edea9dfca3
EXI_DeviceIPL: Fix vertical alignment of IPL arrays
2014-10-26 11:45:56 -04:00
4570dd7eeb
Fixed a crash that would occur if a new watch were added by entering a watch name.
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Code style updates.
2014-10-26 23:23:45 +11:00
7eebbcdca7
Fixed a crash that would occur when old symbol information was reused
2014-10-26 21:19:22 +11:00
49b94e5285
OGL: Get rid of error macros
2014-10-26 04:54:58 -04:00
73dca1ca33
Added a new option to add memchecks from the Watch window.
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Fixed watch labels from being truncated at the first whitespace.
2014-10-26 16:14:17 +11:00
2a3a8520a2
Removed the EXRAM_MASK from the safe address check as it was causing invalid accesses on Wii games in DEBUGFAST builds
2014-10-26 14:56:03 +11:00
8d2931cf18
Breakpoints and watches are now loaded and saved on start/stop.
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Saved Breakpoints and watches per game in the game ini.
2014-10-26 14:56:03 +11:00
b73130af77
Added Load/Save function for the Watch window.
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Made the floating windows toolbars dockable.
Scaled down the breakpoint toolbar icons to 16x16.
2014-10-26 14:56:03 +11:00
b34e220086
Added a "Delete watch" context menu to the Watch window.
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Added a "View memory" command to the context menu.
2014-10-26 14:56:03 +11:00
290e1bed37
Disable block linking while debugger stepping or if there are breakpoints
2014-10-26 14:56:02 +11:00
d0a3bb7650
Added "Add to watch" context menu items to the Memory and Register windows.
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Added "View memory" context menu item to the Register window.
2014-10-26 14:56:02 +11:00
613cae613a
Added a RAM Watch window to the debugger
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Conflicts:
Source/Core/Core/HW/Memmap.cpp
Source/Core/Core/HW/Memmap.h
Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:02 +11:00
df37649b9f
Changed the step over routine to a single stepping version that steps until a blr is encountered.
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Cleared out all temporary breakpoints on each step to prevent phantom breakpoints from stopping the debugger.
2014-10-26 14:56:02 +11:00
b331ec96a3
Made the "continue", "stepover" and "stepout" functions work when the PC is at a breakpoint
2014-10-26 14:56:02 +11:00
219a5078e8
Added a "Step Out" (aka "Step return") function to the debugger.
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Conflicts:
Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:01 +11:00
f895648eb9
Merge pull request #1396 from comex/star-star-star
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Fix 'sizeof' which broke in my reference-to-pointer conversion.
2014-10-26 14:18:02 +11:00
38acd4d4bf
Merge pull request #1382 from Sonicadvance1/LLVM-disasm
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Implements LLVM based disassembler for the debugger.
2014-10-26 13:46:01 +11:00
1078d78a6c
Merge pull request #1374 from lioncash/clearctx
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AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent
2014-10-26 13:44:50 +11:00
7c58eb344d
Merge pull request #1378 from lioncash/gl
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GLUtil: Change return type from GLuint to GLenum for OpenGL_ReportGLError.
2014-10-26 13:44:34 +11:00
14c3445ad2
DolphinQt: Make GetOS const
2014-10-25 21:51:58 -04:00
adf6ce076c
CheatSearchTab: Make cheat list display in monospace font
2014-10-25 21:44:56 -04:00
0fbd5248ca
Fixes a potential crash on the ARMv7 JIT if someone disables the entire JIT in the debugger.
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We can't disable branches in the JITs. Make sure they don't become disabled if someone tries to disable the full JIT.
2014-10-25 20:38:44 -05:00
17f352e2aa
Fixes some overzealous optimizations from ARMv7 BindToRegister.
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We can't do it in rlw and friends.
subfx had an inccorect check.
Minor whitespace and reordering.
2014-10-25 20:36:29 -05:00
484fc392d6
Fixes minor bug in the ARMv7 register cache.
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Makes sure our register we are binding doesn't get unloaded immediately.
2014-10-25 20:34:11 -05:00
5f21683343
Merge pull request #1388 from waddlesplash/dolphin-qt
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DolphinQt: About dialog fixes, SystemInfo dialog
2014-10-25 21:20:02 -04:00
7cd0a13d35
Fixes from @comex to add the app bundle and icon on Mac.
2014-10-25 21:17:32 -04:00
69cd8229d8
Fixes to the About dialog & add the SystemInfo dialog.
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Also fix the build on Mac OS X.
2014-10-25 20:59:07 -04:00
f07d3be502
Fix acceleration emulation for wiimote and nunchuk.
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The 1-2 least significant bits were missing.
2014-10-25 19:49:42 -04:00
c81e3da22f
Add unit test.
2014-10-25 16:57:25 -04:00
b29e5146ec
Convert some VideoCommon stuff to BitSet.
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Now with a minor performance improvement removed for no reason.
2014-10-25 16:57:25 -04:00
f51c233a08
Add workaround for OS X symbol clash and AllOnes helper method.
2014-10-25 16:57:25 -04:00
eb7f4dac50
Convert registersInUse to BitSet.
2014-10-25 16:57:25 -04:00
b6a7438053
Add BitSet and, as a test, convert some JitRegCache stuff to it.
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This is a higher level, more concise wrapper for bitsets which supports
efficiently counting and iterating over set bits. It's similar to
std::bitset, but the latter does not support efficient iteration (and at
least in libc++, the count algorithm is subpar, not that it really
matters). The converted uses include both bitsets and, notably,
considerably less efficient regular arrays (for in/out registers in
PPCAnalyst).
Unfortunately, this may slightly pessimize unoptimized builds.
2014-10-25 16:56:51 -04:00
da528008de
CheatsWindow: Remove unnecessary header includes and forward decls
2014-10-25 16:56:16 -04:00
275755aaaf
Merge pull request #1381 from skidau/Remove-false-ext-exception-error
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Added a check for external exceptions that have been set
2014-10-25 16:48:44 -04:00
4b0c6d8e0f
Merge pull request #1385 from lioncash/bitfield
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BitField: Fix a typo in the sample usage.
2014-10-25 16:48:31 -04:00
b7cb5b69c4
Merge pull request #1387 from RachelBryk/radius
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Change default gcpad radius to 100.
2014-10-25 16:46:06 -04:00
d607903567
VideoConfigDiag: Updated video resolution description
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Changed description to recommend selecting "auto"
2014-10-25 16:39:58 -04:00
51a96297e6
CheatSearchTab: Fix signed/unsigned comparison warning
2014-10-25 16:32:33 -04:00
3ac2d8e1f1
Revert "Removes ARMv7 specific byteswap routines from CommonFuncs.h"
2014-10-25 15:28:04 -05:00
a9f9e81330
Use double braces for std:array initialization to avoid clang warning.
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std::array does not have an initializer list constructor, instead (for
some reason) being defined to contain one public array member, allowing
it to be directly initialized. Thus the most explicit way to initialize
it is with two braces, one for the struct and one for the array. C++
allows the second pair of braces to be omitted, but clang complains
about it.
2014-10-25 15:39:24 -04:00
5c2a470b97
Fix 'sizeof' which broke in my reference-to-pointer conversion.
2014-10-25 15:02:12 -04:00
c2364a54c1
Fixes packaging OS X binary with spaces in the directory name.
2014-10-25 10:51:54 -05:00
b66a7f83c2
Fixes ARM CPU detection routine for the hardware.
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We weren't dropping a newline character from the string, we were cutting off the last character of the hardware name.
This fixes my TK1 being called 'lagun' when it's name is 'laguna'
2014-10-25 09:14:14 -05:00
e780a49a06
Merge pull request #1375 from Sonicadvance1/ARMv7-optimizations
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Minor ARMv7 JIT recompiler optimizations.
2014-10-25 08:28:10 -05:00
bc26cb1b19
Merge pull request #1322 from degasus/ogl-pp
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OGL: force enable postprocessing
2014-10-25 13:48:27 +11:00
8598d6bc2b
Merge pull request #1364 from RachelBryk/titles
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Read game title from ini file, or titles.txt if it exists.
2014-10-25 13:33:26 +11:00
726306fa27
Merge pull request #1367 from lioncash/radiobox
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CheatSearchTab: Use a wxRadioBox for data sizes
2014-10-25 13:32:24 +11:00
f1e5765b99
Merge pull request #1372 from Sonicadvance1/fix-egl-blackness
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Fixes black screen issue on EGL+X11 systems.
2014-10-25 13:31:37 +11:00
cb10bef9a4
Implements LLVM based disassembler for the debugger.
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This will work for all of our platforms, x86, ARMv7, and AArch64.
Main issue with this is that LLVM's cmake files aren't correctly finding the LLVM install.
Not sure if this is Ubuntu's issue or not, it may just work on other operating systems.
We could potentially improve this, you can pass in a specific CPU in to the LLVM disassembler. This would probably affect latency times that are
reported by LLVM's disassembly? This needs to be further investigated later.
2014-10-24 18:10:21 -05:00