Commit Graph

17389 Commits

Author SHA1 Message Date
05a55de08f Jit64: optimize ps_sum 2015-05-21 12:33:36 +02:00
6593ba7ecc XEmitter: add BLENDPS/BLENDPD 2015-05-21 12:33:36 +02:00
ece0ef4ca8 Jit64: add packed optimization to frsp 2015-05-21 12:33:36 +02:00
6b8ab5993a Jit64: make ForceSinglePrecision more versatile 2015-05-21 12:33:36 +02:00
9792976ee9 Jit64: fix ForceSinglePrecisionS/P
This bug never broke anything because of how these functions are used.
Fixing it should avoid some false dependencies though.
2015-05-21 12:33:36 +02:00
a7d753922d Interpreter: fix instruction table flags of frsp
frsp overwrites both ps0 and ps1 so frD is not an input. Regardless of
whether that's what the hardware does, it's what we do.
2015-05-21 12:33:36 +02:00
eb94e742f1 [AArch64] Implement block profiling.
This is time based block profiling unlike the ARMv7 core.
I would like to add cycle counter based block profiling like the ARMv7 core, but it first requires writing a kernel module to enable the counters to userland applications
2015-05-20 22:23:59 -05:00
3e5e352fee Android: Implement an SQLite database-based game library. 2015-05-20 19:55:55 -04:00
4f6a5e0293 Android: Make floating action buttons use the correct accent color programmatically. 2015-05-20 19:46:48 -04:00
91c1c0b1b3 Android: Add SQLiteDatabase interface class. 2015-05-20 19:46:28 -04:00
5b0c047e0b Android: Remove inheritance from Game model, and improve the relevance of its content 2015-05-20 19:46:19 -04:00
4c786cb70c Android: Implement reading country value from game files. 2015-05-20 19:44:31 -04:00
12493c332c Merge pull request #2420 from sigmabeta/android-native-gradle-build
Android: Allow building of native code inside Android Studio / Gradle
2015-05-20 19:31:30 -04:00
23842cb75d Merge pull request #2413 from sigmabeta/android-lollipop-settings
Android: Implement Settings screen in new UI.
2015-05-20 19:14:22 -04:00
23f6e19278 Merge pull request #2427 from lioncash/virt
JitWindow: Add missing virtual destructor to HostDisassembler
2015-05-20 18:56:39 +02:00
8dc2909c00 JitWindow: Add missing virtual destructor to HostDisassembler
HostDisassemblerLLVM has a destructor, but the class uses a pointer to the base class.
2015-05-20 12:27:47 -04:00
63ff03ee3e Merge pull request #2425 from Armada651/ogl-integer
Revert "OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format."
2015-05-20 18:15:05 +02:00
7e93b2885c Gameini updates
Gameinis are added/updated for:
Shrek SuperSlam, Disney's Donald Duck Goin' Quackers, The Fairly
OddParents: Shadow Showdown, Hot Wheels World Race, MySims Agents, Punch
Out, Alien Syndrome, My Word Coach, Secret Files Tunguska and Secret
Files 2 Puritas Cordis.
2015-05-20 17:10:24 +03:00
05f42f94a0 OGL: Use floating point arithmetic to scale the depth value. 2015-05-20 14:22:30 +02:00
05d60f4fef Revert "OGL: Change the depth buffer type to GL_FLOAT."
This reverts commit 4b2e04b862.
2015-05-20 14:22:29 +02:00
9ef1ca4141 Revert "OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format."
This reverts commit be810eb750.
2015-05-20 14:22:28 +02:00
7b322df530 Merge pull request #2423 from Tilka/vex
XEmitter: fix L bit in VEX prefix
2015-05-20 11:38:29 +02:00
d91d935057 OGL: reimplement poke-color 2015-05-20 11:05:31 +02:00
c7bae5ad11 VideoCommon: Merge EFB pokes 2015-05-20 10:39:21 +02:00
ad6b522c3b XEmitter: fix L bit in VEX prefix 2015-05-20 09:34:27 +02:00
4cded65320 Android: No longer require specification of NDK or Git paths in build.gradle. 2015-05-19 09:05:35 -04:00
695a72c24c Merge pull request #2414 from Armada651/depth-clamp
VideoBackends: Clamp depth to uint24 range.
2015-05-19 14:44:34 +02:00
9c19d91e18 Android: Allow building of native libraries inside Android Studio / Gradle 2015-05-18 21:20:43 -04:00
22317ac74c Merge pull request #2417 from Tilka/vex
XEmitter: VEX-related cleanup

I'm merging this solely because of the FMA3 error message
2015-05-18 16:23:23 -07:00
ace0a6ec90 Merge pull request #2412 from Tilka/x64cpudetect
x64CPUDetect: fix AVX2/BMI1/BMI2/HTT detection
2015-05-18 16:22:23 -07:00
b260500045 Merge pull request #2411 from Tilka/cosmetic
PowerPC: cosmetic changes
2015-05-18 16:20:52 -07:00
cad23fe27b Merge pull request #2415 from Armada651/d3d-depthbuffer
Revert "D3D: Use a 32-bit floating point depth buffer."
2015-05-18 23:31:11 +02:00
ef78941042 VideoBackends: Clamp depth to uint24 range. 2015-05-18 23:22:28 +02:00
0711f6a89c Merge pull request #2416 from yerejm/master
Reset faked CPU extension support at test end to ensure test isolation.
2015-05-18 09:46:30 +02:00
c2c31086ae XEmitter: restructure WriteVEXOp wrappers 2015-05-17 18:44:56 +02:00
ae8efaa6a3 XEmitter: add VBLENDVPD and VCMPPD 2015-05-17 18:42:36 +02:00
18e9241637 XEmitter: rename WriteVex to WriteVEX 2015-05-17 09:35:53 +02:00
9e3f4df733 XEmitter: rename WriteRex to WriteREX 2015-05-17 09:35:53 +02:00
e4e1fe5a9c Reset faked CPU extension support at test end to ensure test isolation. 2015-05-17 11:48:05 +10:00
f7151a2a5c Revert "D3D: Use a 32-bit floating point depth buffer."
This reverts commit a224c604a3.
2015-05-16 22:16:31 +02:00
562b9d4a9f VideoCommon: Abort texture prefetching on low RAM
There is no nice way to correctly "detect" the "used" memory, so we just say
we're fine to use 50% of the physical memory for custom textures.

This will fix out-of-memory crashes, but we still might run into swapping issues.
2015-05-16 15:39:36 +02:00
242f7d964d CustomTexture: prefetch all available textures 2015-05-16 15:12:07 +02:00
ba591ea1ee Android: Add Settings Activity to new UI. 2015-05-15 10:45:00 -04:00
7e6ec5fa86 Merge pull request #2320 from Stevoisiak/UpdateMeleeCheats
Update cheat codes for Melee
2015-05-14 22:33:03 -07:00
132ae5f457 Merge pull request #2349 from mathieui/remove-traversal-options-ui
Netplay: don’t show traversal server/port options (INI config only)
2015-05-15 12:34:05 +10:00
bb7f8c6753 Move AssetCopyService to the services package. 2015-05-14 20:44:52 -04:00
7f57e27a65 x64CPUDetect: fix AVX2/BMI1/BMI2/HTT detection
On non-Windows platforms, ECX was not being initialized to 0.
2015-05-14 23:14:34 +02:00
1b01911c01 Jit64: indent far code because it looks nice 2015-05-14 19:12:58 +02:00
6c5e5cc7b8 PowerPC: clean up instruction tables 2015-05-14 19:12:54 +02:00
accefbf0a5 JitBase: small cleanup 2015-05-14 19:08:07 +02:00