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mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-09-22 19:32:46 -06:00
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914 Commits 11 Branches 17 Tags
3a3eebc31362050438fe41c339f6cc2712ed02df
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3 Commits

Author SHA1 Message Date
Maarten ter Huurne
7be6725459 Include PluginSpecs.h so __cdecl is defined on non-Windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@954 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 11:12:03 +00:00
hrydgard
f14fca914d OpenGL - Don't cache pointer to compiled code - cache pointer to NativeVertexFormat instead.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@950 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 09:59:00 +00:00
hrydgard
72d8c3344b Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 23:08:46 +00:00
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