Commit Graph

7216 Commits

Author SHA1 Message Date
5696da0b3e Revert "[NetPlay] Make the Memory Card A/B setting sync across netplay."
This reverts commit e110f1049c.

This unfixes issue 6575. Reverted due to huge performance hit on behalf of JMC.
2013-09-04 02:55:13 -05:00
d0d053a9f9 Fix for old libc version on bionic. Old versions would crash if the second argument was NULL. 2013-09-04 02:04:31 -05:00
1ea8b93667 Fix typo in log message in WII_IOB.cpp. 2013-09-04 00:03:05 -04:00
7e26aace9f [ARM] Reenable ps_add. Issue is due to something in the FPR cache. Still needs to be investigated. 2013-09-04 03:27:45 +00:00
8684b7635a [ARM] Reimplement fastmem for the few loadstores that had it before. 2013-09-04 02:07:57 +00:00
e9ffba7ab8 Don't ever ever let CFrame::DoStop() run twice at the same time. 2013-09-03 18:53:23 -04:00
e110f1049c [NetPlay] Make the Memory Card A/B setting sync across netplay.
Fixes issue 6575.
2013-09-03 17:41:52 -04:00
8ae10b3e12 [NetPlay] Allow recording movies during netplay.
Fixes issue 6207.
2013-09-03 15:50:41 -04:00
39ad48dfa5 [ARM] lmw implementation. 2013-09-03 09:55:15 +00:00
30cd436e86 [ARM] Merge load instructions in to one. Also rapid prototype 13 more load instructions. This disables fastmem currently for loads. 2013-09-03 09:22:43 +00:00
d4d6eb562e [ARM] Fix and enable fastmem for 32bit stores. 2013-09-03 05:05:10 +00:00
cc2fa4a003 [ARM] Merge all store instructions in to one. This disables fastmem on stores currently. Hit isn't noticeable since I've also implemented 5 more store instructions with this. 2013-09-03 04:11:25 +00:00
dfce0f3b0b [ARM] Merge all store instructions in to one. This disables fastmem on stores currently. Hit isn't noticeable since I've also implemented 5 more store instructions with this. 2013-09-03 04:08:15 +00:00
6b1c8f9d17 [Netplay] Read dual core setting before syncing it with clients.
Fixes issue 6573.

Fixes issue 6535.
2013-09-02 19:55:25 -04:00
5b9254a1cd fix android. 2013-09-02 17:30:31 -04:00
50520c7c3d Make fastmem work under a debugger on OS X.
Not only do debuggers catch the expected SIGSEGV by default, I'm not
sure there's a working way to configure either gdb or lldb not to.  This
commit uses an OS X-specific mechanism to add an exception handler that
runs before the default one.
2013-09-02 17:26:32 -04:00
4c3230bcde Remove accessType from BackPatch's signature in favor of getting it from DisassembleMov.
It isn't easily accessible with sigaction or Mach exceptions (well,
requires an additional system call in the latter), and isn't necessary.

(and get rid of the enum, because it's only used once, and the comments
are more expressive than enum names)
2013-09-02 16:55:22 -04:00
a7f3264fed [ARM] Merge a bunch of arithmetic JIT instructions and rapid prototyping of a bunch more. 2013-09-02 14:15:37 +00:00
1b1cc82e5b rename vertex streaming hack tooltip
String is copyed from issue 6552.
2013-09-02 13:33:36 +02:00
2897619ddb Removal of my terrible idea. 2013-09-02 05:31:48 -05:00
e7157e7c52 [Android] Fix fastmem and enable. 2013-09-02 04:10:21 -05:00
831963616f [Android] Make texture loading/deleting/drawing backend non-specific by making them happen in the backend instead of somewhere else. Just a clean up commit really. 2013-09-02 01:40:05 -05:00
0219049c03 Fix an accidental duplicate if-statement handling of 0x1007 in WII_IPC_HLE_Device_net.cpp 2013-09-02 01:28:48 -04:00
35b8dfbe0c A few more warnings. 2013-09-01 23:33:35 -04:00
2630169229 More warnings: mark/avert truncating conversions from float. 2013-09-01 22:59:35 -04:00
4f5729dd59 MSVC warnings. 2013-09-01 22:59:32 -04:00
de0a5fdfbb More trivial warning fixes. 2013-09-01 22:59:18 -04:00
c08f06f8c9 Fix IOCTLV_SO_GETADDRINFO.
It tried to cast incoming pointers to native ones.  The values are
required to be null anyway, so it doesn't really matter, but it fixes a
warning at least.
2013-09-01 22:58:40 -04:00
186527544b Fix use of deprecated APIs in IOdarwin.mm. 2013-09-01 22:58:38 -04:00
403744dee8 Fix use of deprecated screen resolution API.
(This is currently pointless, as the code in question is not used on OS
X anyway, but I'd like to see that option come back.  In any case, fixes
the warning)
2013-09-01 22:58:35 -04:00
fd7cf5bb71 A bunch of trivial changes to fix clang warnings. 2013-09-01 22:58:33 -04:00
71fde876df A fix to my fix to my fix. Sorry.
(Avoid uninitialized m_pFile when loading WADs.)
2013-09-01 17:15:16 -04:00
b03ff7a86b [Android] Fix the game thread never leaving. 2013-09-01 01:10:40 -05:00
a6f6695ecd Work around MSVC bug, and make it less likely to happen again. Ew.
MSVC insisted on using a copy assignment where a move was intended and
ought to be used.  This would have been caught, because the class in
question inherits from NonCopyable, which declares a move assignment
operator, which is supposed to delete the implicitly declared copy
assignment operator, but of course MSVC didn't do that either, causing a
class that should have been safe to be unsafe.
2013-09-01 00:04:50 -04:00
5209abeb03 Better error reporting for ES / NANDContentLoader. 2013-08-31 23:49:29 -04:00
3e049a130b NetPlay: bump proto
As it changed with the pad mapping change.
2013-08-31 23:29:12 -04:00
ffe710b4e8 Recvfrom tidy and store laste error. 2013-09-01 15:15:55 +12:00
1c106abf13 Fix sendto.
This fixes Opera, sorry [SS]
2013-09-01 14:30:07 +12:00
b11f14c6f7 Fix setsockopt. 2013-09-01 14:03:03 +12:00
22f57cf07a NetPlay: Don't bother with the host's controller settings
Use the pad mapping to calculate the number of devices
we want, and add them on each client when we get the
message.
2013-08-31 21:18:14 -04:00
b187a38433 Fix inability to boot NAND contents caused by 04c41c1d38.
Might be nice to refactor this code to decrease duplication, but for now
just a fix.
2013-08-31 15:06:00 -04:00
751c2e69f6 Add a link to our documentations guides in Dolphin 2013-08-31 10:31:43 +02:00
676d78ec41 Fixes accept.
Tested with network demo from devKitPPC :)
2013-08-31 18:47:19 +12:00
11cffddbf7 Fix a trivial bug in b6728c1405. 2013-08-31 01:54:57 -04:00
04c41c1d38 Fix loading DLC using IOCTL_ES_OPENTITLECONTENT & /dev/es state save.
(Intertwined enough that's it's easier to do in one patch.)

(1) /dev/es did not support state save, which could cause crashes and
    incorrect behavior after loading.

(2) NANDContentLoader tried to read all of a title's contents into
    memory when it was first opened.  Two issues:

- If any contents were missing, it bailed out.  However, with DLC,
  only some of the contents may be downloaded, as determined by the
  permission bits in the ticket.  Instead, return an appropriate error
  when a content is accessed that doesn't exist on the filesystem
  (don't bother checking the permission bits though).

- Everything was loaded into memory - even if it consisted of 3 GB of
  songs, which caused Dolphin to lag out for quite a while (and would
  fail on 32-bit).  Instead, open content on demand.
2013-08-31 01:38:52 -04:00
4d6d4a97e4 Make NonCopyable use rvalue references.
This is required to be able to move objects that inherit from it.
(Note that this patch also #ifs out the class for the externals that
include it yet are compiled in pre-C++11 mode.  It shouldn't matter,
since those externals don't use it.)
2013-08-31 01:38:49 -04:00
c497d62836 Fix sysmenu test connection bug on Windows. 2013-08-31 16:44:53 +12:00
7ce3d846d5 Indent the code in the previous bug fix I did. Now there aren't braces on the same level as each other. Should have initially done this along with that commit. 2013-08-31 00:39:19 -04:00
199c4e0d78 Merge branch 'wiiSaveExportFixes'
saves like super smash bros brawl, mario kart, etc which use simple copy restriction via the banner file are now able to be imported natively with the wii/wiiU system menu
save files which include subdirs are correctly packaged

NOTE: saves which include 'nocopy'/'nomove' folders will likely always require homebrew

adds feature to export all wii saves
2013-08-30 20:52:09 -07:00
df7b4da13b [ARM] Fastmem is back. Still disabled for Android. 2013-08-31 02:33:12 +00:00