Commit Graph

41596 Commits

Author SHA1 Message Date
Admiral H. Curtiss
0405b4dcc2
Merge pull request #12536 from LillyJadeKatrin/retroachievements-bugfix
Removed post data from Achievement request logs
2024-01-28 14:26:09 +01:00
LillyJadeKatrin
f25bdda728 Removed post data from Achievement request logs
post_data included passwords and API keys in plaintext so continuing to include it in logs is a security liability.
2024-01-27 18:50:27 -05:00
JosJuice
990303a028
Merge pull request #12519 from lioncash/leak
PostProcessing: Don't potentially leak memory in BlitFromTexture()
2024-01-27 22:29:45 +01:00
iwubcode
c34b3ae390 VideoCommon: refactor drawing into its own function 2024-01-27 14:45:34 -06:00
iwubcode
3e3967ff94 VideoCommon: refactor the custom pipeline logic in the graphics mod action into a separate class, so it is reusable 2024-01-27 00:12:49 -06:00
Admiral H. Curtiss
e740e32562
Merge pull request #12522 from lioncash/ppcanalyst
PPCAnalyst: Merge duplicate expression in ReorderInstructionsCore()
2024-01-26 20:29:16 +01:00
Admiral H. Curtiss
b0491c2ce8
Merge pull request #12529 from iwubcode/math_determinant
Common: add determinant functions to Matrix33 and Matrix44
2024-01-26 19:13:38 +01:00
Admiral H. Curtiss
b09b59c125
Merge pull request #12521 from lioncash/reent
Core: Make use of reentrant time utilities where applicable
2024-01-26 18:55:26 +01:00
Admiral H. Curtiss
460ab609d0
Merge pull request #12524 from lioncash/memb
Jit64AsmCommon: Remove redundant m_jit member from CommonAsmRoutines
2024-01-26 18:53:44 +01:00
Admiral H. Curtiss
c3652a7129
Merge pull request #12532 from lioncash/json
GraphicsMod/ShaderAsset: Lessen object churn a little bit
2024-01-26 18:52:52 +01:00
Mai
a553308775
Merge pull request #12443 from iwubcode/custom_pipeline_action_material_cubemap
VideoCommon: update custom pipeline action to support a variety of texture samplers, support for materials, and more!
2024-01-26 12:39:37 -05:00
iwubcode
b37f096f4b Common: add determinant functions to Matrix33 and Matrix44 2024-01-24 23:02:57 -06:00
Lioncash
7a59ecc39d GraphicsTarget: Reduce object churn a little 2024-01-24 23:00:01 -05:00
Lioncash
1b7da37114 GraphicsTargetGroup: Reduce object churn a little 2024-01-24 22:52:58 -05:00
Lioncash
24f952c12b GraphicsModFeature: Reduce object churn a little 2024-01-24 22:48:53 -05:00
Lioncash
0385b40bd8 GraphicsModAsset: Reduce object churn a little 2024-01-24 22:47:22 -05:00
Lioncash
2253d9a95d GraphicsModGroup: Mark move constructor and assignment as noexcept
Allows containers to optimize off of std::move_if_noexcept
2024-01-24 22:41:30 -05:00
Lioncash
0327b11e0b GraphicsModGroup: Reduce object churn
We can emplace and move to avoid doing object copies.
2024-01-24 22:40:05 -05:00
Lioncash
e3e20df185 GraphicsMod: Avoid some object churn
We have quite a bit of allocation churn going on here, so we can emplace
and move where appropriate to alleviate that a little.
2024-01-24 22:34:50 -05:00
Lioncash
7b6463ef1f ShaderAsset: Emplace value instances when possible in ToJson()
Constructs elements directly inside the container and also makes it
shorter to read in certain instances.
2024-01-24 18:47:44 -05:00
Mai
97160ddc83
Merge pull request #12531 from LillyJadeKatrin/retroachievements-bugfix
Add host URL setting to achievements config
2024-01-24 16:17:17 -05:00
Admiral H. Curtiss
58bff55c71
Merge pull request #12528 from lioncash/assembler
DolphinQt/MenuBar: Hide assembler option if debug UI is disabled
2024-01-24 18:48:32 +01:00
Admiral H. Curtiss
2826099808
Merge pull request #12523 from lioncash/fallthrough
Core: Get rid of some unannotated fallthrough cases
2024-01-24 18:40:32 +01:00
Admiral H. Curtiss
5692e15285
Merge pull request #12525 from lioncash/defined
Core: Convert some preprocessor checking to use #ifdef/#if defined() over #if
2024-01-24 18:39:49 +01:00
JosJuice
74d4cb0274
Merge pull request #12526 from lioncash/trace
CodeTrace: Use std::set::lower_bound() over std::lower_bound()
2024-01-24 17:56:39 +01:00
JosJuice
dab03e4c08
Merge pull request #12527 from lioncash/highlight
GekkoSyntaxHighlight: Fix FPR terminal highlighting being treated as GPRs
2024-01-24 17:55:44 +01:00
LillyJadeKatrin
03e3f65653 Add host URL setting to achievements config
The Host URL setting in the RetroAchievements config will, if set, be used as the host URL for all server requests for achievements. This allows for an easy switch to the RetroAchievements staging server for testing.
2024-01-24 07:08:54 -05:00
iwubcode
cf081e839d VideoCommon: fix compilation error in pixel shaders when per-pixel lighting isn't set for custom shaders 2024-01-23 21:50:42 -06:00
iwubcode
a8d45b8e55 VideoCommon: fix compilation error in uber pixel shaders when pixel shader lighting isn't set for custom shaders 2024-01-23 21:50:42 -06:00
iwubcode
7118fc5b7b VideoCommon: fix pixel shader compilation error that happens when uint output is defined 2024-01-23 21:50:42 -06:00
iwubcode
a37fd83218 VideoCommon: fix uber shader pixel compilation error that happens when uint output is defined 2024-01-23 21:50:41 -06:00
Lioncash
a65aaccd59 DolphinQt/MenuBar: Hide assembler option if debug UI is disabled
Fixes a little visual inconsistency in the UI, where the assembler would
always be shown, but all other debug-related utilities would be hidden.
2024-01-23 18:57:23 -05:00
Lioncash
100242a380 GekkoSyntaxHighlight: Collapse cases for builtin color formats
Same behavior, but without as much duplication.
2024-01-23 18:39:59 -05:00
Lioncash
e4fa5614d1 GekkoSyntaxHighlight: Fix FPR terminal highlighting being treated as GPRs
Copy-paste error. Ultimately GPR and FPRs use the same highlighting
style anyway, so this is mostly just a correctness change.
2024-01-23 18:38:06 -05:00
Lioncash
6cb3389696 CodeTrace: Use std::set::lower_bound() over std::lower_bound()
std::set's lower_bound() is optimized better than the generic
implementation of std::lower_bound()

std::lower_bound() works best on random access iterators, where the
number of comparisons can be logarithmic. However, since std::set's
iterators are bidirectional iterators, the comparisons will actually be
linear in practice when using std::lower_bound().

So, we can use std::set's version which is guaranteed to be logarithmic.
2024-01-23 17:21:22 -05:00
Lioncash
258161bab7 DolphinAnalytics: Use #ifdef instead of #if for platform testing 2024-01-23 16:51:31 -05:00
Lioncash
4ccc5178a6 PowerPC: Use #ifdef instead of #if for platform testing
This way we don't assume these symbols are always defined.
2024-01-23 16:47:43 -05:00
Lioncash
f695ae5730 JitInterface: Use #ifdef instead of #if for platform testing
\#if assumes the symbols will always be defined, but they aren't
depending on the platform.
2024-01-23 16:42:36 -05:00
Lioncash
a9f89a7d3b WiimoteEmu: check for __APPLE__ with defined()
This is only defined on certain platforms and isn't always defined.
2024-01-23 16:40:21 -05:00
Lioncash
3c64d030c5 FreeLookManager: check for __APPLE__ with defined()
Previously this was treating the identifier as if it were always defined
by default
2024-01-23 16:40:10 -05:00
Lioncash
b06e1880b6 Jit64AsmCommon: Remove redundant m_jit member from CommonAsmRoutines
We pass a JIT instance all the way down to EmuCodeBlock, which is
accessible under protected as well, so this isn't really necessary.
2024-01-23 16:27:02 -05:00
Lioncash
adb79d4e32 WiimoteReal: Explicitly break instead of fallthrough in IsBalanceBoard()
Same behavior, no compiler warnings.
2024-01-23 16:22:10 -05:00
Lioncash
28e93827db EXI_DeviceAGP: Annotate fallthrough with [[fallthrough]]
Same behavior, but eleminates compiler warnings.
2024-01-23 16:19:23 -05:00
Lioncash
7ef0262f8a PPCAnalyst: Merge duplicate expression in ReorderInstructionsCore()
The type checking is duplicated here, which makes this seem a little
weird, so we can get rid of it.
2024-01-23 16:08:24 -05:00
Lioncash
6a86b35e88 State: Make use of re-entrant variant of localtime
Makes this member function thread-safe. We can also unify the string
handling to make it easier to maintain.
2024-01-23 15:28:30 -05:00
Lioncash
1b3f61041a Movie: Remove global system accessor from GetRTCDisplay()
We can just use m_system instance reference instead.
2024-01-23 15:15:13 -05:00
Lioncash
763562357b Movie: Mark getters as const
These don't modify internal member state.
2024-01-23 15:15:13 -05:00
Lioncash
c0b0023b64 Movie: Use re-entrant variant of gmtime in GetRTCDisplay()
Makes this member function thread-safe.
2024-01-23 15:15:10 -05:00
Lioncash
f03da37693 NetKDTime: Use re-entrant variants of gmtime
Makes these implementations more thread-safe by design. These likely
won't be run on any other thread, but we may as well just use the
re-entrant variant if it's available.
2024-01-23 14:30:44 -05:00
Mai
0b1087e9c9
Merge pull request #12520 from iwubcode/material_serialize_to_json
VideoCommon: add function to serialize MaterialAsset to json
2024-01-23 14:18:25 -05:00