nitsuja-
22551a0a8a
a few minor code fixes.
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also added a user file that should simplify running from VS for newcomers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5338 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 02:00:15 +00:00
Glenn Rice
3861f56d51
Added files I forgot in last commit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5337 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 01:56:05 +00:00
Glenn Rice
33a64d5db0
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5336 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 01:33:10 +00:00
Glenn Rice
ba853e682c
Build fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5335 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 01:26:57 +00:00
nakeee
d0e7e03c78
DSP Jit: Some small fixes to SR set functions
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5333 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 20:03:38 +00:00
Shawn Hoffman
db78c01ee1
buildfix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5332 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 19:14:20 +00:00
nakeee
d950726041
DSP Jit: Jit some more AR action and added compile SR which suppose to hold the status for
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flags such as S40 which we can use to optimize compile.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5331 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 18:06:29 +00:00
nakeee
524a6dd2bb
DSP jit: a so people can review commit
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(that for ector, bhaal, skidau)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5330 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 16:36:00 +00:00
j4ck.fr0st
945f8089b8
Removed a stray MOV in increase_addr_reg, fixed decrease_addr_reg. NR should work now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5329 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 14:06:46 +00:00
j4ck.fr0st
800595980e
Fixed a small bug in J_CC when emitting jumps that exceed 0x80 in range (only used by DSP NR yet).
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Add back a CMP nakee missed in his last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5328 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 12:27:27 +00:00
nakeee
7c35138435
DSP JIT reenable nr with a small fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5327 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 12:14:51 +00:00
NeoBrainX
a4515490ce
Code cleanups, warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5326 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 11:16:57 +00:00
Glenn Rice
58f7de09dd
Make sure Keyboard::Key::GetState returns either 0 or 1 in linux to make sure key presses are registered.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5325 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 22:49:57 +00:00
j4ck.fr0st
c3b1705e3f
Fix some not-so-obvious breakage in Frame.cpp, removed Xlib from the build (its only for non-win32)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5321 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 21:14:18 +00:00
Glenn Rice
a5edf59787
Get GCPadNew keyboard working in linux. Also some code cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5320 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 20:44:56 +00:00
Glenn Rice
d00f5b20a1
Real Wiimote build fix for linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5319 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 18:49:26 +00:00
skidau
be70b43a2b
JIT single stepping
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Enable it by uncommenting the defines in JitBase.h. For breakpoints to work in JIT mode, the block cache must be disabled. The PPC instruction trace, regs, fpu regs, flags, generated x86 binary and generated x86 disasm are logged in the Dynamic Recompiler log.
Fixes issue 1052.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5314 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 15:41:44 +00:00
Shawn Hoffman
4b5b074b81
sanchez's patch for real wiimote pair-up, unexpected disconnect, and wiiuse resource leakage.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5313 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 14:39:54 +00:00
Shawn Hoffman
474363bc27
neXus' patch for z:tp intro music
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5312 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 05:04:51 +00:00
nodchip
a75c37826b
VideoCommon: Fixed the bug that VideoSoftware does not initialize SSSE3/SSE4.1 codes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5310 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 01:39:33 +00:00
nodchip
32794fc028
VideoCommon: Fixed the bug that some texture become black in SSSE3.1 codes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5309 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 01:37:51 +00:00
j4ck.fr0st
ab76cbf2fc
set eol-style native
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5307 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-09 19:28:18 +00:00
j4ck.fr0st
57a3c87815
DSPJit: disabled NR again until we fix DSPEmitter::increase_addr_reg.
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And to help test things like that: DSPJitTester (use with caution on x64, most likely fails there; r5250 might be why)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5306 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-09 19:18:50 +00:00
Shawn Hoffman
b513e2d2c9
buildfix for Plugin_VideoSoftware
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5305 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-09 16:43:47 +00:00
nakeee
0c1baa888a
DSP Jit: Forgot include
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5303 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-09 15:32:10 +00:00
nodchip
956b8eb54d
VideoCommon: Added automatic selection routines for SSSE3/SSE4.1 codes. It selects SSSE3/SSE4.1 codes only if a proper preprocessor definition is defined and the target cpu supports SSSE3/SSE4.1. The selection routines in VertexLoader_* use function pointers. TextureDecoder uses a combination of "#if" and "if" statements.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5302 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-09 15:13:42 +00:00
nakeee
91c6f5acba
DSP Jit removed useless push/pop (at least I hope they were useless).
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enabled nr in jit after getting skid_au's help in writing the inscrease_addr_reg.
ector can you please take a look and see if the loop code makes sense? it seems
no one it really sure how loops suppose to work in jit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5301 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-09 15:11:02 +00:00
nodchip
6136c94de5
VideoCommon: merged SSSE3/SSE4.1 codes. Added some additional SSSE3/SSE4.1 codes which will be used in "The Legend of Zelda: Twilight Princess".
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These codes don't work unless "_M_SSE=0x301", for SSSE3, or "_M_SSE=0x401", for SSE4.1, is defined as a preprocessor definition.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5300 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-09 03:02:12 +00:00
Glenn Rice
73caf37bca
Fix an issue introduced in revision 5290 that caused a segmenation fault when GCPadNew was used in linux. The same issue made the IsFocus function useless in windows. The g_PADInitialize was never initialized.
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Also added Xlib.cpp to the linux build. It is completely non-functional but it builds.
Finally, did some clean up of GCPadNew.cpp.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5298 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-08 22:09:52 +00:00
NeoBrainX
f727139ebf
Random fixes and cleanups
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5297 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-08 16:59:35 +00:00
NeoBrainX
b452bf7051
Fix another wrong sprintf usage
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5296 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-08 14:58:50 +00:00
skidau
0ecdb7b83e
Fixed the bug where JITIL could not be selected in debugger mode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5292 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-08 09:18:42 +00:00
Jordan Woyak
b0e8a67cf2
GCPadNew: Added option to disable input when Dolphin window isn't active. Some other minor fixes/cleanups.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5290 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-08 03:33:16 +00:00
nakeee
eada74b74e
windows compile fix (thanks lordmark)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5289 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-07 15:35:10 +00:00
nakeee
499936561a
DSP LLE Jit, joined work with XK and skidu.
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VERY EXPERIMENTAL DON'T EXPECT HIGH PERFORMANCE!.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5288 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-07 15:04:45 +00:00
luisr142004
1b96bef8e1
fixed gcpad new to work with certain devices that need reaquiring of the device when inputlost is returned, billiard gave me the code :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5287 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-06 22:43:12 +00:00
NeoBrainX
c26a34d4a5
Fix wrong sprintf usage: the parameters use the restrict keyword so they may not point to the same location.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5286 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-06 15:02:09 +00:00
NeoBrainX
33a005c801
Partially implement NCDGetWirelessMacAddress on Windows as well
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5285 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-05 20:25:00 +00:00
Marko Pusljar
8549b30170
DSPHLE - the same thing for AXWII - fixes De Blob, Cursed Mountain, ...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5284 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-05 13:12:15 +00:00
j4ck.fr0st
ff9b185a7f
Fixed game-specific Wii/Widescreen and RE0 Hack checkboxes.
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Disabled game-specific Wii/Progressive Scan checkbox, since its never used by Dolphin; it would cause side-effects to global configuration if we did write to SysConf in that place.
Fixes Issue 2518
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5283 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-05 13:05:47 +00:00
Marko Pusljar
3a4b13e71f
DSPHLE - some games are even changing/sending again the same ucode while ingame... This fixes/improves NFS Carbon, FF Crystal Chronicles, Beyblade (and probably some other GC AX games that were stuck on loading screens) under dsphle
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5282 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-05 10:46:43 +00:00
NeoBrainX
131bb78897
Change a PanicYesNo to a PanicAlert
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5281 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-05 10:19:38 +00:00
Jordan Woyak
758bcf17cb
Tweaked the widescreen hack: It now "hacks" to and from any aspect ratio, not just from 4:3 to 16:9. When "Stretch to Window" is chosen, the aspect ratio will be adjusted to 5:4, 16:10, or anything (whatever the aspect ratio of the window is). Works for 4:3 and 16:9 games.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5280 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-04 22:52:27 +00:00
Shawn Hoffman
675fc84255
trunk: Don't enable selection of mic device if dolphin is not compiled with portaudio support.
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Restrict SI AM Baseboard device to port 1.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5278 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-04 19:25:49 +00:00
NeoBrainX
0954dac86e
Fix NCDGetWirelessMacAddress always returning the hard coded MAC address instead of the "real" one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5277 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-04 18:40:25 +00:00
NeoBrainX
8cd46cc3bf
Partially implement IOCtlV 0x8 (NCDGetWirelessMacAddress) of /dev/net/ncd/manage
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Only works on Linux for now, need to test the Windows code later
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5275 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-04 14:21:46 +00:00
Rodolfo Osvaldo Bogado
3746b9e505
corrected some things i forget in my last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5273 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-04 13:19:03 +00:00
Rodolfo Osvaldo Bogado
a4736f7f6b
back to limit vps instead of fps as this fix fps limit and now it works correctly as now the sync between the plug in and the core is almost correct.
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fixed fps display in the top bar, now it shows the real fps of the game.
some code clean up and some corrections to make everything work right in the reference renderer.
multiples xfb now is broken even in single core as is was not an error caused by dual core, i really dono where the error is,everything looks correct but if you test a game with multiples xfb or the ipl you will see the error.
ector if you can take a look at he code and throw me some ideas i'll thank you.
please test.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5272 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-03 22:22:55 +00:00
skidau
962fef0626
Fixed bug where the projection hack setting was not being saved in the Game Properties dialog.
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Removed the obsolete projection hacks:
* Final Fantasy CC Echo of Time
* Harvest Moon Magical Melody
* Baten Kaitos
* Baten Kaitos Origin
* Skies of Arcadia
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5271 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-02 21:28:56 +00:00
j4ck.fr0st
f118de80a1
Wiimote: Close find handle afterwards, plus some cleanup.
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Fixes Issue 2504 (thanks to Wienczny for finding that)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5270 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-02 14:04:24 +00:00