Ryan Houdek
3a205d663c
Fix building x86_64 on Android.
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Missed a define in x64MemTools for when the thought process was Android == ARM
Also changes the variable we use for choosing which folders to copy to and from our jni file.
This has changed since the x86_64 build target uses the library folder x86-64, which is stupid and annoying.
2014-09-09 00:11:08 -05:00
skidau
dae162c2b5
Merge pull request #971 from TurboK234/EFB_copies_togglefix
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Remove "EFB Copies Disabled" option from hotkey toggling cycle.
2014-09-08 17:05:52 +10:00
Lioncash
9db370ea40
DolphinWX: Use std::string over char arrays in MemoryView
2014-09-07 20:36:02 -04:00
Lioncash
e218c38721
DolphinWX: Remove unnecessary unique_ptr get calls in InputConfigDiag
2014-09-07 01:59:56 -04:00
skidau
7863295555
Used a constant for the default high value.
2014-09-07 14:25:06 +10:00
skidau
8abe9622fd
Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option.
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Each emulated Wiimote can have its speaker routed from left to right via the "Speaker Pan" setting in the emulated wiimote settings dialog. Use any value from -127 for leftmost to 127 for rightmost with 0 being the centre.
Added code in the InputConfig to use a spin control for non-boolean values.
Defaulted the setting of "Enable Speaker Data" to disabled.
2014-09-07 14:16:20 +10:00
skidau
3caab10df8
Hooked up the emulated Wiimote speaker.
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The Wiimotes are positioned as follows:
Wiimote 0 = Center
Wiimote 1 = Left
Wiimote 2 = Right
Wiimote 3 = Center
The Wiimote speaker output can be disabled via the "Enable Speaker Data" checkbox in the Wiimote settings.
2014-09-07 14:16:20 +10:00
skidau
b801c7f8f1
Merge pull request #1015 from zhuowei/update_debugger_menu_at_startup
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Update debugger button states at startup to disable non-functional JIT menu items
2014-09-07 14:14:11 +10:00
skidau
a21ad12f1e
Merge pull request #1014 from RachelBryk/active-movie
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Add an IsMovieActive function.
2014-09-07 14:05:59 +10:00
Rachel Bryk
5a163ec5e6
Add an IsMovieActive function.
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Makes things a bit simpler, since this is a common check.
2014-09-06 23:44:25 -04:00
skidau
741c0e2d50
Merge pull request #587 from RachelBryk/recording-race
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Don't allow starting recording in states that will cause a crash or othe...
2014-09-07 13:41:57 +10:00
Zhuowei Zhang
e0a909c076
Update debugger button states at startup to disable non-functional JIT menu entries
2014-09-06 23:38:22 -04:00
Shawn Hoffman
9a9fd8752a
Quiet initialization order warning in CFrame
2014-09-06 13:01:24 -07:00
shuffle2
9302218a19
Merge pull request #851 from lioncash/logg
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Common: Kill off duplicate log warning definitions
2014-09-06 12:35:19 -07:00
Lioncash
690ed8580c
Common: Kill off duplicate log warning definitions
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Also embed the log checks rather than using macros
2014-09-06 15:11:29 -04:00
shuffle2
218adb5515
Merge pull request #1003 from lioncash/wii-save-import
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DolphinWX: Fix Wii save importing
2014-09-06 11:52:33 -07:00
shuffle2
87b6c8d991
Merge pull request #988 from shuffle2/hide-menubar
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Fix render to main crashing in fullscreen.
2014-09-06 11:43:50 -07:00
Lioncash
5b837a11e4
DolphinWX: Fix Wii save importing
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Calls to reserve don't resize the array to accomodate the given data size.
These vectors should be initialized with the size directly.
2014-09-06 12:44:11 -04:00
Augustin Cavalier
a15d9ed0b6
Migrate PNGs from DolphinWX to the Data/Sys/Resources directory.
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* Aren't used by anything (yet) as DolphinWX compiles XPM versions into the build
* Moved the .desktop file as well, adjusted INSTALL rule accordingly
2014-09-06 11:47:21 -04:00
Shawn Hoffman
7308b809d8
Fix render to main crashing in fullscreen.
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When hiding the menubar (for going fullscreen with render to main),
keep a functionally-duplicate menubar around for servicing menubar
actions.
2014-09-05 22:21:09 -07:00
Fiora
07e0c917c6
Revert "JIT64: optimize CA calculations"
2014-09-05 10:26:30 -07:00
comex
97420c6ec6
Merge pull request #852 from FioraAeterna/optimizeca
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JIT64: optimize CA calculations
2014-09-05 11:52:02 -04:00
shuffle2
ee450acb54
Merge pull request #973 from rohitnirmal/remove-using-namespace
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Controller Interface: Remove "using namespace" in header file.
2014-09-04 22:58:22 -07:00
Ryan Houdek
30fef298bb
Revert "Don't sleep in the event thread"
2014-09-05 00:50:40 -05:00
Rohit Nirmal
b0060e5184
Controller Interface: Remove "using namespace" in header file.
2014-09-04 23:02:25 -05:00
shuffle2
fb3a668767
Merge pull request #974 from lioncash/wiki-links
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DolphinWX: Simplify wiki link construction
2014-09-04 19:35:28 -07:00
shuffle2
9c41b17b41
Merge pull request #945 from MikeRavenelle/inputConfig
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Edit Auto iterate through configuration inputs with toggle
2014-09-04 19:34:01 -07:00
Lioncash
6369173981
DolphinWX: Simplify wiki link construction
2014-09-04 21:30:33 -04:00
Jasper St. Pierre
5cb5a6ecd2
Don't sleep in the event thread
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The person who wrote this seemed to misunderstand how XPending and
XNextEvent actually work. XNextEvent will wait in poll if there's
no event yet, meaning that we don't need to sleep after we process
all the events; the kernel will sleep for us.
This changes indentation, so view with -w or a similar feature to
understand what's actually changed here.
2014-09-04 17:24:51 -07:00
MikeRavenelle
411c060504
Checkbox for iteration
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Added the option to handle whether the user wants to iterate through the
assignment of button mappings or assign them one at a time.
fixed formatting issues and code style.
I excluded this option from the config file. This stopped the check box value and the boolean from becoming offset. Since the option should always start as false.
This still causes an issue with the Wiimote input, since the class variable that keeps the state will be wiped, but the check box value will stay the same after closing/reopening without closing the entire Wiimote configuration. I am looking for a way to resolve this.
I also reduced wait time to 2.5 seconds vs. the 5 seconds previously. Seemed to be a little long.
These changes apparently did not go through.
This should fix the Wiimote issue.
2014-09-04 19:23:04 -05:00
MikeRavenelle
ffa6572116
Auto iterate through configuration inputs
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Allows user to map all inputs seamlessly without having to
click on each button.
Also increased button timeout to 5 seconds from 1.5 due to pita.
Motion controls are not included since they will be special cases.
2014-09-04 19:05:52 -05:00
TurboK234
b7ecaf6111
Added OSD comment if EFB Copies are disabled.
2014-09-05 01:42:40 +03:00
TurboK234
18e13aacf7
Remove "EFB Copies Disabled" option from hotkey toggling cycle.
2014-09-05 00:12:04 +03:00
Rohit Nirmal
732bb7beb1
Change NULL to nullptr.
2014-09-03 22:22:12 -05:00
shuffle2
4fcb633df5
Merge pull request #961 from RachelBryk/logs
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Read the config file before enabling logs.
2014-09-03 17:20:11 -07:00
Rachel Bryk
22d2c7d053
Read the config file before enabling logs.
2014-09-03 19:50:02 -04:00
Shawn Hoffman
fd2343e431
Re-implement hiding of the menubar in fullscreen with render to main.
2014-09-03 03:02:13 -07:00
shuffle2
46c1a0f03b
Merge pull request #733 from lioncash/readability
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DolphinWX: More readable variable names in BreakpointView
2014-09-03 01:28:17 -07:00
Shawn Hoffman
30dd2809a7
Prevent changing adapters during emulation and VideoConfigDiag cleanup
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Author: https://github.com/Anti-Ultimate/dolphin
2014-09-03 00:35:23 -07:00
Rachel Bryk
5adbc83453
Change ControlState typedef to double, and change all related floats/doubles to use it.
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Fixes an off by 1 issue related to double->float->double conversion, and eliminates numerous warnings.
2014-09-03 03:08:09 -04:00
shuffle2
532b7bb7da
Merge pull request #893 from rohitnirmal/scan-build-fixes
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Scan build fixes
2014-09-02 23:15:18 -07:00
Pierre Bourdon
5941653d47
Merge pull request #920 from shuffle2/msvc-gtest
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Provide a way to build and run unittests on Windows
2014-09-02 07:40:49 +02:00
Pierre Bourdon
8913c71dc1
Merge pull request #936 from lioncash/printf
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DolphinWX: Change a wx Printf call to a Format call
2014-09-02 07:34:28 +02:00
Pierre Bourdon
7fb8572765
Merge pull request #935 from lioncash/snprintf
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DolphinWX: Get rid of an snprintf call in ISOProperties
2014-09-02 07:33:56 +02:00
Shawn Hoffman
839cace5ff
msvc: get UnitTests compiling
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Choose it from VS or pass /p:RunUnitTests=true to msbuild
2014-09-01 21:27:45 -07:00
Shawn Hoffman
266992684d
msvc: remove some remnants of SDL and DSound from projects and general cleanup.
2014-09-01 21:27:44 -07:00
skidau
d287a278cf
Merge pull request #880 from RachelBryk/log
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Disable all logs by default.
2014-09-02 13:50:26 +10:00
Fiora
b51aa4fa89
Rename Log2 and add IsPow2 to MathUtils for future use
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Also remove unused pow2/pow2f functions.
2014-09-01 20:41:07 -07:00
Lioncash
e8a929ac1d
DolphinWX: Change a wx Printf call to a Format call
2014-09-01 22:02:38 -04:00
Lioncash
56122728c8
DolphinWX: Get rid of an snprintf call in ISOProperties
2014-09-01 21:55:38 -04:00