Commit Graph

42 Commits

Author SHA1 Message Date
Tetsuo55
88d1195f93 update zlib to v1.2.8 2013-06-22 17:39:46 +02:00
Shawn Hoffman
56b1373baf Remove scons-related files 2012-03-25 12:55:02 -07:00
Shawn Hoffman
c5d746f3d8 remove scons files from VS projects 2012-03-18 06:41:12 -07:00
Shawn Hoffman
95517a9741 vs2010: Disable LTCG for realz 2011-09-05 09:43:23 -07:00
Soren Jorvang
540238cf79 Prepare for the release of Xcode 4, which has working LTO
with static libraries.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7280 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-03 04:35:03 +00:00
Shawn Hoffman
6e4923399e revert r7212 (express users must modify a single line, instead)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7220 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-21 15:17:41 +00:00
Shawn Hoffman
62cb8ebe46 Force dolphin to use the windows7.1sdk (the windows7.1sdk installer is silly and refuses to recognize that vs2010 exists).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7212 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-20 18:08:20 +00:00
Soren Jorvang
38950e421b Clean up shared_foo handling.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7183 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-16 13:36:41 +00:00
Soren Jorvang
c212548f8e Initialize all struct members.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7173 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-14 21:58:53 +00:00
Shawn Hoffman
e480ab2b10 drop vs2008 projects in favor of vs2010
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7129 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11 15:43:05 +00:00
Shawn Hoffman
464d352d46 vs2010: add debugfast configs for all projects except wxw...will do those soon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7122 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-10 02:53:08 +00:00
Shawn Hoffman
a34b81cc01 vs2010:
buildfix
move much of the build settings to .props files
-please use them as much as possible in the future, instead of changing individual projects
NOTE: to avoid left over blobs, clean your builds *before* applying these changes.
TODO: add DebugFast target for projects that are lacking it. Lack of DebugFast targets cause the linker to use LTCG when we don't want it.
please test for regressions which could be caused by being too happy with compiler flags :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7109 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 04:03:48 +00:00
Soren Jorvang
98e24f5873 The compiler need not obey the static keyword, so to avoid linker
problems, whole functions in .h files need to also be static in
case they are included in several .cpp files.

Also a few other minor LTO fixes.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7082 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 16:06:05 +00:00
Shawn Hoffman
2d3a7b4155 update zlib to 1.2.5
"Version 1.2.5 fixes bugs in gzseek() and gzeof() that were present in version 1.2.4 (March 2010). All users are encouraged to upgrade immediately."
...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7076 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 05:29:27 +00:00
Soren Jorvang
6d70c14d12 In the SCons build, skip the generation of static libraries
and just operate on lists of object files instead.

This helps with LTO since LLVM/clang LTO is completely broken
by static libraries. It also helps identify symbol clashes
between components like the former plugins.

Many linkers also expect static libraries to form a strict DAG
which turns out be a difficult rule to uphold in practice,
especially since some of our platforms aren't picky about this.

LTO builds currently appears to crash at runtime because of
the static wx libs.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7056 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04 00:46:56 +00:00
Shawn Hoffman
118d623a18 vs2010:
fix all build targets (they've all built here - you may have to manually delete the intermediate directories if you have conflicts after this commit).
set the debug path to $(TargetDir)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7022 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 15:53:54 +00:00
Shawn Hoffman
c5d61c0a9a vs2010: buildfix for debugfast, silence all C4996 warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7016 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 08:53:08 +00:00
Shawn Hoffman
3b36e06571 svn eol-style:native on the filters...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7013 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 07:58:59 +00:00
Shawn Hoffman
7ae1340179 vs2010 add filters for everything (...except wxw projects...). Try to fix SVNRevGen, but I'm not sure it's working...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7012 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 07:51:37 +00:00
Soren Jorvang
0288742565 Various minor fixes to allow building with clang on OS X.
Fixes issue 3992. 

wxWidgets patch at http://trac.wxwidgets.org/ticket/12332 .


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6929 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-27 05:01:00 +00:00
Jordan Woyak
cbc520a70a Committing Visual Studio 2010 solution/project files. (not switching from 2008 just yet, just making 2010 an option) Still need to add a "DebugFast" config and change optimization settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6927 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-27 00:14:29 +00:00
NeoBrainX
4782a8fc5a More CMake work:
- various fixes for using CMake on Windows
- support building external SDL, zlib, CLRun, wxWidgets
- support using precompiled GLew and WiiUse libs on Windows

For what it's worth, I'm not quite sure if I got all the wx files right...
Building with MSVC2008 still doesn't work yet, but is a lot closer now.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6361 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-08 14:04:56 +00:00
Soren Jorvang
52d3137598 Build with -msse3 on OS X. The first Intel Macs were Core Duo/Solo, which
had SSE3. Keep -msse2 on other platforms. Not sure if there are actually
any Dolphin-capable machines out there without SSE3, but..

Use -search_paths_first to give our statically linked libraries precedence
over /usr/local/lib. 

Some work-in-progress changes to facilitate a more easily redistributable
application bundle on OS X.

Group compiler/preprocessor/linker flags together to make the full set
more intuitively apparent.

The various libraries in Externals have rather inconsistent conventions
for include paths. Best to encapsulate that knowledge in foo/SConscript.

Re-use utils.GenerateRevFile for all three places in the build system 
where we need the SVN revision number.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6030 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-08-01 16:30:22 +00:00
Soren Jorvang
a2b1f829cb Get rid of a number of unnecessary env.Clones.
Use SCons' convenient # shorthand for the root of our tree.
 
Also various minor cleanup of SConscripts.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5915 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-19 03:42:37 +00:00
luisr142004
c2ee89b170 include the MP compiler option, which will allow for faster compiling + some minorly stuff :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5882 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-16 09:22:53 +00:00
Soren Jorvang
391312641c Build GLEW, SDL and zlib as static libraries from Externals as with
LZO/SFML/SOIL and subject to the same shared_foo exception options.

This makes building a self-contained distribution package much easier.

TBD: Cg and wxWidgets 2.9.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5712 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-16 00:07:52 +00:00
Soren Jorvang
664cea45c7 Meta:
Using Unix tools to operate on a tree containing filename with spaces in them
is really annoying, so rename the handful of instances where there were spaces.

Host.cpp has never been used.

Games tend to lookup the following directories that we don't yet have anything
to put in, so prepopulate them in Data/User/Wii:

title/00010001
title/00010002
title/00010003
title/00010004
title/00010005
title/00010006
title/00010007
meta
shared2/title
 
Set eol-style native on a number of text files which didn't already have it.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5572 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-02 18:00:22 +00:00
Shawn Hoffman
50a4293d85 update zlib to 1.2.4
changelog is at http://www.zlib.net/ChangeLog.txt

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5318 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 17:10:32 +00:00
John Peterson
5d3814aa68 VS solution: Removed duplicate DebugFast configuration for non-wx externals to avoid double linking errors. If there is a need for a third configuration for an external library, file names needs to be adjusted, for example.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4166 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 19:21:09 +00:00
LPFaint99
f6b4957962 fixes jitil x64 build
remove solution filters from Dolphin_Externals.sln (still think it should be renamed though)
fixes typo in zlib.vcproj

tested release and release jitil in x86/64, and debug/debug fast win32

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4100 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 19:27:55 +00:00
John Peterson
9999936a61 VS solution: Created programs solution
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4092 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 08:07:58 +00:00
hrydgard
d046b55d1b Change a bunch of project settings to reduce the flood of warnings you get when building in debug mode. Tweak bootup logging a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2706 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 22:54:59 +00:00
bushing
18ceeda47a set svn:eol-type=native for **.c
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1439 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 04:58:11 +00:00
bushing
e6fe5ec42f set svn:eol-style=native for Externals/**.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1437 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 04:36:27 +00:00
fires.gc
55867c169a update to vs2008
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@664 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 17:09:29 +00:00
hrydgard
5c6407b805 Set some stray WarnAsError=false
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@601 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 18:15:59 +00:00
hrydgard
f44a06465a Change some project settings. Reorganize the symbol database code, step 1/2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@292 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 15:46:08 +00:00
masken
ae5b59747a Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@283 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:28:24 +00:00
hrydgard
711b1e0016 Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@22 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 20:29:04 +00:00
hrydgard
d23af1a15e New LockThreads option. Also added new INI core option - OptimizeQuantizers. Set to False to work around Resident Evil 1 bug (this will slow down other games somewhat).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@20 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 18:51:53 +00:00
hrydgard
009a452fbf VS2008 project files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@14 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-16 22:19:06 +00:00
hrydgard
775dc8a9c0 Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12 17:40:22 +00:00