Commit Graph

48 Commits

Author SHA1 Message Date
0557fb6a9e [Android] Add internet permissions.
These permissions are required for the ability to create sockets. Which are sort of required on a system that can make them.
2015-01-23 23:15:56 -06:00
3b332f7270 [Android] Raise requirements to Android 4.3 and OpenGL ES 3.0
We need to stop pretending that we "support" GLES 2.0 devices.
We are a high performance application that requires GLES 3.0, which was officially supported in Android 4.3.
The few Android phones that released with Android 4.2 and supported OpenGL ES 3.0 have already been updated to a later Android version.
2014-12-20 15:43:51 -06:00
cc62cb8818 Android: Support RTL language translations
If someone wants to do a translation for an Arabic language, Hebrew, etc, it will now display correctly.
2014-11-15 01:45:12 -05:00
4d6bc39e2f AndroidManifest: Increment the minimum and target SDK values 2014-11-15 01:45:02 -05:00
94b1eeaf6f Move first-execution copying of shaders / binaries to an IntentService. 2014-07-09 07:56:27 -04:00
be7f39445f Make the Android UI more like the desktop UI 2014-04-27 17:13:09 -04:00
45964e4b46 [Android] Initial implementation of the extended info menu.
Most fragments are not implemented yet. This is just a working base framework for it.
2014-01-07 19:47:15 -05:00
65ce711a21 [Android] 0.13 release. 2013-11-30 14:28:48 -06:00
76843b450b [Android] Build the configuration window for the overlay programmatically. Moved the overlay configuration classes into their own package. Also launch the overlay config activity through the preference XML via an embedded Intent. Lets us remove code explicitly handling this. 2013-11-25 14:23:28 -05:00
9d3d568ae4 [Android] Bump the targetSdkVersion in the AndroidManifest XML file to 19 (KitKat). Nothing we do would require compatibility behaviors to be enabled to maintain forward compatibility. 2013-11-14 11:01:44 -05:00
c1ed54832c [Android] Maintain the chosen button layout when returning to the input overlay configuration menu.
- Also make the overlay configuration screen fullscreen for the app.

- Also force the overlay activity to be landscape, since this is the only orientation the EmulationActivity supports.
2013-10-25 21:05:42 -04:00
9f36081a8f [Android] Implement a very basic version of the input overlay configuration screen.
Still a bit of a mess, but this will get cleaned up during finalizations.
2013-10-25 16:52:46 -04:00
187827624f [Android] 0.12 release. 2013-10-21 12:09:15 -05:00
c3c1afcc09 [Android] Explicitly specify the allowBackup attribute in the manifest.
It's considered good practice to specify it, so why not?

Basically it allows the application to be backed up or restored via ADB.
2013-10-01 09:31:02 -04:00
d903983564 [Android] Move EmulationActivity.java and NativeGLSurfaceView.java into a new sub-package called emulation. Now, all that's kept within the base package is the main class, the native calling class, etc. 2013-09-23 07:14:51 -04:00
1da6469c62 [Android] Use new 4.0 icon. 2013-09-23 00:25:34 -05:00
8ceb72612a [Android] Kick the targetSdkVersion in the AndroidManifest XML file to 18. Since this app basically works on 4.x.x, we don't need to make compatibility modes kick in for anything above 4.0.0.
Also very minor cleanup to the XML.
2013-09-10 09:29:05 -04:00
b5d5296250 [Android] Accidentally enabled screen rotation in the emulator window. Disabled it. 2013-08-29 19:09:56 -04:00
1dcede4d56 [Android] Stop the play store from overwriting buildbot builds. 2013-08-29 22:28:23 +00:00
aeec249626 [Android] Decouple the emulation processes from the Main activity. Moved them into their own activity called EmulationActivity. 2013-08-29 17:21:17 -04:00
6907a32653 Fix android, part 3 of 3. >:) 2013-08-24 23:49:50 +12:00
c2bab4edd4 [Android] Remove fragments from the Android Manifest XML. These shouldn't be defined here (nor do they need to. They're fragments, not activities). 2013-08-22 03:53:39 -04:00
8b291b6b57 [Android] Allow users to be able to choose where they want the APK installed. 2013-08-21 14:35:31 -05:00
00996c8d38 [Android] Implement a ViewPager for the settings. Also, move classes into appropriate packages to make things cleaner. 2013-08-20 19:39:00 -04:00
a1b9a4dc5e [Android] Oops. Keep the screenOrientation setting to landscape. 2013-07-16 09:08:41 -05:00
d1baa8edd9 [Android] Change input configuration to a fragment. 2013-07-16 06:30:50 -05:00
023922cd5b [Android] Start making it so the side pane is visible on all activities by converting them to fragments. Only Browse Folder and Gamepad Config remain. Fix a issue that Lioncash introduced where no games would show up in the folder browser or the game list. 2013-07-16 05:32:14 -05:00
ea146627e6 [Android] Enable OpenGL ES 3 by default. Add in a modified GLES3/gl3.h header for supporting it. 2013-07-13 18:42:04 -05:00
72257d5f69 [Android] Support clicking on games in the folder browser to add the folder currently in. Mostly for derps that keep trying to run the game from the folder browser. 2013-06-27 04:47:39 -05:00
0037acbbaa [Android] Actually copy Dolphin.ini correctly... 2013-06-26 05:32:56 -05:00
06b98225e7 [Android] 0.6 Release 2013-06-24 01:42:34 -05:00
6bb7cc5fea [Android] Add an about screen that shows build revision. 2013-06-22 22:54:36 -05:00
2b9f79dff3 [Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup. 2013-06-22 07:45:05 -05:00
7223778520 [Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly 2013-06-18 07:09:38 -05:00
e4a3919a2b [Android] 0.5 Release. 2013-06-12 03:11:59 -05:00
baf16a72b6 [Android] Back to enforcing ICS or above limitation. Tired of this nonsense. 2013-06-11 08:45:31 -05:00
f06fc78814 [Android] Properly open the navigation drawer when pressing menu or back in the game list. 2013-05-26 22:29:40 -05:00
0bd8aaf9d4 [Android] 0.3 Release 2013-05-25 23:16:47 -05:00
4a3bbf6165 [Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it. 2013-05-25 23:00:30 -05:00
92bea77e56 [Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed. 2013-05-25 22:20:34 -05:00
f8a5d05c07 [Android] Redo the Settings menu, Can now change the CPU Core, dual core setting, and video backend in the settings" 2013-05-20 02:59:12 -05:00
252edb942d [Android] Beginning of setting menu, doesn't do anything yet. 2013-05-19 05:25:02 -05:00
bd72e13dd4 Generally make the Android UI better. 2013-04-23 14:27:49 -05:00
b47915d1e4 Enforce landscape view since rotations cause huge issues atm. 2013-04-19 09:44:38 -05:00
b429cb86aa Update AndroidManifest to v0.2 2013-04-18 22:53:13 -05:00
bde7ea00ef Removes the Java ButtonManager for one in the C++ source so the OSD class can call in to it each frame for drawing the buttons. Copy our assets to the dolphin-emu directory for now. Remove NativeRenderer, ButtonManager, and Button Java classes since they aren't used anymore. Buttons A, B, and Start all work and are drawn on screen now. Button input on Android is still a bit hacky, needs a proper controller interface still. Android specific button drawing code is still hanging out in SWRenderer.cpp 2013-04-14 20:39:56 -05:00
7034c79ab9 Big commit. Fix running the APK, I had missed a view in the manifest. Clean up the Android EGL context creation to fit more in line with how Dolphin works. This breaks input at the moment as well. Change the memarena from 768MB to 64MB to allow 1GB phones to potentially run it. Rename EGL_X11 back to EGL since this merge brings in some of soreau's changes to more easily allow different platforms like Wayland and Android. Not quite all of the code because some needs to be cleaned up still. 2013-03-24 21:06:34 -05:00
d11679a06e Android mega commit of trash. 2013-03-19 21:53:09 -05:00