137e50dc25
AchievementManager: Remove CloseGame from LoadGameCallback
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This was causing deadlocks when a game didn't load (including if RetroAchievements does not yet support it) because it was attempting to close the queue the the callback was currently running on, forcing LoadGameCallback to wait for LoadGameCallback to finish. However, it appears that recent changes to the queue have independently resolved the reason CloseGame was being called here in the first place.
2025-05-17 08:29:34 -04:00
8b228503d9
GameINI: Set texture cache accuracy for Scooby-Doo! Night of 100 Frights PAL
2025-05-17 13:35:17 +02:00
88389146d3
Merge pull request #13662 from Dentomologist/wiimotecontrollerswidget_scan_for_bluetooth_adapters_on_separate_thread
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WiimoteControllersWidget: Fix UI hang when opening Controllers window
2025-05-16 19:43:35 -05:00
6c5b35f92c
Merge pull request #13554 from tygyh/DSPSpy-Apply-style-alignment-refactorings
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DSPSpy: Apply style-alignment refactorings
2025-05-16 14:55:11 -05:00
7804c16dbb
Merge pull request #13531 from tygyh/DiscIO-Make-functions-constant
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DiscIO: Make functions constant
2025-05-16 14:49:05 -05:00
3b3bf6a04c
Merge pull request #13459 from tygyh/Make-parameters-constants-DolphinQt-Netplay
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DolphinQt/NetPlay: Make variables constant
2025-05-16 14:29:44 -05:00
2102108b1a
UnitTests: Remove redundant template type specifers
2025-05-16 21:09:52 +02:00
f1ffcf2b00
Merge pull request #13654 from JosJuice/android-clear-without-dismiss
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Android: Don't dismiss AdvancedMappingDialog when pressing Clear
2025-05-16 14:33:49 -04:00
404a7c75b2
Merge pull request #13666 from tygyh/UnitTests/PowerPC-Use-constant-functions-variables-parameters
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UnitTests/PowerPC: Use constant functions, variables and parameters
2025-05-16 13:01:07 -05:00
3fecce8723
Merge pull request #13669 from tygyh/UnitTests/Common/Use-std-size-for-size-calculation
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UnitTests/Common: Use `std::size` for size calculation
2025-05-16 12:59:52 -05:00
e4f71d2513
Merge pull request #13670 from tygyh/UnitTests/Core/Remove-unused-includes
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UnitTests/Core: Remove unused includes
2025-05-16 12:58:47 -05:00
9dfcbcecff
DiscIO: Make functions constant
2025-05-16 19:11:39 +02:00
bc1af564e2
UnitTests/Core: Remove unused includes
2025-05-16 15:31:31 +02:00
7de18efc93
UnitTests/Core: Make parameters constant
2025-05-16 15:29:31 +02:00
762555c984
UnitTests/Common: Use std::size
for size calculation
2025-05-16 14:59:55 +02:00
58c79bc5ed
UnitTests/PowerPC: Use constant functions, variables and parameters
2025-05-16 08:28:06 +02:00
ffd46cd10c
WiimoteControllersWidget: Fix UI hang on opening
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Fix the UI hanging for several seconds when opening the Controllers
window.
Move the scan for Bluetooth adapters onto a separate thread so the Host
thread doesn't have to wait for it.
Only automatically scan for adapters once, when opening the Controllers
window for the first time. Add a Refresh button to let the user refresh
the adapter list afterward.
2025-05-15 20:36:21 -07:00
e83f9fb721
Merge pull request #13664 from Tilka/cabela
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GameSettings: disable efb2tex for two Cabela's games
2025-05-15 18:15:09 -04:00
6315527d21
GameSettings: disable efb2tex for two Cabela's games
2025-05-15 22:45:36 +01:00
fc833f845c
Merge pull request #13660 from jordan-woyak/consistent-icon-text
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DolphinQt: Add utility function for creating label text with a standard icon.
2025-05-15 13:24:18 -05:00
17eb1b1a34
DolphinQt/Mapping: Replace Motion Input "WARNING: " text with a warning icon.
2025-05-15 10:58:43 -05:00
afb27952ee
DolphinQt: Make the Info tab first in the game properties dialog.
2025-05-15 02:13:48 -05:00
a45d00d84d
DolphinQt: Add utility function for creating label text with a standard icon.
2025-05-15 01:49:38 -05:00
c211efd84a
Merge pull request #13603 from tygyh/FifoPlayer-Make-functions-static
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FifoPlayer: Make functions static
2025-05-14 23:01:34 -05:00
5a355083b4
Merge pull request #13659 from jordan-woyak/ra-deadlock-fix
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RetroAchievements: Fix potential deadlock on shutdown.
2025-05-14 17:14:47 -04:00
826f04d06c
RetroAchievements: Fix potential deadlock on shutdown.
2025-05-14 01:10:53 -05:00
1554e4ab6c
Vulkan: Eliminate m_last_present_done flag.
2025-05-13 20:13:18 -05:00
059282df6f
Merge pull request #13657 from SuperSamus/jimmy-neutron-boy-genius-efb-access
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GameINI: Enable EFB Access for Jimmy Neutron Boy Genius
2025-05-13 16:36:57 -05:00
a19b1070a0
Disable Dual Core for several games
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Disable Dual Core for several games with known FIFO errors
fix formatting
2025-05-13 17:34:35 -04:00
79a90b1f42
GameINI: Enable EFB Access for Jimmy Neutron Boy Genius
2025-05-13 22:57:11 +02:00
57dce8bd7c
Merge pull request #13650 from JosJuice/stswx-uncached
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PowerPC: Correctly handle stswi/stswx to uncached memory
2025-05-12 19:19:52 -04:00
c260082cd6
Merge pull request #13636 from icup321/master
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GameINI: Disable Dual Core for Piglet's Big Game
2025-05-12 17:54:39 -04:00
eeae30e2bb
Android: Don't dismiss AdvancedMappingDialog when pressing Clear
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If you already have a mapping set in the advanced mapping dialog and
want to change it, the easiest way to do it is to press Clear and then
select the new mapping from the list. But pressing Clear causes the
dialog to close, forcing you to open it again, which is inconvenient.
This commit makes it so the Clear button doesn't close the dialog.
2025-05-12 21:40:55 +02:00
cf3702cbc8
Merge pull request #13046 from SuperSamus/vi-overclock
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Add VBI Frequency Override
2025-05-12 13:36:55 -04:00
c720211542
VideoCommon: Limit maximum denominator for MPEG4
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It happened to be under the limit normally, but now that the VBI rate can be changed, that's no longer the case.
2025-05-12 18:54:42 +02:00
832570c658
Core: Add VBI Frequency Override
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This feature allows overriding the frequency of the Vertical Blank Interrupt. For many games, this means that their gameplay speed will change without affecting audio, which would be useful by itself (e.g. grinding in RPGs).
However, there are games that use delta time for their game logic, which allows them to be played at >60 FPS at the same gameplay speed!
Some games aren't dynamic though, and require a patch to adjust their game speed variable.
2025-05-12 18:54:36 +02:00
f19a33340a
Merge pull request #13631 from LillyJadeKatrin/retroachievements-mem2
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AchievementManager: MEM2 Support
2025-05-10 14:56:14 -04:00
2b376a92ae
PowerPC: Correctly handle stswi/stswx to uncached memory
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On real hardware, stswi and stswx don't trigger any of the special
behavior for uncached unaligned writes that was implemented in 543ed8a
.
This is confirmed by a hwtest (a new commit in
https://github.com/dolphin-emu/hwtests/pull/42 ).
This change fixes Dolphin's stswi and stswx implementations so they stop
triggering the special behavior, bringing them back to the behavior they
had before 543ed8a
. No games are known to be affected, but Extrems has
reported that it affects homebrew they've made.
2025-05-10 19:47:15 +02:00
cb30862cfb
DolphinQT/Netplay: Make variables constant
2025-05-10 13:05:54 +02:00
c5f01902de
DSPSpy: Make RealDSP final
and make overide
explicit
2025-05-10 13:02:55 +02:00
b2e5d6df25
Merge pull request #13350 from iwubcode/custom_shader_overhaul_vertex_pos
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VideoCommon: move transform matrices to accessible functions in VertexShaderGen
2025-05-10 01:20:28 -04:00
bb77d61967
Crypto/SHA1: Re-add memcpy avoiding optimization to BlockContext::Update.
2025-05-09 20:59:17 -05:00
0351fd56b1
Merge pull request #10766 from xperia64/dsp_format_fun
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DSP accelerator improvements
2025-05-09 19:04:23 -04:00
463bd86145
Merge pull request #13641 from jordan-woyak/sha1-fix
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Crypto/SHA1: Fix past-the-last-element std::array access and modernize code.
2025-05-09 18:56:20 -04:00
7113bafd94
Merge pull request #13586 from Tilka/spr_disasm
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GekkoDisassembler: standardize SPR names and add missing ones
2025-05-09 18:55:53 -04:00
b18bca11e8
Merge pull request #13440 from jordan-woyak/si-dev-change-tweak
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HW/SI: Don't require waiting a second before disconnecting an SIDevice.
2025-05-09 18:55:18 -04:00
7f44509a70
Merge pull request #13646 from OatmealDome/flatpak-flags
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Flatpak: Don't use CFLAGS and CXXFLAGS provided by the SDK
2025-05-09 12:42:53 -04:00
463686b766
Flatpak: Don't use CFLAGS and CXXFLAGS provided by the SDK
2025-05-09 00:49:00 -04:00
4a35a8c516
GameINI: Disable Dual Core for Shadow the Hedgehog
2025-05-08 12:50:39 -07:00
37f97cabb4
Merge pull request #13639 from Tilka/move
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AchievementManager: fix -Wpessimizing-move warning
2025-05-08 21:40:06 +02:00