Commit Graph

17 Commits

Author SHA1 Message Date
a11bbe6fea PPCTables: Remove FL_OUT_S.
This is unused, and since it had the same value as FL_OUT_D, it was unnecessarily setting the rS register as an output, even on instructions that only have FL_OUT_D set.
2015-03-03 16:23:28 -05:00
7c244766dc Interpreter: Use correct destination for psq_l, psq_lx, psq_lu, and psq_lux.
Gekko manual defines these as storing to rD, not rS.

Also removed FL_OUT_FLOAT_S, since nothing uses it now.
2015-02-21 21:20:41 -05:00
6a14300c9c Merge pull request #2078 from lioncash/fwd
PPCTables: Remove an unnecessary forward declaration
2015-02-19 15:51:15 +01:00
e4df6026c4 PPCTables: Remove an unnecessary forward declaration
This class name isn't used anymore.
2015-02-19 09:08:00 -05:00
0fc3166b2f PPCTables: Correct some flag descriptions 2015-02-19 08:56:18 -05:00
ef2fba2e85 Merge pull request #2070 from lioncash/unused
PowerPC: Remove unused enum values
2015-02-17 23:42:46 -06:00
78d917b0b3 PowerPC: Remove unused enum values 2015-02-18 00:37:32 -05:00
0b3a2ae4ca PowerPC: Document the instruction table flags
Should make it easier for newcomers to get up to speed.
2015-02-18 00:17:51 -05:00
945d431171 Added OPTYPE_LOADPS and OPTYPE_STOREPS instruction types to the PPC table.
Updated ARAM DMA and FIFO write exception checking to uses these types.

Conflicts:
	Source/Core/Core/PowerPC/Interpreter/Interpreter_Tables.cpp
	Source/Core/Core/PowerPC/PPCTables.h
2014-09-27 20:16:26 +10:00
f103234e2b JIT: flush a register if it won't be used for the rest of the block
This should dramatically reduce code size in the case of blocks with
lots of branches, and certainly doesn't hurt elsewhere either.

This can probably be improved a good bit through smarter tracking of register
usage, e.g. discarding registers that are going to be overwritten, but this
is a good start and should help reduce code size and register pressure.
Unlike that sort of change, this is a "safe" patch; it only flushes registers,
which can't affect correctness, unlike actually discarding data.

As part of this, refactor PPCAnalyst to support distinguishing between
float and integer registers (to properly handle instructions that access
both, like floating-point loads and stores).

Also update every instruction in the interpreter flags table I could find
that didn't have all the correct flags.
2014-09-22 16:00:25 -07:00
54129a8ca5 PPCAnalyst: refactor, add carry op reordering and non-cmp reordering
Tries as hard as possible to push carry-using operations (like addc and adde)
next to each other. Refactor the instruction reordering to be more flexible
and allow multiple passes.

353 -> 192 x86 instructions on a carry-heavy code block in Pokemon Puzzle.
12% faster overall in Pokemon Puzzle; probably less in typical games (Virtual
Console games seem to be carry-heavy for some reason; maybe a different
compiler?)
2014-09-13 13:48:23 -07:00
7dbc623dc0 JIT: Initial FPRF support
Doesn't support all the FPSCR flags, just the FPRF ones.
Add PPCAnalyzer support to remove unnecessary FPRF calculations.

POV-ray benchmark with enableFPRF forced on for an extreme comparison:
Before: 1500s
After, fmul/fmadd only: 728s
After, all float: 753s

In real games that use FPRF, like F-Zero GX, FPRF previously cost a few percent
of total runtime.

Since FPRF is so much faster now, if enableFPRF is set, just do it for every
float instruction, not just fmul/fmadd like before. I don't know if this will
fix any games, but there's little good reason not to.
2014-08-26 10:57:03 -07:00
9892c8ea54 numCyclesMinusOne to numCycles in GekkoOPInfo 2014-04-30 19:04:02 +08:00
2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
d2038049f5 Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
40182a48a5 Cleanup enum indentations. 2014-02-09 16:16:10 -05:00
34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00