Commit Graph

177 Commits

Author SHA1 Message Date
1ac40f25a2 IOS/USB: Emulate Wii Speak using cubeb
Based on @noahpistilli (Sketch) PR:
https://github.com/dolphin-emu/dolphin/pull/12567

Fixed the Windows support and the heisenbug caused by uninitialized
members.

Config system integration finalized.
2025-05-07 20:33:22 +04:00
451e36defc IOS/USB: Emulate Wii Speak (OpenAL)
Credits to @degasus and shuffle2 (godisgovernment):
https://github.com/degasus/dolphin/tree/wiispeak
2025-05-07 17:45:59 +04:00
e403dee3da Common: Add MoveOnlyFunction. 2025-04-27 20:07:13 -05:00
fe307a06c6 Merge pull request #13476 from jordan-woyak/sdl-header
InputCommon: Move SDL Device class into its own cpp/h files.
2025-04-25 01:49:52 +01:00
ac76deaef0 Merge pull request #13529 from jordan-woyak/StateBuffer
Core/State: Avoid unnecessarily value-initializing large buffers.
2025-04-22 16:30:51 -05:00
e468e2359a IOS: Only have one USBScanner
Some games open two USB interfaces, e.g. /dev/usb/oh0 and /dev/usb/hid.
This was causing us to run two scanning threads at once, using up more
CPU time for scanning than we need to.
2025-04-21 21:57:49 +02:00
427e9c5ad2 IOS: Move USB scanning thread to new class USBScanner 2025-04-21 21:25:35 +02:00
660232a12c Preliminary implementation of the Triforce Baseboard 2025-04-21 22:05:25 +10:00
12dcd6c285 Common: Add UniqueBuffer and SharedBuffer templates. 2025-04-19 17:13:40 -05:00
17c994df2a InputCommon: Move SDL Device class into its own cpp/h files. 2025-03-30 23:23:06 -05:00
ad3650abfc Merge pull request #13093 from mitaclaw/ranges-modernization-4-projection
Ranges Algorithms Modernization - Projection
2025-03-23 15:56:13 -04:00
f09ba10daa AudioCommon: Added Granular Synthesis 2025-03-14 01:22:35 -05:00
5b36c13bfb VideoCommon: Rename Renderer to EFBInterface. 2025-03-12 21:09:16 -05:00
1e5e9219cd Common: Create Range Projections For std::pair 2025-03-09 13:19:41 -07:00
803241c64b Core: Add TimePlayed class to track game playtime
Creates TimePlayed class and implemented constructors, AddTime, GetTimePlayed, and Reload methods. Updates CMakeLists.txt and DolphinLib.props as appropriate.
2025-02-16 23:15:11 +01:00
6f10acea3f Common: Create "Contains.h" Algorithm Header
The new `Common::Contains` and `Common::ContainsSubrange` function objects mirror C++23's `std::ranges::contains` and `std::ranges::contains_subrange`, respectively.
2025-01-01 09:52:01 -08:00
ca9222a16b Move UICommon/Disassembler to Common/HostDisassembler
A preliminary commit for a cleaner diff and an easier review
2024-10-19 00:14:54 -07:00
c431cd2e1e CachedInterpreter: Callback Disassembler 2024-10-19 00:14:53 -07:00
f79520a906 Cached Interpreter 2.0
It now supports variable-sized data payloads and memory range freeing. It's a little faster, too.
2024-07-23 14:06:21 -07:00
e282649b57 Merge pull request #12798 from mitaclaw/branch-watch-tool-fixes-2
Branch Watch Tool: Optimizations
2024-06-15 16:57:05 +02:00
8050760fe9 BranchWatchTableModel: Assume Unreachable Code Truly Is 2024-06-05 19:59:39 -07:00
e92f59e2d4 Common: add JsonUtil cpp which was missed initially 2024-05-31 23:08:39 -05:00
3cfa233b63 VideoCommon: Use GetSpanForAddress safely in texture decoding
Now only VertexLoader remains... But that one might be tricky.
2024-04-20 18:31:08 +02:00
30c63fa4a6 Common: Remove Unused PerformanceCounter Code 2024-04-09 13:43:32 -07:00
ee8bcf2ccc JitCache: Software Profiling Restoration
Rekindle software JIT profiling with a std::chrono conversion and a config connection.
2024-04-09 13:43:31 -07:00
9cf8131b23 respond to review feedback on tapserver implementation 2024-03-17 18:37:55 -07:00
dcb7a72c14 add modem files to windows build 2024-03-17 18:37:55 -07:00
a36600ae50 add TAPServer.cpp to Windows build 2024-03-17 18:37:55 -07:00
617fcc3cf8 WiimoteEmu: Add user-accessible controls that report the desired state of the IR camera objects. 2024-03-11 22:49:19 +01:00
67f60bec7e PowerPC: Implement BranchWatch
This new component can track code paths by watching branch hits.
2024-02-26 19:38:27 -08:00
52410813f2 Common: Add utility function that wraps localtime_s() or localtime_t(). 2024-02-18 04:40:25 +01:00
60772ed9d2 VideoCommon: add functionality to prepare for a mesh asset that is loaded from a GLTF file 2024-02-11 13:28:00 -06:00
3e3967ff94 VideoCommon: refactor the custom pipeline logic in the graphics mod action into a separate class, so it is reusable 2024-01-27 00:12:49 -06:00
b5a6225e1a VideoCommon: add function to serialize ShaderAsset to json 2024-01-23 11:58:32 -06:00
773ffd04b8 Merge pull request #11497 from vyuuui/debugger_assembler_ui
Built-in assembler for debugger interface
2023-12-16 21:15:31 +00:00
feb831a781 Added assembler files to windows build 2023-12-13 05:33:04 -08:00
b46fcf9032 IOS/KD: Implement Send Mail 2023-12-01 19:55:32 +01:00
b8a897fda7 Merge pull request #12328 from iwubcode/xf_state_manager
VideoCommon: move xf state management to its own class
2023-11-28 02:04:26 +00:00
fb86c6342e VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation 2023-11-26 16:35:03 -06:00
849a0c13b5 VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
ec69ed2173 Merge pull request #12133 from mandar1jn/skylanders-improved-generation
Skylanders: Improve figure data view and generation
2023-11-05 18:29:19 +01:00
afdf6de041 Skylanders: Improve figure data view and generation
Co-authored-by: deReeperJosh <joshua@dereeper.co.nz>
2023-11-05 18:06:10 +01:00
2241aaf168 IOS: implement /dev/aes 2023-11-01 22:08:39 +01:00
d4c18f3f31 IOS: implement /dev/sha 2023-11-01 22:08:39 +01:00
143a13622f Merge pull request #12108 from noahpistilli/kd-check-mail
IOS/KD: Implement NWC24_CHECK_MAIL_NOW
2023-09-03 19:52:26 +02:00
2154941c2c IOS/KD: Implement NWC24_CHECK_MAIL_NOW 2023-09-03 13:05:58 -04:00
2502e412b3 Merge pull request #12117 from JosJuice/config-callback-cpu
Don't call RunAsCPUThread in config callbacks
2023-08-26 16:34:46 +02:00
5c4671f573 Merge pull request #12126 from JosJuice/small-vector
Move SmallVector to Common
2023-08-26 14:15:18 +02:00
6e88c44d5d Move SmallVector to Common
We had one implementation of this type of data structure in Arm64Emitter
and one in VideoCommon. This moves the Arm64Emitter implementation to
its own file and adds begin and end functions to it, so that VideoCommon
can use it.

You may notice that the license header for the new file is CC0. I wrote
the Arm64Emitter implementation of SmallVector, so this should be no
problem.
2023-08-22 13:19:49 +02:00
5506121685 VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions 2023-08-20 18:53:27 -05:00