c43ae67b3b
RealXFB sizes don't get scaled by IR
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When calculating the size of the undisplayed margin in the case where
fbWidth != fbStride for RealXFB for displaying in the output window,
we do not scale by IR - RealXFB is implicitly 1x.
2015-07-25 01:52:13 +08:00
2e28ed3291
Video: respect stride of efb copies to xfb
2015-07-25 01:52:12 +08:00
1cb07b1c48
Android: Wiimote UI Fixup
2015-07-23 23:17:16 -04:00
008ac0eeb0
Android: Add UI for Wiimote configuration.
2015-07-23 22:11:11 -04:00
0babb80652
PostProcessingConfigDialog: Remove an unnecessary format call
2015-07-23 14:39:05 -04:00
8eee13e7af
FrameTools: Disable hotkeys while a modal dialog is shown.
2015-07-23 09:09:01 +02:00
ed50d61287
Merge branch 'stable'
2015-07-23 08:12:57 +02:00
8bd108426e
Merge pull request #2759 from Sonicadvance1/pvr_workaround2
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Work around PowerVR's shader compiler.
2015-07-22 16:51:48 -05:00
6ee5ce32cf
Merge pull request #2757 from Sonicadvance1/pvr_workaround
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Work around slow glBufferSubData on PowerVR.
2015-07-22 16:48:40 -05:00
c81bd32720
Merge pull request #2764 from Sonicadvance1/pvr_workaround3
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Work around devices that choose to only return the default EGL_RENDERABLE_TYPE
2015-07-22 16:47:11 -05:00
1c9b5efb4c
CachedInterpreter: New kind of jit which always fallback to interpreter.
2015-07-22 23:19:20 +02:00
703b1e8654
CFrame: Ignore "Pause on Focus Lost" when not started.
2015-07-22 19:31:23 +02:00
6bcdae616b
Merge pull request #2679 from Tinob/master
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Implement scaled partial texture updates
2015-07-22 19:04:04 +02:00
c4f0515141
Work around devices that choose to only return the default EGL_RENDERABLE_TYPE
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The default EGL_RENDERABLE_TYPE is GLES1, so vendors have the ability to choose between returning only the bits requested, or all of the bits
supported in addition to the one requested.
PowerVR chose to take the route where they only return the bits requested, everyone else returns all of the bits supported.
Instead of letting the vendor have control of this, let's incrementally go through each renderable type and make sure it supports everything we want.
This will cover all devices for now, and for the future.
2015-07-22 11:11:23 -05:00
5535c5c54c
Core: Don't return true on IsRunning() when stopping emulation.
2015-07-22 09:44:39 +02:00
deef164c7b
Merge pull request #2761 from lioncash/unused
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DolphinWX: Remove unused code from MemcardManager
2015-07-22 09:39:53 +02:00
b6c4d5792b
Revert "Join the emu thread in Core::Stop. Get rid of Core::Shutdown which did that before."
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This reverts commit ba664b3293
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Added documentation to Core::Shutdown() to prevent breaking changes.
2015-07-22 09:15:19 +02:00
40162fdfc1
Merge pull request #2743 from aserna3/master
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Added some warning text about fractional IRs to IR selection description
2015-07-22 08:25:05 +02:00
a8227ad9b1
Add Wiimote support to the Android backend.
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Not actually wired up to the Android UI for configuration.
2015-07-21 21:33:23 -05:00
3163602157
Merge pull request #2688 from sigmabeta/android-tv-ingame-menu
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Android TV: Replace toolbar on EmulationActivity with a full-screen menu
2015-07-21 12:52:21 -05:00
9ae8e38a8a
Merge pull request #2717 from phire/fix-reordering
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PPCAnalyst: Don't swap instruction which might cause interrupts.
2015-07-22 05:16:51 +12:00
fe2f57361e
DolphinWX: Remove unused code from MemcardManager
2015-07-21 00:12:40 -04:00
c1df6d7b4e
Work around PowerVR's shader compiler.
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This bug has been reported to IMGTec at https://pvrsupport.imgtec.com/ticket/472
The basic idea of the bug is that if you're doing a bitwise and of a constant value vector with a constant scalar value, this causes PowerVR's shader
compiler to fail out with a very non-descriptive message.
Working around the issue by making the value a vector that it is being masked by.
2015-07-20 22:04:16 -05:00
012a9afdb6
Work around slow glBufferSubData on PowerVR.
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As with all tiled renderers, glBufferSubData is terribly slow.
Use glBufferData as typical.
2015-07-20 22:02:58 -05:00
dc46ae0380
Fix an oversight in GLExtensions
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I only wanted to erase the first character in the string, not the entire thing.
Fixes Qualcomm and PowerVR devices crashing out immediately.
2015-07-20 22:01:23 -05:00
3d6ee7313d
Merge pull request #2689 from RisingFog/patch-1
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Fix TASInput Crash When Stick Bitmap Is Null
2015-07-21 11:41:38 +10:00
cd95a53ff4
Merge pull request #2737 from sigmabeta/android-how-to
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Android: Improve build instructions, fix bugs in build scripts.
2015-07-20 12:39:33 -05:00
caa2f15105
DiscIO: Check if m_Disc is null in ParsePartitionData()
2015-07-20 16:21:34 +02:00
809e480973
Merge branch 'stable'
2015-07-20 16:04:18 +02:00
ccb56ddf97
CFrame: Claim all keyboard events on OS X.
2015-07-20 10:11:11 +02:00
ad68de59bc
Merge pull request #2665 from AdmiralCurtiss/relative-memory-card-paths
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GameCube Config: Store paths relatively when selected file is within Dolphin's directory. (Windows)
2015-07-20 14:09:36 +10:00
654c44b870
Merge pull request #2714 from lioncash/clamp
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Core: Use clamps for nunchuk and wiimote x,y,z values
2015-07-20 14:08:00 +10:00
4b260fbd66
Merge pull request #2724 from AdmiralCurtiss/wiimote-reconnect-on-button-press
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Wiimote: Reconnect a disconnected Wiimote when a button is pressed.
2015-07-20 14:06:48 +10:00
d3a19fa62c
Merge pull request #2750 from Streetwalrus/dspspy_gc
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DSPSpy: support dumping to SD Gecko in slot B on GameCube
2015-07-20 14:06:30 +10:00
ca703e6499
Merge pull request #2751 from lioncash/title
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JitWindow: Use TitleCase for the JIT block viewer tab
2015-07-19 22:32:28 -04:00
40b89627f1
JitWindow: Use TitleCase for the JIT block viewer tab
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Makes the title consistent with all other tabs.
2015-07-19 18:20:24 -04:00
d622ae3e7b
Merge pull request #2699 from Tilka/fnma
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Interpreter: fix rounding of negating FMA instructions
2015-07-19 17:39:19 +02:00
bed35a323b
DSPSpy: support dumping to SD Gecko in slot B on GameCube
2015-07-19 17:26:30 +03:00
b71430723a
Merge pull request #2748 from Tilka/drop
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Jit64: small cleanup
2015-07-19 08:26:42 +02:00
bcdafc7e34
Interpreter: fix rounding of FNMA instructions
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x86: round(-a*c +/- b)
PowerPC: -round(a*c +/- b)
If the rounding mode is set to +/- infinity, the order of round/negate
matters.
2015-07-18 22:54:15 +02:00
89954d658c
Jit64: drop needless casts
2015-07-18 22:33:42 +02:00
e948aec6cd
DolphinWX: Fix build if libusb is disabled
2015-07-17 22:41:12 -07:00
35e9ada2b0
Merge pull request #2709 from lioncash/atomic
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Core: Change a volatile into an atomic
2015-07-17 10:24:02 -04:00
334c1bfdf6
Jit64[IL]: drop WriteCallInterpreter
2015-07-17 03:25:38 +02:00
57ca783b72
PathConfigPane: Use shortened variants of the browse buttons
2015-07-16 18:03:14 -04:00
935292c6fc
DolphinWX: In Host_ConnectWiimote(), instead of calling CFrame::ConnectWiimote() directly, dispatch an event that will call it for us in the GUI thread.
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This eliminates a possible stutter/short freeze that can happen during PowerPC::Pause().
2015-07-16 02:35:57 +02:00
5594b107eb
Wiimote: (Re-)Connect a disconnected real Wiimote when a button is pressed.
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Where disconnected is defined as: The real physical device is still connected to the PC, but the emulated Wii sees the Wiimote as disconnected.
2015-07-16 02:35:55 +02:00
c0f80ca524
Merge pull request #2736 from degasus/farcache
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JitArm64: Farcache
2015-07-15 08:41:58 -05:00
6f38d1baa1
CodeBlock: Add a shared IsAlmostFull function
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This function shall keep care about the low watermark of code space.
If we ran out of space, the JITs shall clear their block cache.
2015-07-15 08:53:05 +02:00
12fd46e12d
Android TV: Add title text to in-game menu, and make the menu scrollable.
2015-07-14 17:45:00 -04:00