71f654cdc4
Add Triforce platform and preliminary boot.id parsing
2025-04-21 22:05:25 +10:00
494e2c05c2
Adding support for detecting .bin images
2025-04-21 22:05:24 +10:00
bc3c3eb79a
Merge pull request #13524 from jordan-woyak/fix-gba-link
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SI: Fix GBA link by having a separate response for "error" and "no data".
2025-04-20 22:29:38 -04:00
49ebdaaae3
Merge pull request #13507 from JosJuice/time-played-game-id
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Core: Don't store game ID inside TimePlayed
2025-04-19 14:28:02 +02:00
fda8afaf5c
SI: Fix GBA link by having a separate response for "error" and "no data".
2025-04-19 03:28:57 -05:00
c4f906bcd9
Replace definitions with constant expressions - Core/HW/EXI/BBA/TAP_Win32
2025-04-15 12:26:16 +02:00
d194e69bbd
Core: Don't store game ID inside TimePlayed
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When you use TimePlayed, you have to provide a game ID either when
creating the object or when calling GetTimePlayed on it. If you don't
provide a game ID when creating the object, function calls that don't
take a game ID will silently fail, except for Reload. This isn't very
obvious, and there's no strong benefit to storing the game ID inside
TimePlayed anyway (it just lets TimePlayed skip calling EscapeFileName),
so this commit removes the TimePlayed constructor that takes a game ID
and instead makes the functions that need game IDs always take a game ID
argument.
2025-04-12 15:20:49 +02:00
5285b1168a
Merge pull request #13503 from sepalani/ip-top-perf
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IP/Top: Fix performance regression in GetInterfaceOpt
2025-04-11 18:56:35 -04:00
03451f2bc9
IP/Top: Fix performance regression in GetInterfaceOpt
2025-04-12 01:38:00 +04:00
ee27f03a43
Merge pull request #13439 from jordan-woyak/perf-marker
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Core: Move CountPerformanceMarker to VideoInterface to eliminate a Throttle call. PerformanceMetrics: Fixes/Cleanups.
2025-04-07 17:57:56 -04:00
06afa0036a
CoreTiming: Fix Precision Frame Timing in Dual Core mode on Windows.
2025-04-04 19:13:53 -05:00
7dc27753e2
CoreTiming: Add a setting to use Common::PrecisionTimer.
2025-04-03 15:48:51 -05:00
af1f07207f
VideoInterface: Throttle for VBlank only when necessary.
2025-04-02 23:24:03 -05:00
c42dab6388
Core: Move CountPerformanceMarker to VideoInterface to eliminate a Throttle call. PerformanceMetrics: Fixes/Cleanups.
2025-04-02 23:23:51 -05:00
877864c23a
Improve Performance of Granular Buffering + User Adjustable Buffer Size
2025-04-01 18:17:21 -04:00
9819d66a47
Merge pull request #13221 from mitaclaw/nrvo-fails-1
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GCC: Remedy NRVO Fails
2025-03-29 03:26:46 -04:00
932b4abdcf
Merge pull request #13457 from jordan-woyak/efb-access-fix
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VideoCommon: Fix out-of-bounds and disabled EFB access.
2025-03-28 18:43:57 -04:00
3a1a60d4f8
Fix shadowed variable warnings and missing declarations
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- PPCSymbolDB: Resolve shadowed variable warnings
- PerformanceMetrics: Resolve shadowed variable warnings
- SWEfbInterface: Add missing declarations
2025-03-27 21:48:08 +01:00
ebd879cb30
Core: Name the play time tracker thread.
2025-03-27 01:38:55 -05:00
e351f03cdf
VideoCommon: Fix out-of-bounds and disabled EFB access.
2025-03-26 01:23:16 -05:00
1981f22228
Merge pull request #13433 from iwubcode/update_min_win10
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Update our minimum windows 10 version to 1903 and reinstate code that depends on it
2025-03-25 18:30:15 -04:00
ad3650abfc
Merge pull request #13093 from mitaclaw/ranges-modernization-4-projection
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Ranges Algorithms Modernization - Projection
2025-03-23 15:56:13 -04:00
1515cf6ccd
Merge pull request #13447 from JosJuice/bba-panic-tr
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EXI: Make HLE BBA panic alerts translatable
2025-03-23 15:22:11 -04:00
f50d2ee86c
Merge pull request #13425 from jordan-woyak/after-present-cleanup
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Fix performance statistics when Skip Duplicate Frames is turned off.
2025-03-23 15:21:31 -04:00
178462e10f
Merge pull request #13385 from Tilka/sp2_ad16
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Fix AD16 and make SP2 configurable
2025-03-23 15:20:45 -04:00
9b0471532c
Merge pull request #13368 from jordan-woyak/anisotropic-filtering
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Use Game Requested Anisotropic Filtering
2025-03-23 15:17:24 -04:00
2da255d8cd
Merge pull request #13311 from iwubcode/dynamic_input_textures_reduce_image_writes
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Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures
2025-03-23 15:12:28 -04:00
e93f0de8a4
Merge pull request #13295 from jordan-woyak/controller-emu-cleanup
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InputCommon/ControllerEmu: Break out functionality of EmulatedController to eliminate redundant members.
2025-03-23 15:12:06 -04:00
c1990bc687
EXI: Make HLE BBA panic alerts translatable
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Also rewording the messages to make them clearer and fix typos.
2025-03-23 15:43:16 +01:00
e18d98d4fc
Core: properly distinguish between ES title switches (Wii titles) and normal loading (GC, also called for Wii..); update config for ES title change, generate textures for both situations
2025-03-22 14:55:20 -05:00
d03f9032c1
Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures
2025-03-22 14:53:02 -05:00
3bf2de369a
WiimoteEmu: Eliminate dynamic memory allocation in speaker data decoding.
2025-03-18 03:12:50 -05:00
561aee7707
Config: Expose Default and 1x Anisotropic Filtering setting.
2025-03-17 20:46:24 -05:00
a7d1cac8ad
Core: Call PerformanceMetrics::CountFrame regardless of PresentReason.
2025-03-17 17:24:08 -05:00
0299540209
Merge pull request #13397 from jordan-woyak/perf-metrics
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PerformanceMetrics: Eliminated a mutex. Code cleanups.
2025-03-17 23:20:41 +01:00
0afbeae70c
Merge pull request #13430 from jordan-woyak/tatacon-desired-state
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WiimoteEmu: Make TaTaCon DesiredState use only one byte of space.
2025-03-16 15:04:21 -04:00
452cd1c261
Core: use more recent api in ComputeDefaultCountryCode on Windows
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Co-authored-by: Shawn Hoffman <godisgovernment@gmail.com >
2025-03-16 00:59:45 -05:00
f4c37aeb14
Merge pull request #13423 from jordan-woyak/async-request-cleanup-1
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AsyncRequests Cleanups.
2025-03-15 18:17:29 -04:00
90b6f0d16d
Config: make SP2 configurable
2025-03-15 22:03:17 +00:00
951a84833a
EXI: fix AD16
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The GameCube IPL is now able to detect this device. However, this
triggers some memory clearing code that trips up Dolphin's I$.
2025-03-15 22:03:16 +00:00
6aff82eda3
WiimoteEmu: Make TaTaCon DesiredState use only one byte of space.
2025-03-15 16:48:05 -05:00
99cde4e269
Merge pull request #13395 from jordan-woyak/vi-HORIZONTAL_BEAM_POSITION-ticks
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VideoInterface: Update m_ticks_last_line_start from the event's ticks value.
2025-03-15 17:27:07 -04:00
1bd3e79fda
Merge pull request #13378 from jordan-woyak/desired-ext-state
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WiimoteEmu: Clean up variant handling in DesiredExtensionState.
2025-03-15 17:26:49 -04:00
ddb82a5e8c
InputCommon/ControllerEmu: Break out functionality of EmulatedController
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to eliminate redundant unused members in Wii Remote extension objects.
2025-03-15 14:30:43 -05:00
225039f742
Merge pull request #13427 from LillyJadeKatrin/retroachievements-code-approval-fix
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Fixed Multi Config Code Approvals
2025-03-15 13:57:48 -04:00
1f087473aa
Merge pull request #12809 from JosJuice/jitarm64-cmp-sp
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JitArm64: Replace a comparison to SP
2025-03-15 16:00:15 +01:00
541344ef9b
Merge pull request #13240 from thalesmg/20241225-m-known-bt-addresses-config-only
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feat(linux): allow configuring real wiimotes with known bluetooth addresses
2025-03-15 15:34:49 +01:00
8c7ab286f5
Merge pull request #13181 from tygyh/Replace-'reinterpret_cast'
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Replace 'reinterpret_cast' with 'static_cast'
2025-03-15 15:31:38 +01:00
0615ade725
Fixed Multi Config Code Approvals
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Refactors the AR/Gecko/Patch code approval process to verify from every possible game ini, not just the base game ID. This fixes codes on specific revisions or codes general to any region.
2025-03-15 07:57:16 -04:00
2690a62949
Core: Remove unused GetActualEmulationSpeed function and related variables/functions.
2025-03-14 03:10:13 -05:00