Commit Graph

932 Commits

Author SHA1 Message Date
Mai
1469055244 Merge pull request #11209 from JMC47/wrestmaniaXIXini
Force EFB2RAM in WWE WrestleMania XIX
2022-11-23 04:48:00 +00:00
Mai
20155544d3 Merge pull request #11210 from JMC47/spyroanbini
Force Safe Texture Cache in Legend of Spyro: A New Beginning
2022-11-23 04:47:47 +00:00
Mai
6c08dcfbab Merge pull request #11213 from JMC47/manhuntini
GameINI:  Enable slight CPU Overclock for Manhunt 2
2022-11-23 04:47:33 +00:00
7a76aeef21 Merge pull request #11222 from JMC47/eggmaniaprog
Add Force Progressive Patch for Egg Mania
2022-11-04 23:07:27 +01:00
2f80928be3 Merge pull request #11216 from JMC47/OwlsofGaINI
Disable "Force Texture Filtering" in Owls of Ga'Hoole
2022-10-30 13:36:46 -04:00
1049ae629e Disable Force Texture Filtering in DKCR
This enhancement causes a rather distracting outline around the main characters.
2022-10-28 01:13:27 -04:00
904551fdb9 Merge pull request #11218 from JMC47/pxdmmu
Enable MMU in Pokemon XD
2022-10-28 04:24:44 +02:00
8209f96a4f Add Force Progressive Patch for Egg Mania
This patch substitutes field rendering with full frame rendering in the
NTSC and NTSC-J versions of Eggmania.  This allows Dolphin's
"Force Progressive" hack to work with this title.

Codes originally from Swiss, written by Extrems.
2022-10-27 20:07:35 -04:00
8080ebcd76 Enable MMU in Pokemon XD
Fixes invalid read spam during normal battles and Pokemon Bingo.
2022-10-27 16:29:53 -04:00
5ee7a55588 Merge pull request #11217 from JMC47/nsmbwvertexrounding
Disable Vertex Rounding in New Super Mario Bros. Wii
2022-10-27 20:48:27 +02:00
895e5ca3e3 Disable Vertex Rounding in New Super Mario Bros. Wii
Vertex Rounding causes severe animation issues on 3D models,
so let's disable it.  Also correct the game title to match the wiki.
2022-10-27 14:17:42 -04:00
1158fab3b7 Disable Vertex Rounding in Wii Play
Prevents severe graphical issues in "Tanks" Minigame.
2022-10-27 14:13:45 -04:00
76ce7da022 Disable "Force Texture Filtering" in Owls of Ga'Hoole
Fixes broken FMV visuals.
2022-10-27 00:56:06 -04:00
c3f3d2b6ba Enable slight CPU Overclock for Manhunt 2
Fixes video hangs in single core and unknown opcodes during FMVs in Dualcore.
2022-10-26 15:59:11 -04:00
b25956849d Force Safe Texture Cache in Legend of Spyro: A New Beginning
Fixes freezes/stuttering during FMV cutscenes.
2022-10-25 04:48:23 -04:00
c94f87151f Force EFB2RAM in WWE WrestleMania XIX
Fixes invisible models in Revenge Mode.
2022-10-25 04:42:17 -04:00
5c24d7bd8d Add Safe Texture Cache for Deepak Chopra's Leela
Fixes missing text issues.
2022-10-24 19:19:32 -04:00
e4a02f3229 GameSettings: Properly set MissingColorValue for Lego Indiana Jones 1
In 3465b2af27 (#10937) I incorrectly put it under [Video_Settings] instead of [Video_Hacks], so it didn't work. https://bugs.dolphin-emu.org/issues/12987 should now properly be fixed.
2022-10-23 17:01:58 -07:00
5f1b7012ed Merge pull request #10853 from RedStoneMatt/master
Kirby's Return to Dreamland "Bypass Metafortress" patch ported to PAL
2022-10-22 04:45:13 -04:00
19e25e32a1 Merge pull request #11175 from b3rru/patch-2
GZLP01.ini – Update Cheatcode to Remove Distance Blur
2022-10-22 03:20:24 -04:00
92917061a8 GZLP01.ini – Update cheatcode to Remove Distance Blur
The old code caused the black and white effect in some rooms not to work. The new one works properly.
2022-10-16 22:36:17 +02:00
cada690192 Delete outdated SoulCalibur II ini.
Fast texture cache samples and immediate xfb has no ill effects.
2022-10-11 15:38:32 -04:00
af868b74f7 GraphicMods: The Last Story: Fixes for Bloom and HUD mods. 2022-10-08 22:27:14 +02:00
d9cd819a76 Merge pull request #11086 from smurf3tte/dtr_patch
GameSettings: Add patch for Dead to Rights audio
2022-09-27 13:27:50 -04:00
ea7db4bb0a Goldeneye 007 (Wii) - Disable Defer EFB Copies
Defer EFB Copies causes visual issues in this game, so let's disable it.
2022-09-27 02:56:28 -04:00
dd81d731e4 GameSettings: Add patch for Dead to Rights audio
This game follows the anti-pattern of calling memset on a buffer in the
midst of being DMA copied to ARAM, then calling a DVD read function that
effectively cancels the memset with dcbi instructions. Dolphin does not
emulate dcache for performance reasons, so this patch removes the
offending memset call.

Patches are included for two regions and are enabled by default.

https://bugs.dolphin-emu.org/issues/12759
2022-09-23 21:44:08 -07:00
fec6f1bd5a Revert "windows: distribute vcredist loose files"
This reverts commit 0837af4344.
2022-09-16 10:33:39 +02:00
0837af4344 windows: distribute vcredist loose files 2022-09-14 13:15:45 -07:00
8316c7af99 GameSettings: Add patch for black screens in Gormiti: The Lords of Nature!
This patch only targets the US release, and is not enabled by default.
2022-08-03 11:38:22 -07:00
e353f8ba0d GameSettings: Use Safe Texture Cache for Gormiti: The Lords of Nature! 2022-08-03 11:38:22 -07:00
3465b2af27 GameSettings: Set MissingColorValue for Lego Indiana Jones 1
See https://bugs.dolphin-emu.org/issues/12987
2022-08-02 15:18:25 -07:00
004a793c30 Wii GameConfig INI change for Kirby's Return to Dreamland (see description)
- Given proper credits for the NTSC-U "Bypass Metafortress" patch (SUKE01.ini)
- Ported the "Bypass Metafortress" patch to the PAL version (SUKP01.ini)
2022-07-15 03:16:08 +02:00
e5aa5214ed Add bloom definitions for Sonic Colors
Adds definitions to add or remove bloom to Sonic Colors.
2022-07-11 22:46:07 -05:00
e6cbc8f631 Add Bloom Definitions for Sin and Punishment 2
Adds bloom definitions for Sin and Punishment: Star Successor for use with bloom removal and native resolution bloom.
2022-07-09 01:13:09 -05:00
f50e7e6e6d Merge pull request #10287 from OatmealDome/re0-xfb
GameINI: Disable XFB to Texture Only with Resident Evil 0
2022-07-08 18:43:36 -04:00
7cc89f5642 Merge pull request #10816 from iwubcode/super_mario_galaxy_bloom_def
Data: add Super Mario Galaxy bloom definition graphics mod
2022-07-07 19:57:52 -04:00
32a5b8bfd2 Merge pull request #10805 from iwubcode/runefactory_frontier_bloom_definition
Data: Add Rune Factory Frontier bloom definition graphics mod
2022-07-07 19:49:26 -04:00
6104ee09a9 Data: Add Super Mario Sunshine goop map graphics mod 2022-07-07 15:02:51 -04:00
958354e285 Data: add Super Mario Galaxy bloom definition graphics mod 2022-07-06 21:51:39 -05:00
3227244372 Data: Add Rune Factory Frontier bloom definition 2022-07-02 15:14:21 -05:00
1970a27b57 Data: add Wii Play and Skyward Sword bloom definitions 2022-07-02 11:49:21 -05:00
eda3fd8bf1 Data: add Monster Hunter Tri full game and rename folder to reflect that. It has the same bloom ids as the demo disc. 2022-07-02 11:49:21 -05:00
ba007a0244 Data: rename Battalion Wars 2, Mario Strikers Charged, The House of the Dead: Overkill, and The Last Story to properly reflect their game name / spelling 2022-07-02 11:49:21 -05:00
d0540f19ac Data: add built in mods for bloom and HUD 2022-07-02 11:49:21 -05:00
3eb3e1c83a Data: add default data for hud and bloom on some games 2022-06-27 18:22:08 -05:00
05160d8d2e Merge pull request #10734 from JMC47/fzerocheatsini
Add F-Zero AX Approximation Gecko Codes to F-Zero GX
2022-06-11 13:46:24 -04:00
ef384ca6d3 Merge pull request #10739 from JMC47/monsterhouseini
Disable icache emulation for Monster House
2022-06-11 13:41:04 -04:00
1db46fbd8b Disable icache emulation for Monster House
This game has stale icache values in the logs during certain
loadscreens, and after disabling them I was able to play through the
entire game, with one crash that may have been related to savestates and
memory cards since during that loadscreen it said the memory card did
not match.

This does cause invalid reads to be spit out during parts of the game,
but you can safely skip them.  Enabling MMU seems to surpress the
invalid reads without side-effects, but the aforementioned
memcard/savestate crash was with MMU on.
2022-06-10 21:05:29 -04:00
e4f7994cf9 Add Medium Texture Cache to RKA INI
Ultimate Shooting Collection needs Medium Texture Cache for some text to
render correctly.
2022-06-09 16:30:13 -04:00
a59a3631c8 Add F-Zero AX Gecko Codes to F-Zero GX 2022-06-09 01:01:11 -04:00