hrydgard
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64a74c2ba4
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Only initialize the Wiimote plugin if booting in Wii mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1535 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-12-14 20:01:01 +00:00 |
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Shawn Hoffman
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66536235e6
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compiletime warning fixes, possible wxw crashes fixed, disable build of njoy_test until it's more mature.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1502 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-12-12 03:38:50 +00:00 |
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hrydgard
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e450578710
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TLB hack plus some project changes. I only get a Konami logo though in MGS. Sonic1, plz fix :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1467 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-12-09 22:20:50 +00:00 |
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John Peterson
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743a12f53e
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Made the Wiimote status go away in GC mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1458 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-12-09 14:57:55 +00:00 |
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bushing
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49cfded60b
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set svn:eol-style=native for **.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1442 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-12-08 05:30:24 +00:00 |
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John Peterson
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9e0439a193
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Elf loader etc: Added command line elf loader so I can build and run homebrew with F5, use it with -e file.elf. Made some comments towards finding why lwbt fails to complete the HCI negotiation. I found that it worked in revision 800 so I will try to figure out what broke it along the way. Made some other small changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1432 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-12-08 00:25:01 +00:00 |
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nakeee
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7f00e271e5
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some nowx fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1431 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-12-07 22:42:49 +00:00 |
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nakeee
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fcfb8ffdd5
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some scons fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1425 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-12-07 17:09:40 +00:00 |
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John Peterson
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e168f95257
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Moved back SYSCONF to shared2/sys, it was probably unnecessary to have it in two places
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1325 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-11-29 00:06:38 +00:00 |
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John Peterson
|
5fb23f879e
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Fixed emulated Nunchuck in Mario Galaxy and Wii Sports
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1222 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-11-20 08:46:16 +00:00 |
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John Peterson
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be6a6215c9
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Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-11-16 20:09:13 +00:00 |
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Shawn Hoffman
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f7cb34f1e0
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Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1140 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-11-12 04:54:17 +00:00 |
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tmator
|
a03f39ac36
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now core, padsimple and dsp null can be buil in 64bit on osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@947 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-24 15:48:36 +00:00 |
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tmator
|
03763372ac
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first step to get dolphin on osx 64 with a no wx version (WIP)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@924 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-20 17:32:15 +00:00 |
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Shawn Hoffman
|
5bb6f62d9f
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Fixed many little DolphinWX annoyances/bugs. Added a little cheat sheet in EXI_DeviceMemoryCard.cpp so people can change the size of memcards, until (if) a feature is added to choose memcard size based on existing filesize.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@854 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-14 02:56:03 +00:00 |
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fires.gc
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c7ae1fd402
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Reverted r762 and r763 - i don't see any good reason to keep this revision as long as nobody fixes the windows build (btw: i don't understand why we need a non-WX build at all). if someone is going to fix it he can revert this revision.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@766 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-04 17:26:12 +00:00 |
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Sonicadvance1
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9a3ebd0c3b
|
Linux: Compiling with nowx=true now builds the entire project without WX, this isn't tested in Windows so it's always on via Common.h, You can test/fix it yourself that way. Also fixed Compiling again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@762 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-04 07:57:28 +00:00 |
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daco65
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9e9c3700b2
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added EmuState so you can place the function games.ini had in your game's ini. also renamed the Patches folder to GameIni (thx nakee, toroise was beeing an a**)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@708 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-26 13:51:00 +00:00 |
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Shawn Hoffman
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467fe4f2a6
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added a "main settings" dialog and moved most options there. Not complete yet. Also, just revert if the idea of a main settings dialog isn't to your liking.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@632 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-23 05:43:52 +00:00 |
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memberTwo.mb2
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e6a12b553b
|
Idle skipping in DC added (speedup). "Idle skipping" option in menu and ini
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@544 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-16 20:02:59 +00:00 |
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nakeee
|
21171d8b1b
|
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
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