709ab1feb5
[Android] Initial implementation of the new input UI.
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Testing may be further required. But it should work for the most part.
2013-08-25 03:10:32 -04:00
2017ab9323
Revert "[Android] First french translation.
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This reverts commit d2481aa477
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2013-08-24 09:50:02 -04:00
31ea87d705
Revert "[Android] Added 2nd file for French translation.
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This breaks the Android UI. 'translatable="false"' is there for a reason."
This reverts commit 5d9700a303
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2013-08-24 09:43:21 -04:00
5d9700a303
[Android] Added 2nd file for French translation.
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(Sorry, I didn't find how to upload 2 files at the same time in Google Code)
2013-08-24 13:37:42 +00:00
d2481aa477
[Android] First french translation.
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Can't try it as I don't have any Android device. Any feedback appreciated.
If misplaced, please fix it.
2013-08-24 13:36:18 +00:00
a90e82d2c0
[Android] Invalidate the options menu upon switching fragments. This hides the 'clear game list' option faster when switching fragment. Also fixes a rare bug where the option might not even redraw when returning to the game list.
2013-08-24 09:19:40 -04:00
528a733359
[Android] Don't create a new GCMPath entry in the Dolphin config if it another existing GCMPath entry already has the same directory path.
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Also, fix a 'bug' with the clear all items function. Make sure we set GCMPathes to 0, so that GCMPath entries start adding at GCMPath0 again.
This change also allows me to remove the duplicate checking code from GameListFragment, since the items in the game list are loaded based on the GCMEntries in the Dolphin config.
2013-08-24 09:12:17 -04:00
857ce47de2
[Android] Add the license header to Java files that were missing it.
2013-08-24 08:23:23 -04:00
5548e77438
Merge branch 'master' into wii-network
2013-08-24 23:56:31 +12:00
6907a32653
Fix android, part 3 of 3. >:)
2013-08-24 23:49:50 +12:00
66c50ebf19
[Android] Better description for the dual core option.
2013-08-24 07:37:28 -04:00
6df36ec687
[Android] Forgot to commit the menu layout XML when I implemented the option to clear the game list.
2013-08-23 16:17:02 -04:00
7f61c31f85
[Android] Fix some redundancy in the category names for the settings menu. In a menu named "Settings" (which is shown in the top left) we have the categories, "CPU Settings" and "Video Settings" - but the fact they are settings pages is already established at this point so it's redundant. Just made them "CPU" and "Video" instead.
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Also changed the description for dual-core
They now look like this: http://i.imgur.com/qieaKmL.png
2013-08-23 16:10:55 -04:00
1469342f83
[Android] Add an option to clear the game list.
2013-08-23 11:17:24 -04:00
c2aef25f4c
[Android] Since we don't show invalid filetypes in the file browser anymore, there's no need to check if a file is valid or not since they're all valid now.
2013-08-23 10:26:15 -04:00
70dab0d839
[Android] Document most of the native functions in NativeLibrary.java.
2013-08-23 10:15:36 -04:00
654b0dbfa8
[Android] Fix the removal of duplicate items from the gamelist.
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This should have initially been a nested loop since it now guarantees every item in the list is checked.
Also, removed some unused code and documented some things.
2013-08-23 09:50:00 -04:00
d9485cbf23
[Android] Only show valid files in the file browser.
2013-08-23 00:18:01 -04:00
41c25d0c90
[Android] General cleanup. Add more documentation.
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Remove some accidental changes that slipped through. Don't want to have input settings in the settings menu just yet.
2013-08-22 08:18:56 -04:00
951bbcd6ce
[Android] Change the .settings file to target Java 1.6 instead of 1.5.
2013-08-22 07:39:11 -04:00
779f02d9a5
[Android] Turns out the sidebar XML could also be simplified.
2013-08-22 07:02:30 -04:00
0c5f3953dd
[Android] Simplify the XML layout for the about menu. Remove unused strings.
2013-08-22 06:58:19 -04:00
c2bab4edd4
[Android] Remove fragments from the Android Manifest XML. These shouldn't be defined here (nor do they need to. They're fragments, not activities).
2013-08-22 03:53:39 -04:00
7c99b0650b
[Android] Format all Java files to be consistent.
2013-08-22 03:43:07 -04:00
f09cafb2be
[Android] Make the previous commit parlane approved in terms of boolean conditions.
2013-08-22 02:57:31 -04:00
988c168c2d
[Android] Fix a bug in FolderBrowser.java which was causing an incomplete directory structure to show.
2013-08-22 02:52:05 -04:00
85c78759c7
[Android] Make two class variables in InputConfigFragment private. If left the way they were, they could be accessed by other classes in its package, which is not intended.
2013-08-21 21:27:32 -04:00
97bfa6300d
Remove unused code from InputConfigFragment. This was for when the option to draw onscreen controls was in this menu instead of video preferences.
2013-08-21 21:10:23 -04:00
ca23318089
[Android] Fixed a bug where the config files might not load correctly upon launch. If the initial files existed, it wouldn't load the configs. This fixes that.
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If the files don't exist they will be copied (in the previous block) and everything will be fine.
2013-08-21 16:02:43 -04:00
8b291b6b57
[Android] Allow users to be able to choose where they want the APK installed.
2013-08-21 14:35:31 -05:00
fbd0fba13a
[Android] Fix preferences from crashing. OSD controls was supposed to be boolean.
2013-08-21 00:06:48 -05:00
53df78d372
[Android] Missed a string for the Japanese translation.
2013-08-20 20:48:43 -04:00
e52c2ac337
[Android] Migrate the "Draw Onscreen Controls" preference to the video settings.
2013-08-20 20:28:48 -04:00
9170c9b360
[Android] Remove unnecessary string messages from CPUSettingsFragment and VideoSettingsFragment.
2013-08-20 19:57:00 -04:00
00996c8d38
[Android] Implement a ViewPager for the settings. Also, move classes into appropriate packages to make things cleaner.
2013-08-20 19:39:00 -04:00
0521b6aa69
[Android] Hopefully fix buildbot's ant build.
2013-08-20 15:41:11 -05:00
8de3250550
[Android] Load all of the new settings from the ini when the app is launched.
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- Also fix a typo in the ini saving method in UserPreferences. Accidentally spelt the ini name wrong.
- Also include the relocated XML preferences. I meant to push this with the previous commit.
2013-08-20 15:35:16 -04:00
3fdfd75832
[Android] Add most of the Dolphin video/gfx settings to the settings menu.
2013-08-20 14:33:30 -04:00
dd35156717
[Android] Forgot to document the new parameter used in SaveConfigToDolphinIni() in the last change. Fixed that.
2013-08-19 22:37:04 -04:00
9595457e1c
[Android] Turn SaveConfigToDolphinIni() into a static method. Now saving settings to the ini config just uses one call in PrefsFragment.onDestroy().
2013-08-19 22:34:27 -04:00
6dbfdce775
[Android] Remove the loading toast messages from the UI. These really don't need to be here since the things they were used for took very, very little time to load.
2013-08-19 22:09:43 -04:00
8dc0b38f00
[Android] Decouple Dolphin.ini config file saving from GameListActivity. It doesn't make sense to save the config AFTER control is returned from PrefsFragment to GameListActivity, since the main purpose of PrefsFragment is to handle the user settings. So, instead, we call SaveConfigToDolphinIni() in the PrefsFragment.onDestroy() method. This way, when the PrefsFragment object is being 'destroyed', it will write the settings to the ini.
2013-08-19 21:56:13 -04:00
a87b967cde
[Android] Simplify saving settings to the ini file. Since the setting names are known, there's no reason to loop through them.
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This will likely be simplified further very soon.
2013-08-19 20:55:50 -04:00
77a5af3bcf
[Android] Change the settings menu a little more. Instead of the settings being a single view with settings from all components being displayed, I have broken it into sections. This future-proofs the settings menu in the sense that it won't get cluttered before people start asking "Hey, shouldn't this be broken into sections?".
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As of this commit, it is broken into CPU Settings and Video Settings.
I also simplified the code that is responsible for setting the valid CPU cores and video backends by simply making UI string arrays that get chosen, based on the platform the Android device is running on.
2013-08-19 19:10:13 -04:00
205ebbebbb
[Android] Catch a more specific exception type (UnsatisfiedLinkError) when trying to load the main native Dolphin 'library'.
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Also made the logging tag more specific.
It's generally bad to catch Exception because it's not very specific for the person reading the code. It doesn't say why that exception might have happened, it just indicates it's possible for an Exception to happen, which is quite general.
2013-08-18 18:30:13 -04:00
803b7ae991
[Android] Make the banners display a little larger. Now they don't look like tiny icons in the game list.
2013-08-17 22:51:35 -04:00
ba76b016da
[Android] Fix Wii games.
2013-08-17 19:41:28 -05:00
07d729daa2
[Android] Prevent duplicate duplicate items from being in the game list at one time.
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Previously it was possible for a game with the same path and name to be in the list as another. This is annoying because duplicates ae (obviously) no different from the initial item.
This prevents duplicates from entering the list.
The way this works is:
1. We get the final list of items to add to the list.
2. Loop through it using two indices, which, for this explanation I'll call [item] and [itemAfter]
We compare path name at item with index [item] and the path name at item with index [itemAfter]
To phrase this numerically comparison works like so:
for (int i = 0; i < listSize; i++)
{
if (i+1 < listSize)
item[i].getPath().equals(item[i+1].getPath())
}
3. For each path comparison that is true, remove item at [indexNext].
2013-08-17 14:28:50 -04:00
a9d634086c
[Android] Change the Game List items to be formatted similarly to how the folder browser is. Also ensure the 'no banner' icon scales down to the same size as the other banners.
2013-08-17 13:25:40 -04:00
1f6c63f1d8
[Android] Ensure that required dependencies are actually exported along with everything else when the Android version builds. Without this, the support libs will not export and cause the emulator to crash upon being executed.
2013-08-17 12:26:43 -04:00