1ac40f25a2
IOS/USB: Emulate Wii Speak using cubeb
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Based on @noahpistilli (Sketch) PR:
https://github.com/dolphin-emu/dolphin/pull/12567
Fixed the Windows support and the heisenbug caused by uninitialized
members.
Config system integration finalized.
2025-05-07 20:33:22 +04:00
451e36defc
IOS/USB: Emulate Wii Speak (OpenAL)
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Credits to @degasus and shuffle2 (godisgovernment):
https://github.com/degasus/dolphin/tree/wiispeak
2025-05-07 17:45:59 +04:00
e403dee3da
Common: Add MoveOnlyFunction.
2025-04-27 20:07:13 -05:00
fe307a06c6
Merge pull request #13476 from jordan-woyak/sdl-header
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InputCommon: Move SDL Device class into its own cpp/h files.
2025-04-25 01:49:52 +01:00
ac76deaef0
Merge pull request #13529 from jordan-woyak/StateBuffer
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Core/State: Avoid unnecessarily value-initializing large buffers.
2025-04-22 16:30:51 -05:00
e468e2359a
IOS: Only have one USBScanner
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Some games open two USB interfaces, e.g. /dev/usb/oh0 and /dev/usb/hid.
This was causing us to run two scanning threads at once, using up more
CPU time for scanning than we need to.
2025-04-21 21:57:49 +02:00
427e9c5ad2
IOS: Move USB scanning thread to new class USBScanner
2025-04-21 21:25:35 +02:00
660232a12c
Preliminary implementation of the Triforce Baseboard
2025-04-21 22:05:25 +10:00
12dcd6c285
Common: Add UniqueBuffer and SharedBuffer templates.
2025-04-19 17:13:40 -05:00
17c994df2a
InputCommon: Move SDL Device class into its own cpp/h files.
2025-03-30 23:23:06 -05:00
ad3650abfc
Merge pull request #13093 from mitaclaw/ranges-modernization-4-projection
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Ranges Algorithms Modernization - Projection
2025-03-23 15:56:13 -04:00
f09ba10daa
AudioCommon: Added Granular Synthesis
2025-03-14 01:22:35 -05:00
5b36c13bfb
VideoCommon: Rename Renderer to EFBInterface.
2025-03-12 21:09:16 -05:00
1e5e9219cd
Common: Create Range Projections For std::pair
2025-03-09 13:19:41 -07:00
803241c64b
Core: Add TimePlayed class to track game playtime
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Creates TimePlayed class and implemented constructors, AddTime, GetTimePlayed, and Reload methods. Updates CMakeLists.txt and DolphinLib.props as appropriate.
2025-02-16 23:15:11 +01:00
6f10acea3f
Common: Create "Contains.h" Algorithm Header
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The new `Common::Contains` and `Common::ContainsSubrange` function objects mirror C++23's `std::ranges::contains` and `std::ranges::contains_subrange`, respectively.
2025-01-01 09:52:01 -08:00
ca9222a16b
Move UICommon/Disassembler to Common/HostDisassembler
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A preliminary commit for a cleaner diff and an easier review
2024-10-19 00:14:54 -07:00
c431cd2e1e
CachedInterpreter: Callback Disassembler
2024-10-19 00:14:53 -07:00
f79520a906
Cached Interpreter 2.0
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It now supports variable-sized data payloads and memory range freeing. It's a little faster, too.
2024-07-23 14:06:21 -07:00
e282649b57
Merge pull request #12798 from mitaclaw/branch-watch-tool-fixes-2
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Branch Watch Tool: Optimizations
2024-06-15 16:57:05 +02:00
8050760fe9
BranchWatchTableModel: Assume Unreachable Code Truly Is
2024-06-05 19:59:39 -07:00
e92f59e2d4
Common: add JsonUtil cpp which was missed initially
2024-05-31 23:08:39 -05:00
3cfa233b63
VideoCommon: Use GetSpanForAddress safely in texture decoding
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Now only VertexLoader remains... But that one might be tricky.
2024-04-20 18:31:08 +02:00
30c63fa4a6
Common: Remove Unused PerformanceCounter Code
2024-04-09 13:43:32 -07:00
ee8bcf2ccc
JitCache: Software Profiling Restoration
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Rekindle software JIT profiling with a std::chrono conversion and a config connection.
2024-04-09 13:43:31 -07:00
9cf8131b23
respond to review feedback on tapserver implementation
2024-03-17 18:37:55 -07:00
dcb7a72c14
add modem files to windows build
2024-03-17 18:37:55 -07:00
a36600ae50
add TAPServer.cpp to Windows build
2024-03-17 18:37:55 -07:00
617fcc3cf8
WiimoteEmu: Add user-accessible controls that report the desired state of the IR camera objects.
2024-03-11 22:49:19 +01:00
67f60bec7e
PowerPC: Implement BranchWatch
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This new component can track code paths by watching branch hits.
2024-02-26 19:38:27 -08:00
52410813f2
Common: Add utility function that wraps localtime_s() or localtime_t().
2024-02-18 04:40:25 +01:00
60772ed9d2
VideoCommon: add functionality to prepare for a mesh asset that is loaded from a GLTF file
2024-02-11 13:28:00 -06:00
3e3967ff94
VideoCommon: refactor the custom pipeline logic in the graphics mod action into a separate class, so it is reusable
2024-01-27 00:12:49 -06:00
b5a6225e1a
VideoCommon: add function to serialize ShaderAsset to json
2024-01-23 11:58:32 -06:00
773ffd04b8
Merge pull request #11497 from vyuuui/debugger_assembler_ui
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Built-in assembler for debugger interface
2023-12-16 21:15:31 +00:00
feb831a781
Added assembler files to windows build
2023-12-13 05:33:04 -08:00
b46fcf9032
IOS/KD: Implement Send Mail
2023-12-01 19:55:32 +01:00
b8a897fda7
Merge pull request #12328 from iwubcode/xf_state_manager
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VideoCommon: move xf state management to its own class
2023-11-28 02:04:26 +00:00
fb86c6342e
VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation
2023-11-26 16:35:03 -06:00
849a0c13b5
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
ec69ed2173
Merge pull request #12133 from mandar1jn/skylanders-improved-generation
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Skylanders: Improve figure data view and generation
2023-11-05 18:29:19 +01:00
afdf6de041
Skylanders: Improve figure data view and generation
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Co-authored-by: deReeperJosh <joshua@dereeper.co.nz >
2023-11-05 18:06:10 +01:00
2241aaf168
IOS: implement /dev/aes
2023-11-01 22:08:39 +01:00
d4c18f3f31
IOS: implement /dev/sha
2023-11-01 22:08:39 +01:00
143a13622f
Merge pull request #12108 from noahpistilli/kd-check-mail
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IOS/KD: Implement NWC24_CHECK_MAIL_NOW
2023-09-03 19:52:26 +02:00
2154941c2c
IOS/KD: Implement NWC24_CHECK_MAIL_NOW
2023-09-03 13:05:58 -04:00
2502e412b3
Merge pull request #12117 from JosJuice/config-callback-cpu
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Don't call RunAsCPUThread in config callbacks
2023-08-26 16:34:46 +02:00
5c4671f573
Merge pull request #12126 from JosJuice/small-vector
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Move SmallVector to Common
2023-08-26 14:15:18 +02:00
6e88c44d5d
Move SmallVector to Common
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We had one implementation of this type of data structure in Arm64Emitter
and one in VideoCommon. This moves the Arm64Emitter implementation to
its own file and adds begin and end functions to it, so that VideoCommon
can use it.
You may notice that the license header for the new file is CC0. I wrote
the Arm64Emitter implementation of SmallVector, so this should be no
problem.
2023-08-22 13:19:49 +02:00
5506121685
VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions
2023-08-20 18:53:27 -05:00