Commit Graph

32713 Commits

Author SHA1 Message Date
Admiral H. Curtiss
b31b2db5fa
GCMemcard: Remove unused methods. 2022-11-22 10:54:10 +01:00
Admiral H. Curtiss
2132e005c3
Core: Add config setting for base GCI folder path. 2022-11-22 10:48:37 +01:00
Admiral H. Curtiss
5ebb894685
Updater: Delete the file we check for write rights with on Windows. 2022-11-22 02:38:42 +01:00
Admiral H. Curtiss
f0fb8c22b0
Updater: Check for write permissions in directory of Updater.exe. 2022-11-22 01:28:02 +01:00
Pokechu22
8f5a58f8be
Merge pull request #11285 from K0bin/cp-checks
VideoCommon:VertexLoaderManager: Reduce CPConfig checks
2022-11-21 15:35:06 -08:00
JosJuice
d64c3dc267 Arm64Emitter: Add MOVPage2R utility function
This new function is like MOVP2R, except it masks out the lower 12 bits,
returning them instead of writing them to the register. These lower
12 bits can then be used as an offset for LDR/STR. This lets us turn
ADRP+ADD+LDR sequences with a zero offset into ADRP+LDR sequences with
a non-zero offset, saving one instruction.
2022-11-21 23:24:06 +01:00
JosJuice
40571cf13c DolphinQt: Add GBA TAS input window
When emulated GBAs were added to Dolphin, it was possible to control them
using the GC TAS input window. (Z was mapped to Select.) Unaware of this,
I broke the functionality in b296248.

To make it possible to control emulated GBAs using TAS input again,
I'm adding a proper TAS input window for GBAs, with a real Select button
and no analog controls.
2022-11-21 19:16:30 +01:00
JMC47
22bcf134bf
Merge pull request #11139 from JosJuice/jit64-nans-no-freg
Jit64: Don't use fregsIn in HandleNaNs
2022-11-20 13:47:02 -05:00
JosJuice
4b6bad2f9e Jit64: Use MOV instead of ADD for updating imm Ra
The old code would first MOV the old imm into Ra and then do an ADD.
We can skip the ADD and just MOV the new imm.
2022-11-20 10:50:25 +01:00
Admiral H. Curtiss
5d03577189
Memmap: Fix initialization of PhysicalMemoryRegion. 2022-11-18 06:57:54 +01:00
Robin Kertels
f179fd9c33
VideoCommon:VertexLoaderManager: Reduce CPConfig checks
A bit of a micro optimization:
CheckCPConfiguration is called 350 times instead of 35k times.
2022-11-18 01:42:30 +01:00
Léo Lam
f1c9774159
Merge pull request #11240 from noahpistilli/es_v1_ticket
IOS/ES: Add support for V1Ticket
2022-11-18 00:25:47 +01:00
Sketch
2fd9852ca8 IOS/ES: Add support for V1Ticket 2022-11-17 17:54:06 -05:00
Charles Lombardo
275e9e3a58 Android: Adjust card_width 2022-11-16 15:33:38 -05:00
JosJuice
9766238649
Merge pull request #11267 from t895/smooth-keyboard
Android: Use smooth keyboard animation in cheats activity
2022-11-16 20:48:20 +01:00
JosJuice
cecd4d15fe
Merge pull request #11254 from t895/adaptive-grid
Android: Dynamically adapt grid span to card_game size
2022-11-16 20:47:59 +01:00
JosJuice
7ce2be9386
Merge pull request #11256 from t895/animate-focus-change
Android: Animate covers on focus change
2022-11-16 20:47:16 +01:00
Admiral H. Curtiss
f0b0fcbb95
Netplay: Add more logging to save syncing. 2022-11-16 04:00:43 +01:00
Admiral H. Curtiss
99a918d884
Merge pull request #11280 from Pokechu22/efb-cache-cleanup
VideoCommon/FramebufferManager: Further EFB cache cleanup
2022-11-16 02:22:53 +01:00
Admiral H. Curtiss
43e90ca023
Merge pull request #11105 from vpelletier/si_ignore_setGameId
SI: Ignore non-standard setGameID command
2022-11-16 02:08:39 +01:00
Pokechu22
1fdf15a1be VideoCommon/FramebufferManager: Rename m_efb_cache_tiles_wide to m_efb_cache_tile_row_stride
This also initializes it in the non-tiled case just for consistency, although it's not actually read in that case.
2022-11-15 16:04:41 -08:00
Pokechu22
55e1c3b51d VideoCommon/FramebufferManager: use !IsUsingTiledEFBCache() in GetEFBCacheTileRect
This is for readability only, and should behave identically.
2022-11-15 15:48:56 -08:00
Pokechu22
90d05fe37e VideoCommon/FramebufferManager: Always update frame access mask on depth peeks
0e02ddcf52 removed separate logic for tiled versus non-tiled EFB peek caches, and as part of that made it so that color peeks updated the frame access mask even when a non-tiled cache is in use. However, the same change was not made for depth peeks. I'm not sure if this affected anything in practice.
2022-11-15 15:34:03 -08:00
JMC47
8a1c28be63
Merge pull request #11172 from K0bin/efb-refresh
VideoCommon:FramebufferManager: Mark cache as valid after refresh
2022-11-15 16:33:46 -05:00
Admiral H. Curtiss
d7593dd721
Merge pull request #11243 from Sintendo/arm64mul
JitArm64: Optimize multiplication
2022-11-15 04:05:49 +01:00
Admiral H. Curtiss
c9e74801ed
Merge pull request #11269 from vabold/dolphindevice-get-time
Add DolphinDevice::GetSystemTime to allow for accurate Unix timestamp generation
2022-11-15 03:48:57 +01:00
Admiral H. Curtiss
6c9b9cbf95
Merge pull request #11255 from JosJuice/disable-sd-convert
Disable SD card conversion while emulation is running
2022-11-15 03:44:49 +01:00
Admiral H. Curtiss
09c0321997
Merge pull request #11184 from Lobsterzelda/save-all-nand-files-to-save-state
HostFileSystem: Set all NAND folders to be saved in save states
2022-11-15 03:42:26 +01:00
Admiral H. Curtiss
b6503d7585
Merge pull request #11018 from Dentomologist/add_updater_error_messages
Add updater error messages
2022-11-15 01:08:55 +01:00
Admiral H. Curtiss
5bdb291d90
Qt/Updater: Remove unused member variable. 2022-11-15 00:56:08 +01:00
Admiral H. Curtiss
f05b0ad669
Merge pull request #11271 from jordan-woyak/mapping-button-expanding
DolphinQt: Allow mapping buttons to expand horizontally.
2022-11-15 00:53:02 +01:00
Charles Lombardo
eb060c7356 Android: Dynamically adapt grid span to card_game size
In order to avoid getting stuck making a new dimension file every time a new device is found we take a known value for how large the game card will be, take the screen size, and adjust the grid accordingly.
2022-11-13 15:49:29 -05:00
JosJuice
f614f94568
Merge pull request #11272 from t895/tv-update-fix
Android: Use progress bar that does not inherit from AppCompat on leanback
2022-11-13 21:01:56 +01:00
Charles Lombardo
2e978ad428 Android: Use progress bar that does not inherit from AppCompat on leanback 2022-11-13 12:25:47 -05:00
JosJuice
2340a7eea6
Merge pull request #11248 from t895/offload-unmangle
Android: Offload cover path unmangling to another thread
2022-11-13 14:59:00 +01:00
JosJuice
1e80bcbd57
Merge pull request #11265 from t895/dialog-ripple-color
Android: Change alert dialog button ripple color for default theme
2022-11-13 09:16:06 +01:00
Admiral H. Curtiss
2a81fa6c26
Merge pull request #11015 from TryTwo/Conditional_Breakpoints
Conditional breakpoints
2022-11-13 01:06:52 +01:00
vabold
083b8172e0 Replace std::time with std::chrono::system_clock 2022-11-12 05:36:49 -05:00
vabold
ff1c71cc38 Fix inaccurate function name, add old function 2022-11-12 05:36:49 -05:00
Jordan Woyak
6044bc32a8 DolphinQt: Allow mapping buttons to expand horizontally. 2022-11-11 23:14:03 -06:00
JosJuice
f28e5607fe
Merge pull request #11263 from tellowkrinkle/NoMipsOption
VideoCommon: Add option to disable mipmaps
2022-11-11 17:55:45 +01:00
Charles Lombardo
8bfa08fa0e Android: Use smooth keyboard animation in cheats activity 2022-11-11 00:53:59 -05:00
Charles Lombardo
8a46404329 Android: Change system update dialog title/message when cancelling 2022-11-10 22:46:41 -05:00
Charles Lombardo
4b622ef4d0 Android: Change alert dialog button ripple color for default theme 2022-11-10 21:58:11 -05:00
Lobsterzelda
ed54e1905a HostFileSystem: Set all NAND folders to be saved in save states when a movie is active 2022-11-10 14:02:29 -05:00
TellowKrinkle
37a51f1d09 VideoCommon: Add an option to disable mipmaps
Needed by M1 fifoci to work around a minor non-determinism bug
2022-11-07 22:18:56 -06:00
JosJuice
dca51f3ab0
Merge pull request #11260 from t895/text-alignment
Android: Fix list_item_cheat text
2022-11-07 18:52:27 +01:00
Charles Lombardo
e79a4b0d8c Android: Fix list_item_cheat text
Sometimes a gecko code would have a title long enough to appear over the checkbox. This is now prevented by marking the text's boundary a 16dp before the start of the checkbox.
2022-11-06 17:30:07 -05:00
Charles Lombardo
60fb151581 Android: Animate covers on focus change
Co-Authored-By: JosJuice <josjuice@gmail.com>
2022-11-06 15:52:19 -05:00
Admiral H. Curtiss
a98df18947
VideoCommon: Hold ImGui lock while initializing and shutting down ImGui. 2022-11-06 21:48:55 +01:00
Pokechu22
e37aa3ed90
RenderWidget: Fix random crash due to missing ImGui context
`ImGui::GetIO` performs an assertion that a context exists, and if one doesn't then things will likely crash.  Unfortunately this crash is hard to consistently reproduce.
2022-11-06 21:41:07 +01:00
Admiral H. Curtiss
c931529e7a
Merge pull request #11225 from iwubcode/graphics-mod-textureload-callable
VideoCommon: call texture load graphics mod hook when textures are loaded
2022-11-06 18:58:51 +01:00
Admiral H. Curtiss
1348337277
Merge pull request #11246 from tellowkrinkle/PVDMemset
VideoCommon: Zero PortableVertexDeclarations on initialization
2022-11-06 18:54:21 +01:00
Admiral H. Curtiss
c75b53c7ed
Merge pull request #11250 from AdmiralCurtiss/memory-widget-menu
MemoryWidget: Split Actions into Import and Export.
2022-11-06 18:50:02 +01:00
JosJuice
982afec040 Android: Disable SD card conversion while emulation is running 2022-11-06 18:27:04 +01:00
Admiral H. Curtiss
a36a5c1308
CoreTiming: Pass Core::System to Events. 2022-11-06 17:54:58 +01:00
JosJuice
de93b4dc13 DolphinQt: Disable SD card conversion while emulation is running 2022-11-06 17:48:55 +01:00
Charles Lombardo
ff38fef2e4 Android: Use FrameLayout as root for notouch emulation layout
When inflating this layout, the layout inflater doesn't expect a View and rather a descendant of ViewGroup. This resulted in a crash which is resolved by using a FrameLayout instead.
2022-11-06 01:51:12 -05:00
Admiral H. Curtiss
db679ab620
Merge pull request #11249 from JosJuice/load-dol-elf-after-mem
Boot: Load DOL/ELF after memory setup
2022-11-06 05:40:54 +01:00
Admiral H. Curtiss
e1f5eb3d8d
Merge pull request #11233 from AdmiralCurtiss/netplay-split-save-sync-function
NetPlay: Split SyncSaveData() into two parts.
2022-11-06 05:39:26 +01:00
Admiral H. Curtiss
1c63349984
AudioCommon: Pass Core::System to AudioCommon functions. 2022-11-06 02:13:58 +01:00
Admiral H. Curtiss
e9caa09f7b
NetPlay: Split SyncSaveData() into two parts.
This allows the 'save collection' part to run even if no clients are connected. Fixes issue 13095.
2022-11-06 01:51:01 +01:00
Admiral H. Curtiss
cf533df814
MemoryWidget: Split Actions into Import and Export. 2022-11-05 23:05:15 +01:00
Admiral H. Curtiss
89bc1649e3
Merge pull request #11111 from TryTwo/PR_MemoryView_TableUpdates
MemoryViewWidget refactor memory table
2022-11-05 22:59:44 +01:00
JosJuice
fb916a4c33 Boot: Load DOL/ELF after memory setup
I recently talked to a homebrew developer who was trying to add exception
handlers at link time but found out that Dolphin was overwriting their
exception handlers. I figure that's not the usual way to do exception
handlers, but... making us load the executable after setting up memory
rather than before is easy, and matches what we do when booting discs,
so I suppose there's no reason not to do it. It also matches the intent
of why Dolphin is writing default exception handlers – we're writing
them because some homebrew relies on exception handlers being left
around from whatever program was running before it (see 3dd777be70).
2022-11-05 13:55:17 +01:00
TellowKrinkle
d9ed9ae331 VideoCommon: Zero PortableVertexDeclarations on initialization
Fixes an issue where the default initializer wouldn't initialize padding, making for fun non-determinism
2022-11-05 02:02:53 -05:00
Admiral H. Curtiss
431301add3
Merge pull request #10771 from TryTwo/PR_AutoStep
Debugger: Implement base code tracing logic. and feature to auto-step through code.
2022-11-04 23:32:54 +01:00
Admiral H. Curtiss
26b68f1f84
Merge pull request #11228 from Pokechu22/statistics-macros
VideoCommon/Statistics: Require semicolons after statistics macros
2022-11-04 23:15:52 +01:00
Admiral H. Curtiss
8b4e315fb7
Merge pull request #11242 from Sintendo/arm64cmp
JitArm64: Optimize cmp
2022-11-04 23:13:09 +01:00
Charles Lombardo
6eb5013359 Android: Offload cover path unmangling to another thread 2022-11-04 14:28:21 -04:00
Robin Kertels
0e02ddcf52
VideoCommon:FramebufferManager: Cleanup 2022-11-04 01:18:23 +01:00
Robin Kertels
371935d61e
VideoCommon:FramebufferManager: Mark cache as valid after refresh
Otherwise we might never hit the early return
if either depth or color doesnt have any active
tiles.
2022-11-04 01:18:23 +01:00
TellowKrinkle
83ca1ad8a6 VideoBackends:Metal: Headless render support 2022-11-03 02:35:24 -05:00
Admiral H. Curtiss
1d07332657
Merge pull request #11193 from jordan-woyak/ciface-input-backend-interface
ControllerInterface: Add InputBackend interface.
2022-11-03 04:42:05 +01:00
Bram Speeckaert
274e34ddf1 JitArm64: MultiplyImmediate - Handle -(2^n) + 1
Let's take advantage of ARM64's input register shifting one last time,
shall we?

Before:
0x1280005b   mov    w27, #-0x3
0x1b1b7f18   mul    w24, w24, w27

After:
0x4b180b18   sub    w24, w24, w24, lsl #2
2022-11-02 21:53:19 +01:00
Bram Speeckaert
7073a135c6 JitArm64: MultiplyImmediate - Handle -(2^n)
ARM64's flexible shifting of input registers also allows us to calculate
a negative power of two in one instruction; shift the input of a NEG
instruction.

Before:
0x128001f7   mov    w23, #-0x10
0x1b1a7efa   mul    w26, w23, w26
0x93407f58   sxtw   x24, w26

After:
0x4b1a13fa   neg    w26, w26, lsl #4
0x93407f58   sxtw   x24, w26
2022-11-02 21:53:19 +01:00
Bram Speeckaert
1c87f040a3 JitArm64: mulli - Only allocate reg when necessary
If the destination register doesn't equal the input register, using it
to temporarily hold the immediate value is fair game as it'll be
overwritten with the result of the multiplication anyway. This can
slightly reduce register pressure.

Before:

0x52800659   mov    w25, #0x32
0x1b197f5b   mul    w27, w26, w25

After:
0x5280065b   mov    w27, #0x32
0x1b1b7f5b   mul    w27, w26, w27
2022-11-02 21:53:19 +01:00
Bram Speeckaert
20dd5cadab JitArm64: MultiplyImmediate - Add comments 2022-11-02 21:53:17 +01:00
Bram Speeckaert
c349875cdc JitArm64: MultiplyImmediate - Handle 2^n + 1
By taking advantage of ARM64's ability to shift an input register by any
amount, we can calculate multiplication by a number that is one more
than a power of two with a single instruction.

Before:
0x52800838   mov    w24, #0x41
0x1b187f7b   mul    w27, w27, w24

After:
0x0b1b1b7b   add    w27, w27, w27, lsl #6
2022-11-02 21:52:44 +01:00
Bram Speeckaert
3aaf1a2b8b JitArm64: MultiplyImmediate - Handle 2^n
Turn multiplications by a power of two into bitshifts.

Before:
0x52800817   mov    w23, #0x40
0x1b167ef6   mul    w22, w23, w22

After:
0x531a66d6   lsl    w22, w22, #6
2022-11-02 21:52:37 +01:00
Markus Wick
0210d115c2
Merge pull request #11227 from JosJuice/jitarm64-mmio-clobber
JitArm64: Move MMIO handler result before popping stack
2022-11-02 10:19:22 +01:00
Jordan Woyak
168a49c87f ControllerInterface: DSU InputBackend implementation. 2022-11-01 21:59:09 -05:00
Jordan Woyak
2e5cd5d519 ControllerInterface: evdev InputBackend implementation. 2022-11-01 21:59:08 -05:00
Jordan Woyak
44a4573303 ControllerInterface: Add InputBackend interface and SDL implementation. 2022-11-01 21:59:08 -05:00
Bram Speeckaert
f25611f388 JitArm64: MultiplyImmediate - Handle 1
Multiplication by one is also trivial. Depending on the registers
involved, either a single MOV or no instructions will be generated.

Before:
0x52800038   mov    w24, #0x1
0x1b1a7f1b   mul    w27, w24, w26

After:
0x2a1a03fb   mov    w27, w26

Before:
0x52800039   mov    w25, #0x1
0x1b1a7f3a   mul    w26, w25, w26

After:
Nothing!
2022-11-01 21:13:45 +01:00
Bram Speeckaert
51cb918aa5 JitArm64: MultiplyImmediate - Handle 0
Multiplication by zero always gives zero.

Before:
0x52800019   mov    w25, #0x0
0x1b197f5b   mul    w27, w26, w25

After:
Nothing!
2022-11-01 21:13:38 +01:00
Bram Speeckaert
080513284c JitArm64: mullwx - Use MultiplyImmediate 2022-11-01 19:05:33 +01:00
Bram Speeckaert
53a8cd1563 JitArm64: mulli - Use MultiplyImmediate 2022-11-01 19:04:50 +01:00
Bram Speeckaert
4aa0c0133a JitArm64: Introduce MultiplyImmediate
Add a new function that will handle all the special cases regarding
multiplication. It does nothing for now, but will be expanded in
follow-up commits.
2022-11-01 19:01:38 +01:00
JosJuice
dc046a2470
Merge pull request #11237 from t895/grid-fix
Android: Add more game grid sizes for long displays
2022-11-01 19:00:53 +01:00
Bram Speeckaert
d0de68c41b JitArm64: cmp - Optimize general case
We can merge an SXTW with the SUB, eliminating one instruction. In
addition, it is no longer necessary to allocate a temporary register,
reducing register pressure.

Before:
0x93407f59   sxtw   x25, w26
0x93407ebb   sxtw   x27, w21
0xcb1b033b   sub    x27, x25, x27

After:
0x93407f5b   sxtw   x27, w26
0xcb35c37b   sub    x27, x27, w21, sxtw
2022-11-01 12:21:24 +01:00
Bram Speeckaert
ae6ce1df48 Arm64Emitter: Add ArithOption with ExtendSpecifier
ARM64 can do perform various types of sign and zero extension on a
register value before using it. The Arm64Emitter already had support for
this, but it was kinda hidden away.

This commit exposes the functionality by making the ExtendSpecifier enum
available everywhere and adding a new ArithOption constructor.
2022-11-01 12:15:56 +01:00
Bram Speeckaert
82f22cdfa1 JitArm64: cmp - Optimize a == -1 case
By explicitly handling this, we can avoid materializing -1 in a
register and generate more efficient code by taking advantage of -x ==
~x + 1.

Before:
0x12800015   mov    w21, #-0x1
0x93407eb9   sxtw   x25, w21
0x93407ef8   sxtw   x24, w23
0xcb180338   sub    x24, x25, x24

After:
0x2a3703f8   mvn    w24, w23
0x93407f18   sxtw   x24, w24
2022-11-01 12:00:32 +01:00
Bram Speeckaert
592ba31e22 JitArm64: cmp - Optimize a == 0 case
By explicitly handling this, we can avoid materializing zero in a
register and generate more efficient code altogether.

Before:
0x52800016   mov    w22, #0x0
0xb94093b5   ldr    w21, [x29, #0x90]
0x93407ed7   sxtw   x23, w22
0x93407eb9   sxtw   x25, w21
0xcb1902f9   sub    x25, x23, x25

After:
0xb94093b7   ldr    w23, [x29, #0x90]
0x4b1703f9   neg    w25, w23
0x93407f39   sxtw   x25, w25
2022-11-01 11:52:00 +01:00
Bram Speeckaert
f5e7e70cc5 JitArm64: cmp - Refactor 2022-11-01 11:47:17 +01:00
Bram Speeckaert
dbb8f588c7 JitArm64: cmpl - Optimize a == 0 case
By explicitly handling this, we can avoid materializing zero in a
register.

Before:
0x52800019   mov    w25, #0x0
0xb94087b6   ldr    w22, [x29, #0x84]
0xcb16033b   sub    x27, x25, x22

After:
0xb94087b9   ldr    w25, [x29, #0x84]
0xcb1903fb   neg    x27, x25
2022-11-01 11:27:45 +01:00
Dentomologist
7cd08fde75 Updater: Add/clarify error messages 2022-10-31 23:36:07 -07:00
Dentomologist
2808db7f2f FileUtil: Return success bool from CopyDir 2022-10-31 23:33:02 -07:00
shuffle2
111e965c7e
Revert "MacUpdater: test that os version check is working" 2022-10-31 18:53:22 -07:00
Tilka
b182abe0ae
Merge pull request #11234 from shuffle2/updater
MacUpdater: test that os version check is working
2022-11-01 01:28:20 +00:00