Commit Graph

16649 Commits

Author SHA1 Message Date
8f12cc5bc3 Merge pull request #2433 from lioncash/leak
WII_IPC_HLE_Device_net: Fix a leak with getaddrinfo
2015-05-23 19:27:06 +10:00
383b104af0 WiiWad: Use correct form of delete for arrays 2015-05-22 17:52:54 -04:00
e31982474c OGL: Depth range inversion. 2015-05-22 23:52:22 +02:00
88cc91030e VertexShaderGen: Use correct depth output when glClipControl is supported. 2015-05-22 23:52:21 +02:00
522e721830 OGL: Add glClipControl support. 2015-05-22 23:52:20 +02:00
fe8d9e5a38 Android: Upgrade to newest Build-Tools version. 2015-05-22 17:14:28 -04:00
140826edd5 Android: Have build.gradle figure out what ABI and Toolchain to use. 2015-05-22 17:13:25 -04:00
9ad35cc986 ExpressionParser: Add missing break in UnaryExpression value setting 2015-05-22 15:02:22 -04:00
760a17abef WII_IPC_HLE_Device_net: Fix a leak with getaddrinfo 2015-05-22 13:15:27 -04:00
ad9dae30a8 Merge pull request #2410 from lioncash/swatomic
Software: Convert most volatile variables to atomics
2015-05-22 14:11:16 +02:00
474188d606 Merge pull request #2432 from lioncash/android
ButtonManager: Pass strings by const reference
2015-05-21 22:37:47 -04:00
8a2f70b2ef ButtonManager: Pass strings by const reference 2015-05-21 22:22:52 -04:00
286af8be50 Android: Implement new EmulationActivity. 2015-05-21 20:14:03 -04:00
df34d43936 Jit64: merge ps_sign into fsign 2015-05-21 12:33:37 +02:00
36d6a16559 Jit64: merge ps_maddXX into fmaddXX 2015-05-21 12:33:37 +02:00
c6147c5ed5 Jit64: merge ps_arith into fp_arith 2015-05-21 12:33:37 +02:00
6d23b511a6 Jit64: merge tri_op into fp_tri_op 2015-05-21 12:33:37 +02:00
dc220fa13d Jit64: merge ps_sel into fselx 2015-05-21 12:33:36 +02:00
05a55de08f Jit64: optimize ps_sum 2015-05-21 12:33:36 +02:00
6593ba7ecc XEmitter: add BLENDPS/BLENDPD 2015-05-21 12:33:36 +02:00
ece0ef4ca8 Jit64: add packed optimization to frsp 2015-05-21 12:33:36 +02:00
6b8ab5993a Jit64: make ForceSinglePrecision more versatile 2015-05-21 12:33:36 +02:00
9792976ee9 Jit64: fix ForceSinglePrecisionS/P
This bug never broke anything because of how these functions are used.
Fixing it should avoid some false dependencies though.
2015-05-21 12:33:36 +02:00
a7d753922d Interpreter: fix instruction table flags of frsp
frsp overwrites both ps0 and ps1 so frD is not an input. Regardless of
whether that's what the hardware does, it's what we do.
2015-05-21 12:33:36 +02:00
eb94e742f1 [AArch64] Implement block profiling.
This is time based block profiling unlike the ARMv7 core.
I would like to add cycle counter based block profiling like the ARMv7 core, but it first requires writing a kernel module to enable the counters to userland applications
2015-05-20 22:23:59 -05:00
3e5e352fee Android: Implement an SQLite database-based game library. 2015-05-20 19:55:55 -04:00
4f6a5e0293 Android: Make floating action buttons use the correct accent color programmatically. 2015-05-20 19:46:48 -04:00
91c1c0b1b3 Android: Add SQLiteDatabase interface class. 2015-05-20 19:46:28 -04:00
5b0c047e0b Android: Remove inheritance from Game model, and improve the relevance of its content 2015-05-20 19:46:19 -04:00
4c786cb70c Android: Implement reading country value from game files. 2015-05-20 19:44:31 -04:00
12493c332c Merge pull request #2420 from sigmabeta/android-native-gradle-build
Android: Allow building of native code inside Android Studio / Gradle
2015-05-20 19:31:30 -04:00
23842cb75d Merge pull request #2413 from sigmabeta/android-lollipop-settings
Android: Implement Settings screen in new UI.
2015-05-20 19:14:22 -04:00
8dc2909c00 JitWindow: Add missing virtual destructor to HostDisassembler
HostDisassemblerLLVM has a destructor, but the class uses a pointer to the base class.
2015-05-20 12:27:47 -04:00
05f42f94a0 OGL: Use floating point arithmetic to scale the depth value. 2015-05-20 14:22:30 +02:00
05d60f4fef Revert "OGL: Change the depth buffer type to GL_FLOAT."
This reverts commit 4b2e04b862.
2015-05-20 14:22:29 +02:00
9ef1ca4141 Revert "OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format."
This reverts commit be810eb750.
2015-05-20 14:22:28 +02:00
d91d935057 OGL: reimplement poke-color 2015-05-20 11:05:31 +02:00
c7bae5ad11 VideoCommon: Merge EFB pokes 2015-05-20 10:39:21 +02:00
ad6b522c3b XEmitter: fix L bit in VEX prefix 2015-05-20 09:34:27 +02:00
4cded65320 Android: No longer require specification of NDK or Git paths in build.gradle. 2015-05-19 09:05:35 -04:00
695a72c24c Merge pull request #2414 from Armada651/depth-clamp
VideoBackends: Clamp depth to uint24 range.
2015-05-19 14:44:34 +02:00
9c19d91e18 Android: Allow building of native libraries inside Android Studio / Gradle 2015-05-18 21:20:43 -04:00
22317ac74c Merge pull request #2417 from Tilka/vex
XEmitter: VEX-related cleanup

I'm merging this solely because of the FMA3 error message
2015-05-18 16:23:23 -07:00
ace0a6ec90 Merge pull request #2412 from Tilka/x64cpudetect
x64CPUDetect: fix AVX2/BMI1/BMI2/HTT detection
2015-05-18 16:22:23 -07:00
b260500045 Merge pull request #2411 from Tilka/cosmetic
PowerPC: cosmetic changes
2015-05-18 16:20:52 -07:00
cad23fe27b Merge pull request #2415 from Armada651/d3d-depthbuffer
Revert "D3D: Use a 32-bit floating point depth buffer."
2015-05-18 23:31:11 +02:00
ef78941042 VideoBackends: Clamp depth to uint24 range. 2015-05-18 23:22:28 +02:00
c2c31086ae XEmitter: restructure WriteVEXOp wrappers 2015-05-17 18:44:56 +02:00
ae8efaa6a3 XEmitter: add VBLENDVPD and VCMPPD 2015-05-17 18:42:36 +02:00
18e9241637 XEmitter: rename WriteVex to WriteVEX 2015-05-17 09:35:53 +02:00