0325e37bfb
merge glsl headers into one place
2013-02-13 21:34:48 +01:00
10567cb23f
always write to uv coords
2013-02-07 13:23:20 +01:00
dae1226e1b
workaround for division by zero on fog calculation
2013-02-07 02:21:30 +01:00
e7a8d3f854
check for GL_ARB_sync, it's in ogl 3.2
2013-02-06 01:05:19 +01:00
f677b8cba3
update to glew1.9, win binaries also from official release
2013-02-04 21:11:12 +01:00
c5fa3e0f3d
move RestoreAPIState and ResetAPIState into backends
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it's a backend specific hack, so it should be here
should give a small speedup in dx11 efb2tex
2013-01-28 18:16:03 +01:00
e0ffdda26e
Merge branch 'immediate-removal' into GLSL-master
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Conflicts:
Source/Core/VideoCommon/Src/PixelShaderGen.cpp
Source/Plugins/Plugin_VideoSoftware/Src/SWRenderer.cpp
immediate-removal is a new created branch seperated from master but reverted the revert of immediate-removal
so we get less conflicts by merging
2013-01-24 16:58:28 +01:00
d60cc373d1
Revert "Revert 30dd9c2
e9d00bf
db5f4c8
and bff0fae"
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This reverts commit d0301ca89d
.
Conflicts:
.gitignore
2013-01-24 16:11:07 +01:00
2db0c4270e
Fix a potential memory leak on non-windows systems.
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Also added a FIXME to BPStructs.cpp and BPMemLoader.cpp
2013-01-24 08:21:08 -05:00
f69b6b595e
change projection_type to u32
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Fix issue 5740
thx @ erwan_taf for debuging all the week
2013-01-24 13:10:13 +01:00
d5748ebaef
fix small dx9 slowdown
2013-01-22 10:49:46 +01:00
6afc30240a
partial revert of 8a6f747408
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texture_rect isn't in core 3.0, so the long texture function must be used
2013-01-22 00:18:42 +01:00
6c0f6ffecf
Fix a dumb regression from revision 4925a28f94
.
2013-01-19 22:40:20 +01:00
8a6f747408
glsl: remove usage of old texture2D* function
2013-01-19 11:07:06 +01:00
e7d5b274c0
add stage parameter for texture load, so ogl can bind to the correct sampler
2013-01-19 00:47:48 +01:00
074f73c641
move utils texture to sampler 8+9
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rasterfont tex will aways bound to samp8.
efb copy utils will be done in samp9.
2013-01-19 00:39:31 +01:00
714ff50fdf
set blending if dual source might be triggered
2013-01-18 00:44:35 +01:00
0ef3bd9c77
Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."
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Turns out I was wrong in my previous commit. My bad.
This reverts commit 8743166663
.
2013-01-16 15:46:11 -05:00
8743166663
Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names).
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This also gets rid of some more typecasts in some cases.
2013-01-16 09:42:51 -05:00
ddf23094c2
Fix two unsigned/signed mismatch warnings.
2013-01-15 21:15:31 -05:00
9165ac5a67
Fix clipPos not being declared in DX backends.
2013-01-15 10:48:01 -06:00
ff889c0e65
use attrib pointers in nativeVertexFormat
2013-01-14 22:59:08 +01:00
2f78986e2c
Merge branch 'Graphic_Update' into GLSL-master
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Conflicts:
Source/Core/VideoCommon/Src/VertexManagerBase.cpp
Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
2013-01-14 21:36:31 +01:00
5fe3def64c
videoConfig cleanup
2013-01-14 20:00:33 +01:00
4c2dd093a3
fix d3d error
2013-01-14 19:17:07 +01:00
b18c0a5d1b
remove ubo for efb2ram
2013-01-14 12:37:31 +01:00
f7b0c8684b
BPMemory: Expose more register descriptions for FifoPlayer
2013-01-12 15:25:50 +01:00
2cd415dd83
Fix the signed/unsigned comparison warnings created by a recent commit.
2013-01-11 22:00:36 -06:00
dfc0c4b08d
Fix two signed/unsigned mismatch warnings.
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Also tidied up SDCardUtil - made the variables make more sense (typewise)
2013-01-11 19:38:04 -05:00
ad05d568b9
PixelShaderGen: Change error strings to be unique so that we can identify unexpected behavior more easily.
2013-01-11 15:49:20 +01:00
60b8e4fb1c
vertex shader for texture converter
2013-01-11 11:59:42 +01:00
f21f097e7a
Redundant line of code in VertexShaderManager::Dirty()
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Also cleaned it up.
2013-01-10 21:44:12 -05:00
e7c883d6be
VideoCommon: Implement proper RGBA8 texture loading from tmem.
2013-01-10 18:30:22 +01:00
304814e7cc
Video_Software: Implement proper RGBA8 texture loading from tmem.
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For RGBA8 textures, AR and GB tiles are stored in separate tmem banks. TextureDecoder did not support that previously.
2013-01-10 18:30:16 +01:00
bff02b3b73
Merge branch 'arb_framebuffer' into GLSL-master
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Conflicts:
Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp
Source/Plugins/Plugin_VideoOGL/Src/RasterFont.cpp
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp
2013-01-09 11:00:26 +01:00
d9ea718559
Fix an issue where an iterator would become invalidated in TextureCache::ClearRenderTargets()
2013-01-08 23:46:30 -05:00
d3882771aa
Fix an assert that had been wrong for ages, apparently.
2013-01-08 18:56:01 +01:00
4925a28f94
PixelShaderGen: Shader uid maintainance
2013-01-08 18:56:01 +01:00
be706a3977
Disable color writing when alpha test always fails.
2013-01-08 18:56:01 +01:00
d26bcb0847
Move alpha pretest to BPMemory.h and rename a bunch of alpha testing related stuff
2013-01-08 18:56:01 +01:00
c80f6e8b84
Reword a comment about early_ztest a bit.
2013-01-08 18:55:45 +01:00
b06f30f845
Remove the per pixel depth option.
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Depth calculations are always done in the pixel shader now.
Due to the unpredictability of our zcomploc hacks this commit probably changes the behavior of some games which use zcomploc.
2013-01-08 18:16:48 +01:00
876eee5e60
PixelShaderGen: Don't disable depth texture emulation if z writing is disabled (this is what VideoSoftware is doing).
2013-01-08 18:16:48 +01:00
09197e0ffc
X11: Disable OSD hotkeys when the corresponding option is disabled.
2013-01-08 18:16:47 +01:00
446d9279b1
Fix clearing of render targets. We were skipping every other one.
2013-01-08 11:14:53 -06:00
d0301ca89d
Revert 30dd9c2
e9d00bf
db5f4c8
and bff0fae
2013-01-07 13:47:34 -06:00
b38b62afc6
remove glsl binding support. convert every shader to version 130
2013-01-02 16:56:08 +01:00
ff3b22e1ff
Clear up some warnings that crop up from -Wextra
2012-12-30 03:28:50 -06:00
e5d5365bac
Fix the last few warnings in Dolphin on my system.
2012-12-30 02:34:14 -06:00
ba6564b0b5
Missed a write to depth before discard in PreAlphaTest
2012-12-28 14:48:04 -06:00