Commit Graph

8754 Commits

Author SHA1 Message Date
0c845728cc Added support for Reset (from menu). Fixes Sam & Max. 2012-12-26 23:10:40 +11:00
88e273fac1 Added an IOS check as games which use IOS older than IOS30 do not need to be HLE'd. Added some stubs for Reset to Menu and SSBB's load from disc partition. Fixed loading Fate of Atlantis from the Indiana Jones and the Staff of Kings game. 2012-12-26 23:06:43 +11:00
651cedaac4 Added argument detection and passing to the loaded dol. This fixes the Wii Sports+Wii Sports Resort bundle pack. 2012-12-26 23:06:43 +11:00
fbdf9ba153 Added preliminary support for ES_LAUNCH (Wii Multi-boot games) by using HLE to hijack the OSBootDol function.
Metroid Prime Trilogy is working.  Wii Sports+Wii Sports Resort is not working.  Any games which can be played using the dol replacement trick should work here.

Suspect that the DOL's are meant to receive an argument list which has not been catered for in this code.  This probably also means that the Metroid Prime Trilogy games are locked in Veteran difficulty for the time-being.
2012-12-26 23:06:42 +11:00
e2489196e4 Got overzealous. We aren't removing CG quite yet with this branch. 2012-12-26 00:41:25 -06:00
9a58f9a3bb Rename another function... 2012-12-26 00:34:09 -06:00
c43a0dac2e Add to more than 32bit debug 2012-12-26 00:25:49 -06:00
fa9abfdc42 Add a include directory 2012-12-26 00:22:17 -06:00
a35c5a7f22 Add a include directory 2012-12-26 00:20:09 -06:00
f4e7a280a9 Remove cg.lib from some files for Windows and renaming a function. 2012-12-26 00:07:43 -06:00
e9099459bb Maybe fix Windows compiling. 2012-12-25 22:52:30 -06:00
0de073edea When using the "Keep window on top option" make sure that the effect of
that option ends when emulation ends when using render to main.
2012-12-25 21:12:51 -06:00
c884dbf654 Mistype in WX.cpp 2012-12-25 19:18:03 -06:00
01953ff64a Rename the interface files and hopefully fix OSX building. 2012-12-25 19:08:24 -06:00
b3ed3bdb91 Define NvOptimusEnablement to tell the Nvidia driver we need high performance 2012-12-25 13:51:13 +01:00
ba348c29d7 Merge branch 'new-ax-hle'
Only AX GC is merged so far, the new Wii AX development will be done in a
separate branch when I'll start working on it.

There are still a few AX GC bugs remaining, but overall a lot less games have
sound issues than before.

Thanks to everyone who helped test the development builds of this branch and
reported results on the forum thread.

Conflicts:
	Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.cpp
2012-12-25 13:33:53 +01:00
4a74da3e87 Readd the old AXWii (rename the new version to NewAXWii) and set it as default 2012-12-25 13:30:55 +01:00
bff0faea2d Merge branch 'immediate-removal'
Conflicts:
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
2012-12-25 12:39:00 +01:00
rog
b3714f4874 Don't show compress iso option for wbfs and ciso files.
Fixes issue 5809.
2012-12-25 06:31:31 -05:00
399a6af66d revert update the rasterfont shader to GLSL3.3 - OGL 2.0 should be enough 2012-12-25 12:22:02 +01:00
5ac1e908b1 Truly unstable. 2012-12-24 22:12:33 +01:00
9a9f567f28 ... and back to unstable again 2012-12-24 21:29:24 +01:00
4798524b75 Dolphin 3.5 release. 3.5 2012-12-24 21:29:24 +01:00
e3e14af0dd Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :p
This reverts commit 4d868705fd.
2012-12-24 21:29:24 +01:00
2c58385fe2 Revert "Uninitialized usage.. or so it thought."
This reverts commit 7839676c87.

Parlane, I hate you.
2012-12-24 21:23:28 +01:00
02acafce52 Merge branch 'translations-update' 2012-12-24 14:09:43 -06:00
4d868705fd VertexShaderGen: Fix a shader compilation error. 2012-12-24 19:50:16 +01:00
5a78351033 TextureCacheBase: Fix a potential bug when using custom textures. 2012-12-24 19:50:16 +01:00
249afa5eac Change copyright year to 2013 in the about dialog. 2012-12-24 19:50:16 +01:00
2fedab3bad OGL: Make OSD messages fade out properly instead of having them disappear spontaneously. 2012-12-24 19:50:16 +01:00
rog
2dd570c880 Should completely fix game list sorting. 2012-12-24 13:29:19 -05:00
rog
da5e61b45b Fix another sorting bug. 2012-12-24 13:04:57 -05:00
rog
14a31d9b3a Fix sorting bug. 2012-12-24 12:48:14 -05:00
09b05c0f6c Add header guards to InterfaceBase.h 2012-12-24 09:46:37 -06:00
296b9b1c16 Small bit of clean up in GLES-software. 2012-12-24 09:37:12 -06:00
78ff8a769c Merge branch 'osx-savegame-fix' 2012-12-24 13:30:59 +01:00
6d61a54ef1 Update Greek language. 2012-12-24 11:52:20 +02:00
eedca57270 Revert "support retina display"
This reverts commit 3aa9901618.
2012-12-24 08:01:44 +13:00
59ec1fe180 Fix some random warnings. 2012-12-24 07:37:50 +13:00
bd0abb3d2f revert last commit, add CheckInvalidState to VideoBackend 2012-12-23 13:32:23 +01:00
f865450b5a Changed to non conflicting overload. 2012-12-24 00:00:45 +13:00
a8ddc3e069 Function definition was not updated. 2012-12-24 00:00:25 +13:00
7839676c87 Uninitialized usage.. or so it thought. 2012-12-24 00:00:04 +13:00
4dbd2ed7fb Unused variable. 2012-12-23 23:59:44 +13:00
589222857f Someone changed this to a u32... it's definitely a s32 :) 2012-12-23 23:59:10 +13:00
3aa9901618 support retina display 2012-12-23 21:33:52 +13:00
e3eebdf591 Fixes swprintf_s issues hopefully.
Also fixed an include not using correct caps.

According to:
http://connect.microsoft.com/VisualStudio/feedback/details/646532
2012-12-23 20:25:11 +13:00
089434b719 Apply same force to float fix as has already been done for DX11. 2012-12-23 20:01:58 +13:00
3a2c0b778a Fixed stupid bool to int conversion warnings. 2012-12-23 19:53:15 +13:00
a76059377d Warning free SOIL lib. 2012-12-23 19:24:57 +13:00