6104018fe1
Merge pull request #9020 from Tilka/usb
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IOS/USB: fix potential race condition
2020-08-17 12:15:26 +02:00
9a5a705d01
Fix comparison to invalidated vector iterator.
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GetFstEntryForPath may modify the children vector,
so do it before taking an iterator to the vector.
2020-08-16 15:17:11 -07:00
deb73d0167
msvc: temporary workaround for C4789 false positive
2020-08-16 12:49:00 -07:00
2c5920dccc
Merge pull request #9028 from cristian64/netplaybrowser_deadlock_on_exit
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DolphinQt: Prevent deadlock when exiting the NetPlay Session Browser dialog
2020-08-16 08:57:35 -04:00
ddeb2236ae
Removed RunOnObject() usage to prevent deadlock on exiting the NetPlay Session Browser dialog.
2020-08-16 12:32:50 +01:00
6fc7135047
Merge pull request #8855 from shuffle2/dol
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DolReader: treat overly large data segment as bss
2020-08-16 06:02:39 -04:00
eee1589aa3
Restoring NetPlay Session Browser dialog's settings before connecting widgets, to prevent multiple refresh requests on change.
2020-08-15 22:29:23 +01:00
07a0d44b36
Merge pull request #8571 from Pokechu22/di-interrupts
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Fix gamecube games not noticing disc changes
2020-08-11 20:03:41 +02:00
bd87285f3a
FrameDump: Don't ignore the time base numerator
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Fixes a regression where f72b756
made all dumped video super long.
2020-08-11 11:17:22 +02:00
ee0d4661ab
IOS/USB: deduplicate scan thread stopping
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Unlike other functions, base ctors/dtors are always called automatically.
2020-08-08 21:40:23 +01:00
1f4b9adbf5
ISO/USB: fix potential race condition
2020-08-08 21:40:23 +01:00
a161e58591
Merge pull request #8914 from JosJuice/jit64-low-dcbz
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Jit64: Implement low DCBZ hack
2020-08-08 21:19:16 +01:00
8b236fc8f8
Merge pull request #8986 from jordan-woyak/button-pressed-no-ext
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WiimoteEmu: Don't check extension button press for Wii remote reconnection.
2020-08-08 21:06:46 +01:00
c0fde32d80
Merge pull request #9019 from JosJuice/verify-wad-split-tmd-ticket
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VolumeVerifier: Split TMD error from ticket error for WADs
2020-08-08 21:05:21 +01:00
76228fa482
Jit64: Implement low DCBZ hack
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I was hoping this would improve the performance of Cars 2 by
avoiding interpreter fallbacks, but it doesn't seem to have
made any measurable impact.
2020-08-08 22:03:34 +02:00
3101d957b6
Merge pull request #8886 from JosJuice/stack-check-instruction
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PatchEngine: Attempt to fix crash in IsStackSane
2020-08-08 20:59:48 +01:00
6356cc8b08
Merge pull request #8910 from OatmealDome/os-deprecated-cleanup
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Analytics: Replace usage of Gestalt for retrieving macOS version
2020-08-08 20:53:14 +01:00
f17b5dd41b
Merge pull request #8804 from iwubcode/dsu-improvements
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DolphinQt / InputCommon - Support multiple DSU servers
2020-08-08 20:45:57 +01:00
7ef0bc0359
VolumeVerifier: Split TMD error from ticket error for WADs
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When I first made VolumeVerifier, I figured that the distinction
between an unsigned ticket and an unsigned TMD was a technical
detail that users would have no reason to care about. However,
while this might be true for discs, it isn't equally true for
WADs, due to the widespread practice of fakesigning tickets to
set the console ID to 0. This practice does not require
fakesigning the TMD (though apparently people do it anyway,
at least sometimes...), and the presence of a correctly signed
TMD is a useful indicator that the contents have not been
tampered with, even if the ticket isn't correctly signed.
2020-08-08 21:15:51 +02:00
76b955e090
Merge pull request #8940 from RenaKunisaki/master
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add Break On Hit and Log On Hit for instruction breakpoints
2020-08-08 19:46:10 +01:00
6d0bc03e00
Merge pull request #8992 from Sintendo/fselx-avx
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Jit64: Avoid unnecessary MOVAPS instructions
2020-08-08 19:38:48 +01:00
d7a96f927c
Merge pull request #9002 from OatmealDome/renderwidget-sheet
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MainWindow: Attach quit emulation sheet to RenderWidget if shown on macOS
2020-08-08 19:18:32 +01:00
4c64446afe
Merge pull request #9005 from OatmealDome/macos-psn-arg
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DolphinQt: Ignore "-psn" command line option on macOS
2020-08-08 19:11:39 +01:00
340c08a88d
Merge pull request #9008 from Sintendo/dspjitlea
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DSPJit: Various minor improvements
2020-08-08 19:08:24 +01:00
3201944208
Merge pull request #9016 from JosJuice/jitarm64-fctiwzx-fcvt
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JitArm64: Avoid double rounding in fctiwzx
2020-08-08 17:55:49 +01:00
8b4f16a310
JitArm64: Avoid double rounding in fctiwzx
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FCVT doesn't necessarily round to zero, so the result
might be inaccurate if we use it. To ensure correct
rounding, we use FCVTS from double FPR to 32-bit GPR.
Unfortunately, FCVTS can't do double FPR to single FPR.
2020-08-07 22:44:04 +02:00
a77977d0aa
Merge pull request #8999 from AdmiralCurtiss/input-expression-math
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Add a few input expression functions (trigonometry, sqrt, pow, min, max, clamp)
2020-08-07 14:40:29 -05:00
de5d0e54be
Merge pull request #9013 from JosJuice/savescreenshot-wait-for-completion
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Remove wait_for_completion parameter from Renderer::SaveScreenshot
2020-08-06 19:44:43 -04:00
7385e9129c
Remove wait_for_completion parameter from Renderer::SaveScreenshot
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This is now unused. Seems like it was an improper fix
(there would be a race if saving the screenshot took longer
than 2 seconds) back when it was used too.
2020-08-06 21:57:12 +02:00
363f3f82bb
DSPJitRegCache: Simplify WriteReg
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The intent here is to generate a more compact instruction if a 32-bit
immediate can be zero-extended to the desired 64-bit immediate.
Nowadays the emitter is smart enough to do this for us, so this logic is
redundant.
2020-08-05 10:23:28 +02:00
618d261b91
DSPJitMultiplier: addpaxz - AND constant directly
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There's no need to load the 64-bit immediate into a temporary register.
x64 will sign-extend 32-bit immediates to 64 bits, giving us the exact
value we need in this case.
48 C7 C0 00 00 FF FF mov rax,0FFFFFFFFFFFF0000h
48 21 C2 and rdx,rax
48 81 E2 00 00 FF FF and rdx,0FFFFFFFFFFFF0000h
2020-08-05 10:22:51 +02:00
49a4e09719
DSPJit: Replace/optimize LEAs
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- LEA is a bit silly when the source and the destination are the same. A
simple ADD or SHL will do in those cases.
66 8D 04 45 00 00 00 00 lea ax,[rax*2]
66 03 C0 add ax,ax
48 8D 04 00 lea rax,[rax+rax]
48 03 C0 add rax,rax
66 8D 14 D5 00 00 00 00 lea dx,[rdx*8]
66 C1 E2 03 shl dx,3
- When scaling by 2, consider summing the register with itself instead.
The former always needs a 32-bit displacement, so the sum is more
compact.
66 8D 14 45 00 00 00 00 lea dx,[rax*2]
66 8D 14 00 lea dx,[rax+rax]
2020-08-05 10:22:50 +02:00
5c1693587f
DolphinQt: Ignore "-psn" command line option on macOS
2020-08-04 15:55:51 -04:00
fae8f8d68b
MainWindow: Attach quit emulation sheet to RenderWidget on macOS
2020-08-03 05:48:57 -04:00
6020133f5b
LogManager: Add missing include
2020-08-02 19:52:10 -04:00
cdf2a29b5e
Qt/IOWindow: Add a handful of math functions to the function dropdown.
2020-08-02 22:09:09 +02:00
2281cde28b
InputCommon: Add a handful of math functions to the expression parser.
2020-08-02 22:09:09 +02:00
234eaa0ff9
Merge pull request #7252 from Ebola16/Log
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Android: Add Log Configuration to UI
2020-08-02 22:00:48 +02:00
08bdeefe05
Jit64AsmCommon: Use AVX in ConvertDoubleToSingle
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Using AVX we can eliminate another MOVAPS instruction here.
Before:
0F 28 C8 movaps xmm1,xmm0
66 0F DB 0D CF 2C 00 00 pand xmm1,xmmword ptr [1F8D283B220h]
After:
C5 F9 DB 0D D2 2C 00 00 vpand xmm1,xmm0,xmmword ptr [271835FB220h]
2020-08-02 18:07:47 +02:00
f775e9b99d
OnScreenDisplay: fix names rgba -> argb
2020-08-02 01:37:20 +02:00
dbacffd75d
Merge pull request #8731 from Pokechu22/dsp-lle-cpu-int-crash
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Fix crash when using DSP LLE with CPU interpreter (or fastmem off)
2020-08-01 15:26:27 +01:00
13f20ecd34
DolphinQt: Don't capture local pointer by reference
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This may be the cause of a crash that has been reported on the
forums, but I'm not sure since I can't reproduce it myself.
2020-07-31 11:33:48 +02:00
0aaddf8b19
Merge pull request #8990 from JosJuice/wia-conversion-warning
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DiscIO: Fix conversion warning
2020-07-30 21:45:24 -04:00
9183c0c482
Bump state version
2020-07-29 16:57:37 -07:00
e5e23c6b27
Mark several DVDInterface functions as static
2020-07-29 16:57:36 -07:00
4415df463f
Remove DVDInterface::Reset
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It only resets the registers, which isn't something that needs to be done except for in DVDInterface::Init
2020-07-29 16:57:36 -07:00
0fa96df818
Remove DriveState::DiscChangeDetected hack
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Since both GameCube and Wii resets now work correctly, this hack is not needed anymore.
2020-07-29 16:57:36 -07:00
a73eaf5712
Fix DVDLowReset spinup flag being read incorrectly
2020-07-29 16:57:35 -07:00
9a8d426645
Implement PI_RESET_CODE resetting DI
2020-07-29 16:57:35 -07:00
b8715b42d2
Only reset drive chip state (not DI registers) when changing discs
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Resetting the DI registers disables interrupts, which means any errors reported (for instance) are just not sent though.
2020-07-29 16:57:35 -07:00