Commit Graph

12 Commits

Author SHA1 Message Date
Florent Castelli
5984ca26f3 wx: Move platform defines to wx setup header
Usually, this is passed as a preprocessor definition, but this is error
prone and just complicating the compiler invocation for no good reason.
2017-02-06 04:27:06 +01:00
Shawn Hoffman
ad64336137 quiet some warnings which appear on vs2015.
quieted warnings include shadowed variable names and integer extensions.
2015-03-15 19:28:47 -07:00
degasus
402fb4bd20 xxhash: Add cmake + VS files
Based on riking's PR.
2015-01-21 07:35:34 +01:00
Shawn Hoffman
f1b82a34b2 Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
Jasper St. Pierre
43e618682e Convert all vcxproj files to UNIX line endings 2013-12-31 14:03:18 -05:00
Shawn Hoffman
ccd30024b3 Update to VS2013 and a slew of build-related updates. Notes:
* Currently there is no DEBUGFAST configuration. Defining DEBUGFAST as a preprocessor definition in Base.props (or a global header) enables it for now, pending a better method. This was done to make managing the build harder to screw up. However it may not even be an issue anymore with the new .props usage.
* D3DX11SaveTextureToFile usage is dropped and not replaced.
* If you have $(DXSDK_DIR) in your global property sheets (Microsoft.Cpp.$(PlatformName).user), you need to remove it. The build will error out with a message if it's configured incorrectly.
* If you are on Windows 8 or above, you no longer need the June 2010 DirectX SDK installed to build dolphin. If you are in this situation, it is still required if you want your built binaries to be able to use XAudio2 and XInput on previous Windows versions.
* GLew updated to 1.10.0
* compiler switches added: /volatile:iso, /d2Zi+
* LTCG available via msbuild property: DolphinRelease
* SDL updated to 2.0.0
* All Externals (excl. OpenAL and SDL) are built from source.
* Now uses STL version of std::{mutex,condition_variable,thread}
* Now uses Build as root directory for *all* intermediate files
* Binary directory is populated as post-build msbuild action
* .gitignore is simplified
* UnitTests project is no longer compiled
2013-10-26 17:55:38 -07:00
Shawn Hoffman
d9a7510937 forgot to add wxwidgets3 vcxproj to git, since it was masked by gitignore...
fix up misc warnings and build errors
2012-03-18 03:30:03 -07:00
Shawn Hoffman
c3d13b048c build against wxWidgets3 from Externals on Windows.
use Externals version of libpng on Windows.
2012-03-18 02:31:19 -07:00
Shawn Hoffman
daf023f4a0 vs2010: add debugfast configs for wxw (now debugfast links faster!). clean up wxw projects a lot.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7124 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-10 06:31:12 +00:00
Shawn Hoffman
464d352d46 vs2010: add debugfast configs for all projects except wxw...will do those soon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7122 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-10 02:53:08 +00:00
Shawn Hoffman
39d176adab vs2010: quiet wxwidgets warnings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7110 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 07:08:19 +00:00
Shawn Hoffman
a34b81cc01 vs2010:
buildfix
move much of the build settings to .props files
-please use them as much as possible in the future, instead of changing individual projects
NOTE: to avoid left over blobs, clean your builds *before* applying these changes.
TODO: add DebugFast target for projects that are lacking it. Lack of DebugFast targets cause the linker to use LTCG when we don't want it.
please test for regressions which could be caused by being too happy with compiler flags :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7109 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 04:03:48 +00:00