Commit Graph

1544 Commits

Author SHA1 Message Date
JosJuice
2cd09b8eb3 Android: Remove synchronized keywords from EmulationState
These methods are only being called from the GUI thread anyway...
2021-09-21 16:33:59 +02:00
JosJuice
3eb07e9772 Android: Don't rely on onPause for pausing before destroying surface
Fixes a crash which was uncovered (or just made more likely?)
by the previous commit.
2021-09-21 16:33:57 +02:00
JosJuice
446e2d9119 Android: Remove state from EmulationState 2021-09-21 16:32:47 +02:00
JosJuice
2c564a0b9d Android: Remove mSurface from EmulationState 2021-09-21 16:31:55 +02:00
JosJuice
a3ce8d61fd Android: Show confirmation dialog for clearing game settings 2021-09-18 12:35:46 +02:00
JosJuice
0ca4c6dbd4 Android: Add save button to cheats activity
By request. Matches the settings activity.
2021-09-16 18:48:40 +02:00
JosJuice
ffa25c4cf5 Android: Allow $ line when entering cheat code
Port of cda442d.
2021-09-16 18:48:40 +02:00
JosJuice
53ae1a0725 Android: Add Gecko code downloading 2021-09-16 18:48:39 +02:00
JosJuice
47efd3317d Android: Fix CheatsActivity d-pad navigation
Special shoutout to Android for not having RTL compatible
variants of nextFocusRight and nextFocusLeft.

Ideally we would have some way to block the user from using
the d-pad to switch between the two panes when in portrait mode,
or make the list pane act as if it's to the left of the details
pane rather than the right when the details pane is open, but I
don't know of a good way to do this. SlidingPaneLayout doesn't
really seem to have been implemented with d-pad navigation in mind.
Thankfully, landscape is the most important use case for gamepads.
2021-09-16 18:48:39 +02:00
JosJuice
215492152c Android: Show warning when Enable Cheats is off 2021-09-16 18:48:39 +02:00
JosJuice
1470dfcf81 Android: Add the ability to delete cheats 2021-09-16 18:48:39 +02:00
JosJuice
404eb13e2f Android: Add the ability to add cheats 2021-09-16 18:48:39 +02:00
JosJuice
6934b9a21d Android: Add headers to cheat list 2021-09-16 18:48:38 +02:00
JosJuice
109aef4b81 Android: Scroll to field with error when error occurs 2021-09-16 18:48:38 +02:00
JosJuice
e299be1d85 Android: Add creator and notes fields for Gecko codes 2021-09-16 18:48:38 +02:00
JosJuice
883a9f8a99 Android: Allow viewing/editing the actual codes 2021-09-16 18:48:38 +02:00
JosJuice
fc6c31c3db Android: Update cheat list when a cheat is edited
The way I'm implementing events using LiveData feels rather
unorthodox, but I'm not aware of anything in the Android framework
that would let me do it in a better way... One option I did
consider was wrapping the cheat lists in LiveData and observing
those, but then CheatsAdapter wouldn't know which cheat had
changed, only that there was some kind of change to the list,
necessitating the use of the not recommended notifyDataSetChanged.
2021-09-16 16:46:50 +02:00
JosJuice
43dcbf33ad Android: Add edit button for cheats 2021-09-16 16:46:49 +02:00
JosJuice
a303b4bc98 Android: Programmatically open/close cheat details
Only has an effect when using a narrow screen.
2021-09-16 16:46:49 +02:00
JosJuice
95879c2e76 Android: Add details view for cheats
The details view only contains the name of the cheat for now.
2021-09-16 16:46:49 +02:00
JosJuice
93a1271386 Android: Add checkboxes for toggling cheats enabled 2021-09-16 16:46:49 +02:00
JosJuice
67a8855d9a Android: Add "Enable Cheats" setting to GUI 2021-09-16 16:46:49 +02:00
JosJuice
4d609c769f Android: Implement basic read-only cheats list 2021-09-16 16:46:48 +02:00
JosJuice
ee3a5a4a81 Android: Create CheatsActivity 2021-09-16 16:46:48 +02:00
JosJuice
719930bb39 Android: Add fast path to addOrGet
This path isn't really any faster in the normal case,
but it does let us skip waiting for the lock to be available,
which makes a huge difference if the lock is already taken.
2021-08-24 15:35:40 +02:00
JosJuice
fb265b610d Android: Don't hold gameFileCache lock during updateAdditionalMetadata
It seems like we spend a lot of the game list scanning time in
updateAdditionalMetadata, which I suppose makes sense considering
how many different files that function attempts to open.

With the addition of just one little atomic operation, we can make
it safe to call updateAdditionalMetadata without holding a lock.
2021-08-24 15:35:39 +02:00
JosJuice
bba33c7ced Android: Don't hold gameFileCache lock while finding games
FindAllGamePaths may take a little while, and holding the
gameFileCache lock isn't actually necessary until it's time to
put the results returned by FindAllGamePaths into gameFileCache.

The downside of this change is that we have to do an extra
round of JNI in between FindAllGamePaths and Update,
but I don't think that's much of a problem.
2021-08-24 14:56:33 +02:00
JosJuice
a4e5d233be
Merge pull request #9864 from PEmu2/wiimote
Change "Wiimote" to "Wii Remote" in interface
2021-08-07 12:44:55 +02:00
Simonx22
9a33fd3f7f Android: update dependencies 2021-07-25 16:23:18 -04:00
JosJuice
f70df930a6 Android: Adjust DSP selection names
The Android strings were not updated in 59e6048 along with the
DolphinQt strings.
2021-07-23 08:57:39 +02:00
Bonta
2d744da68c Core: Add GBA host interface 2021-07-13 16:42:49 +02:00
JosJuice
44c99f8cc1 Android: Avoid crash on early panic alert 2021-07-08 10:37:36 +02:00
Léo Lam
be0163b7ad
Merge pull request #9841 from JosJuice/revert-9835
Partially revert "Android: Clean up some hardcoded strings"
2021-07-06 13:07:50 +02:00
Mai M
ffdc8538a1
Merge pull request #9862 from delroth/spdx-tags
Use SPDX for Dolphin licensing info
2021-07-06 01:02:57 -04:00
Léo Lam
ccc2b7bd25
Merge pull request #8416 from JosJuice/shader-compilation-names
Change the names for shader compilation settings
2021-07-06 01:41:27 +02:00
PEmu2
84e3078307
Change "Wiimote" to "Wii Remote" in interface 2021-07-04 22:27:36 -07:00
Pierre Bourdon
eb119488ea
licensing: add missing license info to many Java files 2021-07-05 04:43:55 +02:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
JosJuice
98bdf3b1ce Partially revert "Android: Clean up hardcoded platform names"
This partially reverts commit cbc4989095
due to a crash: https://bugs.dolphin-emu.org/issues/12561

I can't debug what the cause of the crash is due to not having an
Android TV device. Let's just revert this for now to fix the crash.
2021-06-30 09:02:23 +02:00
JosJuice
515d02fe26 Android: Add Fallback Region setting to GUI 2021-06-26 11:45:22 +02:00
Léo Lam
4979974a57
Merge pull request #9828 from JosJuice/android-pressed-opacity
Android: Apply opacity setting to pressed buttons too
2021-06-24 01:36:02 +02:00
Mai M
be2ec728e4
Merge pull request #9836 from JosJuice/android-getemulationactivity
Android: Don't use getEmulationActivity in GCAdapter/Wiimote code
2021-06-22 11:59:25 -04:00
JosJuice
1a47780ab4 Android: Don't use getEmulationActivity in GCAdapter/Wiimote code
The app context should work just as well as an activity context.

Also moving a hardcoded string to strings.xml.
2021-06-22 15:25:51 +02:00
JosJuice
0cfd36495b Android: Store HomeScreenChannel's appLinkIntentUri as Uri
Cleanup of some code touched by the previous commit.
2021-06-22 15:12:03 +02:00
JosJuice
cbc4989095 Android: Clean up hardcoded platform names
The same kind of change as the changes made in the previous
commit, but this change is more involved, in particular because
of how SyncProgramsJobService was using display names as keys.
2021-06-22 15:12:03 +02:00
JosJuice
5b8fe1e748 Android: Clean up some hardcoded strings
These would lead to problems if we ever add translation support.
2021-06-22 15:12:03 +02:00
JosJuice
1b3f05628b Android: Remove check for missing game ID
Now that DOL and ELF files are assigned game IDs, all games have
game IDs. (Unless you intentionally craft an ISO file that has
the first bytes set to null, but if you do that I think you can
live with Dolphin creating a file in GameSettings called ".ini")
2021-06-22 14:01:06 +02:00
JosJuice
d33efc37af Android: Apply opacity setting to pressed buttons too 2021-06-19 16:28:25 +02:00
JosJuice
d304d75aa5 Android: Stop using custom path for GameFileCache
Back when I wrote this code, I believe I set it to use a custom path
so that the cache would end up in a directory which Android considers
to be a cache directory. But nowadays the directory which Dolphin's
C++ code considers to be the cache directory is such a directory,
so there's no longer any reason to override the default path.
2021-06-08 18:34:40 +02:00
JosJuice
d42cec0d19 Android: Fix WAD import crashing
progressMessage can have the invalid value of 0. That
progressMessage was being used for the thread name was
a typo anyway – it's supposed to use progressTitle.
2021-06-07 23:09:29 +02:00