Commit Graph

27698 Commits

Author SHA1 Message Date
Jun Su
312a3ba8c8 WiimoteEmu: Cleanup warnings of -Wparentheses
Add parentheses around operator ^.
2020-04-30 08:07:02 +08:00
Admiral H. Curtiss
303b18ddaf Qt/CodeWidget: Typo in settings key. 2020-03-20 20:51:26 +01:00
Mat M
9ac28054df
Merge pull request #8678 from JosJuice/setting-txt-code-default
Boot: Change pre-defined setting.txt CODE values
2020-03-20 02:06:07 -04:00
Silent
4a438db2c9
Qt/GameListModel: Use native separators in File Path column 2020-03-19 18:03:35 +01:00
JosJuice
21d6c0a11a Boot: Change pre-defined setting.txt CODE values
As suggested by
https://github.com/dolphin-emu/dolphin/pull/8673#discussion_r394945753
2020-03-19 13:05:44 +01:00
Léo Lam
53c34d962d
Merge pull request #8665 from AdmiralCurtiss/debugger_columns
Qt/CodeViewWidget: Make columns resizable by the user and set sensible defaults.
2020-03-19 01:40:30 +01:00
Admiral H. Curtiss
e8dfb8f78d Qt/CodeViewWidget: Make columns resizable by the user and set sensible defaults. 2020-03-18 22:27:53 +01:00
Léo Lam
0b91ea28c1
Merge pull request #8677 from JosJuice/comma-operator
Android/JNI: Remove odd usage of the comma operator
2020-03-18 13:13:16 +01:00
JosJuice
868cc15b71 Android/JNI: Remove odd usage of the comma operator
This was probably a copypaste mistake of mine.
(env is used as the first argument when calling ToJString.)
2020-03-18 12:37:28 +01:00
Léo Lam
4711b76cc4
Merge pull request #8655 from Techjar/fix-hotkey-groups
Core/HotkeyManager: Fix group names in config
2020-03-18 12:03:07 +01:00
Léo Lam
bb430fb5a5
Merge pull request #8675 from Pokechu22/disc-update
Fix Load Wii System Menu not updating after performing a disc update
2020-03-18 11:54:07 +01:00
Léo Lam
d1e8e3e903
Merge pull request #8671 from leoetlino/bt-passthrough-error
BTReal: Improve error handling for device opening
2020-03-18 11:52:22 +01:00
Pokechu22
c59120f089 Fix Load Wii System Menu not updating after performing a disc update
For a fresh install, the button was completely disabled even after the disc update; otherwise, the text on it was just out of date.
2020-03-17 19:59:48 -07:00
Jordan Woyak
099e6bfab9 DolphinQt: Fix gyro mapping indicator's "jitter" drawing. 2020-03-17 19:19:58 -05:00
Techjar
ae0c91805c Core/HotkeyManager: Fix group names in config
For some reason every button group was shoved into the same config
group called "Keys" which caused buggy behavior once someone tried to
have hotkeys with the same name in different groups. This fixes that,
and converts existing configs to the new group names so they don't get
reset.
2020-03-17 05:42:26 -04:00
Léo Lam
0461170363
Merge pull request #8672 from JosJuice/wii-setting-backup
Back up Wii setting.txt and SYSCONF while emulating
2020-03-16 22:21:15 +01:00
JosJuice
1b844067aa Back up Wii setting.txt and SYSCONF while emulating
When booting a Wii game, Dolphin can overwrite certain settings
in the SYSCONF file, such as turning off PAL60 for NTSC games.
Normally, these settings get reverted at the end of emulation, but
this does not happen if Dolphin crashes or force quits in some other
way. (Personally, I have a tendency to use Visual Studio's Stop
Debugging button, which kills the process...)

Dolphin also overwrites certain values in setting.txt when booting
a Wii game. Unlike with SYSCONF, we currently make no effort to
preserve the original values in this file.

This change fixes both of these problems by copying SYSCONF and
setting.txt to the Backup folder when booting a Wii game, and then
copying them back either when launching Dolphin (in case the
previous run of Dolphin crashed) or when ending emulation.
2020-03-16 21:04:19 +01:00
JosJuice
5f6598f9e9 StringUtil: Add PathToFileName function 2020-03-16 21:03:34 +01:00
Léo Lam
d4085382dc
Merge pull request #8598 from JosJuice/channel-sync-android-tv
Android: More robust check for whether to sync channels
2020-03-16 20:53:47 +01:00
Léo Lam
c86832849a
Merge pull request #8535 from JosJuice/movie-save-detection
Movie: Make checking for existing GC saves more reliable
2020-03-16 00:19:14 +01:00
JosJuice
cb0fe3fc30 Movie: Make checking for existing GC saves more reliable
The old code only handled a raw memory card in slot A, not taking
GCI folders into account at all.
2020-03-15 23:56:34 +01:00
Léo Lam
f81c0658c0
Merge pull request #8503 from JosJuice/android-stick-calibration
Android: Use square stick calibration
2020-03-15 23:42:05 +01:00
Léo Lam
5038ae384b
Merge pull request #8427 from CookiePLMonster/wil-submodule
Add Windows Implementation Libraries as an external library
2020-03-15 23:28:53 +01:00
Léo Lam
57274cbf91
Merge pull request #8565 from Pokechu22/log-scroll-bar
Always display the horizontal scroll bar when log word wrap is off
2020-03-15 23:14:23 +01:00
Léo Lam
a66ee4ea42
Merge pull request #8597 from SirMangler/master
Hotkeys: Toggle Freelook Hotkey
2020-03-15 22:40:51 +01:00
Léo Lam
d9eec2ef04
Merge pull request #8609 from jordan-woyak/separate-hotkey-background-input
DolphinQt: Give hotkeys their own "background input" setting.
2020-03-15 22:35:49 +01:00
Léo Lam
466c079bf4
Merge pull request #8604 from Techjar/netplay-index-direct
Core/NetPlayServer: Fix session not being added to index on direct connection type
2020-03-15 22:22:00 +01:00
Léo Lam
73e7f2a839 BTReal: Improve error handling for device opening
This commit attempts to improve error handling for device opening by
reducing panic alert spam when opening one or several devices fails.
Currently, Dolphin shows a panic alert for every device that we fail
to open, and another panic alert at the end if no usable device was
found. That is certainly a bit excessive -- we should only keep the
very last panic alert (the one that is shown if everything fails)
and we can just put the error for the last device open operation there.

This also changes the PanicAlert to a CriticalAlert to ensure the
message is visible even if the user has disabled regular panic alerts.

The message has also been reworded and should hopefully be clearer.
2020-03-15 22:10:24 +01:00
Léo Lam
d297080f52
Merge pull request #8669 from container1234/mbp
Breakpoints: Fix crash after clearing all memory breakpoints
2020-03-15 18:40:05 +01:00
Léo Lam
3c1f5c675d
Merge pull request #8628 from iwubcode/texturepack_game_id_file
VideoCommon: Allow texture folders to be determined by a <gameid>.txt
2020-03-15 18:37:46 +01:00
iwubcode
bba92019dc VideoCommon: Allow texture folders to be determined by a <gameid>.txt file 2020-03-15 12:34:04 -05:00
Léo Lam
24a01642e0
Merge pull request #8642 from AdmiralCurtiss/debugger_branch_arrows
Qt/CodeViewWidget: Implement branch arrows.
2020-03-15 16:45:36 +01:00
Admiral H. Curtiss
9c98b659f1 Qt/CodeViewWidget: Indent branch arrows based on free space rather than reserving a full column for each. 2020-03-15 16:14:35 +01:00
Léo Lam
19a46dd67b
Merge pull request #8652 from sonic2kk/qtshortcuts
Qt: Use Builtin QKeySequence Shortcuts
2020-03-15 15:07:47 +01:00
Léo Lam
4944e4b429
Merge pull request #8647 from jordan-woyak/minor-input-cleanups
InputCommon: Minor ReshapableInput related cleanups.
2020-03-15 15:06:54 +01:00
Léo Lam
0bf05009d0
Merge pull request #8650 from jordan-woyak/ir-cleanup
HW/WiimoteEmu: Camera logic cleanups.
2020-03-15 15:04:48 +01:00
Eamonn Rea
cd2cf137ba Use ZoomIn/ZoomOut QKeySequence in GameList 2020-03-15 14:58:33 +01:00
Eamonn Rea
eda31c782e Qt: Add Configuration shortcut 2020-03-15 14:58:31 +01:00
Eamonn Rea
b82f54762b Qt: Use builtin Find and Quit key sequences 2020-03-15 14:58:24 +01:00
Florian Bach
3487e5037e Fix settings.txt parsing in case of weird line endings 2020-03-15 00:12:19 +01:00
container1234
75a69b1145 Breakpoints: Fix crash after clearing all memory breakpoints 2020-03-14 21:57:09 +09:00
Stenzek
cdb0aa850d Qt/RenderWidget: Remove fill background functionality
We no longer need this since the video backend handles clearing the
window, and it fixes MoltenVK with Qt 5.14.
2020-03-11 23:13:45 +10:00
Stenzek
2f016295a6 Core: Render a blank UI frame before booting
This is related to https://bugs.dolphin-emu.org/issues/10958 which
uses Qt to clear out the window so the game list isn't displayed
while the core is booting. Instead, we use the video backend to
render a black screen, which means Qt doesn't have to flip between
paint engines.
2020-03-11 23:13:18 +10:00
Stenzek
fb947296b0 Vulkan: Pass CAMetalLayer to MoltenVK instead of NSView
Gets rid of the warning for calling [NSView layer] off the main thread.
2020-03-11 23:11:26 +10:00
Stenzek
a545344268 VideoBackends: Make it possible for PrepareWindow to change the surface
Again, needed for MoltenVK.
2020-03-11 23:10:30 +10:00
Stenzek
86db015c23 Common: Add a render_window field to WindowSystemInfo
We need this because we need to pass the layer to MoltenVK, not
the view handle. But the input subsystem still needs the window.
2020-03-11 23:09:30 +10:00
JosJuice
bb7623e3ba
Merge pull request #8659 from Ebola16/Q
Android: Fix obscured Dolphin version
2020-03-10 20:10:56 +01:00
Admiral H. Curtiss
18127e2554 Qt/CodeViewWidget: Implement branch arrows. 2020-03-07 01:52:53 +01:00
Silent
d1f6f12f78
AudioPane: Do not enable Dolby Pro Logic II quality slider if DPLII is disabled 2020-03-06 21:13:45 +01:00
spycrab
dcaabcac03
Merge pull request #8580 from AlexApps99/master
DolphinQt: Add "File Path" column to Game Grid
2020-03-06 08:22:44 +01:00