Commit Graph

15616 Commits

Author SHA1 Message Date
Jules Blok
42bb48bd46 FramebufferManager: Bind only the first framebuffer layer when the EFB only has one layer. 2014-12-05 00:36:10 +01:00
Tillmann Karras
8d9a30b370 WiimoteReal: use inheritance instead of #ifdef 2014-12-05 00:16:41 +01:00
Lioncash
f14f0caea6 DiscIO: Remove some explicit deletes 2014-12-04 11:39:20 -05:00
Tillmann Karras
94197b604e WiimoteReal: inline unnecessary function 2014-12-04 17:09:12 +01:00
Tillmann Karras
d087cb95cd WiimoteReal: shuffle code around 2014-12-04 17:09:12 +01:00
Tillmann Karras
a1e974fedf WiimoteReal: add m_ prefix to member variables 2014-12-04 17:09:12 +01:00
Markus Wick
02dae1d1ba VideoCommon: fix include order 2014-12-04 15:15:16 +01:00
Lioncash
6d5e9cb5b1 Merge pull request #1649 from rohit-n/build-pch
Fix building with PCH disabled.
2014-12-03 23:01:44 -05:00
Rohit Nirmal
e7ddaf86f5 Fix building with PCH disabled. 2014-12-03 22:01:12 -06:00
skidau
7bc78827ed Merge pull request #1574 from degasus/profiler
Common: Add a built-in profiler
2014-12-04 13:22:31 +11:00
Lioncash
4c09f3ab05 Merge pull request #1637 from lioncash/dim
FrameTools: Fix dimming of controller settings menu item
2014-12-03 21:20:58 -05:00
skidau
b1b7ae9f6a Merge pull request #1644 from FioraAeterna/fixtlb
TLB: fix backwards exception check
2014-12-04 13:19:03 +11:00
skidau
4a424e93a4 Merge pull request #1622 from FioraAeterna/texmtxfloat4
Vertex loader: optimize texmtx_write_float4
2014-12-04 13:10:22 +11:00
Lioncash
a2d0b80ae0 Merge pull request #1648 from rohit-n/build-pch
Fix building with PCH disabled.
2014-12-03 21:02:41 -05:00
Rohit Nirmal
ac22a2184b Fix building with PCH disabled. 2014-12-03 19:59:47 -06:00
Ryan Houdek
d8cb976bba Merge pull request #1639 from Sonicadvance1/aarch64_improvements
Aarch64 improvements
2014-12-03 19:15:55 -06:00
Lioncash
692f4496ba Merge pull request #1646 from lioncash/header
Jit: Remove unnecessary include
2014-12-03 20:12:01 -05:00
Lioncash
c715a4f8ef Jit: Remove unnecessary include 2014-12-03 17:30:57 -05:00
skidau
bfc62d2ada Merge pull request #1366 from kayru/orthographic_projection_epsilon
Added projection matrix epsilon that fixes depth clipping issues in some games
2014-12-04 09:10:36 +11:00
magumagu
6b34b1b0d0 JIT: remove unnecessary uses of MMU flag. 2014-12-03 14:06:06 -08:00
magumagu
c3b36de51e HLE code replacement: remove unused code. 2014-12-03 14:05:05 -08:00
Lioncash
241c94d337 Merge pull request #1645 from magumagu/jit-unused-flag
JIT: remove unused flag.
2014-12-03 16:13:31 -05:00
Lioncash
88cd27bbca Merge pull request #1392 from kayru/d3d_viewport_depth
D3D: Replaced shader-based depth range remap with viewport
2014-12-03 14:49:30 -05:00
Fiora
e3578683e3 Vertex loader: optimize texmtx_write_float4
Seems to be pretty high in the profile in some geometry-heavy games like The
Last Story, and the compiler-generated assembly is terrifyingly bad, so
SSE-ize it.
2014-12-03 11:17:05 -08:00
Fiora
a4c6cf85e9 TLB: fix backwards exception check 2014-12-03 06:00:23 -08:00
skidau
b9b3277fb5 Merge pull request #1618 from JosJuice/dvd-low-open-partition
Fix Wii disc partitions
2014-12-03 21:24:56 +11:00
JosJuice
a2566bd397 DiscIO: Safety check when allocating memory for TMD 2014-12-03 10:54:09 +01:00
Ryan Houdek
303ff79746 Merge pull request #1642 from Sonicadvance1/fix_intel_windows_crap
Works around broken Intel Windows video drivers.
2014-12-03 01:22:09 -06:00
Ryan Houdek
5c3bbf7409 Works around broken Intel Windows video drivers.
Just use regular boolean negation in our pixel shader's depth test everywhere except on Qualcomm.
This works around a bug in the Intel Windows driver where comparing a boolean value against true or false fails but boolean negation works fine.
Quite silly.

Should fix issues #7830 and #7899.
2014-12-03 00:33:42 -06:00
Ryan Houdek
71e4e67ae1 [AArch64] Only flush registers that are needed with interpreter fallback.
We try to keep as many registers as possible in callee saved registers, so if we have guest registers in the correct registers and the interpreter
call we are falling back to doesn't need the registers then we can dump just those ones. Which means we don't have to dump 100% of our register state
when falling to the interpreter.
2014-12-02 21:08:38 -06:00
Ryan Houdek
71b77f3173 [AArch64] Makes some integer instructions more clear what they're doing.
ComputeRC was a bit unclear by using 64bit registers for setting the immediate and then calling SXTW on a 6b4it register which is just a bit obscure.
When the source register is an immediate in cntlzwx, just use the built in GCC function instead of our own implementing for counting leading zeros.
2014-12-02 21:08:38 -06:00
Ryan Houdek
8dfb8d8ad5 [AArch64] Implements HLE function injection 2014-12-02 21:08:38 -06:00
Ryan Houdek
51ad798105 [AArch64] Implements block linking.
Before block linking was enabled but it wasn't ever implemented.
Implements link blocks and destroy block functions and moves the downcount check in the WriteExit function so it doesn't get overwritten when linking.
2014-12-02 21:08:38 -06:00
Ryan Houdek
ca04601b14 [AArch64] Fixes the dispatcher
Changes the dispatcher to make sure to we are saving the LR(X30) to the stack. Also makes sure to keep the stack aligned.
AArch64's AAPCS64 mandates the stack to be quad-word aligned.

Fixes the dispatcher from infinite looping due to a downcount check jumping to the dispatcher. This was because checking exceptions and the state
pointer wouldn't reset the global conditional flags. So it would leave the timing/exception, jump to the start of the dispatcher and then jump back
again due to the conditional branch.
2014-12-02 21:08:38 -06:00
Ryan Houdek
c3c80e9440 [AArch64] Improves the register cache.
Removes the REG_AWAY nonsense I was doing. I've got to get the JIT more up to speed before thinking of insane register cache things.
Also fixes a bug in immediate setting where if the register being set to an immediate already had a host register tied to it then it wouldn't free the
register it had. Resulting in register exhaustion.
2014-12-02 21:08:38 -06:00
Ryan Houdek
2c39d4044d [AArch64] Add loadstore paired emitter instructions. 2014-12-02 21:08:34 -06:00
Lioncash
22209bcc62 Merge pull request #1620 from Armada651/ogl-msaa-array
OGL: Don't use texture arrays for MSAA.
2014-12-02 20:50:09 -05:00
Ryan Houdek
eea3039a6a Merge pull request #1636 from Sonicadvance1/ppcanalyst-fix
Fix register usage detection in PPCAnalyst.
2014-12-02 18:59:42 -06:00
Lioncash
438cec8eb6 Merge pull request #1632 from lioncash/assert
DolphinWX: Fix assertions when using Boomy
2014-12-02 19:46:53 -05:00
Jules Blok
40920b3823 OGL: Don't use texture arrays for MSAA.
This solves a performance regression on AMD cards.
We don't currently support stereoscopy for MSAA anyway.
2014-12-03 01:39:43 +01:00
Lioncash
1abb87bba7 DolphinWX: Fix assertions when using Boomy
Assertions would occur because wx would be looking for an image with the name of "classic.png", which simply didn't exist.
2014-12-02 19:25:00 -05:00
Lioncash
8f08601499 FrameTools: Fix dimming of controller settings menu item 2014-12-02 19:18:15 -05:00
degasus
94d9d138d9 Common: Add a built-in profiler 2014-12-03 00:50:41 +01:00
Ryan Houdek
08660c89ad Fix register usage detection in PPCAnalyst.
lmw/stmw weren't properly setting input and output registers since they use multiple registers.
dcbz was just missing a flag in the instruction tables.
2014-12-02 16:12:33 -06:00
Ryan Houdek
e40f129fdd Merge pull request #1635 from FioraAeterna/fixprofiler2
JIT: fix profiler call
2014-12-02 14:39:25 -06:00
Fiora
863fb91cad JIT: fix profiler call
Sometimes this seems to require a 64-bit offset, so use CallFunction instead
2014-12-02 10:17:58 -08:00
Lioncash
734aac54a8 Merge pull request #1631 from lioncash/id
DolphinWX: Specify wxID_ANY where -1 is used in controls
2014-12-02 12:01:29 -05:00
Augustin Cavalier
726b50e06e Fix HiDPI loading logic. 2014-12-02 09:45:00 -05:00
Augustin Cavalier
a5cfe85c8d Support HiDPI flags & rating images.
There aren't any yet, it's up to up to Stevoisiak and MaJoR to create
them :)
2014-12-02 09:44:56 -05:00
Augustin Cavalier
320c5f2545 Cast the result of GetSize() to "unsigned long long".
Squelches a warning on Mac OS X.
2014-12-02 09:44:52 -05:00