0837af4344
windows: distribute vcredist loose files
2022-09-14 13:15:45 -07:00
8316c7af99
GameSettings: Add patch for black screens in Gormiti: The Lords of Nature!
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This patch only targets the US release, and is not enabled by default.
2022-08-03 11:38:22 -07:00
e353f8ba0d
GameSettings: Use Safe Texture Cache for Gormiti: The Lords of Nature!
2022-08-03 11:38:22 -07:00
3465b2af27
GameSettings: Set MissingColorValue for Lego Indiana Jones 1
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See https://bugs.dolphin-emu.org/issues/12987
2022-08-02 15:18:25 -07:00
004a793c30
Wii GameConfig INI change for Kirby's Return to Dreamland (see description)
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- Given proper credits for the NTSC-U "Bypass Metafortress" patch (SUKE01.ini)
- Ported the "Bypass Metafortress" patch to the PAL version (SUKP01.ini)
2022-07-15 03:16:08 +02:00
e5aa5214ed
Add bloom definitions for Sonic Colors
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Adds definitions to add or remove bloom to Sonic Colors.
2022-07-11 22:46:07 -05:00
e6cbc8f631
Add Bloom Definitions for Sin and Punishment 2
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Adds bloom definitions for Sin and Punishment: Star Successor for use with bloom removal and native resolution bloom.
2022-07-09 01:13:09 -05:00
f50e7e6e6d
Merge pull request #10287 from OatmealDome/re0-xfb
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GameINI: Disable XFB to Texture Only with Resident Evil 0
2022-07-08 18:43:36 -04:00
7cc89f5642
Merge pull request #10816 from iwubcode/super_mario_galaxy_bloom_def
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Data: add Super Mario Galaxy bloom definition graphics mod
2022-07-07 19:57:52 -04:00
32a5b8bfd2
Merge pull request #10805 from iwubcode/runefactory_frontier_bloom_definition
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Data: Add Rune Factory Frontier bloom definition graphics mod
2022-07-07 19:49:26 -04:00
6104ee09a9
Data: Add Super Mario Sunshine goop map graphics mod
2022-07-07 15:02:51 -04:00
958354e285
Data: add Super Mario Galaxy bloom definition graphics mod
2022-07-06 21:51:39 -05:00
3227244372
Data: Add Rune Factory Frontier bloom definition
2022-07-02 15:14:21 -05:00
1970a27b57
Data: add Wii Play and Skyward Sword bloom definitions
2022-07-02 11:49:21 -05:00
eda3fd8bf1
Data: add Monster Hunter Tri full game and rename folder to reflect that. It has the same bloom ids as the demo disc.
2022-07-02 11:49:21 -05:00
ba007a0244
Data: rename Battalion Wars 2, Mario Strikers Charged, The House of the Dead: Overkill, and The Last Story to properly reflect their game name / spelling
2022-07-02 11:49:21 -05:00
d0540f19ac
Data: add built in mods for bloom and HUD
2022-07-02 11:49:21 -05:00
3eb3e1c83a
Data: add default data for hud and bloom on some games
2022-06-27 18:22:08 -05:00
d9ea1e44be
Add post-processing option that can do Integer Scaling.
2022-06-14 07:42:29 -07:00
05160d8d2e
Merge pull request #10734 from JMC47/fzerocheatsini
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Add F-Zero AX Approximation Gecko Codes to F-Zero GX
2022-06-11 13:46:24 -04:00
ef384ca6d3
Merge pull request #10739 from JMC47/monsterhouseini
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Disable icache emulation for Monster House
2022-06-11 13:41:04 -04:00
1db46fbd8b
Disable icache emulation for Monster House
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This game has stale icache values in the logs during certain
loadscreens, and after disabling them I was able to play through the
entire game, with one crash that may have been related to savestates and
memory cards since during that loadscreen it said the memory card did
not match.
This does cause invalid reads to be spit out during parts of the game,
but you can safely skip them. Enabling MMU seems to surpress the
invalid reads without side-effects, but the aforementioned
memcard/savestate crash was with MMU on.
2022-06-10 21:05:29 -04:00
e4f7994cf9
Add Medium Texture Cache to RKA INI
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Ultimate Shooting Collection needs Medium Texture Cache for some text to
render correctly.
2022-06-09 16:30:13 -04:00
a59a3631c8
Add F-Zero AX Gecko Codes to F-Zero GX
2022-06-09 01:01:11 -04:00
de3b817767
GameDB: Enabled Single Core Mode for PSO EP1&2 and EP3 improving online stability
2022-05-24 12:04:24 +02:00
ffe0bcbb84
Merge pull request #10681 from JMC47/orderupini
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INI: add RealWiiRemoteRepeatReports False to Order Up!
2022-05-22 04:07:52 +02:00
c06f81b1ff
GameSettings: Adjusted graphic settings for PSO EP1&2 and PSO EP3, fixes missing texts.
2022-05-21 16:56:09 +02:00
b396afd1a3
INI: add RealWiiRemoteRepeatReports False to Order Up!
2022-05-20 02:19:22 -04:00
235f729181
GameSettings: Add missing space in comment.
2022-04-23 20:35:29 +02:00
c925f10892
Minor text capitalization
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Changed "$Swords/Shields/boots/tunics" to "$Swords/Shields/Boots/Tunics" for consistent capitalization in the line.
2022-04-20 02:07:31 -07:00
0bd2b4023b
Rename GYRE41.ini to GRYE41.ini
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This was a typo that I missed for some reason.
2022-03-20 20:25:43 -04:00
6619bfef50
GameINI: Rayman Arena - Add Disable Culling Patch
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For unknown reasons, a Gecko Code on the Wiki for Rayman Arena that was
meant to help with widescreen patches. This doesn't actually change
anything about the game unless you enable Dolphin's built-in widescreen
hack, where it will cause enemies and whatnot to render on the edges of
the screen. This is because it patches out the culling function in the
game, which coincidentally is also the cause of the hang in Dolphin.
2022-03-19 21:39:09 -04:00
d95f6faa55
Create REX.ini file for Excite Truck visual issues
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With "Store EFB Copies to Texture Only" set to True (the default setting), areas of Excite Truck appear darker than on console. For example, in Sylvan Glen under the Bronze cup, all of the trees appear very dark, nearly black. On console, this does not occur.
Start of the race on Dolphin: https://youtu.be/KjJ-55lwFkE?t=817
Start of the race on Console: https://youtu.be/0W9blwA8AG4?t=699
Setting EFBToTextureEnable = False fixes this issue and does not appear to introduce any performance impacts, so I am recommending that this be disabled by default for this game.
2022-03-03 15:34:58 -08:00
97ca7b56cb
Update GMPE01.ini
2022-02-25 20:51:42 -05:00
b641dc3d34
Add files via upload
2022-02-24 21:00:16 -05:00
bb7475ee2a
Merge pull request #10429 from Zopolis4/mapurge
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Remove the Maps folder from the Sys directory
2022-02-18 21:40:09 +01:00
5e4d1f732d
Remove the Maps folder from the Sys directory
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It only had two out of date and game-specific maps from decades ago
2022-02-16 12:32:25 +11:00
bb097c0576
Merge pull request #10421 from UnicorNora/master
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GameINI: Update Cheats for GP5E01, GP6E01, GP7E01, RM8E01
2022-02-15 16:41:55 -05:00
e38918565b
GameINI: Update Cheats for GMPE01, GP5E01, GP6E01, GP7E01, RM8E01
2022-02-15 16:21:34 -05:00
da888c8b49
Remove MMU Default in Disney Trio of Destruction
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Apparently MMU is no longer needed in these titles. All 3 booted and
played into gameplay in the latest builds without issues, and disabling
MMU results in a very slight, but noticeable performance boost.
2022-02-04 02:58:36 -05:00
0ffb077725
Game INI update for Tron Evolution Battle Grids (all editions)
2022-01-31 02:18:06 +04:00
e4372a317d
Merge pull request #10247 from mbc07/GameINI
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Game INI updates
2022-01-11 19:15:41 -05:00
e3cf6e8aea
GameINI: Disable XFB to Texture Only with Resident Evil 0
2022-01-03 12:36:44 -05:00
8dd803bf2b
Merge pull request #10297 from AdmiralCurtiss/pbr-screen-border-patches
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GameSettings: Patches for black screen effect for remaining versions of Pokémon Battle Revolution.
2022-01-01 17:03:49 +01:00
88f89ea305
Merge pull request #10312 from JosJuice/gameini-no-syncgpu
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GameINI: Replace all uses of SyncGPU with single core
2021-12-31 06:02:10 -05:00
1db86e8477
GameSettings: Japanese version of Pokémon Battle Revolution does not support widescreen.
2021-12-27 20:04:34 +01:00
0805bae5d8
GameSettings: Patch for black screen effect for remaining versions of Pokémon Battle Revolution.
2021-12-27 17:27:18 +01:00
869edd5a66
GameINI: Replace all uses of SyncGPU with single core
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At least on Android, SyncGPU has really bad performance compared to
single core. It's less stable too - I get fatal GPU desyncs in
Pokémon XD using the default settings.
2021-12-27 16:22:20 +01:00
254f39cf78
GameSettings: Add patch for black screen effects in Pokémon Battle Revolution
2021-12-20 11:34:05 -08:00
1d146a9e15
Merge pull request #10236 from JMC47/n64vc
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Cleanup and Update N64 Virtual Console INIs
2021-12-20 14:29:40 -05:00