8ce04f9a65
General: Replace GC_ALIGN macros with alignas
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Standard supported alignment -> out with compiler-specific.
2015-09-06 12:53:51 -04:00
bda964e0b9
Workaround to allow partial texture updates to keep working in NSMBWii
2015-09-07 02:32:01 +12:00
ee649c6d9f
Make efb2tex behave more like efb2ram.
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Instead of having special case code for efb2tex that ignores hashes,
the only diffence between efb2tex and efb2ram now is that efb2tex
writes zeros to the memory instead of actual texture data.
Though keep in mind, all efb2tex copies will have hashes of zero as
their hash.
2015-09-07 02:32:01 +12:00
c08a83a5aa
Merge pull request #2957 from phire/unify_efbcopy
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Cleanup and unify efb copy implemtations into VideoCommon
2015-09-07 00:10:42 +12:00
4716c8ecf6
DolphinWX: Little simplification for game right-click menu
2015-09-06 13:33:23 +02:00
cb3b1b6f44
DolphinWX: Don't use IsElfOrDol outside of ISOFile
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It's redundant because GetPlatform can do the same thing.
2015-09-06 13:33:19 +02:00
d797b5d0b5
Use ROUND_UP instead of custom bittwiddling.
2015-09-06 23:00:17 +12:00
5c454379ae
DVDInterface: Use ROUND_DOWN
2015-09-06 12:15:01 +02:00
137856bd00
Fix palette conversions for 4 bit efb copies.
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Fixes purple shadow in THPS4 and many other things.
2015-09-06 21:16:52 +12:00
e745748c3e
Improve comments for texture formats enum.
2015-09-06 21:16:51 +12:00
b9be3245e1
Move common EFB copy code into VideoCommon
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Addded a few duplicated depth copy texture formats to the enum
in TextureDecoder.h. These texture formats were already implemented
in TextureCacheBase and the ogl/dx11 texture cache implementations.
2015-09-06 21:16:51 +12:00
be4caa3dc0
Merge pull request #2961 from lioncash/printf
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General: Toss out PRI macro usage
2015-09-06 21:02:22 +12:00
d52d8bf935
Merge pull request #2982 from lioncash/unique
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Common: Remove StdMakeUnique.h
2015-09-06 21:01:48 +12:00
8b027f6ed7
CMakeLists: Bump C++ compilation from gnu++0x to c++1y
2015-09-06 04:10:40 -04:00
4fc71e9708
Common: Remove StdMakeUnique.h
2015-09-06 04:09:53 -04:00
a26cac87fc
Merge pull request #2959 from rohit-n/build-pch
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Fix building with PCH disabled.
2015-09-06 19:59:49 +12:00
61da83182e
Merge pull request #2978 from lioncash/override
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Add missing override specifiers
2015-09-06 19:21:59 +12:00
728d082bc7
Merge pull request #2983 from lioncash/delete
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WII_Socket: Make the copy-assignment operator deleted
2015-09-06 19:20:47 +12:00
007939c4e9
WII_Socket: Make the copy-assignment operator deleted
2015-09-06 03:12:01 -04:00
f64de2006b
HLE_Misc: Remove unnecessary headers
2015-09-06 02:27:04 -04:00
4a2e680ed2
VolumeGC: Initialize a variable
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Silences an uninitialized variable warning
2015-09-05 23:05:28 -04:00
22635c1800
Add missing override specifiers
2015-09-05 22:40:19 -04:00
96e42dff52
Merge pull request #2977 from lioncash/unused
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General: Remove unimplemented function prototypes
2015-09-05 22:20:47 -04:00
633be0387d
General: Remove unimplemented function prototypes
2015-09-05 22:01:07 -04:00
6af8e00b66
Merge pull request #2813 from lioncash/updating_list
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CheatSearchTab: Make the search results list auto update address values
2015-09-05 23:10:06 +02:00
8a993e1fbc
Merge pull request #2958 from JosJuice/dol-elf-banners
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DolphinWX: Support banners in Homebrew Channel format
2015-09-05 23:08:07 +02:00
8fdb013d54
General: Toss out PRI macro usage
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Now that VS supports more printf specifiers, these aren't necessary
2015-09-05 16:02:35 -04:00
8f777cd839
Jit64: fix errors in FPRF calculation
2015-09-05 20:17:53 +02:00
d4344abd89
Revert "Merge pull request #2943 from booto/vi-enb"
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This reverts commit 8dd80b8e97
, reversing
changes made to c5979b47be
.
2015-09-06 01:21:23 +08:00
60e0339ae5
Merge pull request #2963 from Sonicadvance1/AArch64_improved_vertexloader
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[AArch64] Minor improves to the vertex loader JIT
2015-09-05 15:44:52 +02:00
de80b9e988
Merge pull request #2971 from degasus/arm
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JitArm64: fix smaller issues
2015-09-05 08:43:44 -05:00
9187200de3
Android: Abort the screenshot after 2 seconds
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If the emulation is crashed, this blocks forever. So there is no way to exit the emulation within a finite time.
2015-09-05 15:29:22 +02:00
24fec3ebca
JitArm64: Fix float load & store
2015-09-05 13:48:29 +02:00
36902c58eb
JitArm64: Fix lwbrx and lhbrx
2015-09-05 13:48:29 +02:00
696f95d5f9
JitArm64: Fix subfic
2015-09-05 13:48:29 +02:00
baa28e13f4
JitArm64: Remove FLUSH_INTERPRETER
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It seems to be broken for some instructions, and there is no need for it any more.
2015-09-05 13:48:29 +02:00
52948bb3ef
Cleanup and unify handling of efb copy stride.
2015-09-05 23:37:24 +12:00
a8c8f52f20
OGL: remove unused variable
2015-09-05 12:40:14 +02:00
405554e327
Jit64: remove unnecessary indirection
2015-09-05 12:40:14 +02:00
72eed1aa82
JitCache: drop unused method
2015-09-05 12:40:14 +02:00
7650117c26
Properly support MSAA and SSAA as separate features(+GLES)
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SSAA relies on MSAA being active to work. We only supports 4x SSAA while in fact you can enable SSAA at any MSAA level.
I even managed to run 64xMSAA + SSAA on my Quadro which made some pretty sleek looking games. They were very cinematic though.
With this, it properly fixes up SSAA and MSAA support in GLES as well. Before they were broken when stereo rendering was enabled.
Now in GLES they can properly support MSAA and also stereo rendering with MSAA enabled(with proper extensions).
2015-09-05 05:23:29 -05:00
9618738278
Remove all of our workarounds for Qualcomm devices we don't support anymore.
2015-09-04 23:45:35 -05:00
e7660325b4
Merge pull request #2967 from Sonicadvance1/GLES_blend_func_extended
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Support EXT_blend_func_extended in GLES.
2015-09-05 03:43:28 +02:00
5fa4c8d930
Support EXT_blend_func_extended in GLES.
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This lets us get dual source blending on GLES targets.
2015-09-04 20:25:59 -05:00
9bb63bf2eb
[Android] Fix multi-gamecube controller input, config changes
2015-09-04 20:06:01 -05:00
6cf7048423
Implement ClearCurrent on the EGL GLInterface
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This fixes an error on GLInterface shutdown when using EGL.
2015-09-04 19:58:58 -05:00
c458c9d049
[AArch64] Minor improves to the vertex loader JIT
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Just some minor improvements noticed by dumping the vertex loader blocks.
2015-09-04 19:57:08 -05:00
de051dac71
[AArch64] Implement integer gatherpipe writes.
2015-09-04 19:52:25 -05:00
791c7d5a84
[AArch64] Clean up bogus vector FCVT{N,L} instruction usage.
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Replace the instruction with the scalar variant FCVT instruction.
FCVT{N,L} 8 cycles latency on the Cortex A57
FCVT has five cycle latency and slightly higher throughput
On the A72 all three of these instructions will have three cycle latency,
While FCVT{N,L} will have half the throughput.
2015-09-04 19:41:54 -05:00
2c68f6bfc5
[AArch64] Implement Fiora's preemptive paired loadstore optimization.
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This provides a decent speed up in pretty much everything that touches pair loadstores because in most cases they are just regular non-quantizing
float loadstores that happen.
2015-09-04 19:20:33 -05:00