Léo Lam
291c99217e
Qt: Fix NAND import menu item parent
2017-11-26 18:33:07 +01:00
Léo Lam
6e796a74fb
Qt: Add support for --exec
2017-11-26 18:32:28 +01:00
Stenzek
470e8d63b6
VideoConfig: Rename "Full Resolution Frame Dumps" to "Internal"
...
What is the "full" resolution, anyway?
2017-11-21 17:20:55 +10:00
Stenzek
39559f6358
VideoConfig: Remove bSupportsInternalResolutionFrameDumps
...
Field is unused as of Hybrid XFB.
2017-11-21 17:19:43 +10:00
Michael M
5dc3ecdb72
Qt: show "Immediately present XFB" option
2017-11-19 15:37:24 -08:00
spycrab
474b1c2d5c
Qt: Implement FIFO Player
2017-11-19 22:06:32 +01:00
spycrab
9388852e05
Qt: Fix blackscreen
2017-11-19 17:49:51 +01:00
Leo Lam
80bcc0d58d
Merge pull request #6186 from lioncash/enum-class
...
VideoConfig: Make AspectMode and StereoMode enum classes
2017-11-19 15:08:16 +01:00
Lioncash
05d0d184d7
DolphinQt2: Fix incorrect description string for the immediate XFB option
2017-11-19 00:40:46 -05:00
Lioncash
5337e58284
VideoConfig: Make StereoMode an enum class
...
Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:19:53 -05:00
Lioncash
10697bcbe3
VideoConfig: Make AspectMode an enum class
...
Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:17:56 -05:00
Pierre Bourdon
609a17a0cd
Merge pull request #5498 from iwubcode/hybrid_xfb
...
Hybrid xfb
2017-11-19 04:58:59 +01:00
iwubcode
53684701fa
HybridXFB: Fix lint errors
2017-11-17 22:11:31 -06:00
iwubcode
7f0834c919
Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors
2017-11-17 22:11:30 -06:00
iwubcode
65cd085f9b
Add new GUI option to skip XFBToRam and remove old XFB options
2017-11-17 22:11:28 -06:00
Anthony
aa4088a494
[UI] Remove fullscreen resolution UI.
2017-11-17 13:05:50 -08:00
Leo Lam
1e24a5f309
Merge pull request #6167 from ligfx/encapsulatedefaultdevice
...
EmulatedController: encapsulate default device behind getters/setters
2017-11-11 17:11:56 +01:00
Leo Lam
338bffd1e7
Merge pull request #6168 from ligfx/movegccwiiu
...
Qt: make GCPadWiiU a standalone dialog
2017-11-11 12:14:55 +01:00
Leo Lam
41c2618b10
Merge pull request #6175 from ligfx/qtinputupdateclear
...
Qt Mapping*: make logic around setting/loading settings more consistent
2017-11-11 12:11:26 +01:00
LAGonauta
9e63c65c36
Also hide latency control on Qt GUI
2017-11-07 14:59:23 -02:00
Anthony
835eff15a1
Merge pull request #6162 from JosJuice/nand-check-save-game-name
...
When NAND is damaged, show title names from save files
2017-11-06 23:11:34 -08:00
Anthony
66ad40074d
Merge pull request #6172 from JosJuice/remove-force-ntsc-j
...
Remove "Force Console as NTSC-J"
2017-11-06 23:01:27 -08:00
Anthony
98ffaf9661
Merge pull request #6151 from MayImilae/adjust-cpu-override-text
...
Adjust CPU Override Text
2017-11-06 22:55:36 -08:00
MaJoR
4112936bae
Adjust CPU Override Text
...
There has been a lot of confusion about what the CPU clock override
section does among users, and looking at it… I’m not surprised! It
doesn’t directly state which CPU clock rate is being overridden!
This small change adjusts the language to clarify that the emulated CPU
is being adjusted.
2017-11-06 22:39:12 -08:00
JosJuice
88d851ca45
Remove "Force Console as NTSC-J"
...
Nowadays that Dolphin detects regions of discs properly and doesn't
force programs with unknown regions (such as homebrew) into running
under a certain region, the "Force Console as NTSC-J" option is
practically useless for making anything run correctly. Enabling it
is however an easy way to totally break many non-Japanese games.
2017-11-06 08:23:30 +01:00
JosJuice
5e70af1ce5
Merge pull request #6109 from t27duck/missing_wiiware_makers_2
...
Update maker information to match the wiki
2017-11-06 08:05:19 +01:00
Michael M
14f22ad829
Qt Mapping*: make logic around setting/loading settings more consistent
...
Changes:
- signal for widget value changed: sets controller setting, saves
settings
- Update(): only updates widget from existing controller setting
- Clear(): sets controller setting, saves settings, and calls Update()
2017-11-05 11:32:23 -08:00
Michael M
cb47857e8a
Rename GCPadWiiU -> GCPadWiiUConfigDialog
...
This name better reflects its new standalone functionality.
2017-11-05 08:04:16 -08:00
Michael M
a8b5eab4c4
Qt GCPadWiiU: standalone dialog, not subclass of MappingWidget
...
It uses none of the functionality of MappingWidget or the parent MappingWindow, and complicates the definition of the MappingWidget interface.
2017-11-05 08:04:16 -08:00
Michael M
27e1577da9
Qt MappingWindow: move controller type into constructor
2017-11-05 08:04:16 -08:00
JosJuice
c39778395c
DolphinQt2: Fix broken language encodings on Windows
2017-11-05 11:07:41 +01:00
Michael M
1b1dd1d749
EmulatedController: encapsulate default device behind getters/setters
2017-11-04 17:08:55 -07:00
JosJuice
6902bbb696
When NAND is damaged, show title names from save files
...
The earlier code always tried to use TitleDatabase for getting
title names, but that didn't work for disc-based games, because
there was no way to get the maker ID.
2017-11-03 23:17:36 +01:00
Leo Lam
53f0974372
Merge pull request #6159 from JosJuice/consistent-gui-strings
...
Make GUI strings more consistent
2017-11-03 14:18:54 +01:00
Leo Lam
9e4590b2b2
Merge pull request #6160 from JosJuice/gecko-na
...
Don't show "N/A" as description when there is no Gecko code
2017-11-03 14:16:59 +01:00
Léo Lam
71d4c47eb5
UI: Tweak the NAND check popup message
...
Inform the user that re-launching titles can also fix the issues.
2017-11-02 16:02:55 +01:00
JosJuice
7253c4bb52
Don't show "N/A" as description when there is no Gecko code
...
"N/A" can be awkward to handle in translations.
I don't think there's much point in showing "N/A" rather than
leaving the description box blank, so let's just leave it blank.
2017-11-02 14:37:45 +01:00
JosJuice
d454e041b0
Make GUI strings more consistent
...
Most of the changes I've made here were because of small
differences between DolphinWX and DolphinQt2.
2017-11-02 14:32:16 +01:00
Léo Lam
96d7c39891
NANDImporter: Add support for dumps that don't include keys
...
This adds support for NAND images that only include the NAND
(i.e. without the OTP/SEEPROM dump appended at the end of the file).
2017-10-28 21:27:18 +02:00
Léo Lam
4b4a9a6486
UI: Implement a command line option to boot NAND title
2017-10-24 11:41:55 +02:00
Léo Lam
346ca009f9
Remove NANDContentManager
2017-10-24 11:41:54 +02:00
Léo Lam
60ba382799
Boot: Add support for booting NAND titles with just the ID
2017-10-24 11:41:54 +02:00
Tony Drake
b66a72eb8f
Update maker information to match the wiki
...
This updates the maker data to (mostly) mirror that of the Wiki:
https://wiki.dolphin-emu.org/index.php?title=GameIDs
Only maker ids from that page are now included in Dolphin. This
means no homebrew/unofficial makers.
Also, separate multiple maker names with a slash
2017-10-22 11:39:16 -04:00
Leo Lam
d26eda3023
Merge pull request #6096 from leoetlino/wii-fsck
...
Add a way to check the NAND for issues and fix them
2017-10-11 13:01:39 +02:00
Ethan Lee
322c395f33
Qt: Check showFileNameColumn, sort Hidden/ResizeMode calls by enum value
2017-10-11 11:40:07 +02:00
Leo Lam
53ccd41049
Merge pull request #6099 from leoetlino/activate
...
Qt: Don't crash when pressing the Return key
2017-10-11 11:32:09 +02:00
Léo Lam
02e17594b0
WiiUtils: Attempt to fix the NAND more aggressively
...
Change the repair logic to fix issues more aggressively by deleting bad
titles. This is necessary because of a bug in Dolphin's WAD boot code.
The UI code was updated to inform the user about titles that will be
deleted if they continue a repair, before deleting anything.
2017-10-08 18:57:58 +02:00
Léo Lam
239167245d
Add a way to check the NAND for issues and fix them
...
Old versions of Dolphin are so broken regarding NAND handling that
we need this to repair common issues and avoid issues with titles
like the System Menu or the Wii Shop.
This isn't an exhaustive check, but this will catch most issues
and offer to fix them automatically (if possible).
2017-10-08 18:31:42 +02:00
FoxP
999c23b182
Add some missing WiiWare makers
...
Some of my WiiWare games does not have a maker :
- Blue's Journey : EAFPJ8
- Magician Lord : EACPJ8
- The King of Fighters '94 : EAGPJ8
- The Last Ninja : C9XPGX
- World Games : C9ZPGX
2017-10-08 13:04:23 +02:00
Léo Lam
468bf75a43
Qt: Don't crash when pressing the Return key
2017-10-07 14:53:30 +02:00