Commit Graph

137 Commits

Author SHA1 Message Date
Chris Burgener
5ba1a51660 Add Safe Texture Cache to Gunblade NY & LA Machineguns INI 2016-02-22 11:47:48 -05:00
Pierre Bourdon
af9beecc10 Merge pull request #3469 from Linktothepast/master
Gameini updates.
2016-01-09 01:04:55 +01:00
Linktothepast
6d279153f3 More gameini updates.
Conflict: Desert Storm II and Rock Band 3 gameinis updated.
2016-01-08 15:55:59 +02:00
Linktothepast
0c7f49308a Gameini updates.
Updates for Sonic Adventure 2 Battle, Surf's Up, Drawn to Life The Next
Chapter, Boogie, Boogie SuperStar, Quantum of Solace, Tiger Woods PGA
Tour 08, Call of Duty: Black Ops.
Fixes issues 9123, 9191, 9204, 9205, 9206, 9050, 9183.
2016-01-07 12:21:58 +02:00
SMarioMan
e3fd5604c6 Add StereoConvergence settings to various gameini files. 2015-12-24 03:43:51 -05:00
Jules Blok
ee657c04fe VideoConfig: Change convergence setting to percentage value. 2015-12-13 22:58:16 +01:00
Mateus B. Cassiano
0c1c40b01b Update GameINI for Donkey Kong Country Returns 2015-12-12 19:29:16 -03:00
Tony Drake
941125699c Added info for Rodea The Sky Soldier 2015-11-21 11:40:03 -05:00
JosJuice
a0b873445f Set Speed Up Disc Transfer rate in the Sonic Riders INI
091db36 added a new delay for disc commands in an attempt to fix issues.
It fixed Sonic Riders crashing after the third level... or so we thought.
091db36 also happened changed the order disc reads happen in so that the
data is copied to memory before the emulated delay is finished. This was
inaccurate and caused an audio problem in Resident Evil 3, leading to the
old order being restored in 8cc6e5c. Now that the order is correct,
Sonic Riders is broken again, despite 091db36's delay still existing.
We're more or less back to square one - nobody knows what's broken, and
nobody knows how to fix it. This commit restores SUDTR to Sonic Rider's
game INI so that it'll work out of the box in 5.0 just like in 4.0.
2015-11-01 20:30:44 +01:00
Linktothepast
a8026779d8 Gameini updates.
This is mainly a virtual console update. Removes progressive scan option
from snes, genesis, etc. games since it is no longer needed for proper
speed. Adds gameinis for Neo geo, Arcade and missing gameinis for
genesis.
2015-09-28 17:00:07 +03:00
JosJuice
e754b097bd Don't force EFB Copies to Texture Only off for Metroid Prime
Made unnecessary by PRs #2059 and #2960. MP2 and MP3 still need it.
2015-09-26 19:55:46 +02:00
JosJuice
cbd539eb3d Use official names for GameCube controller sticks
Main Stick is changed to Control Stick and C-Stick is changed to C Stick.

A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00
degasus
74b20e627c VideoCommon: Drop "Disable destAlpha" hack
This option has no use any more, neither performance nor driver workaround.
2015-09-09 21:31:54 +02:00
Tony Drake
f67d8ac524 Add missing INI file for SMB: The Lost Levels
Lost Levels NES VC game was missing an INI file and prevented it from
displaying anything but a black screen. This seems to get the graphics
working.

Played though 1-2 without issue.
2015-09-04 21:36:02 -04:00
Tony Drake
6d4b7b6cf6 Added missing Mega Man 5 INI file
While going through and testing various NES VC games, I noticed Mega Man
5 was just displaying a black screen but the sound and button inputs
were working as expected. Turns out, there is no INI file for that game
id. Copying and renaming Mega Man 4's INI file appears to be enough to
get the game going.
2015-08-31 21:16:38 -04:00
Scott Mansell
13526135f8 Merge pull request #2877 from JosJuice/remove-lle-ini
Remove forced DSP LLE from game INIs
2015-08-20 05:41:51 +12:00
JosJuice
af7873f656 Remove forced DSP LLE from game INIs
The HLE issues are gone since 4.0-7359.
2015-08-19 18:02:03 +02:00
SMarioMan
bd78937d3c Update SF8.ini 2015-08-17 09:42:25 -04:00
SMarioMan
b0def7a740 Update RSB.ini 2015-08-17 09:42:14 -04:00
SMarioMan
f3baba6c88 Add stereoscopic options to RSB.ini
A convergence value of 136 places player damage gauges and overhead labels perfectly in the convergence plane.
2015-08-17 03:34:04 -04:00
SMarioMan
3d34f80f11 Add stereoscopic options to SF8.ini
Stereoscopy values have been tested and a convergence value of 26 is ideal for placing the characters on the convergence plane. No perceived issues with disabling monoscopic shadows.
2015-08-17 02:29:35 -04:00
Danbsky
b6e6831321 Gameini: Add ZTP Hyrule Field Speed Hack to GC NTSC-J version
The hack made for GC NTSC-U version also work in NTSC-J version.
2015-08-16 00:58:57 +09:00
Lioncash
3f781bcaf4 Merge pull request #2732 from jefflongo/patch-4
Update cheats for GALE01r2.ini
2015-08-06 13:30:17 -04:00
YL
8c72b6c923 Update cheats for GALE01r2.ini
Completely rewritten Global Melee Netplay Settings.  The individual codes can be found here (http://pastebin.com/38CFazXq).  The previous Global Melee Netplay Settings have some issues such as not being able to change the random stage select, various crashes in 1P mode, friendly fire being off by default, and a general lack of new features due to its age.  Needs to be tested for stability.
2015-08-03 17:36:05 -07:00
Rodolfo Bogado
d8cd2c3252 Implement scaled partial texture updates 2015-07-02 08:53:40 -03:00
Linktothepast
cf17fccdd3 Address pr comments.
Changes nsmb emulation issues.
2015-06-28 10:31:28 +03:00
Linktothepast
bdf8b4eb35 Gameini updates.
Fixes issues 8713 and 8674. Also disables scaled efb copies by default
for New Super Mario Bros to take advantage of the recent efb to texture
spinning coin fix.
2015-06-27 12:33:43 +03:00
degasus
20ec5867ec GameIni: Remove default Projection Hack 2015-06-10 19:31:10 +02:00
Markus Wick
f06ce792db Merge pull request #2569 from Linktothepast/master
Gameini updates.
2015-06-09 21:29:09 +02:00
Linktothepast
56ebe1de72 More gameini updates.
Address comments.
2015-06-08 12:51:43 +03:00
Tillmann Karras
77685df23f Enable AccurateNaNs for "Dragon Ball: RKP" 2015-06-08 11:14:52 +02:00
Linktothepast
7e66c39cd3 Gameini updates.
Fixes issue 8637 by replacing SkipIdle=0 with SyncOnSkipIdle = False.
Updates gameinis for Resident Evil Archives: Resident Evil Zero, Pokemon
Snap and fixes a mistake in Baldur's Gate: Dark Alliance.
2015-06-08 11:19:59 +03:00
Markus Wick
308b72d376 Merge pull request #2426 from Linktothepast/master
Gameini updates
2015-05-26 13:50:39 +02:00
degasus
fc76d0df38 BBox: Touch old gameinis again 2015-05-25 09:48:50 +02:00
Linktothepast
7e93b2885c Gameini updates
Gameinis are added/updated for:
Shrek SuperSlam, Disney's Donald Duck Goin' Quackers, The Fairly
OddParents: Shadow Showdown, Hot Wheels World Race, MySims Agents, Punch
Out, Alien Syndrome, My Word Coach, Secret Files Tunguska and Secret
Files 2 Puritas Cordis.
2015-05-20 17:10:24 +03:00
Stevoisiak
81a787494f Update cheat codes for Melee
Any cheat for version 1.00 that included "0800000" in the second column would previously cause Dolphin to crash.
2015-05-13 19:33:33 -04:00
JosJuice
d287fad01e Inherit settings from region-free INIs to region-specific INIs
Having settings for each game in more than one file is redundant.
Now, region-free INIs are now only for settings, and region-specific
INIs are only for AR codes and patches. Exceptions are made for
titles that share the first three characters of their IDs with
unrelated titles (mostly unlicensed titles and Triforce titles).
2015-04-26 21:24:34 +02:00
comex
5309ab1172 Merge pull request #2276 from jefflongo/patch-3
Add Global Brawl Netplay Settings
2015-04-22 15:05:16 -04:00
YL
8ad45607af Add Global Brawl Netplay Settings
Creates an ini for Super Smash Bros. Brawl and adds a gecko code for standardized tournament play (unlock all characters and stages, set to a timed, stock battle, items off, ect.)

More info here: http://smashboards.com/threads/brawl-gets-an-optimized-netplay-codeset.397646/

Update RSBE01.ini
2015-04-21 15:17:48 -07:00
Raziel23x
22a902185f Updated and added new Action replay Codes
Went on AR Code Website and Added codes to Selected Games and minor
changes to ini files
2015-04-03 21:45:00 -04:00
Linktothepast
50f7ac3d80 Fix issues.
Fixes issues mentioned in comments of the pr.
2015-03-26 12:41:20 +02:00
Linktothepast
bfd94d590b Gameini database update.
Removes STC from Star Wars: Rogue Squadron III: Rebel Strike: Limited
Edition Bonus Disc (Demo). Removes efb to ram setting from Tiger Woods
PGA TOUR 2005, Tiger Woods PGA TOUR 06, Mission: Impossible Operation
Surma and Terminator 3: The Redemption since it is no longer needed.
Sets Army Men Air Combat and Pac-Man World 3 to LLE audio due to audio
issues with HLE (slow audio). Corrects some mistakes in F zero (virtual
console) and The Magic Obelisk ini files. Finally it removes comments
that are simply stating the obvious and references to revs that games
were tested with.
2015-03-25 21:23:57 +02:00
skidau
d3ccad42c6 Merge pull request #2207 from JosJuice/zelda-tp-speedhack-versions
Switch RZDE01r2.ini and RZDE01r0.ini
2015-03-22 12:54:05 +11:00
JosJuice
60267b618a Switch RZDE01r2.ini and RZDE01r0.ini
I had moved Hyrule Field Speed Hack to RZDE01r0.ini and
Hyrule Field Speed Hack v2 to RZDE01r2.ini...
But according to issue 8318, v2 is actually made for r0.
2015-03-14 21:34:53 +01:00
jefflongo
cbf6236de7 Update GALE01r2.ini
Replaces the broken gecko code for widescreen support with a functional one.
2015-03-07 17:45:36 -08:00
Buddybenj
7facf5f52f Capitalize Dolphin in Game INI Files
Thanks to FAR - Find And Replace
2015-03-01 15:30:20 -06:00
Mateus B. Cassiano
085c79bd5e Game INI updates 2015-03-01 00:13:58 -04:00
magumagu
c792d45d89 Merge pull request #2134 from JosJuice/delete-ph-presets
Delete PH_PRESETS.ini
2015-02-27 16:00:37 -08:00
JosJuice
2e02c10b0c Manual de-duplication of game INIs
That took a few hours...
2015-02-26 21:53:55 +01:00
JosJuice
49f1aad707 Use three-character names for game INIs that don't have region siblings
This will make some game INIs cover more regions.
For INIs with AR codes or patches, I manually created a region-free
file without region-specific data while keeping the original.
2015-02-26 21:53:52 +01:00