Commit Graph

617 Commits

Author SHA1 Message Date
4d4a095c76 Reset Wiimotes on force stop and when starting MIOS 2019-11-17 12:20:26 -08:00
a23609562d Replace magic disconnect channel number with a constant 2019-11-17 12:20:25 -08:00
913cb08066 Merge pull request #8456 from jordan-woyak/input-gate-race-fix
InputCommon: Make the "input gate" not racy.
2019-11-11 10:59:49 +10:00
2d55a6b0b7 Add /dev/dolphin for homebrew to get information about Dolphin
Adds a /dev/dolphin interface that can be used by
Dolphin-aware software to get information like the
real system time and the Dolphin version.
2019-11-09 15:31:51 +01:00
85ceb37ccd InputCommon: Make the "input gate" not racey. 2019-11-06 16:31:02 -06:00
2a95227f64 Merge pull request #8255 from JosJuice/remove-unsigned-warning
Remove "not signed by Nintendo" warning when installing WADs
2019-08-21 09:38:35 -07:00
f3dac2c041 BTReal.cpp: Don't use bitwise operators on enum values
https://bugs.dolphin-emu.org/issues/11692#note-11
2019-08-13 23:58:18 +02:00
29ba53f6c3 Merge pull request #8256 from JosJuice/setrunninggamemetadata-channel-disc
Never set disc as active title when launching channel with same ID
2019-07-23 09:47:55 +08:00
732d157011 Remove the EnableSignatureChecks setting
Since Dolphin can do NUS downloads over plain HTTP, we really don't
want people to be able to silently disable signature verification
indefinitely. Removing the setting shouldn't have any significant
negative impact now that signature verification always is disabled
when installing WAD files.
2019-07-21 18:47:35 +02:00
4b73d18eaa Re-implement FixCommonKeyIndex for WAD files
The old implementation of this was not able to distinguish between
a title that had the common key index set to 1 because it actually
was Korean and a title that had the common key index set to 1 due to
fakesigning. This new implementation solves the problem by
decrypting a content with each possible common key and checking
which result matches the provided SHA-1 hash.

The problem that the old implementation causes has only been reported
to affect a certain pirated WAD of Chronos Twins DX (WC6EUP), but it's
possible that the problem would start affecting more WADs if we add
support for the vWii common key (which uses index 2). Adding support
for the vWii common key would also prevent us from using the simpler
solution of always forcing the index to 0 if the title is not Korean.
2019-07-21 09:58:16 +02:00
2fda104d5a Never set disc as active title when launching channel with same ID
https://bugs.dolphin-emu.org/issues/11804
2019-07-21 09:53:52 +02:00
4ee73dbad3 IOS: Put common key handles in an array 2019-07-21 09:37:06 +02:00
2f5e6cfff1 Merge pull request #8218 from leoetlino/context
Use separate libusb contexts to avoid thread safety issues
2019-07-11 17:28:19 +02:00
75b2b53be2 Merge pull request #8200 from randomstuff/detach_driver
Automatically detach/reattach bluetooth driver in passthrough
2019-06-29 08:46:59 +02:00
e85fa26768 BTReal: Use FromThread::ANY for USB transfer replies
libusb transfer callbacks might be called immediately during transfer
submission in some cases. (libusb doesn't even specify what thread
the callback is invoked on.) In other words, it is possible to reach
the transfer callback from the CPU thread, and not just from the
USB event handling thread.

So CoreTiming::FromThread::NON_CPU is incorrect and should instead
be ANY.
2019-06-26 17:55:51 +02:00
cf60a9a7f7 Use separate libusb contexts to avoid thread safety issues
Unfortunately, it appears that using libusb's synchronous transfer API
from several threads causes nasty race conditions in event handling and
can lead to deadlocks, despite the fact that libusb's synchronous API
is documented to be perfectly fine to use from several threads (only
the manual polling functionality is supposed to require special
precautions).

Since usbdk was the only real reason for using a single libusb context
and since usbdk (currently) has so many issues with Dolphin, I think
dropping support for it in order to fix other backends is acceptable.
2019-06-26 17:55:51 +02:00
980085e106 Core/IOS: Use fmt where applicable 2019-06-20 11:50:02 -04:00
70bca53ed6 Automatically detach/reattach bluetooth driver in passthrough
When the bluetooth adapter device is opened/closed by dolphin, the
kernel driver is automatically detached/reattached.

This enables transparent sharing of the same bluetooth wiimotes and
bluetooth adapters between the hosts system and the emulated one using
the same.
2019-06-18 00:49:58 +02:00
32bacfa4bd Core: Use nested namespace specifiers where applicable
Same thing, less visual noise.
2019-06-17 16:32:30 -04:00
59155b4d5e Merge pull request #8150 from lioncash/kbd
IOS/USB_KBD: Minor cleanup
2019-06-14 15:25:10 +02:00
5512876842 General: Migrate from deprecated mbedTLS functions
As indicated by mbedTLS' documentation, all of the relevant functions
have been superseded by _ret-suffixed variants in mbedTLS version
2.7.0.
2019-06-07 22:51:58 -04:00
c8b950e716 IOS/USB_KBD: Normalize variable names
Now, with all of the tidying done, we can cap it off by normalizing
variable names to abide by our code formatting guidelines.
2019-05-31 09:05:31 -04:00
7f5ca64c4d IOS/USB_KBD: Make the message type enum an enum class
Avoids polluting the surrounding scope with enum values. We can also
make use of it in MessageData's constructor to enforce proper type
passing.
2019-05-31 09:00:08 -04:00
d89ea8bf41 IOS/USB_KBD: Make IsKeyPressed() a non-virtual const member function
No other class inherits the USB_KBD class, and this function doesn't
actually modify instance state, so it can be made a const member
function.
2019-05-31 08:51:46 -04:00
bcdc5b5f7e IOS/USB_KBD: Add static assertion to enforce MessageData as trivially copyable
MessageData must be a trivially copyable type, given it's copied into
emulated memory via our memory copy function CopyToEmu. Under the
covers, this function utilizes memcpy. One of memcpy's requirements is
that pointers to it point to types that are trivially copyable,
otherwise the behavior is undefined.

Given that, we can enforce this requirement at compile-time.
2019-05-31 08:51:46 -04:00
e0552e0642 IOS/USB_KBD: Rename SMessageData to MessageData
We don't need to prefix this with S to signify that it's a struct.
2019-05-31 08:51:43 -04:00
cc54652fb3 IOS/USB_KBD: Migrate TODO comment above if statement
Prevents some wonky formatting from occurring.
2019-05-31 08:51:01 -04:00
e8cc1b8d8a IOS/USB_KBD: Use std::array for member variables where applicable
Simplifies initialization code quite a bit, and replaces a pointer
variable for SMessageData with a type properly representing the whole
set of data it needs.
2019-05-31 08:50:58 -04:00
64564e337b IOS/USB_KBD: Make key code lookup tables immutable and internally linked
These aren't modified by the class, nor do they directly need anything
related to the class state, so they can solely live within the cpp file,
hidden from external view, and also be made const, so the compiler can
place it within the read-only segment.
2019-05-31 08:02:29 -04:00
2060390a9f IOS/SDIOSlot0: Tidy up parameter names of ExecuteCommand
Makes the names consistent between declaration and definition and
adjusts them to follow our code formatting guidelines.

Now all functions in the translation unit follow our formatting
guidelines.
2019-05-31 07:28:11 -04:00
61c25b3d23 IOS/SDIOSlot0: Remove unimplemented prototype
This function doesn't have an implementation, so we can remove it to
make for less reading (and a linker error waiting to happen).
2019-05-31 07:23:40 -04:00
256c9375c9 Move libusb utilities to LibusbUtils
* Simplifies libusb context usage and allows us to set options for
all contexts easily. Notably, this lets us enable usbdk support
in libusb, which is now opt-in in the latest version.

* Moves the libusb config descriptor wrapper class to LibusbUtils too
since that could easily be reused.

* Moves device listing to LibusbUtils too and add a lock around it
as some libusb backends are not thread safe.

* Consequences: only a single context and a single event handling
thread is used now, which is more efficient.
2019-05-27 20:09:55 +02:00
5fb56505b2 Merge pull request #8109 from leoetlino/ios-usb-fixes
IOS: USB fixes
2019-05-24 22:03:46 +02:00
6dd0fe21f2 IOS/USB: Claim all interfaces ahead-of-time
To avoid having to claim/release interfaces all the time, and having to
trigger interface changes from several places, all interfaces are now
claimed ahead of time.

This commit also makes us avoid changing the active interface when it's
not necessary.

Changing the active interface has side effects such as resetting the
active alternate setting -- which is extremely undesirable because it
would require the emulated software to change the alternate setting
again, which isn't supposed to be necessary at all.

This fixes Your Shape, which submits isochronous transfers on an
endpoint that only exists in alt setting 6 right after submitting
control transfers (which would have reset to alt setting 0 prior to
this fix).
2019-05-24 20:47:46 +02:00
2b44e1b851 IOS/USB: Fix initial device scan
Even though libusb is supposed to be thread-safe, in practice
it's not (at least on Windows); getting a list of devices from two
different threads can result in libusb crashes. This is easily
fixed by waiting for the scan thread to complete scanning instead
of running the scan on the CPU thread.

This also fixes an issue that I had overlooked in the initial
implementation: IOS interfaces such as OH0 are sometimes opened
every frame, in which case we were doing a full device scan every
single frame on the CPU thread!
2019-05-21 19:07:30 +02:00
b274a054a9 IOS/VEN: Read cancel endpoint correctly
Fixes an embarrassing bug that made the implementation utterly useless.

This fixes Your Shape hanging on shutdown. The game was waiting for an
interrupt transfer to be cancelled, and Dolphin wasn't cancelling
transfers on the correct endpoint.
2019-05-21 19:07:30 +02:00
d7e23d71f8 IOS/VEN: Return -4 when no transfer was cancelled
Simple accuracy fix.
2019-05-21 19:07:30 +02:00
4c6ef81291 IOS/USB: Verify that isochronous req buffer size is consistent
To catch possible bugs.
2019-05-21 19:07:30 +02:00
a6da38d75d IOS/USB: Fix TransferCommand length type
The total buffer size for isochronous transfers should be a u32,
not a u16. It is easy to hit the bug with devices such as cameras,
which require larger buffers.

This fixes Your Shape.

This also fixes the length type for bulk and interrupt transfers,
which should be u32 as that's what IOS supports. I'm not sure why
I made them u16... probably because OH0 uses u16 for most lengths...
2019-05-21 19:07:30 +02:00
5226d6103a IOS/USB: Add debug logging for all transfers
This makes debugging USB issues easier.
2019-05-21 19:07:29 +02:00
967252dded IOS/FS/Filesystem: Work around macro problem 2019-05-08 21:06:17 +02:00
ff972e3673 Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
6f84984b7b Use attribute [[fallthrough]] 2019-05-04 23:04:18 +02:00
6c7aeb3ffb Merge pull request #8064 from JosJuice/notify-host-symbols-clear
Call Host_NotifyMapLoaded when clearing g_symbolDB
2019-05-03 11:47:26 +02:00
8fd6f8f6e9 Call Host_NotifyMapLoaded when clearing g_symbolDB
Otherwise DolphinQt will have a stale symbol list and
you can get nullptr dereferences when trying to use it.
2019-05-01 17:48:27 +02:00
5ce8d97c68 Merge pull request #7163 from lioncash/pointer
BTEmu: Get rid of a few pointer casts
2019-05-01 13:13:58 +02:00
822acf9ab9 IOS/FS: Don't savestate m_root_path
The NAND root path can be different on different systems,
so we must not savestate it.
2019-04-11 18:50:15 +02:00
84cbd5150f Add a Verify tab to game properties 2019-04-09 14:18:41 +02:00
8842a0f402 Keep track of GameTDB ID separately from game ID
The difference between Dolphin's game IDs and GameTDB's game IDs
is that GameTDB uses four characters for non-disc titles, whereas
Dolphin uses six characters for all titles.

This fixes:

- TitleDatabase considering Datel discs to be NHL Hitz 2002
- Gecko code downloading not working for discs with IDs starting with P
- Cover downloading mixing up discs with channels (e.g. Mario Kart Wii
  and Mario Kart Channel) and making extra HTTP requests. (Android was
  actually doing a better job at this than DolphinQt!)
2019-02-25 19:54:25 +01:00
8d59d1bb11 Merge pull request #7798 from ShFil119/impr/empty
Use empty instead of size
2019-02-13 01:59:43 +00:00