIndex(params.SelectedLanguage);
+ m_override_language_ntsc->setChecked(params.bOverrideGCLanguage);
+
+ bool have_menu = false;
+
+ for (const std::string& dir : {USA_DIR, JAP_DIR, EUR_DIR})
+ {
+ const auto& path = DIR_SEP + dir + DIR_SEP GC_IPL;
+ if (File::Exists(File::GetUserPath(D_GCUSER_IDX) + path) ||
+ File::Exists(File::GetUserPath(D_GCUSER_IDX) + path))
+ {
+ have_menu = true;
+ break;
+ }
+ }
+
+ m_skip_main_menu->setEnabled(have_menu);
+ m_skip_main_menu->setToolTip(have_menu ? QStringLiteral("") :
+ tr("Put Main Menu roms in User/GC/{region}."));
+
+ // Device Settings
+
+ for (int i = 0; i < SLOT_COUNT; i++)
+ {
+ int index = 0;
+ switch (SConfig::GetInstance().m_EXIDevice[i])
+ {
+ case ExpansionInterface::EXIDEVICE_NONE:
+ index = 0;
+ break;
+ case ExpansionInterface::EXIDEVICE_DUMMY:
+ index = 1;
+ break;
+ case ExpansionInterface::EXIDEVICE_MEMORYCARD:
+ index = 2;
+ break;
+ case ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER:
+ index = 3;
+ break;
+ case ExpansionInterface::EXIDEVICE_GECKO:
+ index = 4;
+ break;
+ case ExpansionInterface::EXIDEVICE_AGP:
+ index = 5;
+ break;
+ case ExpansionInterface::EXIDEVICE_MIC:
+ index = 6;
+ break;
+ default:
+ break;
+ }
+
+ if (i <= SLOT_B_INDEX)
+ {
+ bool has_config = (index == EXP_MEMORYCARD_INDEX || index > EXP_GECKO_INDEX);
+ m_slot_buttons[i]->setEnabled(has_config);
+ }
+
+ m_slot_combos[i]->setCurrentIndex(index);
+ }
+}
+
+void GameCubePane::SaveSettings()
+{
+ SConfig& params = SConfig::GetInstance();
+
+ // IPL Settings
+ params.bHLE_BS2 = m_skip_main_menu->isChecked();
+ params.SelectedLanguage = m_language_combo->currentIndex();
+ params.bOverrideGCLanguage = m_override_language_ntsc->isChecked();
+
+ for (int i = 0; i < SLOT_COUNT; i++)
+ {
+ auto& dev = SConfig::GetInstance().m_EXIDevice[i];
+
+ int index = m_slot_combos[i]->currentIndex();
+
+ if (i <= SLOT_B_INDEX)
+ {
+ bool has_config = (index == 3 || index > 4);
+ m_slot_buttons[i]->setEnabled(has_config);
+ }
+
+ switch (index)
+ {
+ case 0:
+ dev = ExpansionInterface::EXIDEVICE_NONE;
+ break;
+ case 1:
+ dev = ExpansionInterface::EXIDEVICE_DUMMY;
+ break;
+ case 2:
+ dev = ExpansionInterface::EXIDEVICE_MEMORYCARD;
+ break;
+ case 3:
+ dev = ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER;
+ break;
+ case 4:
+ dev = ExpansionInterface::EXIDEVICE_GECKO;
+ break;
+ case 5:
+ dev = ExpansionInterface::EXIDEVICE_AGP;
+ break;
+ case 6:
+ dev = ExpansionInterface::EXIDEVICE_MIC;
+ break;
+ }
+
+ if (Core::IsRunning() && SConfig::GetInstance().m_EXIDevice[i] != dev)
+ {
+ ExpansionInterface::ChangeDevice(
+ (index == 1) ? 1 : 0, // SlotB is on channel 1, slotA and SP1 are on 0
+ dev, // The device enum to change to
+ (index == 2) ? 2 : 0); // SP1 is device 2, slots are device 0
+ }
+
+ SConfig::GetInstance().m_EXIDevice[i] = dev;
+ }
+ LoadSettings();
+}
diff --git a/Source/Core/DolphinQt2/Settings/GameCubePane.h b/Source/Core/DolphinQt2/Settings/GameCubePane.h
new file mode 100644
index 0000000000..a96f769baa
--- /dev/null
+++ b/Source/Core/DolphinQt2/Settings/GameCubePane.h
@@ -0,0 +1,33 @@
+// Copyright 2018 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include
+
+class QCheckBox;
+class QComboBox;
+class QPushButton;
+
+class GameCubePane : public QWidget
+{
+public:
+ explicit GameCubePane();
+
+private:
+ void CreateWidgets();
+ void ConnectWidgets();
+
+ void LoadSettings();
+ void SaveSettings();
+
+ void OnConfigPressed(int slot);
+
+ QCheckBox* m_skip_main_menu;
+ QCheckBox* m_override_language_ntsc;
+ QComboBox* m_language_combo;
+
+ QPushButton* m_slot_buttons[2];
+ QComboBox* m_slot_combos[3];
+};