Matthew Parlane
1eba936749
Merge pull request #5072 from lioncash/const
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DSPEmitter/DSPInterpreter: Remove unnecessary const specifiers from function declaration parameters
2017-03-13 14:13:53 +13:00
Lioncash
ade7718636
DSPInterpreter: Remove unnecessary const specifiers from function declaration parameters
2017-03-12 17:38:04 -04:00
Lioncash
a33cd805f9
DSPEmitter: Remove unnecessary const specifiers from function declaration parameters
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These only matter for types being passed by value within the definition,
not the declaration.
2017-03-12 17:37:07 -04:00
Léo Lam
2111e4dd92
IOS/ES: Fix GetStoredContentsFromTMD
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We were checking for the wrong files (title content directory instead
of checking whether the content files themselves exist)... Whoops!
2017-03-12 14:32:01 +01:00
Starsam80
0f44d22db5
Fix ReadCertFile
by opening as binary file
2017-03-11 23:44:30 -07:00
Matthew Parlane
b1bd231421
Merge pull request #5020 from leoetlino/es-safer-import
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IOS/ES: Implement ES_AddTitleCancel (and slightly safer import process)
2017-03-12 16:14:17 +13:00
Matthew Parlane
c62fc192ef
Merge pull request #5027 from leoetlino/ssl-check
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IOS/SSL: Make sure we are using a correct cert/key
2017-03-12 16:13:37 +13:00
Matthew Parlane
d042121ebd
Merge pull request #5043 from lioncash/net
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IOS/Network/IP/Top: Separate behaviors into their own functions
2017-03-12 16:12:43 +13:00
Matthew Parlane
29cf19f3d0
Merge pull request #5066 from leoetlino/personalised-tickets
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IOS/ES: Handle personalised tickets properly
2017-03-12 16:12:21 +13:00
Lioncash
26e9c54886
DSPEmitter: Make helper functions private
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Given none of these are used outside of the DSPEmitter class (nor does
it really make sense to allow them to be used outside of the class),
these should all be made private.
2017-03-11 20:33:07 -05:00
MerryMage
dc1a8c46e9
DSP/Jit: Load address of m_cycles_left into register
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On some platforms, the address of m_cycles_left exceeds the maximal 32-bit
offset from RIP.
2017-03-11 22:51:41 +00:00
Léo Lam
9c31d6f5c5
IOS/ES: Handle personalised tickets properly
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IOS unpersonalises device-specific ("personalised") tickets prior to
storing them on the NAND.
2017-03-11 21:14:26 +01:00
Mat M
71273c05a9
Merge pull request #5054 from leoetlino/es-get-contents
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IOS/ES: Implement ES_GetStoredContents ioctlvs properly
2017-03-11 10:52:53 -05:00
Mat M
3d041fa4ea
Merge pull request #5055 from leoetlino/es-ticket-view-fix
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IOS/ES: Fix GetViews to not check for the TMD
2017-03-11 10:50:50 -05:00
Stenzek
27d7a1646c
Merge pull request #5065 from JosJuice/character
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Fix issue 10146 (compilation issue because of colliding defines)
2017-03-11 18:26:26 +10:00
JosJuice
40e707348c
Fix issue 10146 (compilation issue because of colliding defines)
2017-03-11 08:59:14 +01:00
Léo Lam
3cbf47d51d
IOS/ES: Fix GetViews to not check for the TMD
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Using DiscIO's NAND content loader is the wrong way to get the ticket
for a title, because it checks whether the TMD is present and the
validity check fails if it isn't. This is not the correct behaviour:
we should just read the ticket from /ticket without caring about TMDs.
2017-03-10 22:59:34 +01:00
Léo Lam
28519328d2
IOS/ES: Implement ES_GetStoredContents ioctlvs properly
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* IOS doesn't rely on the number of contents indicated in the TMD.
Instead, it checks whether the contents *do* exist on the NAND.
* Implement ES_GetTMDStoredContents (and the count ioctlv).
* Drop a hack in ES_GetStoredContents, which is unnecessary now that
we do it properly.
2017-03-10 22:45:08 +01:00
Léo Lam
62ea76e04c
IOS/ES: Clear /import on ES initialization
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Something IOS does and we didn't do.
2017-03-10 22:44:26 +01:00
Léo Lam
d6499aba50
IOS/ES: Implement ES_AddTitleCancel
2017-03-10 22:44:26 +01:00
Léo Lam
e656258949
IOS/ES: Write import files to /import first
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This is slightly safer than writing contents to /title directly.
We still cannot rename everything in one go atomically, but this allows
implementing AddTitleCancel very easily.
Also, this ensures that when a title import fails, no incomplete files
will be left in the title directory, which can mess up the system menu.
2017-03-10 22:44:26 +01:00
Michael Maltese
418a7723c8
GLExtensions: remove NV_depth_buffer_float from OpenGL 3.0
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Regression introduced in e99cd57
/ 4935: VideoBackends: Set the maximum
range when the depth range is oversized[1]. The NV_depth_buffer_float
extension is not part of OpenGL 3.0, and requiring it causes a hard
crash when it's not supported (e.g. macOS).
[1]: https://github.com/dolphin-emu/dolphin/pull/4935
2017-03-10 12:54:46 -08:00
Markus Wick
e99cd57eb3
Merge pull request #4935 from Armada651/depth-range-fix
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VideoBackends: Set the maximum range when the depth range is oversized.
2017-03-10 18:05:52 +01:00
Jules Blok
3f41e6d4cf
RenderBase: Check if early ztest is enabled before falling back to vertex depth range.
2017-03-10 15:43:32 +01:00
Stenzek
42993eeabc
D3D11: Fix error on startup with >2.5xIR selected
2017-03-10 23:41:20 +10:00
Markus Wick
ae0f9c200d
Merge pull request #5038 from vladfi1/separate-nogui
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Separate nogui
2017-03-10 10:50:08 +01:00
Lioncash
b61ce51d3b
IOS/Network/IP/Top: Separate behaviors into their own functions
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Localizes behavior and separates the code out from the IOCtl/IOCtlV
switch blocks.
2017-03-09 20:58:45 -05:00
Markus Wick
ef74c5eabd
Merge pull request #5051 from stenzek/renderer-fixes
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VideoBackends: Fix crashes introduced by #4999
2017-03-09 21:06:50 +01:00
JosJuice
135733e285
Volume: Use ReadSwapped more
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Most of the Volume code was written before this
convenience function was added. Let's use it more.
Also deleting m_pReader nullptr checks that are
unnecessary because of Read (which ReadSwapped calls)
already having a nullptr check.
2017-03-09 21:03:28 +01:00
Anthony
cf848b7c42
Merge pull request #5045 from JosJuice/unify-setting-game-metadata
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Unify the way of setting game ID, title ID, revision
2017-03-09 18:13:02 +00:00
JosJuice
ab616145c2
Get the right game ID for SSBB's Masterpiece partitions
2017-03-09 18:47:40 +01:00
JosJuice
e04245a10e
ConfigManager: Hack for getting the right revision on ES_Launch
2017-03-09 18:07:20 +01:00
Anthony
dc42f7fb28
Merge pull request #4991 from leoetlino/config-loaders
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New config loaders
2017-03-09 16:56:14 +00:00
JosJuice
ced1614cac
Unify the way of setting game ID, title ID, revision
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The existing code from ConfigManager, ES and MIOS is merged
into a new set of functions called SetRunningGameMetadata.
2017-03-09 15:34:14 +01:00
Stenzek
2cd240af0d
VideoBackends: Move max texture size to VideoConfig
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This stops the virtual method call from within the Renderer constructor.
The initialization here for GL had to be moved to VideoBackend, as the
Renderer constructor will not have been executed before the value is
required.
2017-03-10 00:04:13 +10:00
Stenzek
4012166085
VideoCommon: Fix crash at startup with virtual XFB enabled
2017-03-09 23:39:48 +10:00
Léo Lam
2f02cc2996
IOS/SSL: Make sure we are using a correct cert/key
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This adds a check to the SSL code to make sure we are using the correct
client certificate and key (and root CA).
Now, instead of silently failing, the user will be notified whenever a
file is missing or when it is invalid, i.e. when the hash does not
match; this is likely to happen for existing users as the program
linked in the network guide extracted the wrong certs :(
2017-03-09 13:57:23 +01:00
Lioncash
40cdd32760
GCMemcard: Mark class constructors explicit where applicable
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Prevents potential implicit instantation.
2017-03-08 19:11:16 -05:00
Anthony
883bec873f
Merge pull request #4939 from sjnewbury/gamelist-text
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Always use visible text in GameList
2017-03-08 22:38:23 +00:00
Léo Lam
dc224cba3c
IOS/ES: Partially restore hack to fake IOS titles
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This partially restores a hack which causes ES to fake ticket views for
IOS titles.
This is necessary because we still allow users to boot games from the
game list, so, with no way of making sure the required IOSes are
installed beforehand, games may OSPanic() when they try to reload to
some IOS version and just find out that the IOS is not installed
(something which *never* happens on the real console, of course).
A warning is printed in the logs to make sure technical users know the
IOS titles are being faked. To try and keep things accurate in all
other cases, this hack is only active when it is needed (when the
current title is a disc title which was launched from the game list).
2017-03-08 23:09:10 +01:00
Matthew Parlane
cd826cee34
Merge pull request #5039 from leoetlino/es-import-hash-check
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IOS/ES: Check the content hash during imports
2017-03-09 10:58:06 +13:00
Vlad Firoiu
68adcbd209
Don't special-case nogui exe name on Apple.
2017-03-08 13:17:49 -08:00
Markus Wick
be8de62b88
Merge pull request #5041 from JosJuice/hi-2007
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PatchEngine: Remove an unneeded comment
2017-03-08 21:23:40 +01:00
JosJuice
08954e99f5
PatchEngine: Remove an unneeded comment
2017-03-08 21:03:10 +01:00
JosJuice
a1f874a66b
ConfigManager: Remove m_strName
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m_strName has limited usefulness, because GetInternalName()
can be inaccurate or even completely wrong. It was almost
completely unused anyway.
2017-03-08 21:01:57 +01:00
JosJuice
ac3bf7ad0b
DVDInterface: Assert IsDiscInside() in GetVolume()
2017-03-08 19:27:04 +01:00
JosJuice
a176bf0229
DVDInterface: Remove VolumeIsValid
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It's the same as IsDiscInside.
2017-03-08 19:27:00 +01:00
JosJuice
3b632f5990
DVDInterface: Remove SetDiscInside
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It's only a call to SetLidOpen now.
2017-03-08 19:26:56 +01:00
JosJuice
167d16ded6
DVDInterface: Remove the SetLidOpen parameter
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The lid must always be consistent with whether a disc is inserted.
Callers shouldn't be able to set inconsistent states.
2017-03-08 19:26:50 +01:00
JosJuice
900793ef1d
DVDInterface: Remove s_disc_inside
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There's no point in having a variable for whether there is a disc
when it's simpler to just directly check whether there is a disc.
2017-03-08 19:26:31 +01:00
Steven Newbury
28f4793785
Always use visible text in GameList
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Depending upon the desktop colour scheme, the light/dark
GameList backgrounds can cause the always white text
to become unreadble.
Use the common luminance approximation algorithm to
determine whether black text should be used instead.
2017-03-08 18:03:51 +00:00
JosJuice
740e4d0992
DVDInterface: Move a check from SetDiscInside to SetLidOpen
2017-03-08 18:35:40 +01:00
JosJuice
0abf875a3f
DVDInterface: Call SetDiscInside when setting volume
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SetDiscInside is an implementation detail that callers shouldn't
have to call on their own.
2017-03-08 18:35:40 +01:00
Léo Lam
daa5ff9a81
IOS/ES: Check the content hash during imports
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This adds a hash check for imported contents. IOS does it for security;
we do it for a somewhat different reason, to catch content decryption
bugs before incorrectly decrypted contents get written to the NAND,
which can cause titles to be corrupted.
Either way, we should have been doing this check in all cases.
2017-03-08 16:32:38 +01:00
Markus Wick
489d90b6f3
Merge pull request #4999 from stenzek/renderer-statics
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VideoCommon: Eliminate static state in Renderer
2017-03-08 11:02:20 +01:00
Markus Wick
9c1eac1f4f
Merge pull request #4944 from vladfi1/framedump
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Framedump extensions
2017-03-08 11:01:53 +01:00
Markus Wick
a911d256a7
Merge pull request #5018 from Tilka/trunc
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VideoCommon: remove unnecessary trunc()
2017-03-08 11:01:17 +01:00
Vlad Firoiu
096f58b172
Save new framedump options.
2017-03-08 01:38:40 -08:00
Vlad Firoiu
bc9db6de56
Moved NoGUI out of DolphinWx.
2017-03-08 01:24:18 -08:00
Vlad Firoiu
6a89cf0201
Moved X11Utils into UICommon.
2017-03-08 01:24:10 -08:00
Markus Wick
7cc5604a2c
Merge pull request #5033 from vladfi1/nogui-user
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Parse user directory on nogui CLI.
2017-03-08 10:04:12 +01:00
Markus Wick
ac914e939b
Merge pull request #5035 from lioncash/out-of-bounds
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GCAdapter_Android: Fix an array bounds overrun in Read()
2017-03-08 10:01:34 +01:00
Florent Castelli
b69d3f13cb
common: Don't include intrin.h in a namespace
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Fixes compilation with VS2017
2017-03-08 06:55:06 +01:00
Florent Castelli
cf68ecf066
core: Add missing include
2017-03-08 06:55:05 +01:00
Matthew Parlane
028da93d35
Merge pull request #5030 from sepalani/fix_pr_5002
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Fix a vector assertion introduced by PR #5002
2017-03-07 23:23:11 +13:00
Matthew Parlane
cfc909f422
Merge pull request #4867 from lioncash/simplify
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Boot_WiiWAD: Simplify state_checksum()
2017-03-07 18:27:50 +13:00
Matthew Parlane
52f22e240b
Merge pull request #5031 from lioncash/cast
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CachedInterpreter: Get rid of an unnecessary cast
2017-03-07 18:11:00 +13:00
Matthew Parlane
4d02d38bf0
Merge pull request #5032 from lioncash/const
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Memmap/PowerPC: Remove unnecessary const on function declaration parameters
2017-03-07 18:10:31 +13:00
Lioncash
b914edd441
GCAdapter_Android: Fix an array bounds overrun in Read()
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s_controller_payload is 37 bytes long, but Read() would copy 0x37 (a.k.a
55) bytes, overrunning the array.
2017-03-06 23:05:17 -05:00
Lioncash
26f7f55a66
GeneralConfigPane: Fix analytics sizer's right side being misaligned by 5 units
2017-03-06 22:19:54 -05:00
Vlad Firoiu
ac3586f46c
Parse user directory on nogui CLI.
2017-03-06 12:24:38 -08:00
Lioncash
4d1a4ba759
PowerPC: Remove unnecessary const on function declaration parameters
2017-03-06 14:10:33 -05:00
Lioncash
248a04f68f
Memmap: Remove unnecessary const on function declaration parameters
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const, when used on value type parameters in the declaration,
is superfluous. This doesn't really convey any information to take note
of when using the function. This only matters in the definition when you
want to prevent accidental modification.
e.g.
// Header
void CalculateSomething(int lhs, int rhs);
// Definition
void CalculateSomething(const int lhs, const int rhs)
{
// lhs and rhs can't accidentally be modified
}
2017-03-06 14:08:07 -05:00
Lioncash
a9c570a9f8
CachedInterpreter: Get rid of an unnecessary cast
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This is only ever used to read a value and not modify data, so this can
just be constructed by value.
2017-03-06 13:18:46 -05:00
Matthew Parlane
7d681f9c93
Merge pull request #5016 from leoetlino/es-di-gettmd
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IOS/ES: Implement ES_DIGetTMDView (and GetTMDViewSize)
2017-03-07 00:05:47 +13:00
Sepalani
bc1990ce5d
Fix a vector assertion introduced by PR#5002
2017-03-06 01:41:42 +00:00
Vlad Firoiu
71c0e30655
Appease linter.
2017-03-05 17:29:46 -08:00
Vlad Firoiu
fbff74c1eb
Warn on invalid video codec.
2017-03-05 17:08:59 -08:00
Vlad Firoiu
9155af5103
GetDumpPath function.
2017-03-05 17:08:59 -08:00
Vlad Firoiu
8c24387509
Use ffv1 if user requests it.
2017-03-05 17:08:59 -08:00
Matthew Parlane
f9f4381461
Merge pull request #4525 from RisingFog/gci_dtm
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GCI Folder support for TAS Recording/Playback
2017-03-06 13:26:16 +13:00
Chris Burgener
5193813b50
GCI Folder support for TAS Recording/Playback
2017-03-05 19:12:09 -05:00
Mat M
029ff4d9e5
Merge pull request #5022 from lioncash/header
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BTStub: Get rid of an unnecessary forward declaration in the cpp file
2017-03-05 19:03:56 -05:00
Léo Lam
dd8b0e3c3f
IOS/ES: Fix logging type for dumping unknown ioctlvs
2017-03-06 00:38:13 +01:00
Léo Lam
5049451a85
IOS/ES: Implement ES_DIGetTMDView (and GetTMDViewSize)
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This is required for online updates to work in the system menu.
2017-03-05 22:44:58 +01:00
Lioncash
f80f875e27
BTStub: Get rid of an unnecessary forward declaration in the cpp file
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This should be using the header file in order to find the function name.
2017-03-05 09:51:47 -05:00
Ryan Houdek
9373c7eca9
Update Visual Studio build files
2017-03-05 15:47:25 +01:00
Ryan Houdek
711f1cb7a3
Add core loaders to cmake
2017-03-05 15:47:25 +01:00
Ryan Houdek
b93609e1ff
Movie configuration loader
2017-03-05 15:47:25 +01:00
Ryan Houdek
1902f9f35a
NetPlay configuration loader
2017-03-05 15:47:25 +01:00
Léo Lam
b0d54a67cc
GameConfigLoader: Fix issues mentioned in code review
2017-03-05 15:47:25 +01:00
Léo Lam
fa98d07f7a
GameConfigLoader: Implement missing Save function
2017-03-05 15:47:24 +01:00
Léo Lam
4761afe179
GameConfigLoader: Ignore unknown entries
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It's not necessarily an issue. For example, memory breakpoints are
handled in a different location.
2017-03-05 15:47:24 +01:00
Ryan Houdek
9dbb6f9022
Game configuration loader
2017-03-05 15:47:24 +01:00
Ryan Houdek
1eb11b55a0
Base configuration loader
2017-03-05 15:47:24 +01:00
Ryan Houdek
94d35ab7cb
Implement command line option setting
2017-03-05 15:47:23 +01:00
Ryan Houdek
ead8be9d19
Move IniFile section chunk handling to IniFile::Section
2017-03-05 15:47:23 +01:00
Léo Lam
b7a1c6f504
Logging: Add CORE type
2017-03-05 15:47:23 +01:00
Mat M
7fa14169e9
Merge pull request #5007 from lioncash/swap
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Common: Move byte swapping utilities into their own header
2017-03-05 09:45:29 -05:00
Tillmann Karras
8a72e84ece
VideoCommon: remove unnecessary trunc()
2017-03-05 01:53:54 +00:00