Commit Graph

5207 Commits

Author SHA1 Message Date
e3deb14156 Merge pull request #13347 from iwubcode/custom_shader_overhaul_lighting
VideoCommon: move lighting shader logic to callable functions
2025-03-15 17:26:32 -04:00
f2d1918714 Fix broken merge of PR #13181
This undoes one of the changes of PR #13181. I'm guessing the relevant
code changed between when the PR was last pushed to and when it was
merged.
2025-03-15 17:23:39 +01:00
8c7ab286f5 Merge pull request #13181 from tygyh/Replace-'reinterpret_cast'
Replace 'reinterpret_cast' with 'static_cast'
2025-03-15 15:31:38 +01:00
3fb4084e25 Merge pull request #13345 from Tilka/unswap_depth
Fix depth texture being incorrectly affected by swap table
2025-03-15 14:30:19 +01:00
15372dc835 VideoCommon: move lighting shader logic to callable functions 2025-03-13 23:56:04 -05:00
0e2785a562 Merge pull request #13387 from jordan-woyak/frame-pacing
CoreTiming: Improve frame pacing
2025-03-13 14:23:18 -04:00
5b36c13bfb VideoCommon: Rename Renderer to EFBInterface. 2025-03-12 21:09:16 -05:00
de997d616f Merge pull request #13416 from jordan-woyak/unused-viewport-correction
VertexShaderManager: Eliminate unnecessary m_viewport_correction member.
2025-03-11 19:00:55 -04:00
b7bd0a0836 Merge pull request #13413 from jordan-woyak/vconfig-progressive
VideoConfig: Eliminate bForceProgressive.
2025-03-11 18:59:28 -04:00
67c8d5640f Merge pull request #13412 from jordan-woyak/netplay-vconfig
VideoConfig: Eliminate NetPlay related members.
2025-03-11 18:59:02 -04:00
1698daef66 Merge pull request #13410 from jordan-woyak/movie-vconfig
Movie: Eliminate MovieManager::SetGraphicsConfig.
2025-03-11 18:58:45 -04:00
c191ed5321 VertexShaderManager: Eliminate unnecessary m_viewport_correction member. 2025-03-11 03:55:57 -05:00
de01a790e1 VideoConfig: Eliminate bForceProgressive. 2025-03-10 19:02:43 -05:00
7f3d8a1ad4 VideoConfig: Eliminate NetPlay related members. 2025-03-10 18:53:44 -05:00
44423a3656 Movie: Eliminate MovieManager::SetGraphicsConfig. 2025-03-10 18:16:49 -05:00
7222188cde Core/VideoCommon: Push presentation time calculated from CPU thread to GPU thread. 2025-03-10 16:40:46 -05:00
fe2d247acb VideoCommon: Don't merge EFBPoke AsyncRequests. 2025-03-10 16:37:24 -05:00
5ed8b7bc9d Merge pull request #13403 from jordan-woyak/backend_info
VideoCommon: Move backend_info out of VideoConfig struct.
2025-03-10 15:06:19 -04:00
c18c039089 VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
7925240107 Core/VideoBackendBase: Call ExitGpuLoop from Core to eliminate Video_ExitLoop. 2025-03-07 17:30:33 -06:00
6dedf11c96 VideoCommon: mark 'WriteTexCoordTransforms' as 'static' 2025-03-02 11:27:54 -06:00
4e460a7968 UberShaderPixel: use unswapped texture samples for depth 2025-02-25 18:45:01 +00:00
359fb51d64 PixelShaderGen: use unswapped texture samples for depth 2025-02-25 18:45:01 +00:00
0645a267d9 PerformanceMetrics: Add clamping, resetting on resize, and setting
Clamp overlays to the render window (with some padding), reset their
positions when the render window changes sizes, and add a setting to
enable moving the overlays (off by default, .ini only for now).
2025-02-24 13:17:57 -08:00
43a6ec5bbd Merge pull request #13353 from iwubcode/custom_shader_overhaul_vertex_texcoord
VideoCommon: move texcoord calculations to accessible functions in VertexShaderGen
2025-02-22 02:32:47 -05:00
af064c57de Merge pull request #13219 from Tilka/cp_cleanup
VideoCommon: drop CP MMIO registers that were probably added in the wrong place
2025-02-17 21:27:19 +01:00
1ce78dd9b4 VideoCommon: move texcoord calculations to accessible functions in VertexShaderGen 2025-02-14 22:44:49 -06:00
5db6bd6054 VideoCommon: simplify dither calculation
This saves three instructions on AMD GPUs. Dunno about Nvidia.
2025-02-11 19:23:37 +00:00
19d954eaea VideoCommon: remove CP readonly field, it's now always false 2025-02-08 11:46:49 +00:00
84e72c185a VideoCommon: drop CP MMIO registers that were probably added in the wrong place
I think someone confused these with the actual token and bounding box
registers in PE, which were added later. In CP they never did anything
and it's suspicious that they have the same addresses as their PE
counterparts. On real hardware they always read as zero.
2025-02-08 11:46:49 +00:00
05f217bd0b Merge pull request #13330 from Dentomologist/performancemetrics_allow_moving_overlays
PerformanceMetrics: Allow users to move overlays
2025-02-06 21:56:57 +01:00
db285b7c87 Merge pull request #13319 from hoogmin/infinite-style-fix
Refactor: Infinite loop in AsyncShaderCompiler according to style guidelines
2025-02-06 18:31:28 +01:00
7dec083af5 Refactor: Make loop non-infinite instead in AsyncShaderCompiler. 2025-02-05 20:06:59 -05:00
4b8e36cba9 PerformanceMetrics: Allow users to move overlays
Allow users to move the FPS, VPS, Speed, and Performance Graph overlays.
2025-02-02 19:40:01 -08:00
f94e6cb73e PerformanceMetrics: Call ImGui::End() unconditionally
Move ImGui::End() calls out of if(ImGui::Begin()) blocks.

Quoting from ImGui::Begin's function comment in imgui.cpp:
"You always need to call ImGui::End() even if false is returned."

In practice this didn't cause problems because the windows don't have
title bars and thus can't be collapsed, and so the block containing
::End would always run, but let's do it the right way.
2025-02-02 14:14:56 -08:00
b5a0d293ae Merge pull request #13305 from OatmealDome/vertexloader-config
VertexLoaderBase: Allow the vertex loader type to be set via config
2025-01-29 17:14:05 -05:00
e16e3f9a61 Merge pull request #13291 from iwubcode/imgui_1_91_7
Externals / VideoCommon: update imgui to 1.91.7 and implot to v0.16
2025-01-28 20:57:28 -05:00
bffaec9c5e VertexLoaderBase: Allow the vertex loader type to be set via config 2025-01-24 18:31:42 -05:00
25c805be99 Externals / VideoCommon: update imgui to 1.91.7 and implot to v0.16; imgui changed types for ImTextureId, which was addressed by using an implicit cast 2025-01-20 14:47:14 -06:00
ee906ae6e8 VideoCommon: add formatter for AbstractTextureType 2025-01-20 14:24:54 -06:00
3ea870ef8c Merge pull request #13244 from dreamsyntax/bugfix-double-osd-texture-messages
Core/VideoCommon: Fix duplicate OSD Custom Textures messages
2025-01-12 16:16:09 +01:00
7133bfbb0e Merge pull request #13180 from jordan-woyak/eof-logic
Core/VideoCommon: Fix some weird (!eof) logic.
2025-01-08 05:27:42 +01:00
6b686be5f1 Merge pull request #13233 from TryTwo/PR_Codec
AdvancedWidget: Replace FFV1 codec with Ut Video
2025-01-04 22:26:36 -05:00
110d32729e Simplify std::find with Common::Contains
In NandPaths.cpp, the `std::initializer_list<char>` of illegal characters has been turned into a `char[]` (similar to the one in GameList.cpp).

The reverse iteration in ResourcePack.cpp seemed to provide no benefits, and doing without it it seemed to have no ill effects.
2025-01-01 09:52:03 -08:00
0938fca6e3 Core/VideoCommon: Fix some weird (!eof) logic. 2024-12-30 20:13:59 -06:00
3d248d000f Frame Dumping: Change lossless codec from FFV1 to Ut Video.
Ut Video is faster and more compatible with editing programs, but produces larger files.
2024-12-30 14:07:43 -07:00
07f712f8a0 Core/VideoCommon: Fix duplicate OSD Custom Textures messages
Resolves duplicate OSD messages for Loading and Found custom textures.
VideoBackend initialization results in HiresTexture::Init being called.
We already call HiresTexture::Update when OnNewTitleLoad is called.
Thus we can remove HiresTextures::Init completely as it is redundant.
2024-12-28 01:09:50 -07:00
2b0cd16c8c Modernize std::none_of with ranges
In JitRegCache.cpp, the lambda predicate were replaced by a pointer to member function because ranges algorithms are able to invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.

In BoundingBox.cpp, the lambda predicate was returning the bool element unchanged, so `std::identity` was a better fit.
2024-12-15 19:54:17 -08:00
140252ffc0 Modernize std::any_of with ranges
In WiimoteReal.cpp, JitRegCache.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.
2024-12-15 19:54:16 -08:00
860e6cf5cb Modernize std::all_of with ranges
In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed.

In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed.
2024-12-15 19:50:34 -08:00