Commit Graph

143 Commits

Author SHA1 Message Date
Dan Church
81388eedaa
Use GNUInstallDirs for installation paths 2023-01-30 09:44:44 -06:00
Pokechu22
e391a28102 DSPTool: Generate an alignment specifier
alignas is a C++ keyword since C++11, and can be used in C with a header too (although I don't know the details).
2023-01-23 15:30:49 -08:00
Pokechu22
f9fe25291d Remove most uses of StringFromFormat in favor of fmt 2022-10-12 16:50:47 -07:00
Admiral H. Curtiss
8b7e6f1863
Merge pull request #10933 from shuffle2/vs
msbuild: fix overbuilding of externals and lessen rebuild likelyhood
2022-08-22 15:19:13 +02:00
InvoxiPlayGames
f9e39cf200 Add Discord presence ioctlv to /dev/dolphin 2022-08-06 07:32:29 +01:00
Shawn Hoffman
683f7f7210 msbuild: tidy up the linked libs 2022-08-02 22:24:22 -07:00
Shawn Hoffman
c5da2877cc msbuild: refactor to reduce rebuild events
* moves dolphin-specific settings out of Base.props
* creates exports.props for externals, allowing to easily import
  individual Externals
* corrects some cruft that accumulated and probably contributed
  to msbuild overbuilding
2022-08-02 22:24:22 -07:00
Pokechu22
dc353ed84d DSPTool: Exit with status 1 if binary comparison fails 2022-06-14 12:22:06 -07:00
Pokechu22
2193c8964e DSPTool: Remove moved files from VS project file
These were moved into UnitTests in #5449.
2022-06-14 12:22:05 -07:00
Shawn Hoffman
64cd4cc86f msbuild: use default Project attrs
maybe it makes the xml less scary :D
2022-04-27 15:26:43 -07:00
Shawn Hoffman
44951a4cbc use fmt as static library instead of headers
reportedly improves compile time
2022-04-26 16:32:29 -07:00
Bonta
2d744da68c Core: Add GBA host interface 2021-07-13 16:42:49 +02:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Filoppi
3c7c2dfaa1 Implement Cursor Locking and new input focus checks for it 2021-05-27 10:31:12 +03:00
JosJuice
27ddf6382b Set console's default language/country/region based on computer settings 2021-03-27 10:05:26 +01:00
Shawn Hoffman
500a694ca8 msbuild: bundle all dolphin "core" code into single library 2021-01-27 14:29:49 -08:00
Lioncash
7d1bd565a6 DSP: Eliminate most global state
An unfortunately large single commit that deglobalizes the DSP code.
(which I'm very sorry about).

This would have otherwise been extremely difficult to separate due to
extensive use of the globals in very coupling ways that would result in
more scaffolding to work around than is worth it.

Aside from the video code, I believe only the DSP code is the hairiest
to deal with in terms of globals, so I guess it's best to get this dealt
with right off the bat.

A summary of what this commit does:
  - Turns the DSPInterpreter into its own class
    This is the most involved portion of this change.
    The bulk of the changes are turning non-member functions into member
    functions that would be situated into the Interpreter class.

  - Eliminates all usages to globals within DSPCore.
    This generally involves turning a lot of non-member functions into
    member functions that are either situated within SDSP or DSPCore.

  - Discards DSPDebugInterface (it wasn't hooked up to anything,
    and for the sake of eliminating global state, I'd rather get rid of
    it than think up ways for this class to be integrated with
    everything else.

  - Readjusts the DSP JIT to handle calling out to member functions.
    In most cases, this just means wrapping respective member function
    calles into thunk functions.

Surprisingly, this doesn't even make use of the introduced System class.
It was possible all along to do this without it. We can house everything
within the DSPLLE class, which is quite nice =)
2020-12-27 06:38:02 -05:00
Shawn Hoffman
2f47f486af msbuild: re-enable standalone vcxproj processing 2020-08-22 16:17:50 -07:00
Shawn Hoffman
94bf48b67c msbuild: refactor stuff out of project files (for dolphin) 2020-08-22 16:17:50 -07:00
Pokechu22
1ca3710bd2 DSPLLE: Use Memory functions isntead of directly using Memory::physical_base
Fixes bug 11980
2020-07-24 15:06:39 -07:00
Pokechu22
59dc7cfe7d Use size_t in some DSP code code 2020-07-24 15:06:39 -07:00
Tillmann Karras
a12159f2b6 DSPTool: fix build 2020-05-17 10:47:20 +01:00
JosJuice
55f787b898 Remove unused function Host_UpdateProgressDialog 2020-04-03 12:53:38 +02:00
Stenzek
6fcb1c6c46 Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
Stenzek
dd23a1ee79 Update VS projects/solutions to VS2019 2019-11-30 13:42:52 +10:00
Jordan Woyak
85ceb37ccd InputCommon: Make the "input gate" not racey. 2019-11-06 16:31:02 -06:00
Lioncash
c212310fbe VideoCommon/OnScreenDisplay: Take Message's std::string parameter by value
Allows callers to std::move strings into the functions (or automatically
assume the move constructor/move assignment operator for rvalue
references, potentially avoiding copies altogether.
2019-07-28 23:00:58 -04:00
Silent
5f0b4d8da5
Fix a crash in DSPTool on malformed command line 2019-06-23 21:55:51 +02:00
Lioncash
eb475025b8 Common/FileUtil: Make WriteStringToFile consistent with ReadFileToString
Makes the parameter ordering consistent and less error-prone.
2019-05-29 07:06:53 -04:00
David Korth
8417c78b7a Update Discord rich presence when the title changes
This allows us to update the rich presence description if a channel
is launched from the Wii Menu. It also handles other PPC title
launches, e.g. Smash Bros. Masterpieces.

Host.h: Added Host_TitleChanged().

DolphinNoGUI/MainNoGUI.cpp: Implemented Host_TitleChanged().
DolphinQt/Host.cpp: Implemented Host_TitleChanged().

Android/jni/MainAndroid.cpp: Stubbed Host_TitleChanged().
DSPTool/StubHost.cpp: Stubbed Host_TitleChanged().
UnitTests/StubHost.cpp: Stubbed Host_TitleChanged().
2019-05-24 14:12:48 +02:00
Tillmann Karras
97cc9894e4 Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
Stenzek
a877d5f6dc Remove unused Host_ShowVideoConfig 2018-09-28 14:05:53 +10:00
Léo Lam
eb9009e5c0 DSPTool: Use std::string == instead of strcmp
Less C-like and conveniently fixes a build issue caused by strcmp
not being declared for some reason.

Converting to std::string is safe because the argument count is
checked every time so the char* cannot be a nullptr.
2018-07-05 09:40:43 +02:00
Lioncash
43daebbc66 DSPTool: Get rid of unnecessary casts 2018-06-22 17:53:24 -04:00
Lioncash
83dab8dd36 DSPTool: Get rid of raw new and delete
We can just use a vector of a vector, which also has the benefit of
keeping the size accounted for as well, allowing us to get rid of a
count parameter for CodesToHeader().
2018-06-22 17:53:20 -04:00
Lioncash
d81e3fddce DSPTool: Make CodeToHeader() and CodesToHeader() return a std::string directly
Instead of using an out-reference, we can modernize these to return the
std::string directly. While we're at it, also remove the unused name
parameter.
2018-06-22 16:50:13 -04:00
Lioncash
537d09e1d4 DSPTool: Remove unnecessary c_str() calls
These functions already accept std::string instances, so c_str here just
causes an unnecessary copy of the string to be made.
2018-06-22 16:38:15 -04:00
Lioncash
f62dffa9f0 DSPTool: Factor out assembly file retrieval
Keeps the retrieval behavior isolated and lessens the amount of
variables within PerformAssembly's scope.
2018-06-22 16:36:35 -04:00
Lioncash
78eba28975 DSPTool: Factor out behavior from main()
Keeps all behavior localized in their own functions, making it a tiny
bit nicer to read.
2018-06-17 18:21:33 -04:00
Lioncash
4288bfe0f9 Common: Move host communication enum to Host.h
Given this is actually a part of the Host interface, this should be
placed with it.

While we're at it, turn it into an enum class so that we don't dump its
contained values into the surrounding scope. We can also make
Host_Message take the enum type itself directly instead of taking a
general int value.

After this, it'll be trivial to divide out the rest of Common.h and
remove the header from the repository entirely
2018-05-28 14:34:59 -04:00
spycrab
db0e5108dc Win32/FileUtil: Fix IsDirectory() not working for certain directories 2018-05-04 23:53:41 +02:00
Tillmann Karras
4cfd900c67 Fix some warnings 2018-04-17 14:10:05 +01:00
Lioncash
0f25627614 DSPCodeUtil: Don't return data via an out parameter
We can just return directly in these cases.
2018-03-25 18:55:08 -04:00
Léo Lam
12da9c8473 DSPTool: Fix build
Stub implementations of Host functions are required, as DSPTool links
against Core (which makes use of Host).
2017-09-13 17:38:23 +02:00
Michael Maltese
97e6ba773b Move DSP::CodesToHeader to DSPTool
It's the only place it's used, and highly-specific to DSPTool's needs.
2017-06-05 19:28:40 -07:00
Michael Maltese
80710984dc DSPTool: extract tests into a DSPAssemblyTest
- Moves all test code from DSPTool into UnitTests/Core/DSPAssemblyTest.
- Converts test files (which could only be loaded if they were in the
  shell's working directory, so basically never) into C++ values.
- Enables most of the commented-out tests.
- Removes non-deterministic random code test.
2017-06-05 19:28:40 -07:00
Michael Maltese
1580b6e627 DSPTool: make existing tests pass
Disassemble code without the additional text for humans, like the
current PC and opcode hex values, so that it can be reassembled.

I'm not updating any commented-out tests here.
2017-06-05 19:28:40 -07:00
Shawn Hoffman
ddae5058e9 msbuild: increment other version numbers to vs2017 equivalents 2017-06-03 18:20:39 -07:00
BhaaL
072c161445 upgrade to Windows SDK 10.0.15063.0
this is required for /permissive- to work, because some headers in the
Windows SDK use Microsoft extensions that are not allowed in standards mode
2017-05-28 13:37:31 +02:00
Pierre Bourdon
d592bdd4d4 Migrate to Visual Studio 2017.
Auto-generated by the IDE, I'll trust it knows what it's doing.
2017-05-25 15:58:59 -07:00