Commit Graph

34 Commits

Author SHA1 Message Date
Pokechu22
f749fcfa9f Convert CPMemory to BitField and enum class
Additionally, VCacheEnhance has been added to UVAT_group1.  According to YAGCD, this field is always 1.

TVtxDesc also now has separate low and high fields whose hex values correspond with the proper registers, instead of having one 33-bit value.  This change was made in a way that should be backwards-compatible.
2021-03-06 19:27:08 -08:00
Lioncash
978e5469af Core: Remove commented out logs
Commented out logs shouldn't be kept around, since it makes performing
renames and migrations harder, as tooling generally doesn't inspect
comments.
2020-11-26 07:49:37 -05:00
Lioncash
2452747429 VertexLoader_TextCoord: Tidy up public function definitions
We can use u32 instead of unsigned int to shorten up these definitions
and make them much nicer to read.

While we're at it, change the size array to house u32 elements
to match the return value of the function.
2019-05-30 10:29:51 -04:00
Lioncash
9569c79ca2 VertexLoader_TextCoord: Make lookup tables immutable
Allows the compiler to place the data within the read-only segment.
2019-05-30 10:29:50 -04:00
Lioncash
16a03bade2 VertexLoader_TextCoord: Place helper functions in anonymous namespace
Gives them all internal linkage.
2019-05-30 10:29:50 -04:00
spycrab
40bb9974f2 Reformat all the things! 2018-04-12 21:28:39 +02:00
Lioncash
552c0d8404 Common: Move byte swapping utilities into their own header
This moves all the byte swapping utilities into a header named Swap.h.

A dedicated header is much more preferable here due to the size of the
code itself. In general usage throughout the codebase, CommonFuncs.h was
generally only included for these functions anyway. These being in their
own header avoids dumping the lesser used utilities into scope. As well
as providing a localized area for more utilities related to byte
swapping in the future (should they be needed). This also makes it nicer
to identify which files depend on the byte swapping utilities in
particular.

Since this is a completely new header, moving the code uncovered a few
indirect includes, as well as making some other inclusions unnecessary.
2017-03-03 17:18:18 -05:00
Pierre Bourdon
3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Lioncash
1df1ba55bb VideoCommon: Convert some DataReader includes into forward declarations
Gets rid of some indirect inclusions in cpp files.
Also this will reduce the amount of rebuilt files if
changes occur in the DataReader header.
2016-01-31 15:19:20 -05:00
Lioncash
d9fec92628 VideoCommon: Header cleanup
Also remedies places where the video backends and core rely on things
being indirectly included.
2016-01-17 20:11:45 -05:00
Rohit Nirmal
6252d2d71a Fix building with PCH disabled. 2015-08-28 14:13:28 -05:00
Lioncash
619e333dcc VertexLoader: Remove the LOADERDECL define.
These functions aren't called from jitted code anymore so it isn't necessary.
2015-06-20 20:52:54 -04:00
Scott Mansell
f57517f1a0 Clean up cached_arraybases. Update VideoSW to new scheme.
Move ownership of cached_arraybases from CPMemory to VertexLoaderManager
to better match it usage.
2015-05-30 04:09:27 +12:00
Tillmann Karras
30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
Tillmann Karras
873902b4a3 VertexLoader: remove non-JIT SSE code 2015-01-20 01:51:07 +01:00
Tillmann Karras
bec30068a6 VertexLoader_TextCoord: reorder function list 2015-01-18 12:59:33 +01:00
Tillmann Karras
2cedc0034d DataReader: turn WritePointer into GetPointer 2015-01-18 12:59:33 +01:00
degasus
7c486a8c24 VertexLoader: Add a VertexLoader pointer to each function call 2014-12-21 14:13:04 +01:00
degasus
02cdb41d3d VideoCommon: Rename s_pCurBufferPointer 2014-12-09 18:56:27 +01:00
degasus
27f984c02e VideoCommon: rewrite DataReader 2014-12-09 18:56:27 +01:00
Fiora
3ddf82a318 Vertex Loader: SSE implementations of more position/texcoord/normal formats
~35-45% faster NFS:HP2, possibly other vertex-bound games.
2014-11-20 02:13:19 -08:00
comex
f0131c2e09 Mechanical changes to move most CP state to a struct rather than separate globals.
The next commit will add a separate copy of the struct and the ability
for LoadCPReg to work on it.
2014-09-28 21:23:29 -04:00
Rohit Nirmal
fbc64984ca Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
Pierre Bourdon
494a60e41b VertexLoader: Change VtxDesc to use u64 instead of u32
This is required to make packing consistent between compilers: with u32, MSVC
would not allocate a bitfield that spans two u32s (it would leave a "hole").
2014-09-01 11:18:02 +02:00
Lioncash
1d706b2311 Get rid of C-style empty function parameter indicators 2014-08-30 15:23:48 -04:00
degasus
81ed17be53 avoid the extern keyword in .cpp files 2014-07-11 16:10:20 +02:00
degasus
22e1aa5bb4 mark all local functions as static 2014-07-11 16:07:23 +02:00
Tillmann Karras
d802d39281 clang-modernize -use-nullptr
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09 21:14:26 +01:00
Lioncash
2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
degasus
3cb5bb3b30 VertexLoader: temp class for reader/writer 2014-01-21 23:44:51 +01:00
degasus
0b97b33ceb VertexLoader: inline destionation buffer 2014-01-21 19:23:07 +01:00
degasus
c613868f57 VertexLoader: load scale factor as const, this will save some assembler instructions 2014-01-21 18:54:16 +01:00
Jasper St. Pierre
34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00