This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc
NV has buffer_storage, AMD has pinned memory. Both are better than that hack which shouldn't ever have been introduced in the first place.
Rationale and discussion: https://ml.dolphin-emu.org/archives/dolphin-dev/2014-January/000003.html