The MonoSpaceFont of the LogWindow was using a Windows native way to
specify a font name.
Now it's using wxFONTFAMILY_TELETYPE.
On Win32 it will additionally request the specific font name "Consolas",
so it doesn't use ugly "Courier New". I pilfered that specialization
from Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp.
Changes:
- MemoryWindow was cleaned up and gives more feedback on searches.
Some bugs were fixed as well:
- A complex bug that allowed tearing off tabs and opening multiple
copies of a debug panel which lead to segfaults
- Another segfault related to right-click menus on code/memory views
when those tools were floating in their own window.
Fixes the issue on macOS where quitting Dolphin from the Dock causes a
crash report (https://bugs.dolphin-emu.org/issues/9794). I'm not
exactly sure why this works, but it feels right and it turns out to fix
the problem.
After fixing the deadlock in #3006, it is now possible for log
messages to flood in faster than UpdateLog can render them.
This causes it to never return, locking up the gui thread and
filling the windows message queue (which triggers the stack
overflow bug in older versions of Wx)
An KHR_debug callback could end up waiting for a mutex
on a thread which calls windows system functions.
While this is not expressly forbidden by the standards,
it does forbid directy calling windows system functions
from a KHR_debug callback. Close enough.
Technically fixes a memory leak (which wouldn't matter because the timer is only created once and destroyed on shutdown).
Also starting and stopping the timer does not cause leaks.
Minor other alterations that relate to above as well.
Also added the PanicAlertT version of alerts for some error messages that
use PanicAlert. We want the user to actually understand why the error
occurred.
This breaks Linux stdout logging.
This reverts commit 7ac5b1f2f8, reversing
changes made to 9bc14012fc.
Revert "Merge pull request #77 from lioncash/remove-console"
This reverts commit 9bc14012fc, reversing
changes made to b18a33377d.
Conflicts:
Source/Core/Common/LogManager.cpp
Source/Core/DolphinWX/Frame.cpp
Source/Core/DolphinWX/FrameAui.cpp
Source/Core/DolphinWX/LogConfigWindow.cpp
Source/Core/DolphinWX/LogWindow.cpp
Note I do not mean the Logging window, but the console window.
It's literally rarely, if at all used, and offers less advantages over the built-in logging window (ie. it breaks on different locales: http://i.imgur.com/Cs92tQE.png)
This commit should remove all of the console logging.