0c845728cc
Added support for Reset (from menu). Fixes Sam & Max.
2012-12-26 23:10:40 +11:00
88e273fac1
Added an IOS check as games which use IOS older than IOS30 do not need to be HLE'd. Added some stubs for Reset to Menu and SSBB's load from disc partition. Fixed loading Fate of Atlantis from the Indiana Jones and the Staff of Kings game.
2012-12-26 23:06:43 +11:00
651cedaac4
Added argument detection and passing to the loaded dol. This fixes the Wii Sports+Wii Sports Resort bundle pack.
2012-12-26 23:06:43 +11:00
fbdf9ba153
Added preliminary support for ES_LAUNCH (Wii Multi-boot games) by using HLE to hijack the OSBootDol function.
...
Metroid Prime Trilogy is working. Wii Sports+Wii Sports Resort is not working. Any games which can be played using the dol replacement trick should work here.
Suspect that the DOL's are meant to receive an argument list which has not been catered for in this code. This probably also means that the Metroid Prime Trilogy games are locked in Veteran difficulty for the time-being.
2012-12-26 23:06:42 +11:00
e2489196e4
Got overzealous. We aren't removing CG quite yet with this branch.
2012-12-26 00:41:25 -06:00
9a58f9a3bb
Rename another function...
2012-12-26 00:34:09 -06:00
c43a0dac2e
Add to more than 32bit debug
2012-12-26 00:25:49 -06:00
fa9abfdc42
Add a include directory
2012-12-26 00:22:17 -06:00
a35c5a7f22
Add a include directory
2012-12-26 00:20:09 -06:00
f4e7a280a9
Remove cg.lib from some files for Windows and renaming a function.
2012-12-26 00:07:43 -06:00
e9099459bb
Maybe fix Windows compiling.
2012-12-25 22:52:30 -06:00
0de073edea
When using the "Keep window on top option" make sure that the effect of
...
that option ends when emulation ends when using render to main.
2012-12-25 21:12:51 -06:00
c884dbf654
Mistype in WX.cpp
2012-12-25 19:18:03 -06:00
01953ff64a
Rename the interface files and hopefully fix OSX building.
2012-12-25 19:08:24 -06:00
b3ed3bdb91
Define NvOptimusEnablement to tell the Nvidia driver we need high performance
2012-12-25 13:51:13 +01:00
ba348c29d7
Merge branch 'new-ax-hle'
...
Only AX GC is merged so far, the new Wii AX development will be done in a
separate branch when I'll start working on it.
There are still a few AX GC bugs remaining, but overall a lot less games have
sound issues than before.
Thanks to everyone who helped test the development builds of this branch and
reported results on the forum thread.
Conflicts:
Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.cpp
2012-12-25 13:33:53 +01:00
4a74da3e87
Readd the old AXWii (rename the new version to NewAXWii) and set it as default
2012-12-25 13:30:55 +01:00
bff0faea2d
Merge branch 'immediate-removal'
...
Conflicts:
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
2012-12-25 12:39:00 +01:00
b3714f4874
Don't show compress iso option for wbfs and ciso files.
...
Fixes issue 5809.
2012-12-25 06:31:31 -05:00
399a6af66d
revert update the rasterfont shader to GLSL3.3 - OGL 2.0 should be enough
2012-12-25 12:22:02 +01:00
5ac1e908b1
Truly unstable.
2012-12-24 22:12:33 +01:00
9a9f567f28
... and back to unstable again
2012-12-24 21:29:24 +01:00
4798524b75
Dolphin 3.5 release.
3.5
2012-12-24 21:29:24 +01:00
e3e14af0dd
Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :p
...
This reverts commit 4d868705fd
.
2012-12-24 21:29:24 +01:00
2c58385fe2
Revert "Uninitialized usage.. or so it thought."
...
This reverts commit 7839676c87
.
Parlane, I hate you.
2012-12-24 21:23:28 +01:00
02acafce52
Merge branch 'translations-update'
2012-12-24 14:09:43 -06:00
4d868705fd
VertexShaderGen: Fix a shader compilation error.
2012-12-24 19:50:16 +01:00
5a78351033
TextureCacheBase: Fix a potential bug when using custom textures.
2012-12-24 19:50:16 +01:00
249afa5eac
Change copyright year to 2013 in the about dialog.
2012-12-24 19:50:16 +01:00
2fedab3bad
OGL: Make OSD messages fade out properly instead of having them disappear spontaneously.
2012-12-24 19:50:16 +01:00
2dd570c880
Should completely fix game list sorting.
2012-12-24 13:29:19 -05:00
da5e61b45b
Fix another sorting bug.
2012-12-24 13:04:57 -05:00
14a31d9b3a
Fix sorting bug.
2012-12-24 12:48:14 -05:00
09b05c0f6c
Add header guards to InterfaceBase.h
2012-12-24 09:46:37 -06:00
296b9b1c16
Small bit of clean up in GLES-software.
2012-12-24 09:37:12 -06:00
78ff8a769c
Merge branch 'osx-savegame-fix'
2012-12-24 13:30:59 +01:00
6d61a54ef1
Update Greek language.
2012-12-24 11:52:20 +02:00
eedca57270
Revert "support retina display"
...
This reverts commit 3aa9901618
.
2012-12-24 08:01:44 +13:00
59ec1fe180
Fix some random warnings.
2012-12-24 07:37:50 +13:00
bd0abb3d2f
revert last commit, add CheckInvalidState to VideoBackend
2012-12-23 13:32:23 +01:00
f865450b5a
Changed to non conflicting overload.
2012-12-24 00:00:45 +13:00
a8ddc3e069
Function definition was not updated.
2012-12-24 00:00:25 +13:00
7839676c87
Uninitialized usage.. or so it thought.
2012-12-24 00:00:04 +13:00
4dbd2ed7fb
Unused variable.
2012-12-23 23:59:44 +13:00
589222857f
Someone changed this to a u32... it's definitely a s32 :)
2012-12-23 23:59:10 +13:00
3aa9901618
support retina display
2012-12-23 21:33:52 +13:00
e3eebdf591
Fixes swprintf_s issues hopefully.
...
Also fixed an include not using correct caps.
According to:
http://connect.microsoft.com/VisualStudio/feedback/details/646532
2012-12-23 20:25:11 +13:00
089434b719
Apply same force to float fix as has already been done for DX11.
2012-12-23 20:01:58 +13:00
3a2c0b778a
Fixed stupid bool to int conversion warnings.
2012-12-23 19:53:15 +13:00
a76059377d
Warning free SOIL lib.
2012-12-23 19:24:57 +13:00