56b7b0a804
Merge pull request #13303 from JoshuaVandaele/aboutresize
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AboutDialog: Disable resizing the About window
2025-01-25 10:37:37 +01:00
bffaec9c5e
VertexLoaderBase: Allow the vertex loader type to be set via config
2025-01-24 18:31:42 -05:00
799b9d4092
Merge pull request #13192 from jordan-woyak/netplay-win32-interface-list
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NetPlay: Implement GetInterfaceListInternal for Windows.
2025-01-24 14:40:25 -06:00
f1f147965b
Fix segfault when passing invalid arguments
2025-01-24 20:52:33 +01:00
a76ed94120
AboutDialog: Disable resizing the About window
2025-01-24 10:45:54 +01:00
ef97185854
WiimoteEmu: Fix Drum Extension Velocity
2025-01-24 10:06:09 +13:00
a20f96b78c
ArmCPUDetect: Add OpenBSD support for elf_aux_info
2025-01-22 22:58:00 -05:00
01abfafa4e
Core/WiimoteReal: Make Wii Remote scan logging less spammy on Linux.
2025-01-22 14:43:20 -06:00
a33368b102
DolphinQt: Add a "Configure Extension" button under the extension
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selection combo box.
2025-01-22 02:58:32 -06:00
8354279aae
InputCommon: Add support for SDL gamecontroller rumble triggers.
2025-01-21 21:09:39 -06:00
fb512adc5f
InputCommon: Make SDL Motor L/R Outputs not fight each other.
2025-01-21 19:19:01 -06:00
ae72a781d4
DolphinQt: Remove MappingButton bold/italic text indication.
2025-01-20 17:55:10 -06:00
d8cf835f07
MappingWidget: Fix shadowed variable warning.
2025-01-20 17:55:10 -06:00
d19304dc15
MappingIndicator: Add graphical indicators on the left of MappingButton
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that don't have a large indicator.
2025-01-20 17:55:10 -06:00
510a688a2a
Merge pull request #13279 from jordan-woyak/delimited-token
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InputCommon/ExpressionParser: Require delimited tokens actually have their terminating delimiter.
2025-01-20 23:14:22 +00:00
761e65ed26
Merge pull request #13275 from Pokechu22/d3d12-custom-root-param-index
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D3D12: Fix out of bounds root parameter index when per-pixel lighting is disabled
2025-01-20 14:53:40 -08:00
a9a720faa7
Merge pull request #13204 from LillyJadeKatrin/retroachievements-allow-batch
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Gecko/AR Batch Approval
2025-01-20 23:35:17 +01:00
75425ced05
Common: add 'clear' function to SmallVector
2025-01-20 15:13:56 -06:00
25c805be99
Externals / VideoCommon: update imgui to 1.91.7 and implot to v0.16; imgui changed types for ImTextureId, which was addressed by using an implicit cast
2025-01-20 14:47:14 -06:00
ee906ae6e8
VideoCommon: add formatter for AbstractTextureType
2025-01-20 14:24:54 -06:00
7ba56bc738
Merge pull request #13269 from OatmealDome/memarena-darwin
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MemArena: Add Darwin implementation
2025-01-20 14:11:37 -05:00
a3b06b0572
Enforce XCB within code
2025-01-20 11:57:21 +01:00
0b8301ff97
MemoryViewWidget: Add auto update toggle.
2025-01-19 23:24:59 -07:00
7b19192134
MemoryViewWidget: Color recently changed memory when auto updating.
2025-01-19 23:24:08 -07:00
6d8f40c245
MemoryViewWidget: Reduce amount of unnecessary update calls.
2025-01-19 23:19:40 -07:00
32e135e6a9
MemoryViewWidget: Add OnFrameEnd callback to auto-update memory while a game is running.
2025-01-19 23:18:38 -07:00
cbe44efe5f
Gecko/AR Batch Approval
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Adding a community-requested list of Gecko and Action Replay codes to the allowlist. Many of these codes were from the wiki and are being added to Dolphin's repo for the first time.
2025-01-19 22:20:31 -05:00
78bb30d44c
InputCommon/ExpressionParser: Require delimited tokens actually have their terminating delimiter.
2025-01-19 17:20:07 -06:00
90eba2b1a0
Merge pull request #13273 from JoshuaVandaele/master
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Fix build with minizip-ng>=4.0.8
2025-01-19 23:59:14 +01:00
d87ee2daa5
Merge pull request #13281 from jordan-woyak/iowindow-signal-proper-fix
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DolphinQt: Fix QObject::connect: signal not found in IOWindow error.
2025-01-19 23:52:58 +01:00
af87d60b6c
Merge pull request #13266 from JosJuice/jitarm64-cr-bits-1-to-31
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JitArm64: Fix creqv/crorc setting eq bit
2025-01-19 13:00:30 +01:00
dabb4350bd
Merge pull request #13282 from jordan-woyak/onion-tweaks
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Core/Config: Replace some std::pair with struct to make code more readable.
2025-01-19 12:20:48 +01:00
fa442dc90b
Fix build with minizip-ng 4.0.8
2025-01-19 10:30:41 +01:00
8e9596e221
Merge pull request #13259 from TryTwo/PR_Config_signals
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Qt: Fix some options not changing enabled status on game start.
2025-01-18 18:11:04 -05:00
fb3a727fcc
WiiTASInputWindow: Update controls when attachment changes
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Change the displayed controls in the TAS Input window when the
controller's extension (including MotionPlus) is changed.
This previously required restarting Dolphin after the attachment was
changed, as the controls were never updated after the WiiTASInputWindow
was created at Dolphin startup.
2025-01-18 14:15:20 -08:00
28ce81f09b
Core/Config: Use structured bindings for cleaner std::map/pair usage.
2025-01-17 22:21:39 -06:00
b44aaf8a86
Core/Config: Replace some std::pair with struct to make code more readable.
2025-01-17 22:06:02 -06:00
205a85b991
DolphinQt: Fix QObject::connect: signal not found in IOWindow error.
2025-01-17 20:17:01 -06:00
e91b83d166
DolphinQt: Make input expression syntax highlighting less hacky.
2025-01-17 02:44:31 -06:00
a618854413
ExpressionParser: Remove RemoveInertTokens.
2025-01-17 02:31:33 -06:00
c94ec85460
InputCommon: Make input expression multiline-comment tokenizing less hacky.
2025-01-17 02:29:23 -06:00
c3f66e83e6
DolphinQt: Fix ASSERT failure in IOWindow in debug build.
2025-01-15 16:39:45 -06:00
85cd0ca51b
JitArm64: Optimize creqv setting eq/gt bit
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For the eq and gt bits specifically, setting negate_result is one
instruction shorter than not setting it.
2025-01-15 21:22:31 +01:00
c344514ba2
Merge pull request #13270 from OatmealDome/vk-metal-layer
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Vulkan: Only attempt to create a CAMetalLayer on macOS
2025-01-15 15:08:03 -05:00
aa9696e1c1
JitArm64: creqv/crorc setting eq bit
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When I wrote 71e9766519
, there was an interaction I didn't take into
account: When setting eq, SetCRFieldBit assumes that all bits in the
passed-in host register except the least significant bit are 0. But if
we use EON or ORN, all bits except the least significant bit get set to
1. This can cause eq to end up unset when it should be set.
This commit fixes the issue.
crandc is unaffected by the issue because the "1" bits get ANDed with
"0" bits from the first operand.
Note that in practice, we never have both bits_1_to_31_are_set and
negate at once, so while it looks like this commit adds an extra AND
instruction in some cases, those cases don't happen in practice, meaning
this fix shouldn't affect performance.
2025-01-15 18:35:05 +01:00
64514bd8d4
D3D12: Fix out of bounds root parameter index when per-pixel lighting is disabled
2025-01-14 22:30:31 -08:00
3ea870ef8c
Merge pull request #13244 from dreamsyntax/bugfix-double-osd-texture-messages
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Core/VideoCommon: Fix duplicate OSD Custom Textures messages
2025-01-12 16:16:09 +01:00
ede963d4db
Merge pull request #13272 from dreamsyntax/ppc-crlf
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PPCSymbolDB: Fix loading maps with CRLF endings
2025-01-12 14:26:27 +01:00
b0e5ebc80d
Merge pull request #13247 from sepalani/debug-map-ranges
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PPCSymbolDB: Refactor SymbolMap Save/Load
2025-01-12 14:26:04 +01:00
f28e134c88
Clean up CRLF line endings
2025-01-12 11:06:04 +01:00