Commit Graph

23189 Commits

Author SHA1 Message Date
a0f787aa1b Qt: Turn ARCodeEditor into general purpose CheatCodeEditor 2018-01-24 13:35:13 +01:00
df9611255a PPCSymbolDB: two columns symbol map support added 2018-01-24 12:43:23 +01:00
c66156148d Merge pull request #6317 from stenzek/renderer-bind
AbstractTexture: Move Bind() method to Renderer
2018-01-24 12:19:53 +01:00
ae8b469b80 Android: Don't hard code the user dircetory path to /sdcard/dolphin-emu
Android is allowed to pick any path for the external storage media and
that's why we should always use Environment.getExternalStorageDirectory()
to get the external storage path
2018-01-24 12:15:59 +01:00
c3dc8bf1c0 Merge pull request #6310 from mahdihijazi/fix_animation
Android: Fix settings screen animation if Animator Duration Scale is Off
2018-01-24 12:14:21 +01:00
9a166dca57 Merge pull request #6313 from mahdihijazi/support_change_disc
Android: Support change disc
2018-01-24 12:07:10 +01:00
5223831c7b Merge pull request #6319 from Ebola16/master
Update the Android Gradle plugin to version 3.0.1
2018-01-24 12:06:45 +01:00
432ebe793e Merge pull request #6318 from JosJuice/qt-debugger-strings
Tweak Qt debugger strings to be more translation friendly
2018-01-24 10:39:11 +01:00
a972892821 Merge pull request #6320 from sepalani/dwc_printf
HLE: DWC_Printf debug added
2018-01-24 10:29:02 +01:00
2c1cb609cc Merge pull request #6287 from spycrab/qt_gamecube
Qt/Settings: Implement "GameCube pane"
2018-01-23 12:25:05 -08:00
440101a6bb Merge pull request #6279 from spycrab/qt_arcodes
Qt: Implement "AR Codes"
2018-01-23 12:23:54 -08:00
6ffb5dbaaa HLE: DWC_Printf debug added 2018-01-23 19:02:32 +01:00
38e0b6e2ab AbstractTexture: Move Bind() method to Renderer
This makes state tracking simpler, and enables easier porting to command
lists later on.
2018-01-22 13:22:09 +10:00
765b20cc7a Update the Android Gradle plugin to version 3.0.1 2018-01-21 17:29:34 -05:00
04b9310bb6 Tweak Qt debugger strings to be more translation friendly 2018-01-21 16:33:46 +01:00
c9dc585dcb Android: Support change disc 2018-01-21 13:59:36 +01:00
fca56d532a Merge pull request #4453 from degasus/custom_texture
CustomTexture: Drop old texture format.
2018-01-21 11:22:49 +01:00
e2dbf10ee5 Android: Keep the local copy of the mSurface
onCreateView might not be called after resuming the emulatoin wich will
leed the game to stuck in the middle since mRunWhenSurfaceIsValid will be
true but surfaceChanged will never be called in this case.
2018-01-21 01:30:45 +01:00
42c562afbc Qt: Fix render window resize bug 2018-01-20 21:05:04 +01:00
a5a0599145 CustomTexture: Drop old texture format. 2018-01-20 17:08:47 +01:00
0b466249e0 CustomTextures: Drop format convertion. 2018-01-20 16:39:04 +01:00
53f2fcb571 Android: Fix settings screen animation if Animator Duration Scale is Off
If Animator Duration Scale is Off, the Enhancements/Hacks screens were
not visible unless you enable the Animator Duration Scale back. This
make sure screens will be visible regardless of your animation settings.
2018-01-19 11:55:20 +01:00
2441fd28d5 AVIDump: Remove incorrect usage of s_ prefix 2018-01-17 22:19:14 +01:00
e02025b45e Merge pull request #6307 from rukai/fix-frame-dump-path
Handle framedump path not existing
2018-01-17 22:02:51 +01:00
6c7e6016fb Handle framedump path not existing 2018-01-18 07:53:30 +11:00
cb7eede193 VideoCommon: Apply custom texture scale for arbitrary mipmaps.
We want to get the same mipmap level. And if the IR and the custom
texture upscaling fits, we don't need to modify the LOD bias.
2018-01-17 09:02:36 +01:00
2a43f41ace Merge pull request #6297 from JosJuice/custom-texture-arb-filename
Treat custom textures with "_arb" suffix as having arbitrary mipmaps
2018-01-15 09:58:30 +01:00
fffa883cae Qt/Settings: Implement "GameCube pane" 2018-01-14 12:24:05 +01:00
27b6a2e634 Merge pull request #6292 from gyroninja/master
Fixed SIGSEGV in PPCDebugInterface When Reading Too Early in The Boot Process
2018-01-13 14:34:38 +01:00
973bd154b9 Merge pull request #6304 from container1234/qt-debugger
Qt/Debugger: Minor fixes
2018-01-13 11:53:20 +01:00
025d9383ac Use double instead of float for FPRs 2018-01-13 19:33:11 +09:00
ec78118a43 Merge pull request #6302 from JosJuice/gradle-compile
Use "implementation" for all dependencies in build.gradle
2018-01-13 11:25:37 +01:00
b6138b9408 Fix 64bit registers that are not displayed correctly 2018-01-13 16:21:32 +09:00
9628e22916 Changed PPCDebugInterace to check memory only after the emulator has finished starting 2018-01-12 15:18:29 -08:00
955214c6b6 Merge pull request #6299 from Ebola16/master
ISOProperties: Rename "Edit Config" and "Show Defaults"
2018-01-12 21:34:16 +01:00
83870fbcf0 Use "implementation" for all dependencies in build.gradle 2018-01-12 21:29:42 +01:00
56d74d65d0 Merge pull request #6298 from 34will/feature/Android_Single_Char_Fix
[Android] Fix for single char name for Wii and WAD Games
2018-01-12 09:41:52 +01:00
ce0c699b66 Merge pull request #6246 from stenzek/vulkan-readback-fixes
Vulkan: Fix MSAA regression from 5.0-5968
2018-01-12 11:46:55 +10:00
86a787bdf9 Modified StringUtil to change UTF16ToUTF8 to use a wstring_convert and codecvt_utf8<wchar_t> to convert a UTF16 wstring to a UTF8 string. 2018-01-11 21:49:25 +00:00
b93ae14272 Merge pull request #6300 from JonnyH/WIP/glsl-es-implicit-int-float-conversions-in-gpu-texture-decode
GLSL-ES doesn't allow implicit int/uint conversions
2018-01-11 22:22:05 +01:00
a949e98d9b Modified UTF16BEUTF8 to just convert the UTF-16 C-string into a std::u16string, and pass it into CodeToUTF8 with the 'from' parameter being "UTF-16BE", rather than manually performing the big endian to little endian encoding. 2018-01-11 19:51:19 +00:00
46254a2cf2 Some more implicit uint/float conversions in the texture decode shaders 2018-01-11 11:15:40 -08:00
f23dd992dd GLSL-ES doesn't allow implicit int/uint conversions 2018-01-11 10:54:55 -08:00
1fabc93756 ISOProperties: Rename Edit Config and Show Defaults 2018-01-11 08:31:01 -05:00
4997fbce44 Vulkan: Fix possible mismatch between EFB framebuffer and render pass
This could happen when changing MSAA settings or internal resolution at
runtime.
2018-01-11 16:02:31 +10:00
0525726338 Vulkan: Move pipeline barrier outside render pass for EFB peeks 2018-01-11 15:36:01 +10:00
48a8063cd5 Vulkan: Fix FramebufferManagerBase::m_EFBLayers being set out-of-range 2018-01-11 15:30:27 +10:00
173a33886c Vulkan: Move render pass management to ObjectCache 2018-01-11 15:21:34 +10:00
0e50b2c9f2 Vulkan: Add missing layout transition when resolving MSAA depth buffers 2018-01-11 15:21:33 +10:00
ba111959fa Modified StringUtil to use a u16string instead of a wstring in the non-win32 UTF16BEToUTR8 method. 2018-01-11 02:45:27 +00:00