Commit Graph

27 Commits

Author SHA1 Message Date
Léo Lam
83c5446d85
Fix static initialisation order fiasco issue for Version variables
Fixes a crash that could occur if the static constructor function for
the MainSettings.cpp TU happened to run before the variables in
Common/Version.cpp are initialised. (This is known as the static
initialisation order fiasco.)

By using wrapper functions, those variables are now guaranteed to be
constructed on first use.
2022-01-14 00:04:22 +01:00
Pokechu22
2025763420 Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
JosJuice
b285991b88 Turn Config::Info into a class with getters 2020-12-11 19:54:16 +01:00
Shawn Hoffman
3bc8a26083 don't use std::move on const variables 2020-08-23 13:55:14 -07:00
iwubcode
cdf5490d56 Core: Add support for specifying a command line option to boot the game into a save-state 2020-05-06 22:10:30 -05:00
Léo Lam
19da101164 Remove redundant Config prefix from ConfigInfo/ConfigLocation
Both structs are already in the Config namespace.
2020-05-02 14:40:14 +02:00
JosJuice
379f264aa8 Disable render to main when using batch mode
https://bugs.dolphin-emu.org/issues/11888

This also includes another change: DolphinQt will now exit with an
error if you use --batch without specifying a game using any method
(unlike in the past where --batch would be ignored if you didn't
specify a game using --exec, even if you had used --nand-title).
The main reason why I did this was because coding the alternative
(ignoring --batch) would be annoying with render to main involved.
2019-10-29 18:32:43 +01:00
JosJuice
0dbb58112a CommandLineParse: Don't ignore video_backend/audio_emulation when not using -C 2019-10-28 10:36:56 +01:00
Silent
b6df0bff93
Make --batch run Dolphin in headless mode, provided --exec is also passed 2019-08-11 20:58:04 +02:00
Silent
80e8037e0b
Truly use emplace_back in CommandLineConfigLayerLoader constructor 2019-08-11 20:43:18 +02:00
Techjar
ff972e3673 Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
Filip Gawin
49fe9f5db1 Use empty instead of size 2019-02-13 00:03:49 +01:00
JosJuice
bd665aad5d Automatic disc change for 2-disc games 2019-01-04 09:24:38 +01:00
Léo Lam
fc0193c4b1 Move Config ValueToString to StringUtil
An identical implementation is used by IniFile, so move those functions
to StringUtil. A future commit will modify IniFile to use them.
2018-06-03 14:10:52 +02:00
Ryan Meredith
1f226ec14f Update Readme.md and various fixes 2017-12-20 10:54:51 +01:00
Léo Lam
05c8d229af Config: Handle unknown system strings better
Currently, a simple typo in the system name will trigger an assert
message that complains about a "programming error". This is not
user friendly and misleading.

So this changes GetSystemFromName to return an std::optional, which
allows for callers to check whether the system exists and handle
failures better.
2017-11-26 18:24:01 +01:00
Léo Lam
653977cec7 UICommon: Fix unsafe usage of optparse::Values::all
The const-qualified all() member method triggers undefined behaviour
if the option passed to it is not set.
2017-11-26 18:18:49 +01:00
Léo Lam
60afb1d1b4 WX: Fix argument parsing
Manually convert each argument to a UTF-8 std::string, because the
implicit conversion for wxCmdLineArgsArray to char** calls ToAscii
(which is obviously undesired).

Fixes https://bugs.dolphin-emu.org/issues/10274
2017-11-26 18:18:48 +01:00
MerryMage
4c24629b95 Config: Flatten structures
Originally, Layer contained a std::map of Sections, which containted a std::map
containing the (key, value) pairs. Here we flattern this structure so that only
one std::map is required, reducing the number of indirections required and
vastly simplifying the code.
2017-11-15 18:04:40 +00:00
MerryMage
f3b52c07d7 CommandLineParser: Use ConfigLocation 2017-11-15 18:04:40 +00:00
Léo Lam
4b4a9a6486 UI: Implement a command line option to boot NAND title 2017-10-24 11:41:55 +02:00
Ryan Meredith
f8b89b7b1a Update -d argument help message 2017-09-10 12:28:53 +02:00
Lioncash
696e1b40b5 Common: Move version strings to their own header
Ideally Common.h wouldn't be a header in the Common library, and instead be renamed to something else, like PlatformCompatibility.h or something, but even then, there's still some things in the header that don't really fall under that label

This moves the version strings out to their own version header that doesn't dump a bunch of other unrelated things into scope, like what Common.h was doing.

This also places them into the Common namespace, as opposed to letting them sit in the global namespace.
2017-09-09 19:28:10 -04:00
Léo Lam
3028158873 UICommon: Don't print --version option twice
cpp-optparse already has the --version option built-in, so having our
own version option results in --version being shown twice.
2017-03-21 22:29:01 +01:00
Ryan Houdek
94d35ab7cb Implement command line option setting 2017-03-05 15:47:23 +01:00
Ryan Houdek
f61363a791 Add command line parsing to UICommon. 2017-02-16 17:24:58 +01:00