Commit Graph

20145 Commits

Author SHA1 Message Date
JosJuice
09682cfaa4 Move LoadPatches calls
LoadPatches was apparently never being called when booting
Wii discs. Maybe this will fix the recent regression with
cheat codes not getting loaded? I don't know how this
managed to work to begin with, though...

(The call was also moved for WADs, just for consistency.)
2017-03-13 22:29:55 +01:00
Markus Wick
8035270aa8 Merge pull request #4411 from JosJuice/blob-nullptr
Remove Blob nullptr checks from Volume code
2017-03-13 16:35:40 +01:00
JosJuice
652b323715 Fix VolumeIsValid being referenced even though it was deleted
PR #3582 removed VolumeIsValid, then PR #3582 added a call
to VolumeIsValid, then both PRs were merged without either
of them being rebased on top of the other.
2017-03-13 15:37:08 +01:00
Markus Wick
7b19475911 Merge pull request #4548 from stenzek/gcc-sse
Support SSSE3 texture decoders and CRC32 hashing on non-native builds (gcc)
2017-03-13 14:28:01 +01:00
JosJuice
c48ee87f0a Merge pull request #3582 from JosJuice/disc-inside-cleanup
DVDInterface: Cleanup for setting/getting whether a disc is inside
2017-03-13 14:26:15 +01:00
JosJuice
acec02ffc6 Remove Blob nullptr checks from Volume code
There's no point in creating a volume without a blob,
since essentially all the functionality of a volume
requires a blob to be used.

Also, VolumeCreator doesn't support creating volumes
without blobs (it can't even figure out the volume type
unless it gets a blob), so it's currently impossible
for a volume to be created without a blob.
2017-03-13 14:13:55 +01:00
Markus Wick
f63d40270d Merge pull request #5056 from JosJuice/use-readswapped
Volume: Use ReadSwapped more
2017-03-13 10:30:55 +01:00
Matthew Parlane
1eba936749 Merge pull request #5072 from lioncash/const
DSPEmitter/DSPInterpreter: Remove unnecessary const specifiers from function declaration parameters
2017-03-13 14:13:53 +13:00
Lioncash
ade7718636 DSPInterpreter: Remove unnecessary const specifiers from function declaration parameters 2017-03-12 17:38:04 -04:00
Lioncash
a33cd805f9 DSPEmitter: Remove unnecessary const specifiers from function declaration parameters
These only matter for types being passed by value within the definition,
not the declaration.
2017-03-12 17:37:07 -04:00
Léo Lam
2111e4dd92 IOS/ES: Fix GetStoredContentsFromTMD
We were checking for the wrong files (title content directory instead
of checking whether the content files themselves exist)... Whoops!
2017-03-12 14:32:01 +01:00
Starsam80
0f44d22db5
Fix ReadCertFile by opening as binary file 2017-03-11 23:44:30 -07:00
Matthew Parlane
b1bd231421 Merge pull request #5020 from leoetlino/es-safer-import
IOS/ES: Implement ES_AddTitleCancel (and slightly safer import process)
2017-03-12 16:14:17 +13:00
Matthew Parlane
c62fc192ef Merge pull request #5027 from leoetlino/ssl-check
IOS/SSL: Make sure we are using a correct cert/key
2017-03-12 16:13:37 +13:00
Matthew Parlane
d042121ebd Merge pull request #5043 from lioncash/net
IOS/Network/IP/Top: Separate behaviors into their own functions
2017-03-12 16:12:43 +13:00
Matthew Parlane
29cf19f3d0 Merge pull request #5066 from leoetlino/personalised-tickets
IOS/ES: Handle personalised tickets properly
2017-03-12 16:12:21 +13:00
Lioncash
26e9c54886 DSPEmitter: Make helper functions private
Given none of these are used outside of the DSPEmitter class (nor does
it really make sense to allow them to be used outside of the class),
these should all be made private.
2017-03-11 20:33:07 -05:00
MerryMage
dc1a8c46e9 DSP/Jit: Load address of m_cycles_left into register
On some platforms, the address of m_cycles_left exceeds the maximal 32-bit
offset from RIP.
2017-03-11 22:51:41 +00:00
Léo Lam
9c31d6f5c5 IOS/ES: Handle personalised tickets properly
IOS unpersonalises device-specific ("personalised") tickets prior to
storing them on the NAND.
2017-03-11 21:14:26 +01:00
Mat M
71273c05a9 Merge pull request #5054 from leoetlino/es-get-contents
IOS/ES: Implement ES_GetStoredContents ioctlvs properly
2017-03-11 10:52:53 -05:00
Mat M
3d041fa4ea Merge pull request #5055 from leoetlino/es-ticket-view-fix
IOS/ES: Fix GetViews to not check for the TMD
2017-03-11 10:50:50 -05:00
Stenzek
27d7a1646c Merge pull request #5065 from JosJuice/character
Fix issue 10146 (compilation issue because of colliding defines)
2017-03-11 18:26:26 +10:00
JosJuice
40e707348c Fix issue 10146 (compilation issue because of colliding defines) 2017-03-11 08:59:14 +01:00
Léo Lam
3cbf47d51d IOS/ES: Fix GetViews to not check for the TMD
Using DiscIO's NAND content loader is the wrong way to get the ticket
for a title, because it checks whether the TMD is present and the
validity check fails if it isn't. This is not the correct behaviour:
we should just read the ticket from /ticket without caring about TMDs.
2017-03-10 22:59:34 +01:00
Léo Lam
28519328d2 IOS/ES: Implement ES_GetStoredContents ioctlvs properly
* IOS doesn't rely on the number of contents indicated in the TMD.
  Instead, it checks whether the contents *do* exist on the NAND.

* Implement ES_GetTMDStoredContents (and the count ioctlv).

* Drop a hack in ES_GetStoredContents, which is unnecessary now that
  we do it properly.
2017-03-10 22:45:08 +01:00
Léo Lam
62ea76e04c IOS/ES: Clear /import on ES initialization
Something IOS does and we didn't do.
2017-03-10 22:44:26 +01:00
Léo Lam
d6499aba50 IOS/ES: Implement ES_AddTitleCancel 2017-03-10 22:44:26 +01:00
Léo Lam
e656258949 IOS/ES: Write import files to /import first
This is slightly safer than writing contents to /title directly.
We still cannot rename everything in one go atomically, but this allows
implementing AddTitleCancel very easily.

Also, this ensures that when a title import fails, no incomplete files
will be left in the title directory, which can mess up the system menu.
2017-03-10 22:44:26 +01:00
Michael Maltese
418a7723c8 GLExtensions: remove NV_depth_buffer_float from OpenGL 3.0
Regression introduced in e99cd57 / 4935: VideoBackends: Set the maximum
range when the depth range is oversized[1]. The NV_depth_buffer_float
extension is not part of OpenGL 3.0, and requiring it causes a hard
crash when it's not supported (e.g. macOS).

[1]: https://github.com/dolphin-emu/dolphin/pull/4935
2017-03-10 12:54:46 -08:00
Markus Wick
e99cd57eb3 Merge pull request #4935 from Armada651/depth-range-fix
VideoBackends: Set the maximum range when the depth range is oversized.
2017-03-10 18:05:52 +01:00
Jules Blok
3f41e6d4cf RenderBase: Check if early ztest is enabled before falling back to vertex depth range. 2017-03-10 15:43:32 +01:00
Stenzek
42993eeabc D3D11: Fix error on startup with >2.5xIR selected 2017-03-10 23:41:20 +10:00
Markus Wick
ae0f9c200d Merge pull request #5038 from vladfi1/separate-nogui
Separate nogui
2017-03-10 10:50:08 +01:00
Lioncash
b61ce51d3b IOS/Network/IP/Top: Separate behaviors into their own functions
Localizes behavior and separates the code out from the IOCtl/IOCtlV
switch blocks.
2017-03-09 20:58:45 -05:00
Markus Wick
ef74c5eabd Merge pull request #5051 from stenzek/renderer-fixes
VideoBackends: Fix crashes introduced by #4999
2017-03-09 21:06:50 +01:00
JosJuice
135733e285 Volume: Use ReadSwapped more
Most of the Volume code was written before this
convenience function was added. Let's use it more.

Also deleting m_pReader nullptr checks that are
unnecessary because of Read (which ReadSwapped calls)
already having a nullptr check.
2017-03-09 21:03:28 +01:00
Anthony
cf848b7c42 Merge pull request #5045 from JosJuice/unify-setting-game-metadata
Unify the way of setting game ID, title ID, revision
2017-03-09 18:13:02 +00:00
JosJuice
ab616145c2 Get the right game ID for SSBB's Masterpiece partitions 2017-03-09 18:47:40 +01:00
JosJuice
e04245a10e ConfigManager: Hack for getting the right revision on ES_Launch 2017-03-09 18:07:20 +01:00
Anthony
dc42f7fb28 Merge pull request #4991 from leoetlino/config-loaders
New config loaders
2017-03-09 16:56:14 +00:00
JosJuice
ced1614cac Unify the way of setting game ID, title ID, revision
The existing code from ConfigManager, ES and MIOS is merged
into a new set of functions called SetRunningGameMetadata.
2017-03-09 15:34:14 +01:00
Stenzek
2cd240af0d VideoBackends: Move max texture size to VideoConfig
This stops the virtual method call from within the Renderer constructor.

The initialization here for GL had to be moved to VideoBackend, as the
Renderer constructor will not have been executed before the value is
required.
2017-03-10 00:04:13 +10:00
Stenzek
4012166085 VideoCommon: Fix crash at startup with virtual XFB enabled 2017-03-09 23:39:48 +10:00
Léo Lam
2f02cc2996 IOS/SSL: Make sure we are using a correct cert/key
This adds a check to the SSL code to make sure we are using the correct
client certificate and key (and root CA).

Now, instead of silently failing, the user will be notified whenever a
file is missing or when it is invalid, i.e. when the hash does not
match; this is likely to happen for existing users as the program
linked in the network guide extracted the wrong certs :(
2017-03-09 13:57:23 +01:00
Lioncash
40cdd32760 GCMemcard: Mark class constructors explicit where applicable
Prevents potential implicit instantation.
2017-03-08 19:11:16 -05:00
Anthony
883bec873f Merge pull request #4939 from sjnewbury/gamelist-text
Always use visible text in GameList
2017-03-08 22:38:23 +00:00
Léo Lam
dc224cba3c IOS/ES: Partially restore hack to fake IOS titles
This partially restores a hack which causes ES to fake ticket views for
IOS titles.

This is necessary because we still allow users to boot games from the
game list, so, with no way of making sure the required IOSes are
installed beforehand, games may OSPanic() when they try to reload to
some IOS version and just find out that the IOS is not installed
(something which *never* happens on the real console, of course).

A warning is printed in the logs to make sure technical users know the
IOS titles are being faked. To try and keep things accurate in all
other cases, this hack is only active when it is needed (when the
current title is a disc title which was launched from the game list).
2017-03-08 23:09:10 +01:00
Matthew Parlane
cd826cee34 Merge pull request #5039 from leoetlino/es-import-hash-check
IOS/ES: Check the content hash during imports
2017-03-09 10:58:06 +13:00
Vlad Firoiu
68adcbd209 Don't special-case nogui exe name on Apple. 2017-03-08 13:17:49 -08:00
Markus Wick
be8de62b88 Merge pull request #5041 from JosJuice/hi-2007
PatchEngine: Remove an unneeded comment
2017-03-08 21:23:40 +01:00