JosJuice
cb0fe3fc30
Movie: Make checking for existing GC saves more reliable
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The old code only handled a raw memory card in slot A, not taking
GCI folders into account at all.
2020-03-15 23:56:34 +01:00
Léo Lam
f81c0658c0
Merge pull request #8503 from JosJuice/android-stick-calibration
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Android: Use square stick calibration
2020-03-15 23:42:05 +01:00
Léo Lam
5038ae384b
Merge pull request #8427 from CookiePLMonster/wil-submodule
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Add Windows Implementation Libraries as an external library
2020-03-15 23:28:53 +01:00
Craftyawesome
dee271bae0
Update Readme.md
2020-03-15 18:28:24 -04:00
Léo Lam
57274cbf91
Merge pull request #8565 from Pokechu22/log-scroll-bar
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Always display the horizontal scroll bar when log word wrap is off
2020-03-15 23:14:23 +01:00
Léo Lam
a66ee4ea42
Merge pull request #8597 from SirMangler/master
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Hotkeys: Toggle Freelook Hotkey
2020-03-15 22:40:51 +01:00
Léo Lam
d9eec2ef04
Merge pull request #8609 from jordan-woyak/separate-hotkey-background-input
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DolphinQt: Give hotkeys their own "background input" setting.
2020-03-15 22:35:49 +01:00
Léo Lam
466c079bf4
Merge pull request #8604 from Techjar/netplay-index-direct
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Core/NetPlayServer: Fix session not being added to index on direct connection type
2020-03-15 22:22:00 +01:00
Léo Lam
73e7f2a839
BTReal: Improve error handling for device opening
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This commit attempts to improve error handling for device opening by
reducing panic alert spam when opening one or several devices fails.
Currently, Dolphin shows a panic alert for every device that we fail
to open, and another panic alert at the end if no usable device was
found. That is certainly a bit excessive -- we should only keep the
very last panic alert (the one that is shown if everything fails)
and we can just put the error for the last device open operation there.
This also changes the PanicAlert to a CriticalAlert to ensure the
message is visible even if the user has disabled regular panic alerts.
The message has also been reworded and should hopefully be clearer.
2020-03-15 22:10:24 +01:00
Léo Lam
d297080f52
Merge pull request #8669 from container1234/mbp
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Breakpoints: Fix crash after clearing all memory breakpoints
2020-03-15 18:40:05 +01:00
Léo Lam
3c1f5c675d
Merge pull request #8628 from iwubcode/texturepack_game_id_file
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VideoCommon: Allow texture folders to be determined by a <gameid>.txt
2020-03-15 18:37:46 +01:00
iwubcode
bba92019dc
VideoCommon: Allow texture folders to be determined by a <gameid>.txt file
2020-03-15 12:34:04 -05:00
Léo Lam
24a01642e0
Merge pull request #8642 from AdmiralCurtiss/debugger_branch_arrows
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Qt/CodeViewWidget: Implement branch arrows.
2020-03-15 16:45:36 +01:00
Léo Lam
5db7add9c7
Merge pull request #8667 from Mystro256/master
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Allow for some shared minizip/fmt
2020-03-15 16:25:11 +01:00
Admiral H. Curtiss
9c98b659f1
Qt/CodeViewWidget: Indent branch arrows based on free space rather than reserving a full column for each.
2020-03-15 16:14:35 +01:00
Léo Lam
19a46dd67b
Merge pull request #8652 from sonic2kk/qtshortcuts
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Qt: Use Builtin QKeySequence Shortcuts
2020-03-15 15:07:47 +01:00
Léo Lam
4944e4b429
Merge pull request #8647 from jordan-woyak/minor-input-cleanups
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InputCommon: Minor ReshapableInput related cleanups.
2020-03-15 15:06:54 +01:00
Léo Lam
0bf05009d0
Merge pull request #8650 from jordan-woyak/ir-cleanup
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HW/WiimoteEmu: Camera logic cleanups.
2020-03-15 15:04:48 +01:00
Eamonn Rea
cd2cf137ba
Use ZoomIn/ZoomOut QKeySequence in GameList
2020-03-15 14:58:33 +01:00
Eamonn Rea
eda31c782e
Qt: Add Configuration shortcut
2020-03-15 14:58:31 +01:00
Eamonn Rea
b82f54762b
Qt: Use builtin Find and Quit key sequences
2020-03-15 14:58:24 +01:00
Léo Lam
97aaee1577
Merge pull request #8198 from mazes-80/system-fmt
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Build system: default to fmt shared library when available
2020-03-15 14:36:28 +01:00
mazes-80
209db1f96c
Build system: default to fmt shared library when available
2020-03-15 14:30:44 +01:00
Léo Lam
33492e4df0
Merge pull request #8670 from Leseratte10/master
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Fix settings.txt parsing in case of weird line endings
2020-03-15 14:28:26 +01:00
Florian Bach
3487e5037e
Fix settings.txt parsing in case of weird line endings
2020-03-15 00:12:19 +01:00
container1234
75a69b1145
Breakpoints: Fix crash after clearing all memory breakpoints
2020-03-14 21:57:09 +09:00
JMC47
15acce847d
Merge pull request #8666 from stenzek/fix-macos-vulkan-yet-again
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Fix Vulkan/MoltenVK on macOS yet again
2020-03-12 03:52:47 -04:00
Mystro256
9f12e0f5a9
Allow using shared minizip
2020-03-11 10:55:05 -04:00
Stenzek
cdb0aa850d
Qt/RenderWidget: Remove fill background functionality
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We no longer need this since the video backend handles clearing the
window, and it fixes MoltenVK with Qt 5.14.
2020-03-11 23:13:45 +10:00
Stenzek
2f016295a6
Core: Render a blank UI frame before booting
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This is related to https://bugs.dolphin-emu.org/issues/10958 which
uses Qt to clear out the window so the game list isn't displayed
while the core is booting. Instead, we use the video backend to
render a black screen, which means Qt doesn't have to flip between
paint engines.
2020-03-11 23:13:18 +10:00
Stenzek
fb947296b0
Vulkan: Pass CAMetalLayer to MoltenVK instead of NSView
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Gets rid of the warning for calling [NSView layer] off the main thread.
2020-03-11 23:11:26 +10:00
Stenzek
a545344268
VideoBackends: Make it possible for PrepareWindow to change the surface
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Again, needed for MoltenVK.
2020-03-11 23:10:30 +10:00
Stenzek
86db015c23
Common: Add a render_window field to WindowSystemInfo
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We need this because we need to pass the layer to MoltenVK, not
the view handle. But the input subsystem still needs the window.
2020-03-11 23:09:30 +10:00
Ryan Meredith
38fa38d424
Android: Add Set as Default ISO to UI
2020-03-11 01:06:32 -04:00
JosJuice
bb7623e3ba
Merge pull request #8659 from Ebola16/Q
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Android: Fix obscured Dolphin version
2020-03-10 20:10:56 +01:00
Tilka
c507370ba2
Merge pull request #8663 from spycrab/logo_square
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Resources: Make dolphin_logo.png square
2020-03-08 04:37:02 +00:00
Tilka
a1fafdfd0e
Merge pull request #8664 from CookiePLMonster/dolby-pro-logic-quality-fixup
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AudioPane: Do not enable DPLII quality slider if DPLII is off
2020-03-08 04:35:57 +00:00
Admiral H. Curtiss
18127e2554
Qt/CodeViewWidget: Implement branch arrows.
2020-03-07 01:52:53 +01:00
Silent
d1f6f12f78
AudioPane: Do not enable Dolby Pro Logic II quality slider if DPLII is disabled
2020-03-06 21:13:45 +01:00
spycrab
4ecf8008bf
Resources: Make dolphin_logo.png square
2020-03-06 19:13:45 +01:00
spycrab
dcaabcac03
Merge pull request #8580 from AlexApps99/master
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DolphinQt: Add "File Path" column to Game Grid
2020-03-06 08:22:44 +01:00
Mat M
8679f7a4d4
Merge pull request #8661 from trofi/master
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Tweaks to build against gcc-10.
2020-03-05 20:48:51 -05:00
Sergei Trofimovich
879e8364af
Source/Core/Core/DSP/DSPTables.cpp: include <cstdio> for sprintf
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Without included header build fails on gcc-10 as:
```
[ 52%] Building CXX object Source/Core/Core/CMakeFiles/core.dir/DSP/DSPTables.cpp.o
../../../../Source/Core/Core/DSP/DSPTables.cpp: In function 'const char* DSP::pdname(u16)':
../../../../Source/Core/Core/DSP/DSPTables.cpp:492:3: error: 'sprintf' was not declared in this scope
492 | sprintf(tmpstr, "0x%04x", val);
| ^~~~~~~
```
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-03-05 21:20:34 +00:00
Sergei Trofimovich
0478ce72f5
Source/Core/Common/StringUtil.h: include <limits> for std::numeric_limits
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Without included header build fails on gcc-10 as:
```
[ 13%] Building CXX object Source/Core/AudioCommon/CMakeFiles/audiocommon.dir/CubebUtils.cpp.o
In file included from ../../../../Source/Core/AudioCommon/CubebUtils.cpp:13:
../../../../Source/Core/Common/StringUtil.h: In function 'bool TryParse(const string&, T*)':
../../../../Source/Core/Common/StringUtil.h:84:20: error: 'numeric_limits' is not a member of 'std'
84 | if (value < std::numeric_limits<LimitsType>::min() ||
| ^~~~~~~~~~~~~~
```
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-03-05 21:20:34 +00:00
Ryan Meredith
163d9506e8
Android: Fix obscured Dolphin version
2020-03-03 13:19:08 -05:00
AlexApps99
465e7c2521
Used whole path instead of relative path
2020-03-03 11:58:59 +13:00
AlexApps99
7408c388d6
Add path to File Name column of game grid
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Fixes https://bugs.dolphin-emu.org/issues/10567
2020-03-02 17:38:28 +13:00
JosJuice
1add30994b
Translation resources sync with Transifex
2020-02-29 16:08:46 +01:00
Techjar
08c95883e9
Common/IniFile: Add Exists function for section name only
2020-02-29 01:39:36 -05:00
Mat M
4d9f556456
Merge pull request #8653 from jordan-woyak/fix-cc-triggers
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HW/WiimoteEmu: Fix Classic Controller triggers.
2020-02-26 17:42:17 -05:00