Commit Graph

1111 Commits

Author SHA1 Message Date
Ryan Meredith
68450fc1d9 Android Studio 3.5.1 Updates 2019-10-02 21:10:16 -04:00
JosJuice
de700eba4f
Merge pull request #8325 from Ebola16/35
Android Studio 3.5 Updates
2019-09-28 18:38:43 +02:00
Ryan Meredith
817fe9b799 Android: Add GameID to Game Settings title 2019-09-06 23:51:32 -06:00
Anthony
ecef374cd8
Merge pull request #7810 from Ebola16/GFXUI
Android: Graphic setting description improvements
2019-09-01 12:16:38 -07:00
Ryan Meredith
1ee2234e44 Android Studio 3.5 Updates 2019-08-21 14:43:00 -04:00
Ryan Meredith
7d98c4f3a4 Add SingleChoiceSettingDynamicDescriptions 2019-08-21 13:17:16 -04:00
Ryan Meredith
630de81309 Show Stereoscopy Mode setting value as description 2019-08-21 13:17:16 -04:00
Ryan Meredith
92366fffaf Show Aspect Ratio setting value as description 2019-08-21 13:17:16 -04:00
Anthony
c7fc9126aa
Merge pull request #8190 from JosJuice/android-init
Android: Call UICommon::Init at app start instead of emulation start
2019-08-21 10:14:52 -07:00
Anthony
998c171b65
Merge pull request #8196 from JosJuice/android-applinkactivity-race
Android: Fix race condition in AppLinkActivity
2019-08-21 10:14:08 -07:00
JosJuice
c677268aaf Android: Don't use GameFile/GameFileCache before UICommon::Init
Preparation for the next commit.
2019-08-21 18:46:49 +02:00
JosJuice
9f3f45aa5f Android: Call UICommon::Init at app start instead of emulation start
Much of our native code assumes that UICommon::Init has been called
(for reasons such as wanting to access the user's settings),
so not calling it until emulation start heavily limits what native
code we can use in the Android GUI (except during emulation).
2019-08-21 18:46:49 +02:00
JosJuice
47e1108d57 Android: Add helper class AfterDirectoryInitializationRunner 2019-08-21 18:46:49 +02:00
Anthony
55d9f892a4
Merge pull request #7274 from Ebola16/DSA
Android: Dynamic SettingsActivity Titles
2019-08-21 09:01:25 -07:00
JosJuice
561a4cfcce Replace "Override Language on NTSC Games" with "Allow Mismatched Region Settings"
This new setting is like Override Language on NTSC Games, except
instead of only applying to the GameCube language setting,
it also applies to the Wii language setting.

Fixes https://bugs.dolphin-emu.org/issues/11299
2019-08-09 17:33:05 +02:00
JosJuice
2d316196c9
Merge pull request #8288 from allanxp4/master
Fix for Android version crashing when changing rotation on settings screen
2019-08-07 11:54:47 +02:00
JosJuice
4261e8d892 Android: Add a bit more warning to the game INI deletion prompt 2019-08-04 19:31:56 +02:00
Allan
7029ebd97b Fix for crash when switching to landscape mode
https://bugs.dolphin-emu.org/issues/10815
2019-08-04 13:47:19 -03:00
Stenzek
6a29e8fa58 Android: Use EmulationActivity.launchFile() for StartupHandler 2019-07-18 22:35:24 +10:00
Stenzek
9961e2866a Android: Support opening .dff files
This is also shared by the disc change code, but changing discs to a
.dol doesn't make sense either.
2019-07-18 22:35:23 +10:00
Stenzek
34e6a41d05 Android: Support opening files directly
This enables us to boot FIFO logs as well as homebrew directly, without
having to add it to the game list first.
2019-07-18 22:35:12 +10:00
Stenzek
6a6bbd7071 Android: Support bypassing game file cache to parse file 2019-07-18 22:35:12 +10:00
Ryan Meredith
2edc58950b Dynamic SettingsActivity Titles 2019-07-15 14:39:01 -04:00
JosJuice
36166c9b4f Android: Don't copy default game INIs into user game INIs
This isn't as serious as copying global INIs into user game INIs,
but still not good. We want to be able to remove settings from
default game INIs and have those removals apply.
2019-07-02 19:28:43 +02:00
JosJuice
7f841e9bfd Android: Suggest deleting game INIs if they contain global INI data 2019-07-02 19:28:38 +02:00
JosJuice
7652023407 Android: Don't copy global INIs into game INIs
See the source code comment in the next commit for why this is bad.
2019-07-02 19:27:42 +02:00
Silent
6c21811090
Make DolphinAnalytics a true singleton - static local variables are initialized in a thread safe manner since C++11
Also works around a Visual Studio 2017 bug where static inline class fields are destructed multiple times
2019-06-23 21:43:47 +02:00
Léo Lam
4885130799
Merge pull request #8194 from lioncash/common-msg
Common/MsgHandler: Tidy up interface and namespace code
2019-06-20 13:37:24 +02:00
Lioncash
4f1f55093f Common/MsgHandler: Namespace code within the Common namespace
Closes another gap in the Common library where code isn't being
namespaced under it.
2019-06-19 16:03:55 -04:00
JosJuice
16afac9da9
Merge pull request #7927 from weihuoya/android-key-map
android: simplify config loading code
2019-06-19 11:51:00 +02:00
JosJuice
e4ef2193e0 Android: Fix race condition in AppLinkActivity
https://bugs.dolphin-emu.org/issues/11767
2019-06-17 10:12:42 +02:00
Connor McLaughlin
b13e00b003
Merge pull request #8165 from lioncash/linkage
{Android/ButtonManager, ResourcePack/Manager}: Make file-scope variables/functions internally linked where applicable
2019-06-08 20:56:13 +10:00
Connor McLaughlin
bed2d66bed
Merge pull request #8117 from weihuoya/threaded_env
android: get java env from thread local storage
2019-06-08 20:42:15 +10:00
Lioncash
7842bd1179 Android/ButtonManager: Make most file-scope local variables non-allocating
We can use std::array and const char* to make these capable of fully
being stored in the read-only segment, and get rid of a few static
constructors (144 of them).
2019-06-07 20:27:12 -04:00
Lioncash
069497e87d Android/ButtonManager: Make local file-scope variables internally linked where applicable
Silences a few -Wmissing-variable-declarations warnings.
2019-06-07 20:02:03 -04:00
Lioncash
c0c0e412e0 Core/ConfigManager: Use forward declarations where applicable
Avoids dragging in IniFile, EXI device and SI device headers in this header which is
quite widely used throughout the codebase.

This also uncovered a few cases where indirect inclusions were being
relied upon, which this also fixes.
2019-06-07 19:54:39 -04:00
Tillmann Karras
84e3391535 Mark files as non-executable 2019-06-02 12:31:40 +01:00
weihuoya
0dec8feadb android: thread local env 2019-05-29 20:22:26 +08:00
Léo Lam
6eb7c525b2
Merge pull request #7801 from GerbilSoft/feature/Discord-PPCTitleChanged
Update Discord rich presence when the PPC title changes
2019-05-24 14:30:52 +02:00
David Korth
8417c78b7a Update Discord rich presence when the title changes
This allows us to update the rich presence description if a channel
is launched from the Wii Menu. It also handles other PPC title
launches, e.g. Smash Bros. Masterpieces.

Host.h: Added Host_TitleChanged().

DolphinNoGUI/MainNoGUI.cpp: Implemented Host_TitleChanged().
DolphinQt/Host.cpp: Implemented Host_TitleChanged().

Android/jni/MainAndroid.cpp: Stubbed Host_TitleChanged().
DSPTool/StubHost.cpp: Stubbed Host_TitleChanged().
UnitTests/StubHost.cpp: Stubbed Host_TitleChanged().
2019-05-24 14:12:48 +02:00
Connor McLaughlin
1d5dd5db91
Merge pull request #8093 from JosJuice/android-runtime-extension-change
Android: Support changing Wii Remote extension while emulating
2019-05-12 15:22:07 +10:00
weihuoya
8a4d15ae47 Android: change runtime wiimote extension 2019-05-11 15:01:52 +02:00
Techjar
ff972e3673 Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
Léo Lam
9133e8f1be Require CMake 3.10 and use CMAKE_CXX_STANDARD
Removes the need to add -std= flags manually. CMake 3.10 is available
in Ubuntu 18.04, which is the oldest LTS version we support.
2019-05-05 00:13:13 +02:00
Léo Lam
f4d7b537cc
Merge pull request #7958 from Craftyawesome/cpu-emulation-order
Re-order cpu emulation options from fastest to slowest
2019-05-01 17:56:19 +02:00
weihuoya
47e776d378 rm unused code 2019-04-17 20:15:56 +08:00
weihuoya
04ebee686c simplify config save 2019-04-10 18:32:27 +08:00
weihuoya
f2394b8c91 android: simple config load code 2019-04-10 18:30:45 +08:00
Jordan Woyak
5efb717873 InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
Craftyawesome
20cc4508f0 Re-order cpu emulation options from fastest to slowest
Based on https://bugs.dolphin-emu.org/issues/11658

Update arrays.xml
2019-04-04 10:51:12 -04:00