Commit Graph

32738 Commits

Author SHA1 Message Date
Miksel12
f7f23637d1 INI changes 2020-06-14 16:14:29 +02:00
Tilka
f9f4734237
Merge pull request #8850 from JosJuice/block-size-warning
Show an OSD message when running a disc image with a large block size
2020-06-14 15:03:32 +01:00
Tilka
ad85012172
Merge pull request #8843 from Techjar/fastmem-ui
DolphinQt: Add fastmem option to debugger UI
2020-06-14 14:54:32 +01:00
Tilka
9f5e6edc34
Merge pull request #8809 from Ebola16/ABB
Replace some acronyms
2020-06-14 14:30:52 +01:00
Ryan Meredith
2a70d86d55 Replace some acronyms 2020-06-14 08:37:24 -04:00
Tilka
bf83e3eea0
Merge pull request #8845 from Ebola16/DISC2
Android: Display disc number instead of company if mulipart disc
2020-06-14 12:20:36 +01:00
Tilka
63c53ebc87
Merge pull request #8836 from Ebola16/REC
Android: Add recursive game paths to UI
2020-06-14 12:16:08 +01:00
Tilka
cb54fc7543
Merge pull request #8857 from JosJuice/qt-bounding-box-width
DolphinQt: Use QFontMetrics::boundingRect instead of QFontMetrics::width
2020-06-14 12:10:33 +01:00
Tilka
d9e05559c9
Merge pull request #8862 from tokumeiwokiboushimasu/master
Specify the system minizip's include directory
2020-06-14 11:49:01 +01:00
Tilka
0ef9b998ce
Merge pull request #8658 from orbea/glslang
Externals: Update glslang.
2020-06-13 18:43:53 +01:00
tokumeiwokiboushimasu
6fb6d16f0a
Specify the system minizip's include directory
Without this, build fails on Fedora32.
2020-06-11 17:15:41 +09:00
Markus Wick
bf11c2b74b
Merge pull request #8842 from Tilka/dsp
DSPSpy usability improvements
2020-06-10 09:14:30 +02:00
Anthony
70ce62adf7
Merge pull request #8854 from Ebola16/ASD2
Android: Add option to disallow SD card writes
2020-06-09 10:40:19 -07:00
JosJuice
87330ae524 DolphinQt: Use QFontMetrics::boundingRect instead of QFontMetrics::width
See https://kdepepo.wordpress.com/2019/08/05/about-deprecation-of-qfontmetricswidth/
2020-06-08 12:32:36 +02:00
Ryan Meredith
1c89e61d53 Android: Add option to disallow SD card writes 2020-06-08 03:45:59 -04:00
Tillmann Karras
a56e6be999 DSPSpy: sync Makefile with current devkitPro template 2020-06-08 04:21:41 +01:00
Tillmann Karras
fb041f75e5 DSPSpy: save and restore $sr properly 2020-06-08 04:21:41 +01:00
Tillmann Karras
3118a68246 DSPSpy: show register names instead of numbers
also print summed $prod and individual $sr bits
2020-06-08 04:21:41 +01:00
CrunchBite
595e1197b6 Rename existing BBA to BBA (TAP) to prepare for new BBA
Based on work by tommy1019
2020-06-07 23:17:28 -04:00
Pierre Bourdon
4c64e18b24
Merge pull request #8852 from Tilka/dsp2
DSP: fix typos and improve docs
2020-06-08 04:56:10 +02:00
Tillmann Karras
48f96491e8 docs/DSP: fix typos in 'S and 'SN and improve readability 2020-06-08 03:41:45 +01:00
Tillmann Karras
d5c00b8909 DSPSymbols: fix off-by-one error 2020-06-08 03:41:45 +01:00
JosJuice
162e3be82b Show an OSD message when running a disc image with a large block size
This is intended to catch WIA files which have been created using
wit's default parameters (40 MiB block size), once the WIA PR is
merged. The check does however also work for GCZ files – not that
I think anyone has a GCZ file with a block size that large.
2020-06-07 14:11:00 +02:00
Tilka
94f317010e
Merge pull request #8847 from Techjar/faster-file-path
Qt/GameListModel: Use absolutePath for file path column
2020-06-06 22:56:38 +01:00
JosJuice
d89162c8ad
Merge pull request #8848 from JosJuice/fix-build
Fix build
2020-06-06 15:46:32 +02:00
JosJuice
b4584abaa6 Fix build
There was a race condition between two PRs incrementing the
array size. CI didn't catch it because the PR that was merged
last (PR #8824) wasn't rebuilt after the first PR was merged.
2020-06-06 15:09:48 +02:00
JMC47
9f7c72b7eb
Merge pull request #8824 from Techjar/sd-read-only
Add option to disallow SD card writes
2020-06-06 07:02:02 -04:00
Techjar
fa208c4acd Qt/GameListModel: Use absolutePath for file path column
canonicalPath is orders of magnitude slower as it has to perform actual
disk I/O to resolve symlinks, which makes sorting by this column
ridiculously slow for large game lists, especially if the games are on
a NAS. We probably don't need that, simply resolving relative paths
should be sufficient.
2020-06-06 05:24:23 -04:00
Ryan Meredith
3b1e6f3b7f Android: Display disc number instead of company if mulipart disc 2020-06-04 04:12:12 -04:00
Ryan Meredith
9ee0740c2d Android: Refresh game library when resuming (Tv)MainActivity 2020-06-02 16:45:23 -04:00
Techjar
5c38727651 DolphinQt: Add fastmem option to debugger UI 2020-06-02 06:18:52 -04:00
LC
84d67b3547
Merge pull request #8841 from Techjar/remove-result-of
Replace usage of std::result_of with std::invoke_result
2020-06-01 18:44:45 -04:00
Techjar
209308a4d6 Replace usage of std::result_of with std::invoke_result
std::result_of is deprecated in C++17, and removed in C++20. Microsoft
has gone ahead with the removal as of Visual Studio 16.6.0, so before
this change our code is broken there.
2020-06-01 17:33:18 -04:00
Ryan Meredith
9ea8f29765 Android: Conditionally respond to modified settings 2020-06-01 07:43:19 -04:00
Tilka
4fc8674a7a
Merge pull request #8837 from Tilka/dsp
DSPSpy: fix register editing using GC pad on Wii
2020-05-31 22:21:14 +01:00
JosJuice
b805c3511d Translation resources sync with Transifex 2020-05-31 21:08:33 +02:00
Tillmann Karras
b0258af530 DSP/Interpreter: fix comments not matching opcode table 2020-05-31 15:21:20 +01:00
Tillmann Karras
198a307db3 DSP/Interpreter: simplify switch 2020-05-31 15:21:20 +01:00
Tillmann Karras
89de40a22e DSP/Interpreter: remove redundant masking 2020-05-31 15:21:19 +01:00
Tillmann Karras
ce1846e53f DSPSpy: fix register editing using GC pad on Wii 2020-05-31 15:21:19 +01:00
Ryan Meredith
77f539355d Android: Add recursive game paths to UI 2020-05-31 10:00:09 -04:00
orbea
ba2d04b793 Externals: Fix build failures with the newer glslang.
v2: Don't include glslang project wide.
2020-05-30 18:54:21 -07:00
orbea
690dee3533 Externals: Update glslang.
This updates glslang to commit 4fc7a33910fb8e40b970d160e1b38ab3f67fe0f3
which is the current version listed in the known_good.json file for the
version 1.2.131.2 of the Vulkan-ValidationLayers repo.
2020-05-30 18:06:03 -07:00
Techjar
52e0294166 Add option to disallow SD card writes 2020-05-28 15:11:37 -04:00
Connor McLaughlin
b3c705fa96
Merge pull request #8829 from stenzek/fix-macos-again
Core: Use window instead of surface for ControllerInterface updates
2020-05-28 16:56:13 +10:00
Connor McLaughlin
b4e063311e
Merge pull request #8827 from stenzek/adreno-more-like-brokenreno
FramebufferManager: Fix invalid readback of EFB D24S8 depth
2020-05-28 16:55:42 +10:00
JosJuice
53aff81c45
Merge pull request #8821 from Ebola16/TV
Android TV: Add Open File and Install WAD
2020-05-27 21:41:09 +02:00
Mat M
c62e6a335d
Merge pull request #8532 from lioncash/shader-common-fmt
VideoCommon/ShaderGenCommon: Convert helper functions over to fmt where applicable
2020-05-27 07:04:06 -04:00
Lioncash
86f8768268 VideoCommon/ShaderGenCommon: Make template functions regular functions
These are only ever used with ShaderCode instances and nothing else.
Given that, we can convert these helper functions to expect that type of
object as an argument and remove the need for templates, improving
compiler throughput a marginal amount, as the template instantiation
process doesn't need to be performed.

We can also move the definitions of these functions into the cpp file,
which allows us to remove a few inclusions from the ShaderGenCommon
header. This uncovered a few instances of indirect inclusions being
relied upon in other source files.

One other benefit is this allows changes to be made to the definitions
of the functions without needing to recompile all translation units that
make use of these functions, making change testing a little quicker.

Moving the definitions into the cpp file also allows us to completely
hide DefineOutputMember() from external view, given it's only ever used
inside of GenerateVSOutputMembers().
2020-05-25 21:12:29 -04:00
Lioncash
e3506ff4ef VideoCommon/ShaderGenCommon: Convert helper functions over to fmt
A very trivial conversion, this simply converts calls to Write over to
WriteFmt and adjusts the formatting specifiers as necessary.

This also allows the const char* parameters to become std::string_view
instances, allowing for ease of use with other string types.
2020-05-25 21:12:29 -04:00