8d4be36963
Merge pull request #5259 from MerryMage/quantload
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Jit64: Make psq_lXX PIE-compliant
2017-04-15 11:20:09 +02:00
fb805e3acb
Merge pull request #5263 from MerryMage/dcbz
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Jit_LoadStore: Fix dbat memory access
2017-04-15 11:19:24 +02:00
6b32c17d1b
Merge pull request #5268 from MerryMage/gpfifo3
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JitArm64: Fix bugs introduced by #5257
2017-04-15 11:00:04 +02:00
eef7b6cf7a
Vulkan: Fix invalid resolve at swap time when MSAA is enabled
2017-04-15 18:35:58 +10:00
2a91b2a4dd
Merge pull request #5258 from stenzek/vulkan-out-of-range-clear
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Vulkan: Fix incorrect render pass for out-of-range clears
2017-04-15 18:13:45 +10:00
03d07c36ae
JitArm64: Reserve W30 in SafeStoreFromReg and stfXX
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Bug introduced in c45028a708
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EmitBackpatchRoutine assumes that X30 is available as a temporary.
2017-04-15 08:23:14 +01:00
3fb886141d
JitArm64_LoadStore: Fix bug in writing byte to gather pipe
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Introduced by c45028a708
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2017-04-15 07:26:27 +01:00
2f9df072d6
Rename Misc.cpp to CommonFuncs.cpp
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Because its only function is declared in CommonFuncs.h.
2017-04-15 00:41:09 +02:00
183193e6ed
IOS/ES: Implement ES_DIGetTMD and ES_DIGetTMDSize
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Used by Metroid Prime.
2017-04-15 00:39:34 +02:00
b792299ef1
Jit_LoadStore: Fix dbat memory access
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Was broken by e10b715666
2017-04-14 14:06:13 +01:00
daa03cd106
EmuCodeBlock: Make CheckIfSafeAddress PIE-compliant
2017-04-14 12:39:12 +01:00
e10b715666
Jit_LoadStore: Make dcbz PIE-compliant
2017-04-14 12:33:25 +01:00
cac77527e9
Jit64: Make psq_lXX PIE-compliant
2017-04-14 11:52:33 +01:00
05fec44ff5
Merge pull request #5257 from MerryMage/gpfifo2
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GPFifo: Use a pointer instead of an index
2017-04-14 12:27:51 +02:00
c45028a708
GPFifo: Use a pointer instead of an index
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This simplifies code generated by the jits.
x86_64 jit now emits PIC.
2017-04-14 10:37:47 +01:00
c8b98dca1a
Vulkan: Raise the number of texel buffer/storage image descriptors
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Running with GPU texture decoding enabled could cause us to run out of
descriptors within a single frame.
2017-04-14 18:29:53 +10:00
f4bdfe3e0c
Vulkan: Fix incorrect render pass area for out-of-range clears
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This occured when a game set an out-of-range EFB clear region.
2017-04-14 18:29:48 +10:00
45e4a048ea
Merge pull request #4708 from degasus/PIE
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Jit64: Use a temporary register for memory references.
2017-04-14 09:42:45 +02:00
8811937756
JitArm64_RegCache: Use std::array where applicable
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There's no need to use std::vector for fixed enum values.
2017-04-12 22:34:34 -04:00
7e40f1757e
Merge pull request #5253 from ligfx/fixtextureconversionshader
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TextureConversionShader: fix syntax error
2017-04-12 23:38:49 +02:00
05b4d14bf0
TextureConversionShader: fix syntax error
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Fixes a situation where the following invalid GLSL code is generated:
```glsl
float3 texSample0 = texture(samp0, float3(uv0 + float2(0, 0) * sample_offset, 0.0)).rgb;
float3 texSample0 = floor(float3 texSample0 * 63.0) / 63.0;
float3 texSample1 = texture(samp0, float3(uv0 + float2(1, 0) * sample_offset, 0.0)).rgb;
float3 texSample1 = floor(float3 texSample1 * 63.0) / 63.0;
```
2017-04-12 14:23:25 -07:00
733df23e98
Merge pull request #5251 from JosJuice/audio-backend-tooltip
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Remove audio backend tooltip
2017-04-12 17:10:13 -04:00
741aa9d983
Update text about pitch depending on emulation speed
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Now that we have an audio stretching option, it's possible to
change the emulation speed while still having the right pitch.
2017-04-12 21:03:53 +02:00
7d41b5874c
Remove audio backend tooltip
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The audio backend option automatically gets disabled when
emulation is running, so it's pointless to tell people what
would (not) happen if they changed the audio backend while
emulation is running.
2017-04-12 21:03:36 +02:00
64ccf803bd
Jit64: Use a temporary register for memory references. Part 4.
2017-04-12 20:53:17 +02:00
0ddd90b539
Jit64: Use a temporary register for memory references. Part 3.
2017-04-12 20:53:17 +02:00
78b36921d2
Jit64: Use a temporary register for memory references. Part 1.
2017-04-12 20:53:17 +02:00
60d8ee4916
Merge pull request #5250 from MerryMage/psq_st
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Jit_LoadStorePaired: Make psq_st PIE-compliant
2017-04-12 20:52:59 +02:00
265f0da256
Jit_LoadStorePaired: Make psq_st PIE-compliant
2017-04-12 19:30:42 +01:00
2151858fb1
Merge pull request #5241 from MerryMage/stretch
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Pitch-Preserving Audio Stretching
2017-04-12 20:27:26 +02:00
cbaa00457a
Mixer: Tweak audio stretch parameters
2017-04-12 17:56:58 +01:00
9397fdfe95
Mixer: Use a temporary buffer when stretching audio
2017-04-12 14:58:20 +01:00
f5018010d3
Mixer: Calculate actual_samples based on availability in all FIFOs
2017-04-12 14:58:19 +01:00
ac0df5b2db
Mixer: Disable frequency shifting when stretching is enabled
2017-04-12 13:56:29 +01:00
71e748b68f
AudioConfigPane: Allow user-configuration of audio stretching
2017-04-12 13:56:29 +01:00
26514358f4
Add audio stretching as a configuration option
2017-04-12 13:56:29 +01:00
b8c867dd7a
Mixer: Implement audio stretching
2017-04-12 13:56:28 +01:00
5b81f2a31d
Mixer: Return actual number of samples mixed into buffer from MixerFifo::Mix
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No code in the codebase currently depends on the return value of this function.
2017-04-12 13:15:00 +01:00
6a4945090c
OpenALStream: Remove audio stretching
2017-04-12 13:15:00 +01:00
21544f8661
Merge pull request #5228 from JosJuice/why-did-this-exist
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Get rid of some nonsense related to booting DOL/ELF files
2017-04-12 08:07:54 -04:00
dd189f311f
Merge pull request #5244 from JosJuice/shorter-wii-pane
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Make the Wii config pane shorter
2017-04-12 12:37:07 +02:00
a95010bc72
x64Emitter: Allow code alignment to arbitrary power of 2
2017-04-12 08:41:51 +01:00
6df8343e72
MathUtil: References can be const
2017-04-12 06:15:18 +01:00
29344cb5ff
Merge pull request #5202 from stenzek/efb-copy-source-format
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TextureConversionShader: Consider source format of EFB for EFB2RAM
2017-04-12 01:09:30 +02:00
8ecc5e9b7a
Merge pull request #5246 from MerryMage/math-util
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Jit64AsmCommon: Make frsqrte and fres PIE-compliant
2017-04-11 16:11:19 -04:00
f7ed979e30
Jit64AsmCommon: Make frsqrte and fres PIE-compliant
2017-04-11 20:25:18 +01:00
433999d60f
ConstantPool: Return a pointer instead of an OpArg
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This allows for greater flexibility.
2017-04-11 20:25:18 +01:00
464df471ff
Merge pull request #5081 from lioncash/sd
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IOS/SDIOSlot0: Separate IOCtl/IOCtlV behavior into individual functions
2017-04-11 10:38:49 -07:00
5e7bd03d0b
Vulkan: Linear filter >1xIR EFB copies, matching the other backends
2017-04-12 00:11:22 +10:00
e9850aa0f2
VideoBackends: Support updated texture encoding shader generators
2017-04-12 00:11:22 +10:00